* [Bug 36421] New: RV710: GPU lockup running portal2 in wine.
@ 2011-04-20 12:45 bugzilla-daemon
2011-05-01 6:38 ` [Bug 36421] " bugzilla-daemon
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From: bugzilla-daemon @ 2011-04-20 12:45 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=36421
Summary: RV710: GPU lockup running portal2 in wine.
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: NightNord@gmail.com
Created an attachment (id=45860)
--> (https://bugs.freedesktop.org/attachment.cgi?id=45860)
kernel traces for GPU lockup
OpenGL renderer string: Gallium 0.4 on AMD RV710
OpenGL version string: 2.1 Mesa 7.11-devel (git-c98fa6b)
After finishing loading any level game shows black screen (like monitor goes
off), than screen goes back to live filled with some flickering garbage.
netconsole on other hosts reports GPU lockup traces from kernel. Leaving game
in this state for a while leads to complete kernel hangup.
I failed to reproduce this on any other non-native 3d-application (read: game),
neither on any native (still, I don't have access to much of them).
Changing various in-game settings to lowest possible doesn't help, nor
switching dxlevel (they seems to disable this feature).
Attaching traces log from netconsole. I may also attach wine output, as it
contains information about GL calls, but maybe it will be better to post wine
bug for this?
If there is any way to get some error-state (like one from intel cards in
similar bugs here) or opengl calls trace - I'll happily provide them.
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* [Bug 36421] RV710: GPU lockup running portal2 in wine.
2011-04-20 12:45 [Bug 36421] New: RV710: GPU lockup running portal2 in wine bugzilla-daemon
@ 2011-05-01 6:38 ` bugzilla-daemon
2011-05-01 6:39 ` bugzilla-daemon
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From: bugzilla-daemon @ 2011-05-01 6:38 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=36421
--- Comment #1 from Vladimir Ysikov <grantipak@gmail.com> 2011-04-30 23:38:36 PDT ---
I have ArchLinux x86, Radeon HD 4850
OpenGL renderer string: Gallium 0.4 on AMD RV770
OpenGL version string: 2.1 Mesa 7.11-devel (git-bd661a9)
I have similar error in Portal & Portal 2 game.
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* [Bug 36421] RV710: GPU lockup running portal2 in wine.
2011-04-20 12:45 [Bug 36421] New: RV710: GPU lockup running portal2 in wine bugzilla-daemon
2011-05-01 6:38 ` [Bug 36421] " bugzilla-daemon
@ 2011-05-01 6:39 ` bugzilla-daemon
2011-05-01 6:41 ` bugzilla-daemon
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From: bugzilla-daemon @ 2011-05-01 6:39 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=36421
--- Comment #2 from Vladimir Ysikov <grantipak@gmail.com> 2011-04-30 23:39:39 PDT ---
I have ArchLinux x86, Radeon HD 4850
OpenGL renderer string: Gallium 0.4 on AMD RV770
OpenGL version string: 2.1 Mesa 7.11-devel (git-bd661a9)
I have similar error in Portal & Portal 2 game.
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* [Bug 36421] RV710: GPU lockup running portal2 in wine.
2011-04-20 12:45 [Bug 36421] New: RV710: GPU lockup running portal2 in wine bugzilla-daemon
2011-05-01 6:38 ` [Bug 36421] " bugzilla-daemon
2011-05-01 6:39 ` bugzilla-daemon
@ 2011-05-01 6:41 ` bugzilla-daemon
2011-05-01 11:02 ` bugzilla-daemon
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From: bugzilla-daemon @ 2011-05-01 6:41 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=36421
--- Comment #3 from Vladimir Ysikov <grantipak@gmail.com> 2011-04-30 23:41:06 PDT ---
Created an attachment (id=46207)
--> (https://bugs.freedesktop.org/attachment.cgi?id=46207)
dmesg output
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* [Bug 36421] RV710: GPU lockup running portal2 in wine.
2011-04-20 12:45 [Bug 36421] New: RV710: GPU lockup running portal2 in wine bugzilla-daemon
` (2 preceding siblings ...)
2011-05-01 6:41 ` bugzilla-daemon
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2011-05-16 19:50 ` bugzilla-daemon
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From: bugzilla-daemon @ 2011-05-01 11:02 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=36421
--- Comment #4 from Tobias Jakobi <liquid.acid@gmx.net> 2011-05-01 04:02:42 PDT ---
This seems to be a problem with all games that use the HL2 engine in its DX9
level mode. Portal seems to force dxlevel >= 90 and therefore always produces
this lockups.
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* [Bug 36421] RV710: GPU lockup running portal2 in wine.
2011-04-20 12:45 [Bug 36421] New: RV710: GPU lockup running portal2 in wine bugzilla-daemon
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2011-05-01 11:02 ` bugzilla-daemon
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From: bugzilla-daemon @ 2011-05-16 19:50 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=36421
Sven Arvidsson <sa@whiz.se> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sa@whiz.se
--- Comment #5 from Sven Arvidsson <sa@whiz.se> 2011-05-16 12:50:53 PDT ---
This might be the same as bug 36812. Can you try reverting the commit mentioned
there and see if it still hangs?
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* [Bug 36421] RV710: GPU lockup running portal2 in wine.
2011-04-20 12:45 [Bug 36421] New: RV710: GPU lockup running portal2 in wine bugzilla-daemon
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2011-05-16 19:50 ` bugzilla-daemon
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From: bugzilla-daemon @ 2011-05-17 16:57 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=36421
--- Comment #6 from Tobias Jakobi <liquid.acid@gmx.net> 2011-05-17 09:57:27 PDT ---
This issue was already present long before this particular commit, at least for
me. It's also not strictly related to the HL2 engine, since I get the exact
same problem with FEAR and its DX9 level renderpath.
I presume that r600g currently doesn't handle shader code that well that gets
build by wined3d for certain shader configurations.
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* [Bug 36421] RV710: GPU lockup running portal2 in wine.
2011-04-20 12:45 [Bug 36421] New: RV710: GPU lockup running portal2 in wine bugzilla-daemon
` (5 preceding siblings ...)
2011-05-17 16:57 ` bugzilla-daemon
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2012-03-23 17:15 ` bugzilla-daemon
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From: bugzilla-daemon @ 2011-06-14 11:59 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=36421
--- Comment #7 from Sven Arvidsson <sa@whiz.se> 2011-06-14 04:59:18 PDT ---
The hangs in Team Fortress 2 and Left 4 Dead has been fixed on git master now,
can you retest?
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* [Bug 36421] RV710: GPU lockup running portal2 in wine.
2011-04-20 12:45 [Bug 36421] New: RV710: GPU lockup running portal2 in wine bugzilla-daemon
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2011-06-14 11:59 ` bugzilla-daemon
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From: bugzilla-daemon @ 2012-03-23 17:15 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=36421
--- Comment #8 from Vladimir Ysikov <grantipak@gmail.com> 2012-03-23 10:15:54 PDT ---
I have not tested it for a long time and I can't say when the error is gone.
mesa-8.0 & mesa-git no error on ArchLinux x86, Radeon HD 4850. Tested Portal,
HL2 (Episode One/Two), Team Fortress 2, Left 4 Dead 2.
Can this be closed?
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* [Bug 36421] RV710: GPU lockup running portal2 in wine.
2011-04-20 12:45 [Bug 36421] New: RV710: GPU lockup running portal2 in wine bugzilla-daemon
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From: bugzilla-daemon @ 2012-03-23 18:26 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=36421
Alex Deucher <agd5f@yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #9 from Alex Deucher <agd5f@yahoo.com> 2012-03-23 11:26:33 PDT ---
Please reopen if this is still an issue.
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