* [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error
2019-11-14 1:54 [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error bugzilla-daemon
@ 2019-11-14 17:28 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=112266
--- Comment #1 from rLy <rly@hotmail.hu> ---
I experience the same in CS:GO and Shadow of the tomb raider. What I noticed is
that the crash only happens when I move the mouse. Also it's somewhat related
to the mouse pointer. For example starting a CS:GO game using console commands
thus getting rid of the system pointer doesn't result in a crash, but as soon
as I open the buy menu or bringing up steam overlay which shows the system
pointer it crashes. Neither CS:GO or SOTTR has ingame pointers. Not sure how
relevant mouse pointer type part is because there's some exception to this with
other games that I tested based on this.
GTA5 - ingame pointer - no crash
Europa Universalis 4 - ingame pointer - no crash
Train Simulator 2020 - no ingame pointer - crash
exceptions:
Kerbal Space Program - ingame pointer - crash
Oxygen Not Included -no ingame pointer - no crash
Workaround that worked for me is setting Option "SWCursor" "True" for xorg.
Specs:
GPU Sapphire Pulse RX 5700 XT
Archlinux with mesa-git repo
DE: KDE
kernel 5.4-rc7
mesa-git 1:20.0.0_devel.117467.9e440b8d0b9-1
llvm-git 10.0.0_r331530.6ef63638cb8-1
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* [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error
2019-11-14 1:54 [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error bugzilla-daemon
2019-11-14 17:28 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=112266
--- Comment #2 from Shmerl <shtetldik@gmail.com> ---
I'll give it a test, thanks. Pathfinder: Kingmaker is using in game custom
cursor for the reference and it's a Unity game.
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* [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error
2019-11-14 1:54 [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error bugzilla-daemon
2019-11-14 17:28 ` bugzilla-daemon
2019-11-14 17:38 ` bugzilla-daemon
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From: bugzilla-daemon @ 2019-11-14 17:46 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=112266
--- Comment #3 from Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> ---
This bug looks similar to this one:
https://bugzilla.kernel.org/show_bug.cgi?id=205169
2 possible workarounds to test:
- do not run the game in fullscreen
- revert this kernel commit:
https://bugzilla.kernel.org/show_bug.cgi?id=205169#c10
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* [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error
2019-11-14 1:54 [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error bugzilla-daemon
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From: bugzilla-daemon @ 2019-11-14 18:12 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=112266
--- Comment #4 from Shmerl <shtetldik@gmail.com> ---
(In reply to Pierre-Eric Pelloux-Prayer from comment #3)
> - revert this kernel commit:
> https://bugzilla.kernel.org/show_bug.cgi?id=205169#c10
Just for the reference:
https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=617089d5837a
Thanks, I'll give reverting it a try later today. So that fix for the infinite
loop introduced a regression? Is there a better way that prevents both?
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* [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error
2019-11-14 1:54 [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=112266
--- Comment #5 from Shmerl <shtetldik@gmail.com> ---
Just tested it, and can confirm, that reverting that commit indeed prevents the
hang in Pathfinder: Kingmaker!
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* [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error
2019-11-14 1:54 [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=112266
--- Comment #6 from Alex Deucher <alexdeucher@gmail.com> ---
Created attachment 145971
--> https://bugs.freedesktop.org/attachment.cgi?id=145971&action=edit
possible fix
Does this patch help?
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* [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error
2019-11-14 1:54 [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=112266
--- Comment #7 from Shmerl <shtetldik@gmail.com> ---
(In reply to Alex Deucher from comment #6)
> Created attachment 145971 [details] [review]
> possible fix
>
> Does this patch help?
Just applied that patch on on top of latest 5.4-rc7+ and tested it. It prevents
the hang in Pathfinder: Kingmaker! Thanks!
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* [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error
2019-11-14 1:54 [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=112266
--- Comment #8 from rLy <rly@hotmail.hu> ---
(In reply to Alex Deucher from comment #6)
> Created attachment 145971 [details] [review]
> possible fix
>
> Does this patch help?
I tried it as well on 5.4-rc7 and fixed every game I mentioned(CS:GO, SOTTR,
TS2020, KSP).
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* [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error
2019-11-14 1:54 [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=112266
--- Comment #9 from Jan Kowalski <5lac7wa43@protonmail.com> ---
I had this bug on tested kernels: 5.3.8, 5.3.9, 5.4.0-rc6, 5.4.0-rc7. I can
confirm hangs occurred, when the cursor was moved after some time of inactivity
(10-60 sec, depending on kernel version. 5.4.0-rc6 was the worst) in Firefox
when watching fullscreen video (excluding 5.4.0-rc7), or in games. This bug was
accompanied by another one - sluggish cursor, in 5.3 line with screen
flickering at the cursor position, in 5.4 line barely visible, occurring every
few seconds but without screen flickering, and feels inaccurate.
I added this patch https://bugs.freedesktop.org/attachment.cgi?id=145971 on top
of 5.4.0-rc7 and hangs are gone (thanks), but laggy cursor is still there.
Sapphire Pulse RX 5700 XT
Dell U2311Hb, 1920x1080 60.00Hz
Kernel: 5.4.0-rc7
Mesa: 19.3.0-rc2
llvm: 9.0.0
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* [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error
2019-11-14 1:54 [Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=112266
Martin Peres <martin.peres@free.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |MOVED
--- Comment #10 from Martin Peres <martin.peres@free.fr> ---
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