* GLX load vivante_dri.so failed
@ 2013-05-06 2:24 jojo
2013-05-06 16:48 ` Otavio Salvador
2013-05-18 10:26 ` jojo
0 siblings, 2 replies; 15+ messages in thread
From: jojo @ 2013-05-06 2:24 UTC (permalink / raw)
To: meta-freescale
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Hi,
load vivante_dri.so failed when i run cmd glxinfo in "dylan", log is following,
is it a bug ? are there some patches for this ?
libGL: screen 0 does not appear to be DRI2 capable
libGL: XF86DRIGetClientDriverName: 4.1.0 vivante (screen 0)
libGL: OpenDriver: trying /usr/lib/dri/tls/vivante_dri.so
libGL: OpenDriver: trying /usr/lib/dri/vivante_dri.so
libGL error: dlopen /usr/lib/dri/vivante_dri.so failed (/usr/lib/dri/vivante_dri.so: undefined symbol: __driUtilCreateNewScreen)
libGL error: unable to load driver: vivante_dri.so
libGL error: failed to load driver:
libGL: OpenDriver: trying /usr/lib/dri/tls/swrast_dri.so
libGL: OpenDriver: trying /usr/lib/dri/swrast_dri.so
name of display: :0
Thanks,
- Jojo
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[-- Attachment #2.2: glxinfo.txt --]
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libGL: screen 0 does not appear to be DRI2 capable
libGL: XF86DRIGetClientDriverName: 4.1.0 vivante (screen 0)
libGL: OpenDriver: trying /usr/lib/dri/tls/vivante_dri.so
libGL: OpenDriver: trying /usr/lib/dri/vivante_dri.so
libGL error: dlopen /usr/lib/dri/vivante_dri.so failed (/usr/lib/dri/vivante_dri.so: undefined symbol: __driUtilCreateNewScreen)
libGL error: unable to load driver: vivante_dri.so
libGL error: failed to load driver:
libGL: OpenDriver: trying /usr/lib/dri/tls/swrast_dri.so
libGL: OpenDriver: trying /usr/lib/dri/swrast_dri.so
name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_MESA_copy_sub_buffer, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_get_proc_address,
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB,
GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control,
GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_MESA_multithread_makecurrent, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_EXT_texture_from_pixmap
OpenGL vendor string: Mesa Project
OpenGL renderer string: Software Rasterizer
OpenGL version string: 2.1 Mesa 9.0.2
OpenGL shading language version string: 1.20
OpenGL extensions:
GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture,
GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object,
GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture,
GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters,
GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters,
GL_EXT_rescale_normal, GL_EXT_separate_specular_color,
GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_ARB_multitexture, GL_IBM_multimode_draw_arrays,
GL_IBM_texture_mirrored_repeat, GL_3DFX_texture_compression_FXT1,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_transpose_matrix,
GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_secondary_color, GL_EXT_texture_env_add,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_INGR_blend_func_separate, GL_MESA_resize_buffers, GL_NV_blend_square,
GL_NV_light_max_exponent, GL_NV_texgen_reflection,
GL_NV_texture_env_combine4, GL_SUN_multi_draw_arrays,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_EXT_framebuffer_object, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_MESA_window_pos, GL_NV_packed_depth_stencil,
GL_NV_texture_rectangle, GL_NV_vertex_program, GL_ARB_depth_texture,
GL_ARB_occlusion_query, GL_ARB_shadow, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, GL_ATI_envmap_bumpmap,
GL_ATI_fragment_shader, GL_EXT_stencil_two_side, GL_EXT_texture_cube_map,
GL_NV_depth_clamp, GL_NV_fragment_program, GL_NV_point_sprite,
GL_NV_vertex_program1_1, GL_APPLE_packed_pixels,
GL_APPLE_vertex_array_object, GL_ARB_draw_buffers,
GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers,
GL_ATI_texture_env_combine3, GL_EXT_depth_bounds_test,
GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_MESA_pack_invert,
GL_MESA_ycbcr_texture, GL_ARB_depth_clamp, GL_ARB_fragment_program_shadow,
GL_ARB_half_float_pixel, GL_ARB_occlusion_query2, GL_ARB_point_sprite,
GL_ARB_shading_language_100, GL_ARB_sync, GL_ARB_texture_non_power_of_two,
GL_ARB_vertex_buffer_object, GL_ATI_blend_equation_separate,
GL_EXT_blend_equation_separate, GL_OES_read_format,
GL_ARB_pixel_buffer_object, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_rectangle, GL_ATI_texture_compression_3dc,
GL_EXT_pixel_buffer_object, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_rectangle,
GL_EXT_texture_sRGB, GL_EXT_texture_shared_exponent,
GL_ARB_framebuffer_object, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_packed_depth_stencil,
GL_NV_fragment_program_option, GL_APPLE_object_purgeable,
GL_ARB_vertex_array_object, GL_ATI_separate_stencil,
GL_ATI_texture_mirror_once, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
GL_EXT_gpu_program_parameters, GL_EXT_texture_array,
GL_EXT_texture_compression_latc, GL_EXT_texture_sRGB_decode,
GL_MESA_texture_array, GL_ARB_copy_buffer, GL_ARB_draw_instanced,
GL_ARB_half_float_vertex, GL_ARB_map_buffer_range, GL_ARB_texture_rg,
GL_ARB_texture_swizzle, GL_ARB_vertex_array_bgra,
GL_EXT_separate_shader_objects, GL_EXT_texture_swizzle,
GL_EXT_vertex_array_bgra, GL_NV_conditional_render, GL_ARB_debug_output,
GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location,
GL_ARB_fragment_coord_conventions, GL_ARB_provoking_vertex,
GL_ARB_sampler_objects, GL_EXT_provoking_vertex, GL_ARB_robustness,
GL_ARB_texture_storage, GL_ARB_invalidate_subdata
33 GLX Visuals
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
----------------------------------------------------------------------------
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0x0cc 16 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
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0x0ce 16 tc 0 16 0 r . . 5 6 5 0 . . 0 16 8 0 0 0 0 0 0 None
0x0cf 16 tc 0 16 0 r . . 5 6 5 0 . . 0 16 8 16 16 16 0 0 0 Slow
0x0d0 16 tc 0 16 0 r y . 5 6 5 0 . . 0 16 8 16 16 16 0 0 0 Slow
0x0d1 16 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x0d2 16 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 16 16 16 0 0 0 Slow
0x0d3 16 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x0d4 16 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 16 16 16 0 0 0 Slow
0x0d5 16 dc 0 16 0 r . . 5 6 5 0 . . 0 0 8 0 0 0 0 0 0 None
0x0d6 16 dc 0 16 0 r . . 5 6 5 0 . . 0 0 8 16 16 16 0 0 0 Slow
0x0d7 16 dc 0 16 0 r y . 5 6 5 0 . . 0 0 8 0 0 0 0 0 0 None
0x0d8 16 dc 0 16 0 r y . 5 6 5 0 . . 0 0 8 16 16 16 0 0 0 Slow
0x0d9 16 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x0da 16 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow
0x0db 16 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x0dc 16 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow
0x0dd 16 dc 0 16 0 r . . 5 6 5 0 . . 0 16 8 0 0 0 0 0 0 None
0x0de 16 dc 0 16 0 r . . 5 6 5 0 . . 0 16 8 16 16 16 0 0 0 Slow
0x0df 16 dc 0 16 0 r y . 5 6 5 0 . . 0 16 8 0 0 0 0 0 0 None
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0x041 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
128 GLXFBConfigs:
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
----------------------------------------------------------------------------
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0x047 0 tc 0 8 0 r . . 3 3 2 0 . . 0 0 8 16 16 16 0 0 0 Slow
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0x08c 0 dc 0 8 0 r y . 3 3 2 0 . . 0 8 0 0 0 0 0 0 0 None
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0x0af 0 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
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0x0c1 0 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: GLX load vivante_dri.so failed
2013-05-06 2:24 GLX load vivante_dri.so failed jojo
@ 2013-05-06 16:48 ` Otavio Salvador
2013-05-10 7:13 ` 回复: " jojo
2013-05-18 10:26 ` jojo
1 sibling, 1 reply; 15+ messages in thread
From: Otavio Salvador @ 2013-05-06 16:48 UTC (permalink / raw)
To: jojo; +Cc: meta-freescale
On Sun, May 5, 2013 at 11:24 PM, jojo <rjiejie@gmail.com> wrote:
> Hi,
>
> load vivante_dri.so failed when i run cmd glxinfo in "dylan", log is
> following,
>
> is it a bug ? are there some patches for this ?
>
> libGL: screen 0 does not appear to be DRI2 capable
> libGL: XF86DRIGetClientDriverName: 4.1.0 vivante (screen 0)
> libGL: OpenDriver: trying /usr/lib/dri/tls/vivante_dri.so
> libGL: OpenDriver: trying /usr/lib/dri/vivante_dri.so
> libGL error: dlopen /usr/lib/dri/vivante_dri.so failed
> (/usr/lib/dri/vivante_dri.so: undefined symbol: __driUtilCreateNewScreen)
> libGL error: unable to load driver: vivante_dri.so
> libGL error: failed to load driver:
> libGL: OpenDriver: trying /usr/lib/dri/tls/swrast_dri.so
> libGL: OpenDriver: trying /usr/lib/dri/swrast_dri.so
> name of display: :0
Yes this is a known issue in dylan and master. There's no known fix for it yet.
--
Otavio Salvador O.S. Systems
E-mail: otavio@ossystems.com.br http://www.ossystems.com.br
Mobile: +55 53 9981-7854 http://projetos.ossystems.com.br
^ permalink raw reply [flat|nested] 15+ messages in thread
* 回复: GLX load vivante_dri.so failed
2013-05-06 16:48 ` Otavio Salvador
@ 2013-05-10 7:13 ` jojo
2013-05-10 7:28 ` Tomas Frydrych
0 siblings, 1 reply; 15+ messages in thread
From: jojo @ 2013-05-10 7:13 UTC (permalink / raw)
To: Otavio Salvador; +Cc: meta-freescale
[-- Attachment #1: Type: text/plain, Size: 1669 bytes --]
Hi,
OMG…
I have no good choice to use hardware acceleration in yocto
If i use DirectFB… you mean it's not supported in 1.6 by now in dylan
If i use GLX with X11… you mean ….it's a known issue…
If i use X11 only, there are no testing program in imx6 to check whether it's really accelerated...
My application is written with GTK+, any good choice with acceleration ?….help…..
--
jojo
在 2013年5月7日星期二,上午12:48,Otavio Salvador 写道:
> On Sun, May 5, 2013 at 11:24 PM, jojo <rjiejie@gmail.com (mailto:rjiejie@gmail.com)> wrote:
> > Hi,
> >
> > load vivante_dri.so failed when i run cmd glxinfo in "dylan", log is
> > following,
> >
> > is it a bug ? are there some patches for this ?
> >
> > libGL: screen 0 does not appear to be DRI2 capable
> > libGL: XF86DRIGetClientDriverName: 4.1.0 vivante (screen 0)
> > libGL: OpenDriver: trying /usr/lib/dri/tls/vivante_dri.so
> > libGL: OpenDriver: trying /usr/lib/dri/vivante_dri.so
> > libGL error: dlopen /usr/lib/dri/vivante_dri.so failed
> > (/usr/lib/dri/vivante_dri.so: undefined symbol: __driUtilCreateNewScreen)
> > libGL error: unable to load driver: vivante_dri.so
> > libGL error: failed to load driver:
> > libGL: OpenDriver: trying /usr/lib/dri/tls/swrast_dri.so
> > libGL: OpenDriver: trying /usr/lib/dri/swrast_dri.so
> > name of display: :0
> >
>
>
> Yes this is a known issue in dylan and master. There's no known fix for it yet.
>
> --
> Otavio Salvador O.S. Systems
> E-mail: otavio@ossystems.com.br http://www.ossystems.com.br
> Mobile: +55 53 9981-7854 http://projetos.ossystems.com.br
>
>
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^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: 回复: GLX load vivante_dri.so failed
2013-05-10 7:13 ` 回复: " jojo
@ 2013-05-10 7:28 ` Tomas Frydrych
2013-05-10 7:45 ` 回复: 回复: LX " jojo
0 siblings, 1 reply; 15+ messages in thread
From: Tomas Frydrych @ 2013-05-10 7:28 UTC (permalink / raw)
To: meta-freescale
On 10/05/13 08:13, jojo wrote:
> I have no good choice to use hardware acceleration in yocto
> If i use DirectFB… you mean it's not supported in 1.6 by now in dylan
> If i use GLX with X11… you mean ….it's a known issue…
> If i use X11 only, there are no testing program in imx6 to check whether
> it's really accelerated...
> My application is written with GTK+, any good choice with acceleration
Gtk does not use OpenGL, so it makes no difference if you have GLX
support or not.
Tomas
^ permalink raw reply [flat|nested] 15+ messages in thread
* 回复: 回复: LX load vivante_dri.so failed
2013-05-10 7:28 ` Tomas Frydrych
@ 2013-05-10 7:45 ` jojo
2013-05-10 11:46 ` 回复: 回复: GLX " Otavio Salvador
0 siblings, 1 reply; 15+ messages in thread
From: jojo @ 2013-05-10 7:45 UTC (permalink / raw)
To: Tomas Frydrych; +Cc: meta-freescale
[-- Attachment #1: Type: text/plain, Size: 989 bytes --]
Hi,
GTK is my prefer, X11 is used by my application….so….
BTW, GTK can not use X11 and then X11 use GLX ?
--
jojo
在 2013年5月10日星期五,下午3:28,Tomas Frydrych 写道:
> On 10/05/13 08:13, jojo wrote:
> > I have no good choice to use hardware acceleration in yocto
> > If i use DirectFB… you mean it's not supported in 1.6 by now in dylan
> > If i use GLX with X11… you mean ….it's a known issue…
> > If i use X11 only, there are no testing program in imx6 to check whether
> > it's really accelerated...
> > My application is written with GTK+, any good choice with acceleration
> >
>
>
> Gtk does not use OpenGL, so it makes no difference if you have GLX
> support or not.
>
> Tomas
> _______________________________________________
> meta-freescale mailing list
> meta-freescale@yoctoproject.org (mailto:meta-freescale@yoctoproject.org)
> https://lists.yoctoproject.org/listinfo/meta-freescale
>
>
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^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: 回复: 回复: GLX load vivante_dri.so failed
2013-05-10 7:45 ` 回复: 回复: LX " jojo
@ 2013-05-10 11:46 ` Otavio Salvador
2013-05-12 13:44 ` 回复: 回复: 回复: LX " jojo
0 siblings, 1 reply; 15+ messages in thread
From: Otavio Salvador @ 2013-05-10 11:46 UTC (permalink / raw)
To: jojo; +Cc: meta-freescale
On Fri, May 10, 2013 at 4:45 AM, jojo <rjiejie@gmail.com> wrote:
> Hi,
>
> GTK is my prefer, X11 is used by my application….so….
>
> BTW, GTK can not use X11 and then X11 use GLX ?
You can use GTK with DirectFB backend (so avoid X11 overhead).
--
Otavio Salvador O.S. Systems
E-mail: otavio@ossystems.com.br http://www.ossystems.com.br
Mobile: +55 53 9981-7854 http://projetos.ossystems.com.br
^ permalink raw reply [flat|nested] 15+ messages in thread
* 回复: 回复: 回复: LX load vivante_dri.so failed
2013-05-10 11:46 ` 回复: 回复: GLX " Otavio Salvador
@ 2013-05-12 13:44 ` jojo
2013-06-17 19:39 ` 回复: 回复: 回复: GLX " PAPARO Nino (MM)
0 siblings, 1 reply; 15+ messages in thread
From: jojo @ 2013-05-12 13:44 UTC (permalink / raw)
To: Otavio Salvador; +Cc: meta-freescale
[-- Attachment #1: Type: text/plain, Size: 712 bytes --]
Hi,
Thanks, it looks like the dfb is only one choice in my application with hardware acceleration
when GLX is not ready for...
--
jojo
在 2013年5月10日星期五,下午7:46,Otavio Salvador 写道:
> On Fri, May 10, 2013 at 4:45 AM, jojo <rjiejie@gmail.com (mailto:rjiejie@gmail.com)> wrote:
> > Hi,
> >
> > GTK is my prefer, X11 is used by my application….so….
> >
> > BTW, GTK can not use X11 and then X11 use GLX ?
>
> You can use GTK with DirectFB backend (so avoid X11 overhead).
>
> --
> Otavio Salvador O.S. Systems
> E-mail: otavio@ossystems.com.br http://www.ossystems.com.br
> Mobile: +55 53 9981-7854 http://projetos.ossystems.com.br
>
>
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^ permalink raw reply [flat|nested] 15+ messages in thread
* 回复: GLX load vivante_dri.so failed
2013-05-06 2:24 GLX load vivante_dri.so failed jojo
2013-05-06 16:48 ` Otavio Salvador
@ 2013-05-18 10:26 ` jojo
2013-05-18 13:57 ` Otavio Salvador
1 sibling, 1 reply; 15+ messages in thread
From: jojo @ 2013-05-18 10:26 UTC (permalink / raw)
To: Otavio Salvador, meta-freescale
[-- Attachment #1: Type: text/plain, Size: 993 bytes --]
Hi,
This issue have fixed ?
Thanks,
- Jojo
在 2013年5月6日星期一,上午10:24,jojo 写道:
> Hi,
>
> load vivante_dri.so failed when i run cmd glxinfo in "dylan", log is following,
>
> is it a bug ? are there some patches for this ?
>
> libGL: screen 0 does not appear to be DRI2 capable
> libGL: XF86DRIGetClientDriverName: 4.1.0 vivante (screen 0)
> libGL: OpenDriver: trying /usr/lib/dri/tls/vivante_dri.so
> libGL: OpenDriver: trying /usr/lib/dri/vivante_dri.so
> libGL error: dlopen /usr/lib/dri/vivante_dri.so failed (/usr/lib/dri/vivante_dri.so: undefined symbol: __driUtilCreateNewScreen)
> libGL error: unable to load driver: vivante_dri.so
> libGL error: failed to load driver:
> libGL: OpenDriver: trying /usr/lib/dri/tls/swrast_dri.so
> libGL: OpenDriver: trying /usr/lib/dri/swrast_dri.so
> name of display: :0
>
>
>
>
> Thanks,
> - Jojo
>
>
>
>
>
>
> 附件:
> - glxinfo.txt
>
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^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: 回复: GLX load vivante_dri.so failed
2013-05-18 10:26 ` jojo
@ 2013-05-18 13:57 ` Otavio Salvador
2013-05-18 14:45 ` jojo
0 siblings, 1 reply; 15+ messages in thread
From: Otavio Salvador @ 2013-05-18 13:57 UTC (permalink / raw)
To: jojo; +Cc: meta-freescale
On Sat, May 18, 2013 at 7:26 AM, jojo <rjiejie@gmail.com> wrote:
> This issue have fixed ?
...
> libGL: screen 0 does not appear to be DRI2 capable
> libGL: XF86DRIGetClientDriverName: 4.1.0 vivante (screen 0)
> libGL: OpenDriver: trying /usr/lib/dri/tls/vivante_dri.so
> libGL: OpenDriver: trying /usr/lib/dri/vivante_dri.so
> libGL error: dlopen /usr/lib/dri/vivante_dri.so failed
> (/usr/lib/dri/vivante_dri.so: undefined symbol: __driUtilCreateNewScreen)
> libGL error: unable to load driver: vivante_dri.so
> libGL error: failed to load driver:
> libGL: OpenDriver: trying /usr/lib/dri/tls/swrast_dri.so
> libGL: OpenDriver: trying /usr/lib/dri/swrast_dri.so
> name of display: :0
...
Not yet.
Please cite the message block so you give a context. This makes
everyone life's easier to answer you :-)
--
Otavio Salvador O.S. Systems
http://www.ossystems.com.br http://projetos.ossystems.com.br
Mobile: +55 (53) 9981-7854 Mobile: +1 (347) 903-9750
^ permalink raw reply [flat|nested] 15+ messages in thread
* 回复: GLX load vivante_dri.so failed
2013-05-18 13:57 ` Otavio Salvador
@ 2013-05-18 14:45 ` jojo
0 siblings, 0 replies; 15+ messages in thread
From: jojo @ 2013-05-18 14:45 UTC (permalink / raw)
To: Otavio Salvador; +Cc: meta-freescale
[-- Attachment #1: Type: text/plain, Size: 1428 bytes --]
Hi,
the version which is in bugzilla of bsps-meta-fsl-arm is stand for version of yocto project ?
OMG, i make a mistake about for version. this issue is critical for me, if you could, please give me the patches for testing the issue
Thanks,
- Jojo
在 2013年5月18日星期六,下午9:57,Otavio Salvador 写道:
> On Sat, May 18, 2013 at 7:26 AM, jojo <rjiejie@gmail.com (mailto:rjiejie@gmail.com)> wrote:
> > This issue have fixed ?
>
> ...
> > libGL: screen 0 does not appear to be DRI2 capable
> > libGL: XF86DRIGetClientDriverName: 4.1.0 vivante (screen 0)
> > libGL: OpenDriver: trying /usr/lib/dri/tls/vivante_dri.so
> > libGL: OpenDriver: trying /usr/lib/dri/vivante_dri.so
> > libGL error: dlopen /usr/lib/dri/vivante_dri.so failed
> > (/usr/lib/dri/vivante_dri.so: undefined symbol: __driUtilCreateNewScreen)
> > libGL error: unable to load driver: vivante_dri.so
> > libGL error: failed to load driver:
> > libGL: OpenDriver: trying /usr/lib/dri/tls/swrast_dri.so
> > libGL: OpenDriver: trying /usr/lib/dri/swrast_dri.so
> > name of display: :0
> >
>
> ...
>
> Not yet.
>
> Please cite the message block so you give a context. This makes
> everyone life's easier to answer you :-)
>
> --
> Otavio Salvador O.S. Systems
> http://www.ossystems.com.br http://projetos.ossystems.com.br
> Mobile: +55 (53) 9981-7854 Mobile: +1 (347) 903-9750
>
>
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^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: 回复: 回复: 回复: GLX load vivante_dri.so failed
2013-05-12 13:44 ` 回复: 回复: 回复: LX " jojo
@ 2013-06-17 19:39 ` PAPARO Nino (MM)
2013-06-17 19:41 ` Otavio Salvador
0 siblings, 1 reply; 15+ messages in thread
From: PAPARO Nino (MM) @ 2013-06-17 19:39 UTC (permalink / raw)
To: jojo, Otavio Salvador; +Cc: meta-freescale
[-- Attachment #1: Type: text/plain, Size: 1062 bytes --]
Hi,
Is this bug been fixed?
Regards,
Nino Paparo
From: meta-freescale-bounces@yoctoproject.org [mailto:meta-freescale-bounces@yoctoproject.org] On Behalf Of jojo
Sent: Sunday, May 12, 2013 9:44 AM
To: Otavio Salvador
Cc: meta-freescale@yoctoproject.org
Subject: [meta-freescale] 回复: 回复: 回复: GLX load vivante_dri.so failed
Hi,
Thanks, it looks like the dfb is only one choice in my application with hardware acceleration
when GLX is not ready for...
--
jojo
在 2013年5月10日星期五,下午7:46,Otavio Salvador 写道:
On Fri, May 10, 2013 at 4:45 AM, jojo <rjiejie@gmail.com<mailto:rjiejie@gmail.com>> wrote:
Hi,
GTK is my prefer, X11 is used by my application….so….
BTW, GTK can not use X11 and then X11 use GLX ?
You can use GTK with DirectFB backend (so avoid X11 overhead).
--
Otavio Salvador O.S. Systems
E-mail: otavio@ossystems.com.br<mailto:otavio@ossystems.com.br> http://www.ossystems.com.br
Mobile: +55 53 9981-7854 http://projetos.ossystems.com.br
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^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: 回复: 回复: 回复: GLX load vivante_dri.so failed
2013-06-17 19:39 ` 回复: 回复: 回复: GLX " PAPARO Nino (MM)
@ 2013-06-17 19:41 ` Otavio Salvador
2013-06-17 19:49 ` PAPARO Nino (MM)
0 siblings, 1 reply; 15+ messages in thread
From: Otavio Salvador @ 2013-06-17 19:41 UTC (permalink / raw)
To: PAPARO Nino (MM); +Cc: meta-freescale
On Mon, Jun 17, 2013 at 4:39 PM, PAPARO Nino (MM)
<nino.paparo@magnetimarelli.com> wrote:
> Hi,
>
> Is this bug been fixed?
No; it is a problem in Freescale provided binaries so not much we can do.
--
Otavio Salvador O.S. Systems
http://www.ossystems.com.br http://projetos.ossystems.com.br
Mobile: +55 (53) 9981-7854 Mobile: +1 (347) 903-9750
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: 回复: 回复: 回复: GLX load vivante_dri.so failed
2013-06-17 19:41 ` Otavio Salvador
@ 2013-06-17 19:49 ` PAPARO Nino (MM)
2013-06-17 19:53 ` Otavio Salvador
0 siblings, 1 reply; 15+ messages in thread
From: PAPARO Nino (MM) @ 2013-06-17 19:49 UTC (permalink / raw)
To: Otavio Salvador; +Cc: meta-freescale
Hi Otavio,
Thanks for the quick reply.
So there is no possibility to enable webgl in the browser until Freescale fixes this issue?
Regards,
Nino
-----Original Message-----
From: otavio.salvador@gmail.com [mailto:otavio.salvador@gmail.com] On Behalf Of Otavio Salvador
Sent: Monday, June 17, 2013 3:42 PM
To: PAPARO Nino (MM)
Cc: jojo; meta-freescale@yoctoproject.org
Subject: Re: [meta-freescale] 回复: 回复: 回复: GLX load vivante_dri.so failed
On Mon, Jun 17, 2013 at 4:39 PM, PAPARO Nino (MM) <nino.paparo@magnetimarelli.com> wrote:
> Hi,
>
> Is this bug been fixed?
No; it is a problem in Freescale provided binaries so not much we can do.
--
Otavio Salvador O.S. Systems
http://www.ossystems.com.br http://projetos.ossystems.com.br
Mobile: +55 (53) 9981-7854 Mobile: +1 (347) 903-9750
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: 回复: 回复: 回复: GLX load vivante_dri.so failed
2013-06-17 19:49 ` PAPARO Nino (MM)
@ 2013-06-17 19:53 ` Otavio Salvador
2013-06-17 19:58 ` PAPARO Nino (MM)
0 siblings, 1 reply; 15+ messages in thread
From: Otavio Salvador @ 2013-06-17 19:53 UTC (permalink / raw)
To: PAPARO Nino (MM); +Cc: meta-freescale
On Mon, Jun 17, 2013 at 4:49 PM, PAPARO Nino (MM)
<nino.paparo@magnetimarelli.com> wrote:
> Hi Otavio,
> Thanks for the quick reply.
> So there is no possibility to enable webgl in the browser until Freescale fixes this issue?
I'd be glad if you could prove me wrong ;-)
--
Otavio Salvador O.S. Systems
http://www.ossystems.com.br http://projetos.ossystems.com.br
Mobile: +55 (53) 9981-7854 Mobile: +1 (347) 903-9750
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: 回复: 回复: 回复: GLX load vivante_dri.so failed
2013-06-17 19:53 ` Otavio Salvador
@ 2013-06-17 19:58 ` PAPARO Nino (MM)
0 siblings, 0 replies; 15+ messages in thread
From: PAPARO Nino (MM) @ 2013-06-17 19:58 UTC (permalink / raw)
To: Otavio Salvador; +Cc: meta-freescale
Ok thanks :-)
-----Original Message-----
From: otavio.salvador@gmail.com [mailto:otavio.salvador@gmail.com] On Behalf Of Otavio Salvador
Sent: Monday, June 17, 2013 3:53 PM
To: PAPARO Nino (MM)
Cc: jojo; meta-freescale@yoctoproject.org
Subject: Re: [meta-freescale] 回复: 回复: 回复: GLX load vivante_dri.so failed
On Mon, Jun 17, 2013 at 4:49 PM, PAPARO Nino (MM) <nino.paparo@magnetimarelli.com> wrote:
> Hi Otavio,
> Thanks for the quick reply.
> So there is no possibility to enable webgl in the browser until Freescale fixes this issue?
I'd be glad if you could prove me wrong ;-)
--
Otavio Salvador O.S. Systems
http://www.ossystems.com.br http://projetos.ossystems.com.br
Mobile: +55 (53) 9981-7854 Mobile: +1 (347) 903-9750
^ permalink raw reply [flat|nested] 15+ messages in thread
end of thread, other threads:[~2013-06-17 19:58 UTC | newest]
Thread overview: 15+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2013-05-06 2:24 GLX load vivante_dri.so failed jojo
2013-05-06 16:48 ` Otavio Salvador
2013-05-10 7:13 ` 回复: " jojo
2013-05-10 7:28 ` Tomas Frydrych
2013-05-10 7:45 ` 回复: 回复: LX " jojo
2013-05-10 11:46 ` 回复: 回复: GLX " Otavio Salvador
2013-05-12 13:44 ` 回复: 回复: 回复: LX " jojo
2013-06-17 19:39 ` 回复: 回复: 回复: GLX " PAPARO Nino (MM)
2013-06-17 19:41 ` Otavio Salvador
2013-06-17 19:49 ` PAPARO Nino (MM)
2013-06-17 19:53 ` Otavio Salvador
2013-06-17 19:58 ` PAPARO Nino (MM)
2013-05-18 10:26 ` jojo
2013-05-18 13:57 ` Otavio Salvador
2013-05-18 14:45 ` jojo
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