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From: Andrey Smirnov <andrew.smirnov@gmail.com>
To: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Cc: Jiri Kosina <jikos@kernel.org>,
	Dmitry Torokhov <dmitry.torokhov@gmail.com>,
	linux-input@vger.kernel.org,
	linux-kernel <linux-kernel@vger.kernel.org>,
	"Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com>,
	Juha Kuikka <juha.kuikka@gmail.com>
Subject: Re: [PATCH] hid: microsoft: Add rumble support for Xbox One S controller
Date: Mon, 13 Aug 2018 07:25:21 -0700	[thread overview]
Message-ID: <CAHQ1cqEyy5zQ4Hm=6dL48wMcL0kVz4_8mP-eDkdyQGNNgmgnfA@mail.gmail.com> (raw)
In-Reply-To: <CAO-hwJ+HOmVT5=D5h8Rv6Cuhi=S+tJu3vMKidjNB=_pGCK8jPw@mail.gmail.com>

On Fri, Aug 10, 2018 at 2:37 AM Benjamin Tissoires
<benjamin.tissoires@redhat.com> wrote:
>
> Hi Andrew,
>
> On Fri, Aug 10, 2018 at 2:17 AM Andrey Smirnov <andrew.smirnov@gmail.com> wrote:
> >
> > Add HID quirk driver for Xbox One S controller over bluetooth.
> >
> > This driver only adds support for rumble. Standard controller
> > functionality is exposed by default HID driver.
> >
> > Cc: Dmitry Torokhov <dmitry.torokhov@gmail.com>
> > Cc: Jiri Kosina <jikos@kernel.org>
> > Cc: Benjamin Tissoires <benjamin.tissoires@redhat.com>
> > Cc: linux-input@vger.kernel.org
> > Cc: linux-kernel@vger.kernel.org
> > Cc: Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>
> > Signed-off-by: Juha Kuikka <juha.kuikka@gmail.com>
> > Signed-off-by: Andrey Smirnov <andrew.smirnov@gmail.com>
> > ---
> >  drivers/hid/Kconfig         |   8 ++
> >  drivers/hid/hid-ids.h       |   1 +
> >  drivers/hid/hid-microsoft.c | 142 ++++++++++++++++++++++++++++++++++--
> >  drivers/hid/hid-quirks.c    |   1 +
> >  4 files changed, 147 insertions(+), 5 deletions(-)
> >
> > diff --git a/drivers/hid/Kconfig b/drivers/hid/Kconfig
> > index a49a10437c40..b2e983cb32f0 100644
> > --- a/drivers/hid/Kconfig
> > +++ b/drivers/hid/Kconfig
> > @@ -589,6 +589,14 @@ config HID_MICROSOFT
> >         ---help---
> >         Support for Microsoft devices that are not fully compliant with HID standard.
> >
> > +config MICROSOFT_FF
> > +       bool "Microsoft Xbox One S controller force feedback support"
> > +       depends on HID_MICROSOFT
> > +       select INPUT_FF_MEMLESS
> > +       ---help---
> > +       Say Y here if you have a Microsoft Xbox One S controller and want to enable
> > +       force feedback support for it.
> > +
>
> Is there really a need to have a kernel that doesn't enable FF on
> those particular devices?
> It adds a lot of #ifdefs in the code and I would think users want it
> enabled by default.
>

No, I don't think there is. This is just something that similar Sony
PS4 driver does, but I am more than happy to drop this option. Will do
in v2.

> >  config HID_MONTEREY
> >         tristate "Monterey Genius KB29E keyboard"
> >         depends on HID
> > diff --git a/drivers/hid/hid-ids.h b/drivers/hid/hid-ids.h
> > index c7981ddd8776..c8b4bc7fe053 100644
> > --- a/drivers/hid/hid-ids.h
> > +++ b/drivers/hid/hid-ids.h
> > @@ -798,6 +798,7 @@
> >  #define USB_DEVICE_ID_MS_TOUCH_COVER_2   0x07a7
> >  #define USB_DEVICE_ID_MS_TYPE_COVER_2    0x07a9
> >  #define USB_DEVICE_ID_MS_POWER_COVER     0x07da
> > +#define USB_DEVICE_ID_MS_XBOX_ONE_S_CONTROLLER 0x02fd
> >
> >  #define USB_VENDOR_ID_MOJO             0x8282
> >  #define USB_DEVICE_ID_RETRO_ADAPTER    0x3201
> > diff --git a/drivers/hid/hid-microsoft.c b/drivers/hid/hid-microsoft.c
> > index 96e7d3231d2f..e2bd31d54e62 100644
> > --- a/drivers/hid/hid-microsoft.c
> > +++ b/drivers/hid/hid-microsoft.c
> > @@ -29,10 +29,29 @@
> >  #define MS_NOGET               0x10
> >  #define MS_DUPLICATE_USAGES    0x20
> >
> > +struct ms_data {
> > +       unsigned long quirks;
> > +       struct hid_device *hdev;
> > +       struct work_struct ff_worker;
> > +       __u8 strong;
> > +       __u8 weak;
> > +       __u8 *output_report_dmabuf;
> > +};
> > +
> > +struct xb1s_ff_report {
> > +       __u8    report_id;
> > +       __u8    enable;
> > +       __u8    magnitude[4];
> > +       __u8    duration_10ms;
> > +       __u8    start_delay_10ms;
> > +       __u8    loop_count;
> > +};
> > +
> >  static __u8 *ms_report_fixup(struct hid_device *hdev, __u8 *rdesc,
> >                 unsigned int *rsize)
> >  {
> > -       unsigned long quirks = (unsigned long)hid_get_drvdata(hdev);
> > +       struct ms_data *ms = hid_get_drvdata(hdev);
> > +       unsigned long quirks = ms->quirks;
> >
> >         /*
> >          * Microsoft Wireless Desktop Receiver (Model 1028) has
> > @@ -134,7 +153,8 @@ static int ms_input_mapping(struct hid_device *hdev, struct hid_input *hi,
> >                 struct hid_field *field, struct hid_usage *usage,
> >                 unsigned long **bit, int *max)
> >  {
> > -       unsigned long quirks = (unsigned long)hid_get_drvdata(hdev);
> > +       struct ms_data *ms = hid_get_drvdata(hdev);
> > +       unsigned long quirks = ms->quirks;
>
> Could you split the change of the quirks mechanism in its own patch.
> This will make the whole code easier to review and spot errors if
> there are.
>

Sure, sounds like a good idea, will do in v2.

> >
> >         if (quirks & MS_ERGONOMY) {
> >                 int ret = ms_ergonomy_kb_quirk(hi, usage, bit, max);
> > @@ -153,7 +173,8 @@ static int ms_input_mapped(struct hid_device *hdev, struct hid_input *hi,
> >                 struct hid_field *field, struct hid_usage *usage,
> >                 unsigned long **bit, int *max)
> >  {
> > -       unsigned long quirks = (unsigned long)hid_get_drvdata(hdev);
> > +       struct ms_data *ms = hid_get_drvdata(hdev);
> > +       unsigned long quirks = ms->quirks;
> >
> >         if (quirks & MS_DUPLICATE_USAGES)
> >                 clear_bit(usage->code, *bit);
> > @@ -164,7 +185,8 @@ static int ms_input_mapped(struct hid_device *hdev, struct hid_input *hi,
> >  static int ms_event(struct hid_device *hdev, struct hid_field *field,
> >                 struct hid_usage *usage, __s32 value)
> >  {
> > -       unsigned long quirks = (unsigned long)hid_get_drvdata(hdev);
> > +       struct ms_data *ms = hid_get_drvdata(hdev);
> > +       unsigned long quirks = ms->quirks;
> >         struct input_dev *input;
> >
> >         if (!(hdev->claimed & HID_CLAIMED_INPUT) || !field->hidinput ||
> > @@ -219,12 +241,96 @@ static int ms_event(struct hid_device *hdev, struct hid_field *field,
> >         return 0;
> >  }
> >
> > +#ifdef CONFIG_MICROSOFT_FF
> > +
> > +#define XB1S_FF_REPORT         3
> > +#define ENABLE_WEAK            BIT(0)
> > +#define ENABLE_STRONG          BIT(1)
> > +#define MAGNITUDE_WEAK         3
> > +#define MAGNITUDE_STRONG       2
> > +
> > +static void ms_ff_worker(struct work_struct *work)
> > +{
> > +       struct ms_data *ms = container_of(work, struct ms_data, ff_worker);
> > +       struct hid_device *hdev = ms->hdev;
> > +       struct xb1s_ff_report *r =
> > +               (struct xb1s_ff_report *) ms->output_report_dmabuf;
> > +       int ret;
> > +
> > +       memset(r, 0, sizeof(*r));
> > +
> > +       r->report_id = XB1S_FF_REPORT;
> > +       r->enable = ENABLE_WEAK | ENABLE_STRONG;
> > +       /*
> > +        * Specifying maximum duration and maximum loop count should
> > +        * cover maximum duration of a single effect: 65536 ms
> > +        */
> > +       r->duration_10ms = U8_MAX;
> > +       r->loop_count = U8_MAX;
> > +       r->magnitude[MAGNITUDE_STRONG] = ms->strong; /* left actuator */
> > +       r->magnitude[MAGNITUDE_WEAK] = ms->weak;     /* right actuator */
> > +
> > +       ret = hid_hw_output_report(hdev, (__u8 *)r, sizeof(*r));
> > +       if (ret)
> > +               hid_warn(hdev, "failed to send FF report\n");
> > +}
> > +
> > +static int ms_play_effect(struct input_dev *dev, void *data,
> > +                         struct ff_effect *effect)
> > +{
> > +       struct hid_device *hid = input_get_drvdata(dev);
> > +       struct ms_data *ms = hid_get_drvdata(hid);
> > +
> > +       if (effect->type != FF_RUMBLE)
> > +               return 0;
> > +
> > +       /* Magnitude is 0..100 so scale the 16-bit input here */
> > +       ms->strong = ((u32) effect->u.rumble.strong_magnitude * 100) / U16_MAX;
> > +       ms->weak = ((u32) effect->u.rumble.weak_magnitude * 100) / U16_MAX;
> > +
> > +       schedule_work(&ms->ff_worker);
> > +       return 0;
> > +}
> > +
> > +static int ms_init_ff(struct hid_device *hdev, struct ms_data *ms)
> > +{
> > +       struct hid_input *hidinput = list_entry(hdev->inputs.next,
> > +                                               struct hid_input, list);
> > +       struct input_dev *input_dev = hidinput->input;
> > +
> > +       ms->hdev = hdev;
> > +       INIT_WORK(&ms->ff_worker, ms_ff_worker);
> > +
> > +       ms->output_report_dmabuf = devm_kzalloc(&hdev->dev,
> > +                                               sizeof(struct xb1s_ff_report),
> > +                                               GFP_KERNEL);
> > +       if (ms->output_report_dmabuf == NULL)
> > +               return -ENOMEM;
> > +
> > +       input_set_capability(input_dev, EV_FF, FF_RUMBLE);
> > +       return input_ff_create_memless(input_dev, NULL, ms_play_effect);
> > +}
> > +
> > +#else
> > +static int ms_init_ff(struct hid_device *hdev, struct ms_data *ms)
> > +{
> > +       return 0;
> > +}
> > +#endif
> > +
> >  static int ms_probe(struct hid_device *hdev, const struct hid_device_id *id)
> >  {
> >         unsigned long quirks = id->driver_data;
> > +       struct ms_data *ms;
> >         int ret;
> >
> > -       hid_set_drvdata(hdev, (void *)quirks);
> > +       ms = devm_kzalloc(&hdev->dev, sizeof(*ms), GFP_KERNEL);
> > +       if (ms == NULL)
> > +               return -ENOMEM;
> > +
> > +       ms->quirks = quirks;
> > +
> > +       hid_set_drvdata(hdev, ms);
> >
> >         if (quirks & MS_NOGET)
> >                 hdev->quirks |= HID_QUIRK_NOGET;
> > @@ -242,11 +348,32 @@ static int ms_probe(struct hid_device *hdev, const struct hid_device_id *id)
> >                 goto err_free;
> >         }
> >
> > +       if (IS_ENABLED(CONFIG_MICROSOFT_FF) &&
> > +           hdev->product == USB_DEVICE_ID_MS_XBOX_ONE_S_CONTROLLER) {
>
> nitpick:
> I'd rather have this test (against the PID) in ms_init_ff. In the long
> run, we might want to add more devices and it would be better to have
> the test where it should be.
> An even better solution would be to add a new MS_QUIRK_FF and test
> this here (or in ms_init_ff()).

OK, sounds good. Will do both in v2.

>
> > +               ret = ms_init_ff(hdev, ms);
> > +               if (ret) {
> > +                       hid_err(hdev,
> > +                               "could not initialize ff, continuing anyway");
> > +               }
> > +       }
> > +
> >         return 0;
> >  err_free:
> >         return ret;
> >  }
> >
> > +static void ms_remove(struct hid_device *hdev)
> > +{
> > +       hid_hw_stop(hdev);
> > +
> > +       if (IS_ENABLED(CONFIG_MICROSOFT_FF) &&
> > +           hdev->product == USB_DEVICE_ID_MS_XBOX_ONE_S_CONTROLLER) {
>
> A quirk would be better (see my previous comment)
>

Ditto.

> > +               struct ms_data *ms = hid_get_drvdata(hdev);
> > +
> > +               cancel_work_sync(&ms->ff_worker);
> > +       }
> > +}
> > +
> >  static const struct hid_device_id ms_devices[] = {
> >         { HID_USB_DEVICE(USB_VENDOR_ID_MICROSOFT, USB_DEVICE_ID_SIDEWINDER_GV),
> >                 .driver_data = MS_HIDINPUT },
> > @@ -281,6 +408,10 @@ static const struct hid_device_id ms_devices[] = {
> >
> >         { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_MICROSOFT, USB_DEVICE_ID_MS_PRESENTER_8K_BT),
> >                 .driver_data = MS_PRESENTER },
> > +#ifdef CONFIG_MICROSOFT_FF
> > +       { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_MICROSOFT, USB_DEVICE_ID_MS_XBOX_ONE_S_CONTROLLER),
> > +               .driver_data = 0 },
> > +#endif
>
> That seems fragile. Also even if we keep the Kconfig option, is there
> any point at conditioning the handling of this device from
> hid-microsoft?
> If it works with or without the Kconfig, I'd just drop the #ifdef.
>

Will do in v2.

> >         { }
> >  };
> >  MODULE_DEVICE_TABLE(hid, ms_devices);
> > @@ -293,6 +424,7 @@ static struct hid_driver ms_driver = {
> >         .input_mapped = ms_input_mapped,
> >         .event = ms_event,
> >         .probe = ms_probe,
> > +       .remove = ms_remove,
> >  };
> >  module_hid_driver(ms_driver);
> >
> > diff --git a/drivers/hid/hid-quirks.c b/drivers/hid/hid-quirks.c
> > index 249d49b6b16c..10fefd0ed43c 100644
> > --- a/drivers/hid/hid-quirks.c
> > +++ b/drivers/hid/hid-quirks.c
> > @@ -496,6 +496,7 @@ static const struct hid_device_id hid_have_special_driver[] = {
> >         { HID_USB_DEVICE(USB_VENDOR_ID_MICROSOFT, USB_DEVICE_ID_MS_DIGITAL_MEDIA_3KV1) },
> >         { HID_USB_DEVICE(USB_VENDOR_ID_MICROSOFT, USB_DEVICE_ID_MS_POWER_COVER) },
> >         { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_MICROSOFT, USB_DEVICE_ID_MS_PRESENTER_8K_BT) },
> > +       { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_MICROSOFT, USB_DEVICE_ID_MS_XBOX_ONE_S_CONTROLLER) },
>
> You don't need to add your device to hid_have_special_driver since
> v4.15 or v4.16. So please drop this :)

Good to know! Will do in v2.

Thanks,
Andrey Smirnov

  reply	other threads:[~2018-08-13 14:25 UTC|newest]

Thread overview: 15+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2018-08-10  0:17 [PATCH] hid: microsoft: Add rumble support for Xbox One S controller Andrey Smirnov
2018-08-10  9:36 ` Benjamin Tissoires
2018-08-13 14:25   ` Andrey Smirnov [this message]
2018-08-10 11:38 ` Bastien Nocera
2018-08-13 14:37   ` Andrey Smirnov
2018-08-13 14:52     ` Bastien Nocera
2018-09-26 12:51 ` Dollinger Florian
2018-09-26 13:45   ` Bastien Nocera
2018-09-26 15:15     ` AW: " dollinger.florian
2018-09-26 15:15       ` dollinger.florian
2018-09-26 18:02       ` Bastien Nocera
2018-09-26 22:50         ` Florian Dollinger
2018-09-26 16:09     ` XBox One S controller, Bluetooth support (was Re: hid: microsoft: Add rumble support for Xbox One S controller) Bastien Nocera
2018-09-26 17:43     ` Bastien Nocera
2018-09-26 22:35       ` Florian Dollinger

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