* [Bug 80584] New: XCOM: Eenemy Unknown incorrect hair rendering
@ 2014-06-27 8:30 bugzilla-daemon
2014-06-27 8:32 ` [Bug 80584] " bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
Priority: medium
Bug ID: 80584
Assignee: dri-devel@lists.freedesktop.org
Summary: XCOM: Eenemy Unknown incorrect hair rendering
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: theamazingjanet@googlemail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 10.1
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 101846
--> https://bugs.freedesktop.org/attachment.cgi?id=101846&action=edit
XCOM: Enemy Unknown Screenshot 1
Hair on certain characters in XCOM: Enemy Unknown does not look correct. See
the attached screenshots. This occurs on both Mesa 10.1.3 + LLVM 3.4 and Mesa
git + LLVM 3.4.2 via Oibaf PPA, Ubuntu 14.04.
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* [Bug 80584] XCOM: Eenemy Unknown incorrect hair rendering
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
--- Comment #1 from theamazingjanet@googlemail.com ---
Created attachment 101847
--> https://bugs.freedesktop.org/attachment.cgi?id=101847&action=edit
XCOM: Enemy Unknown Screenshot 2
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* [Bug 80584] XCOM: Eenemy Unknown incorrect hair rendering
2014-06-27 8:30 [Bug 80584] New: XCOM: Eenemy Unknown incorrect hair rendering bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
theamazingjanet@googlemail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #101846|0 |1
is obsolete| |
--- Comment #2 from theamazingjanet@googlemail.com ---
Created attachment 101848
--> https://bugs.freedesktop.org/attachment.cgi?id=101848&action=edit
XCOM: Enemy Unknown Screenshot 1
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* [Bug 80584] XCOM: Eenemy Unknown incorrect hair rendering
2014-06-27 8:30 [Bug 80584] New: XCOM: Eenemy Unknown incorrect hair rendering bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
theamazingjanet@googlemail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #101847|0 |1
is obsolete| |
--- Comment #3 from theamazingjanet@googlemail.com ---
Created attachment 101849
--> https://bugs.freedesktop.org/attachment.cgi?id=101849&action=edit
XCOM: Enemy Unknown Screenshot 2
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* [Bug 80584] XCOM: Eenemy Unknown incorrect hair rendering
2014-06-27 8:30 [Bug 80584] New: XCOM: Eenemy Unknown incorrect hair rendering bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
--- Comment #4 from Kai <kai@dev.carbon-project.org> ---
Created attachment 103534
--> https://bugs.freedesktop.org/attachment.cgi?id=103534&action=edit
Another variant of incorrectly rendered hair
I'm seeing the same with radeonsi on a Hawaii. As you can see from the attached
image, it looks a bit different from what the initial reporter saw.
The stack I'm using is:
GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1)
Linux: Git:~agdf5/linux:drm-next-3.17-wip (calls itself 3.16-rc4?)
libdrm: Git:master/libdrm-2.4.55 + patch from
http://lists.freedesktop.org/archives/dri-devel/2014-July/064743.html
LLVM: 3.5 RC1
libclc: Git:master/0ec7437d9c
Mesa: Git:master/74e100affc + some patches from Marek to fix Hawaii ("radeonsi:
fix CMASK and HTILE calculations for Hawaii"; "gallium/util: add a helper for
calculating primitive count from vertex count"; "radeonsi: fix a hang with
instancing on Hawaii"; "radeonsi: fix a hang with streamout on Hawaii";
"winsys/radeon: fix vram_size overflow with Hawaii"; "radeonsi: fix occlusion
queries on Hawaii"; "r600g, radeonsi: switch all occurences of array_size to
util_max_layer") and can be found on mesa-dev.
DDX: 1:7.4.0-2 + Patch from
http://people.freedesktop.org/~agd5f/0001-radeon-enable-hawaii-accel-conditionally.patch
X: 2:1.16.0-1 (1.16.0)
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* [Bug 80584] XCOM: Eenemy Unknown incorrect hair rendering
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
Kai <kai@dev.carbon-project.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #103534|text/plain |image/png
mime type| |
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
--- Comment #5 from dex+fdobugzilla@dragonslave.de ---
I can confirm this for PITCAIRN as well.
Card: VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Pitcairn
Subsystem: Micro-Star International Co., Ltd. Device 3036
Kernel: 3.18.0-rc7
libdrm: 2.4.58
mesa: git-gc97cbd7
llvm: 3.5
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* [Bug 80584] XCOM: Eenemy Unknown incorrect hair rendering
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
Felix Schwarz <felix.schwarz@oss.schwarz.eu> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |felix.schwarz@oss.schwarz.e
| |u
Blocks| |77449
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
Felix Schwarz <felix.schwarz@oss.schwarz.eu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|XCOM: Eenemy Unknown |XCOM: Enemy Unknown
|incorrect hair rendering |incorrect hair rendering
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* [Bug 80584] XCOM: Enemy Unknown incorrect hair rendering
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
--- Comment #6 from dex+fdobugzilla@dragonslave.de ---
I think this may be due to missing GL_ARB_tessellation_shader extension.
Mesa lists this as Status "started" but no driver implementation yet.
I'll try to evaluate the status of this and see if I can verify that its indeed
this missing extension.
(That would also mean that XCOM is in fact OpenGL)
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
--- Comment #7 from dex+fdobugzilla@dragonslave.de ---
OpenGL 4.0... Why can't I edit even my own comments!?
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* [Bug 80584] XCOM: Enemy Unknown incorrect hair rendering
2014-06-27 8:30 [Bug 80584] New: XCOM: Eenemy Unknown incorrect hair rendering bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
--- Comment #8 from dex+fdobugzilla@dragonslave.de ---
I just tried the game with an Intel GPU and Mesa: Hair rendering is correct. So
this is in fact something broken in radeonsi.
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* [Bug 80584] XCOM: Enemy Unknown incorrect hair rendering
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
--- Comment #9 from dex+fdobugzilla@dragonslave.de ---
With llvm SVN Rev 225358 and mesa from git ge28f9d0 as of today hair is
rendered correctly on R270X :)
Can anyone of the other reporters confirm this?
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* [Bug 80584] XCOM: Enemy Unknown incorrect hair rendering
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
Michel Dänzer <michel@daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #10 from Michel Dänzer <michel@daenzer.net> ---
The hair in L4D2 looks fine as well now, so let's assume this is fixed.
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