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* [Bug 82019] New: Unreal Engine Effects Cave demo lockup HD 7970M
@ 2014-08-01 17:18 bugzilla-daemon
  2014-08-01 17:37 ` [Bug 82019] " bugzilla-daemon
                   ` (4 more replies)
  0 siblings, 5 replies; 6+ messages in thread
From: bugzilla-daemon @ 2014-08-01 17:18 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=82019

          Priority: medium
            Bug ID: 82019
          Assignee: dri-devel@lists.freedesktop.org
           Summary: Unreal Engine Effects Cave demo lockup HD 7970M
          Severity: normal
    Classification: Unclassified
                OS: All
          Reporter: haagch@frickel.club
          Hardware: Other
            Status: NEW
           Version: git
         Component: Drivers/Gallium/radeonsi
           Product: Mesa

Created attachment 103826
  --> https://bugs.freedesktop.org/attachment.cgi?id=103826&action=edit
full dmesg with lockup

On my ivy bridge/HD 7970M hybrid laptop, started with

DRI_PRIME=1 GALLIUM_HUD="fps,VRAM-usage+GTT-usage" ./Effects
so no hyperz.

mesa git with f4b0ab7afd83c811329211eae8167c9bf238870c reverted because of bug
81834 and with 0001-glsl-support-unsigned-increment-in-ir_loop.patch from
https://bugs.freedesktop.org/show_bug.cgi?id=80880#c10

On reddit someone with a HD 7790 said it works
(http://www.reddit.com/r/linux_gaming/comments/2cbspp/unreal_engine_4_starts_working_on_the_radeonsi/cjdzh2v)

For me with my HD 7970M it produces this hang on both 3.16-rc7 and
agd5f/drm-next-3.17-rebased-on-fixes:

ring 3 stalled for more than 10296msec
GPU lockup (waiting for 0x0000000000000cdc last fence id 0x0000000000000cdb on
ring 3)
scheduling IB failed (-35).
Saved 525 dwords of commands on ring 0.
GPU softreset: 0x0000004D
  GRBM_STATUS               = 0xE7DE5028
  GRBM_STATUS_SE0           = 0xEF800002
  GRBM_STATUS_SE1           = 0xEFC00002
  SRBM_STATUS               = 0x200000C0
  SRBM_STATUS2              = 0x00000000
  R_008674_CP_STALLED_STAT1 = 0x00000000
  R_008678_CP_STALLED_STAT2 = 0x00010800
  R_00867C_CP_BUSY_STAT     = 0x00408006
  R_008680_CP_STAT          = 0x84038647
  R_00D034_DMA_STATUS_REG   = 0x45483106
  R_00D834_DMA_STATUS_REG   = 0x44C83D57
  VM_CONTEXT1_PROTECTION_FAULT_ADDR   0x00000000
  VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x00000000
GRBM_SOFT_RESET=0x0000DDFF
SRBM_SOFT_RESET=0x00100100
  GRBM_STATUS               = 0x00003028
  GRBM_STATUS_SE0           = 0x00000006
  GRBM_STATUS_SE1           = 0x00000006
  SRBM_STATUS               = 0x200000C0
  SRBM_STATUS2              = 0x00000000
  R_008674_CP_STALLED_STAT1 = 0x00000000
  R_008678_CP_STALLED_STAT2 = 0x00000000
  R_00867C_CP_BUSY_STAT     = 0x00000000
  R_008680_CP_STAT          = 0x00000000
  R_00D034_DMA_STATUS_REG   = 0x44C83D57
  R_00D834_DMA_STATUS_REG   = 0x44C83D57
GPU reset succeeded, trying to resume

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^ permalink raw reply	[flat|nested] 6+ messages in thread

* [Bug 82019] Unreal Engine Effects Cave demo lockup HD 7970M
  2014-08-01 17:18 [Bug 82019] New: Unreal Engine Effects Cave demo lockup HD 7970M bugzilla-daemon
@ 2014-08-01 17:37 ` bugzilla-daemon
  2014-08-01 17:49 ` bugzilla-daemon
                   ` (3 subsequent siblings)
  4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2014-08-01 17:37 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=82019

--- Comment #1 from Alex Deucher <agd5f@yahoo.com> ---
Does setting env var RADEON_DEBUG=nodma help?

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_______________________________________________
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^ permalink raw reply	[flat|nested] 6+ messages in thread

* [Bug 82019] Unreal Engine Effects Cave demo lockup HD 7970M
  2014-08-01 17:18 [Bug 82019] New: Unreal Engine Effects Cave demo lockup HD 7970M bugzilla-daemon
  2014-08-01 17:37 ` [Bug 82019] " bugzilla-daemon
@ 2014-08-01 17:49 ` bugzilla-daemon
  2014-08-13 10:19 ` bugzilla-daemon
                   ` (2 subsequent siblings)
  4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2014-08-01 17:49 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=82019

--- Comment #2 from Christoph Haag <haagch@frickel.club> ---
Created attachment 103827
  --> https://bugs.freedesktop.org/attachment.cgi?id=103827&action=edit
another dmesg with 3.16-rc7 and nodma

Tried with: DRI_PRIME=1 GALLIUM_HUD="fps,VRAM-usage+GTT-usage"
RADEON_DEBUG=nodma ./Effects

I didn't see much of a difference.

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^ permalink raw reply	[flat|nested] 6+ messages in thread

* [Bug 82019] Unreal Engine Effects Cave demo lockup HD 7970M
  2014-08-01 17:18 [Bug 82019] New: Unreal Engine Effects Cave demo lockup HD 7970M bugzilla-daemon
  2014-08-01 17:37 ` [Bug 82019] " bugzilla-daemon
  2014-08-01 17:49 ` bugzilla-daemon
@ 2014-08-13 10:19 ` bugzilla-daemon
  2014-08-14 17:23 ` bugzilla-daemon
  2014-08-14 18:19 ` bugzilla-daemon
  4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2014-08-13 10:19 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=82019

Christoph Haag <haagch@frickel.club> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #3 from Christoph Haag <haagch@frickel.club> ---
Well, not sure what exactly fixed it, but with a recent mesa git build it runs
without a hang now.

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^ permalink raw reply	[flat|nested] 6+ messages in thread

* [Bug 82019] Unreal Engine Effects Cave demo lockup HD 7970M
  2014-08-01 17:18 [Bug 82019] New: Unreal Engine Effects Cave demo lockup HD 7970M bugzilla-daemon
                   ` (2 preceding siblings ...)
  2014-08-13 10:19 ` bugzilla-daemon
@ 2014-08-14 17:23 ` bugzilla-daemon
  2014-08-14 18:19 ` bugzilla-daemon
  4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2014-08-14 17:23 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=82019

Christoph Haag <haagch@frickel.club> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |REOPENED
         Resolution|FIXED                       |---

--- Comment #4 from Christoph Haag <haagch@frickel.club> ---
(In reply to comment #3)
> Well, not sure what exactly fixed it, but with a recent mesa git build it
> runs without a hang now.

Oh wow, no.

I have a mesa build from two days ago with the master branch of the nine
repository merged into it. With that build it works without hang.

I now tried it with a clean mesa master git build from today but it hangs the
GPU.
I then tried merging the nine master branch in, had to disable opencl and
osmesa, and it hangs too.

I do not know yet if having the nine repository merged makes any difference.

At least it's a small time window to bisect.

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http://lists.freedesktop.org/mailman/listinfo/dri-devel

^ permalink raw reply	[flat|nested] 6+ messages in thread

* [Bug 82019] Unreal Engine Effects Cave demo lockup HD 7970M
  2014-08-01 17:18 [Bug 82019] New: Unreal Engine Effects Cave demo lockup HD 7970M bugzilla-daemon
                   ` (3 preceding siblings ...)
  2014-08-14 17:23 ` bugzilla-daemon
@ 2014-08-14 18:19 ` bugzilla-daemon
  4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2014-08-14 18:19 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 806 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82019

Christoph Haag <haagch@frickel.club> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |RESOLVED
         Resolution|---                         |MOVED

--- Comment #5 from Christoph Haag <haagch@frickel.club> ---
(In reply to comment #4)

Good news: It has nothing to do with nine.
I think it's caused by the GALLIUM_HUD and so I opened bug 82628.

On second thought I could have seen that the hang is actually the same I had in
the first place and probably this bug would have been perfectly fine to post in
too, but now it's too late.

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^ permalink raw reply	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2014-08-14 18:19 UTC | newest]

Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed)
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2014-08-01 17:18 [Bug 82019] New: Unreal Engine Effects Cave demo lockup HD 7970M bugzilla-daemon
2014-08-01 17:37 ` [Bug 82019] " bugzilla-daemon
2014-08-01 17:49 ` bugzilla-daemon
2014-08-13 10:19 ` bugzilla-daemon
2014-08-14 17:23 ` bugzilla-daemon
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