* Per Object Scrub
@ 2015-08-04 16:34 Adam Manzanares
2015-08-04 16:41 ` Samuel Just
0 siblings, 1 reply; 2+ messages in thread
From: Adam Manzanares @ 2015-08-04 16:34 UTC (permalink / raw)
To: Ceph Developer List (ceph-devel@vger.kernel.org)
I noticed that there is a blueprint for osd: scrub and repair for Infernalis:
https://wiki.ceph.com/Planning/Blueprints/Infernalis/osd%3A_Scrub_and_Repair
There is also a feature request for per-object scrub:
http://tracker.ceph.com/issues/9951
I noticed in the blueprint that there was no mention of a per-object scrub, I am also interested
in this feature. Is there any plan of adding per-object scrub when scrub and repair is improved?
Thanks,
Adam
^ permalink raw reply [flat|nested] 2+ messages in thread
* Re: Per Object Scrub
2015-08-04 16:34 Per Object Scrub Adam Manzanares
@ 2015-08-04 16:41 ` Samuel Just
0 siblings, 0 replies; 2+ messages in thread
From: Samuel Just @ 2015-08-04 16:41 UTC (permalink / raw)
To: Adam Manzanares; +Cc: Ceph Developer List (ceph-devel@vger.kernel.org)
That's the idea. The blueprint has some information about the design.
I do want to add per-object scrub as part of the scrub/repair
improvements.
-Sam
On Tue, Aug 4, 2015 at 9:34 AM, Adam Manzanares
<Adam.Manzanares@hgst.com> wrote:
> I noticed that there is a blueprint for osd: scrub and repair for Infernalis:
>
> https://wiki.ceph.com/Planning/Blueprints/Infernalis/osd%3A_Scrub_and_Repair
>
> There is also a feature request for per-object scrub:
>
> http://tracker.ceph.com/issues/9951
>
> I noticed in the blueprint that there was no mention of a per-object scrub, I am also interested
> in this feature. Is there any plan of adding per-object scrub when scrub and repair is improved?
>
>
> Thanks,
> Adam
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^ permalink raw reply [flat|nested] 2+ messages in thread
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