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* [Bug 29436] New: [r300g] glean/glsl1-do-loop: Unknown texture opcode BGNLOOP
@ 2010-08-07 16:26 bugzilla-daemon
  2010-08-07 16:27 ` [Bug 29436] " bugzilla-daemon
  2010-08-07 17:03 ` bugzilla-daemon
  0 siblings, 2 replies; 3+ messages in thread
From: bugzilla-daemon @ 2010-08-07 16:26 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=29436

           Summary: [r300g] glean/glsl1-do-loop: Unknown texture opcode
                    BGNLOOP
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/r300
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: plaes@plaes.org


Kernel: 2.6.35+
Mesa: git master d64a119c28376d7ce069dcec044ff9af7f93ff9c

Results for glean/glsl1-do-loop with continue and break

Returncode: 0

Errors:
r300 FP: Compiler Error:
r300_fragprog_emit.c::emit_tex(): Unknown texture opcode BGNLOOP
Using a dummy shader instead.
If there's an 'unknown opcode' message, please file a bug report and attach
this log.

Output:
----------------------------------------------------------------------
GLSL test 1: test basic Shading Language functionality.

glsl1: Running single test: do-loop with continue and break
FAILURE:
  Shader test: do-loop with continue and break
  Expected color: 0.5, 0.5, 0.5, 0.5
  Observed color: 0, 0, 0, 1
glsl1:  FAIL rgba8, db, z24, s8, win+pmap, id 33
    0 tests passed, 1 tests failed.

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^ permalink raw reply	[flat|nested] 3+ messages in thread

* [Bug 29436] [r300g] glean/glsl1-do-loop: Unknown texture opcode BGNLOOP
  2010-08-07 16:26 [Bug 29436] New: [r300g] glean/glsl1-do-loop: Unknown texture opcode BGNLOOP bugzilla-daemon
@ 2010-08-07 16:27 ` bugzilla-daemon
  2010-08-07 17:03 ` bugzilla-daemon
  1 sibling, 0 replies; 3+ messages in thread
From: bugzilla-daemon @ 2010-08-07 16:27 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=29436

--- Comment #1 from Priit Laes (irc: plaes) <plaes@plaes.org> 2010-08-07 09:27:19 PDT ---
Created an attachment (id=37670)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=37670)
glxinfo.log

OpenGL vendor string: X.Org R300 Project
OpenGL renderer string: Gallium 0.4 on RV370
OpenGL version string: 2.1 Mesa 7.9-devel
OpenGL shading language version string: 1.20

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^ permalink raw reply	[flat|nested] 3+ messages in thread

* [Bug 29436] [r300g] glean/glsl1-do-loop: Unknown texture opcode BGNLOOP
  2010-08-07 16:26 [Bug 29436] New: [r300g] glean/glsl1-do-loop: Unknown texture opcode BGNLOOP bugzilla-daemon
  2010-08-07 16:27 ` [Bug 29436] " bugzilla-daemon
@ 2010-08-07 17:03 ` bugzilla-daemon
  1 sibling, 0 replies; 3+ messages in thread
From: bugzilla-daemon @ 2010-08-07 17:03 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=29436

Tom Stellard <tstellar@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |WONTFIX

--- Comment #2 from Tom Stellard <tstellar@gmail.com> 2010-08-07 10:03:35 PDT ---
Sorry, your hardware can't do fragment shader loops.  We try to emulate loops
the best we can on the r300 cards, but we can't really handle break and
continue statements.

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