* [Bug 66974] New: [radeonsi] rendering is broken in L4D2
@ 2013-07-16 18:25 bugzilla-daemon
2013-07-16 18:26 ` [Bug 66974] " bugzilla-daemon
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From: bugzilla-daemon @ 2013-07-16 18:25 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=66974
Priority: medium
Bug ID: 66974
Assignee: dri-devel@lists.freedesktop.org
Summary: [radeonsi] rendering is broken in L4D2
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: lordheavym@gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 82494
--> https://bugs.freedesktop.org/attachment.cgi?id=82494&action=edit
broken font rendering in L4D2
* radeon HD7870
* mesa-git:
OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
OpenGL version string: 2.1 Mesa 9.2.0-devel (git-121ea0b)
* llvm-3.4svn rev186383
Font rendering is broken (similar bug in counter-strike: source), and game
rendering also.
An apitrace (from git) file is available here:
http://pkgbuild.com/~lcarlier/traces/L4D2_trace-130716.tar.xz
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* [Bug 66974] [radeonsi] rendering is broken in L4D2
2013-07-16 18:25 [Bug 66974] New: [radeonsi] rendering is broken in L4D2 bugzilla-daemon
@ 2013-07-16 18:26 ` bugzilla-daemon
2013-07-16 18:28 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-07-16 18:26 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=66974
Laurent carlier <lordheavym@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #82494|text/plain |image/png
mime type| |
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* [Bug 66974] [radeonsi] rendering is broken in L4D2
2013-07-16 18:25 [Bug 66974] New: [radeonsi] rendering is broken in L4D2 bugzilla-daemon
2013-07-16 18:26 ` [Bug 66974] " bugzilla-daemon
@ 2013-07-16 18:28 ` bugzilla-daemon
2013-07-19 13:54 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-07-16 18:28 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=66974
--- Comment #1 from Laurent carlier <lordheavym@gmail.com> ---
Created attachment 82495
--> https://bugs.freedesktop.org/attachment.cgi?id=82495&action=edit
Broken in-game rendering
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* [Bug 66974] [radeonsi] rendering is broken in L4D2
2013-07-16 18:25 [Bug 66974] New: [radeonsi] rendering is broken in L4D2 bugzilla-daemon
2013-07-16 18:26 ` [Bug 66974] " bugzilla-daemon
2013-07-16 18:28 ` bugzilla-daemon
@ 2013-07-19 13:54 ` bugzilla-daemon
2013-07-19 17:10 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-07-19 13:54 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=66974
--- Comment #2 from Michel Dänzer <michel@daenzer.net> ---
I just bisected similar issues in Team Fortress 2 (which also uses the Source
engine) to the commit below. Looks like we're doing something wrong for clip
vertex support.
commit e3befbca5ed9f22effcdc91c5886c86b644bc190
Author: Michel Dänzer <michel.daenzer@amd.com>
Date: Wed May 15 18:09:50 2013 +0200
radeonsi: Handle TGSI_SEMANTIC_CLIPVERTEX
17 more little piglits.
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* [Bug 66974] [radeonsi] rendering is broken in L4D2
2013-07-16 18:25 [Bug 66974] New: [radeonsi] rendering is broken in L4D2 bugzilla-daemon
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2013-07-19 13:54 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-07-19 17:10 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=66974
--- Comment #3 from Vladimir Ysikov <grantipak@gmail.com> ---
Not only in L4D2, T have same bug in Dota 2 and HL2 (Ep1, EP2, Lost Coast).
Radeon HD 7950; linux 3.10; mesa 9.2git; llvm 3.4svn
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* [Bug 66974] [radeonsi] rendering is broken in L4D2
2013-07-16 18:25 [Bug 66974] New: [radeonsi] rendering is broken in L4D2 bugzilla-daemon
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2013-07-19 17:10 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-07-19 17:12 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=66974
--- Comment #4 from Vladimir Ysikov <grantipak@gmail.com> ---
Created attachment 82701
--> https://bugs.freedesktop.org/attachment.cgi?id=82701&action=edit
Broken in-game rendering Dota 2
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* [Bug 66974] [radeonsi] rendering is broken in L4D2
2013-07-16 18:25 [Bug 66974] New: [radeonsi] rendering is broken in L4D2 bugzilla-daemon
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2013-07-19 17:12 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-08-15 17:56 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=66974
Michel Dänzer <michel@daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #5 from Michel Dänzer <michel@daenzer.net> ---
commit b00269aa5887b88d2e037d6bfa374779902f8743
Author: Michel Dänzer <michel.daenzer@amd.com>
Date: Wed Aug 7 18:14:16 2013 +0200
radeonsi: Don't leave gaps between position exports from vertex shader
If the vertex shader exports clip distances but not point size, use
position exports 1/2 instead of 2/3 for the clip distances. Fixes
geometry corruption in that case.
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* [Bug 66974] [radeonsi] rendering is broken in L4D2
2013-07-16 18:25 [Bug 66974] New: [radeonsi] rendering is broken in L4D2 bugzilla-daemon
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2013-08-15 17:56 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-08-17 16:55 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=66974
--- Comment #6 from Vladimir Ysikov <grantipak@gmail.com> ---
Created attachment 84177
--> https://bugs.freedesktop.org/attachment.cgi?id=84177&action=edit
grafical glitch in HL2 ep2
This type of rendering errors is gone, but still not clean in HL2 ep2, HL2
Lost Coast, Portal, left 4 Death 2. Dota 2 look like a normal.
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* [Bug 66974] [radeonsi] rendering is broken in L4D2
2013-07-16 18:25 [Bug 66974] New: [radeonsi] rendering is broken in L4D2 bugzilla-daemon
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2013-08-17 16:55 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-08-17 16:57 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=66974
--- Comment #7 from Vladimir Ysikov <grantipak@gmail.com> ---
Created attachment 84178
--> https://bugs.freedesktop.org/attachment.cgi?id=84178&action=edit
grafical glitch in Portal
Do i mast create new bug report?
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* [Bug 66974] [radeonsi] rendering is broken in L4D2
2013-07-16 18:25 [Bug 66974] New: [radeonsi] rendering is broken in L4D2 bugzilla-daemon
` (7 preceding siblings ...)
2013-08-17 16:57 ` bugzilla-daemon
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2013-08-17 17:07 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-08-17 17:01 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=66974
--- Comment #8 from Laurent carlier <lordheavym@gmail.com> ---
(In reply to comment #7)
> Created attachment 84178 [details]
> grafical glitch in Portal
>
> Do i mast create new bug report?
https://bugs.freedesktop.org/show_bug.cgi?id=68162
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* [Bug 66974] [radeonsi] rendering is broken in L4D2
2013-07-16 18:25 [Bug 66974] New: [radeonsi] rendering is broken in L4D2 bugzilla-daemon
` (8 preceding siblings ...)
2013-08-17 17:01 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-08-17 17:07 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=66974
--- Comment #9 from Vladimir Ysikov <grantipak@gmail.com> ---
I apologize for my carelessness.
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