All of lore.kernel.org
 help / color / mirror / Atom feed
* [Bug 44568] New: Half-Life 1 engine has poor fps is large areas
@ 2012-01-08  7:55 bugzilla-daemon
  2012-01-08  7:56 ` [Bug 44568] " bugzilla-daemon
                   ` (3 more replies)
  0 siblings, 4 replies; 5+ messages in thread
From: bugzilla-daemon @ 2012-01-08  7:55 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=44568

             Bug #: 44568
           Summary: Half-Life 1 engine has poor fps is large areas
    Classification: Unclassified
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: toni.spets@iki.fi


Created attachment 55280
  --> https://bugs.freedesktop.org/attachment.cgi?id=55280
Slow GLTrace

I've been following the fps of this engine for a few years, pre-gallium and
lately gallium. There is a noticable fps drop in maps that contain water or a
lot of models.

Normally, a fps drop from 100 to ~15 happens in action situations with smoke,
other players, water etc.

Taken that the engine is over 10 years old, is using standard OpenGL and it
runs very fine at 100fps on windows, my guesstimate is that it is using some
unoptimized GL path.

Attached slow gltrace is from viewing an area where my fps in 800x600
resolution is around 56 with a lot of models on the screen and the fast trace
is from a map that doesn't have that drop at all when nothing is happening.

The traces are around from the same period of time but the fast trace went at
~25 fps and the slow at ~5 fps when it was logged. Both traces start and end
with the game menu but only briefly.

Would appreciate if someone could finally take a shot at fixing this.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.

^ permalink raw reply	[flat|nested] 5+ messages in thread

* [Bug 44568] Half-Life 1 engine has poor fps is large areas
  2012-01-08  7:55 [Bug 44568] New: Half-Life 1 engine has poor fps is large areas bugzilla-daemon
@ 2012-01-08  7:56 ` bugzilla-daemon
  2015-11-18 20:15 ` bugzilla-daemon
                   ` (2 subsequent siblings)
  3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2012-01-08  7:56 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=44568

--- Comment #1 from Toni Spets <toni.spets@iki.fi> 2012-01-07 23:56:10 PST ---
Created attachment 55281
  --> https://bugs.freedesktop.org/attachment.cgi?id=55281
Fast GLTrace

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.

^ permalink raw reply	[flat|nested] 5+ messages in thread

* [Bug 44568] Half-Life 1 engine has poor fps is large areas
  2012-01-08  7:55 [Bug 44568] New: Half-Life 1 engine has poor fps is large areas bugzilla-daemon
  2012-01-08  7:56 ` [Bug 44568] " bugzilla-daemon
@ 2015-11-18 20:15 ` bugzilla-daemon
  2015-11-20 14:49 ` bugzilla-daemon
  2015-11-26  8:19 ` bugzilla-daemon
  3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2015-11-18 20:15 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 521 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=44568

Christoph Brill <egore@gmx.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |NEEDINFO

--- Comment #2 from Christoph Brill <egore@gmx.de> ---
This was tested against an old version of mesa. Does the problem still persist
with mesa 11.0.x or later?

-- 
You are receiving this mail because:
You are the assignee for the bug.

[-- Attachment #1.2: Type: text/html, Size: 1813 bytes --]

[-- Attachment #2: Type: text/plain, Size: 159 bytes --]

_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/dri-devel

^ permalink raw reply	[flat|nested] 5+ messages in thread

* [Bug 44568] Half-Life 1 engine has poor fps is large areas
  2012-01-08  7:55 [Bug 44568] New: Half-Life 1 engine has poor fps is large areas bugzilla-daemon
  2012-01-08  7:56 ` [Bug 44568] " bugzilla-daemon
  2015-11-18 20:15 ` bugzilla-daemon
@ 2015-11-20 14:49 ` bugzilla-daemon
  2015-11-26  8:19 ` bugzilla-daemon
  3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2015-11-20 14:49 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 244 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=44568

--- Comment #3 from Toni Spets <toni.spets@iki.fi> ---
No hardware to test this anymore, should probably be closed.

-- 
You are receiving this mail because:
You are the assignee for the bug.

[-- Attachment #1.2: Type: text/html, Size: 1019 bytes --]

[-- Attachment #2: Type: text/plain, Size: 159 bytes --]

_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/dri-devel

^ permalink raw reply	[flat|nested] 5+ messages in thread

* [Bug 44568] Half-Life 1 engine has poor fps is large areas
  2012-01-08  7:55 [Bug 44568] New: Half-Life 1 engine has poor fps is large areas bugzilla-daemon
                   ` (2 preceding siblings ...)
  2015-11-20 14:49 ` bugzilla-daemon
@ 2015-11-26  8:19 ` bugzilla-daemon
  3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2015-11-26  8:19 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 590 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=44568

Michel Dänzer <michel@daenzer.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |RESOLVED
         Resolution|---                         |WONTFIX

--- Comment #4 from Michel Dänzer <michel@daenzer.net> ---
Thanks for the followup. FWIW, apitrace is more useful for this kind of thing
than gltrace.

-- 
You are receiving this mail because:
You are the assignee for the bug.

[-- Attachment #1.2: Type: text/html, Size: 2098 bytes --]

[-- Attachment #2: Type: text/plain, Size: 159 bytes --]

_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/dri-devel

^ permalink raw reply	[flat|nested] 5+ messages in thread

end of thread, other threads:[~2015-11-26  8:19 UTC | newest]

Thread overview: 5+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2012-01-08  7:55 [Bug 44568] New: Half-Life 1 engine has poor fps is large areas bugzilla-daemon
2012-01-08  7:56 ` [Bug 44568] " bugzilla-daemon
2015-11-18 20:15 ` bugzilla-daemon
2015-11-20 14:49 ` bugzilla-daemon
2015-11-26  8:19 ` bugzilla-daemon

This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.