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* [Bug 106404] Hang in draw function caused by interaction of glutInitWindowPosition, glutFullScreen , glDrawBuffer(GL_FRONT)
@ 2018-05-04 21:07 bugzilla-daemon
  2018-05-04 21:07 ` bugzilla-daemon
                   ` (6 more replies)
  0 siblings, 7 replies; 8+ messages in thread
From: bugzilla-daemon @ 2018-05-04 21:07 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=106404

            Bug ID: 106404
           Summary: Hang in draw function caused by interaction of
                    glutInitWindowPosition, glutFullScreen ,
                    glDrawBuffer(GL_FRONT)
           Product: DRI
           Version: unspecified
          Hardware: Other
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: DRM/AMDgpu
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: freedesktop@harrisonconsoles.com

Created attachment 139356
  --> https://bugs.freedesktop.org/attachment.cgi?id=139356&action=edit
back trace of hang

DRI3 and an application started with xinit causes the glut draw function to
hang if the following three functions are used together (see backtrace.txt and
example app).

glutInitWindowPosition
glutFullScreen
glDrawBuffer(GL_FRONT)

Commenting out any one of these 3 functions allows the application to run
correctly. 

Forcing DRI2 allows the application to work correctly with those 3 function
calls intact.


OS: debian testing

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2018-05-04 21:07 [Bug 106404] Hang in draw function caused by interaction of glutInitWindowPosition, glutFullScreen , glDrawBuffer(GL_FRONT) bugzilla-daemon
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2018-05-04 21:08 ` bugzilla-daemon
2018-05-04 21:09 ` bugzilla-daemon
2018-05-08 21:29 ` bugzilla-daemon
2018-05-09  9:04 ` bugzilla-daemon
2018-05-09  9:05 ` bugzilla-daemon
2018-05-16  9:12 ` bugzilla-daemon

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