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* [Bug 82828] New: Regression: Crash in 3Dmark2001
@ 2014-08-19 21:11 bugzilla-daemon
  2014-08-20 17:01 ` [Bug 82828] " bugzilla-daemon
                   ` (22 more replies)
  0 siblings, 23 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-08-19 21:11 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=82828

          Priority: medium
            Bug ID: 82828
          Assignee: dri-devel@lists.freedesktop.org
           Summary: Regression: Crash in 3Dmark2001
          Severity: normal
    Classification: Unclassified
                OS: All
          Reporter: stefandoesinger@gmx.at
          Hardware: Other
            Status: NEW
           Version: git
         Component: Drivers/Gallium/r300
           Product: Mesa

Created attachment 104921
  --> https://bugs.freedesktop.org/attachment.cgi?id=104921&action=edit
Backtrace

Since commit e78a01d5e6f77e075fe667a0f0ccb10d89c0dd58 3DMark2001 crashes in the
Nature test when it is run in Wine with the ARB shader backend on r300g.

The 3DMark2001 download can be found here:
http://www.futuremark.com/benchmarks/legacy

I used Wine 1.7.22 for testing, but I am certain that the bug can be reproduced
with newer Wine releases because the ARB shader code hasn't been changed in a
white. My GPU is a Radeon X1600.

To reproduce the bug you have to enable the ARB shader backend by starting
Wine's regedit and setting HKEY_CURRENT_USER/Software/Wine/Direct3D/UseGLSL to
disabled. Create the Direct3D key and UseGLSL string value if needed.

I do not see the crash on r600g (Tested with 9a071e33, Radeon HD 5770).

A backtrace is attached. The backtrace was generated with Mesa 1c4f141a.

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
@ 2014-08-20 17:01 ` bugzilla-daemon
  2014-08-26 13:06 ` bugzilla-daemon
                   ` (21 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-08-20 17:01 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=82828

Tom Stellard <tstellar@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |andabata12@yahoo.it

--- Comment #1 from Tom Stellard <tstellar@gmail.com> ---
*** Bug 82852 has been marked as a duplicate of this bug. ***

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
  2014-08-20 17:01 ` [Bug 82828] " bugzilla-daemon
@ 2014-08-26 13:06 ` bugzilla-daemon
  2014-08-29 16:43 ` bugzilla-daemon
                   ` (20 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-08-26 13:06 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #2 from José Jorge <lists.jjorge@free.fr> ---
I confirm the same bug on ATI X600 Mobile with Mesa 10.3.0 RC1 .
Flightgear at least triggers it.

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
  2014-08-20 17:01 ` [Bug 82828] " bugzilla-daemon
  2014-08-26 13:06 ` bugzilla-daemon
@ 2014-08-29 16:43 ` bugzilla-daemon
  2014-08-29 20:06 ` bugzilla-daemon
                   ` (19 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-08-29 16:43 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 703 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82828

Pavel Ondračka <pavel.ondracka@email.cz> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |pavel.ondracka@email.cz
           Keywords|                            |bisected, regression

--- Comment #3 from Pavel Ondračka <pavel.ondracka@email.cz> ---
Yeah its affecting multiple apps and I also see over 100 crashing piglit tests
after this commit on my RV530 so this should be easy to reproduce even without
wine.

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (2 preceding siblings ...)
  2014-08-29 16:43 ` bugzilla-daemon
@ 2014-08-29 20:06 ` bugzilla-daemon
  2014-08-30  7:19 ` bugzilla-daemon
                   ` (18 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-08-29 20:06 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #4 from Connor Abbott <cwabbott0@gmail.com> ---
All the crashes are in the same place, right?

Can you run it under gdb and print out n2 and the contents of
g->nodes[n].adjacency_list (it's an array with g->nodes[n].adjacency_count
elements) after the segfault? How about the former before the ra_simplify()
call in the ra_allocate() call that's segfaulting? (If you don't know how to do
this, see
http://stackoverflow.com/questions/2956889/how-to-set-a-counter-for-a-gdb-breakpoint)

I'm guessing that it's segfaulting because n2 is some bogus value. n2 comes
from the adjacency_list, which is something generated before the allocator
actually runs by code I didn't touch and then never modified afterward, and the
code that's segfaulting wasn't modified by the commit in question, so the two
most likely options I see are that either this is exposing a bug somewhere else
(like in r300g) or the new ra_simplify() is somehow corrupting the
adjacency_list. I don't know how r300g sets up the register conflicts and
register classes, though, so I can't guess why it works fine on i965 but fails
for r300g.

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (3 preceding siblings ...)
  2014-08-29 20:06 ` bugzilla-daemon
@ 2014-08-30  7:19 ` bugzilla-daemon
  2014-08-30 17:54 ` bugzilla-daemon
                   ` (17 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-08-30  7:19 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 2190 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #5 from Pavel Ondračka <pavel.ondracka@email.cz> ---
Created attachment 105451
  --> https://bugs.freedesktop.org/attachment.cgi?id=105451&action=edit
full backtrace from piglit crash

(In reply to comment #4)
> All the crashes are in the same place, right?
> 
> Can you run it under gdb and print out n2 and the contents of
> g->nodes[n].adjacency_list (it's an array with g->nodes[n].adjacency_count
> elements) after the segfault? How about the former before the ra_simplify()
> call in the ra_allocate() call that's segfaulting? (If you don't know how to
> do this, see
> http://stackoverflow.com/questions/2956889/how-to-set-a-counter-for-a-gdb-
> breakpoint)
> 
> I'm guessing that it's segfaulting because n2 is some bogus value. n2 comes
> from the adjacency_list, which is something generated before the allocator
> actually runs by code I didn't touch and then never modified afterward, and
> the code that's segfaulting wasn't modified by the commit in question, so
> the two most likely options I see are that either this is exposing a bug
> somewhere else (like in r300g) or the new ra_simplify() is somehow
> corrupting the adjacency_list. I don't know how r300g sets up the register
> conflicts and register classes, though, so I can't guess why it works fine
> on i965 but fails for r300g.

OK, so not sure if I know what I'm doing but selecting one random crashing
piglit test

/bin/shader_runner tests/shaders/glsl-fs-loop-continue.shader_test -auto

Program received signal SIGSEGV, Segmentation fault.
0xb76391a9 in ra_select (g=0x80c2058) at
../../src/mesa/program/register_allocate.c:525
525            BITSET_TEST(g->regs->regs[r].conflicts, g->nodes[n2].reg)) {

print n2
$2 = 0

print n
$7 = 1

print g->nodes[n].adjacency_count
$1 = 3

print g->nodes[n].adjacency_list
$3 = (unsigned int *) 0x80c1b58

print g->nodes[n].adjacency_list[0]
$4 = 1

print g->nodes[n].adjacency_list[1]
$5 = 0

print g->nodes[n].adjacency_list[2]
$6 = 2

full backtrace attached.

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (4 preceding siblings ...)
  2014-08-30  7:19 ` bugzilla-daemon
@ 2014-08-30 17:54 ` bugzilla-daemon
  2014-08-30 20:50 ` bugzilla-daemon
                   ` (16 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-08-30 17:54 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #6 from Connor Abbott <cwabbott0@gmail.com> ---
(In reply to comment #5)
> Created attachment 105451 [details]
> full backtrace from piglit crash
> 
> (In reply to comment #4)
> > All the crashes are in the same place, right?
> > 
> > Can you run it under gdb and print out n2 and the contents of
> > g->nodes[n].adjacency_list (it's an array with g->nodes[n].adjacency_count
> > elements) after the segfault? How about the former before the ra_simplify()
> > call in the ra_allocate() call that's segfaulting? (If you don't know how to
> > do this, see
> > http://stackoverflow.com/questions/2956889/how-to-set-a-counter-for-a-gdb-
> > breakpoint)
> > 
> > I'm guessing that it's segfaulting because n2 is some bogus value. n2 comes
> > from the adjacency_list, which is something generated before the allocator
> > actually runs by code I didn't touch and then never modified afterward, and
> > the code that's segfaulting wasn't modified by the commit in question, so
> > the two most likely options I see are that either this is exposing a bug
> > somewhere else (like in r300g) or the new ra_simplify() is somehow
> > corrupting the adjacency_list. I don't know how r300g sets up the register
> > conflicts and register classes, though, so I can't guess why it works fine
> > on i965 but fails for r300g.
> 
> OK, so not sure if I know what I'm doing but selecting one random crashing
> piglit test
> 
> /bin/shader_runner tests/shaders/glsl-fs-loop-continue.shader_test -auto
> 
> Program received signal SIGSEGV, Segmentation fault.
> 0xb76391a9 in ra_select (g=0x80c2058) at
> ../../src/mesa/program/register_allocate.c:525
> 525			BITSET_TEST(g->regs->regs[r].conflicts, g->nodes[n2].reg)) {
> 
> print n2
> $2 = 0
> 
> print n
> $7 = 1
> 
> print g->nodes[n].adjacency_count
> $1 = 3
> 
> print g->nodes[n].adjacency_list
> $3 = (unsigned int *) 0x80c1b58
> 
> print g->nodes[n].adjacency_list[0]
> $4 = 1
> 
> print g->nodes[n].adjacency_list[1]
> $5 = 0
> 
> print g->nodes[n].adjacency_list[2]
> $6 = 2
> 
> full backtrace attached.

Can you print out the value of g->nodes[n2].reg? I think it may be NO_REG
(0xffffffff), even though it shouldn't be (if a node is not on the stack, then
it's supposed to be assigned a register already).

(In reply to comment #5)
> Created attachment 105451 [details]
> full backtrace from piglit crash
> 
> (In reply to comment #4)
> > All the crashes are in the same place, right?
> > 
> > Can you run it under gdb and print out n2 and the contents of
> > g->nodes[n].adjacency_list (it's an array with g->nodes[n].adjacency_count
> > elements) after the segfault? How about the former before the ra_simplify()
> > call in the ra_allocate() call that's segfaulting? (If you don't know how to
> > do this, see
> > http://stackoverflow.com/questions/2956889/how-to-set-a-counter-for-a-gdb-
> > breakpoint)
> > 
> > I'm guessing that it's segfaulting because n2 is some bogus value. n2 comes
> > from the adjacency_list, which is something generated before the allocator
> > actually runs by code I didn't touch and then never modified afterward, and
> > the code that's segfaulting wasn't modified by the commit in question, so
> > the two most likely options I see are that either this is exposing a bug
> > somewhere else (like in r300g) or the new ra_simplify() is somehow
> > corrupting the adjacency_list. I don't know how r300g sets up the register
> > conflicts and register classes, though, so I can't guess why it works fine
> > on i965 but fails for r300g.
> 
> OK, so not sure if I know what I'm doing but selecting one random crashing
> piglit test
> 
> /bin/shader_runner tests/shaders/glsl-fs-loop-continue.shader_test -auto
> 
> Program received signal SIGSEGV, Segmentation fault.
> 0xb76391a9 in ra_select (g=0x80c2058) at
> ../../src/mesa/program/register_allocate.c:525
> 525			BITSET_TEST(g->regs->regs[r].conflicts, g->nodes[n2].reg)) {
> 
> print n2
> $2 = 0
> 
> print n
> $7 = 1
> 
> print g->nodes[n].adjacency_count
> $1 = 3
> 
> print g->nodes[n].adjacency_list
> $3 = (unsigned int *) 0x80c1b58
> 
> print g->nodes[n].adjacency_list[0]
> $4 = 1
> 
> print g->nodes[n].adjacency_list[1]
> $5 = 0
> 
> print g->nodes[n].adjacency_list[2]
> $6 = 2
> 
> full backtrace attached.

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (5 preceding siblings ...)
  2014-08-30 17:54 ` bugzilla-daemon
@ 2014-08-30 20:50 ` bugzilla-daemon
  2014-09-01 10:31 ` bugzilla-daemon
                   ` (15 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-08-30 20:50 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 1491 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #7 from Connor Abbott <cwabbott0@gmail.com> ---
Oh, and I forgot to mention:

If you do find that g->nodes[n2].reg is NO_REG, the next step would be to break
at the end of ra_simplify() (but make sure to stop at the last time the
breakpoint gets hit before the segfault using the stackoverflow post I linked
to) and print out the values of all the nodes (g->nodes[0], g->nodes[1], ...,
g->nodes[g->count - 1]). All the ones with .reg = NO_REG should also have
.in_stack = true. If one has .reg = NO_REG and .in_stack = false, then in
ra_simplify() we should have reached line 468, in which case we either push it
onto the stack (if pq_test() returns true) or considered it for optimistic
coloring (if pq_test() returns false). So if we finished the loop, then
progress == false and so no nodes were pushed on the stack and no nodes were
considered for optimistic coloring (see the places where we set progress =
true), so no nodes should have .reg = NO_REG and .in_stack = false when we
leave ra_simplify(). Then, in ra_select(), whenever we set .in_stack = false
(line 536) we also set .reg to something else (line 541) unless we run out of
registers in which case we bail out and then r300g will complain about running
out of registers. So it seems strange to me that that would happen, but also
the most likely explanation of why it's segfaulting.

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (6 preceding siblings ...)
  2014-08-30 20:50 ` bugzilla-daemon
@ 2014-09-01 10:31 ` bugzilla-daemon
  2014-09-01 21:37 ` bugzilla-daemon
                   ` (14 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-01 10:31 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 1157 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #8 from Pavel Ondračka <pavel.ondracka@email.cz> ---
Ok, so indeed I got NO_REG for g->nodes[n2].reg

print g->nodes[n2].reg
$1 = 4294967295

than I set breakpoint at end of ra_simplify (it gets called just once before
the crash)

Breakpoint 1, ra_simplify (g=0x80c2058)
    at ../../src/mesa/program/register_allocate.c:491
491    }
(gdb) print g->count
$2 = 3

print g->nodes[0]
$3 = {adjacency = 0x81b8968, adjacency_list = 0x80c1658, 
  adjacency_list_size = 4, adjacency_count = 3, class = 0, reg = 4294967295, 
  in_stack = false, q_total = 4294967295, spill_cost = 0}

print g->nodes[1]
$4 = {adjacency = 0x81b3d18, adjacency_list = 0x80c1b58, 
  adjacency_list_size = 4, adjacency_count = 3, class = 2, reg = 4294967295, 
  in_stack = true, q_total = 2, spill_cost = 0}

print g->nodes[2]
$5 = {adjacency = 0x81c0328, adjacency_list = 0x80c18d8, 
  adjacency_list_size = 4, adjacency_count = 3, class = 3, reg = 4294967295, 
  in_stack = true, q_total = 4, spill_cost = 0}

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (7 preceding siblings ...)
  2014-09-01 10:31 ` bugzilla-daemon
@ 2014-09-01 21:37 ` bugzilla-daemon
  2014-09-01 21:39 ` bugzilla-daemon
                   ` (13 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-01 21:37 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 302 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #9 from Connor Abbott <cwabbott0@gmail.com> ---
Created attachment 105572
  --> https://bugs.freedesktop.org/attachment.cgi?id=105572&action=edit
debugging patch

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (8 preceding siblings ...)
  2014-09-01 21:37 ` bugzilla-daemon
@ 2014-09-01 21:39 ` bugzilla-daemon
  2014-09-02  6:21 ` bugzilla-daemon
                   ` (12 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-01 21:39 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 329 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #10 from Connor Abbott <cwabbott0@gmail.com> ---
Can you try the patch I attached and tell me what output you get between the
last "--- begin simplify ---" and "--- end simplify ---" pair?

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (9 preceding siblings ...)
  2014-09-01 21:39 ` bugzilla-daemon
@ 2014-09-02  6:21 ` bugzilla-daemon
  2014-09-02 18:00 ` bugzilla-daemon
                   ` (11 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-02  6:21 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #11 from Pavel Ondračka <pavel.ondracka@email.cz> ---
Full test output with debugging patch:

$ bin/shader_runner tests/shaders/glsl-fs-loop-continue.shader_test -auto
r300: DRM version: 2.38.0, Name: ATI RV530, ID: 0x71c5, GB: 1, Z: 2
r300: GART size: 509 MB, VRAM size: 256 MB
r300: AA compression RAM: YES, Z compression RAM: YES, HiZ RAM: YES
--- begin simplify ---
got here with node 2
pushing node 2 onto the stack
got here with node 1
pushing node 1 onto the stack
got here with node 0
got here with node 0
--- end simplify ---
Neoprávněný přístup do paměti (SIGSEGV)

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (10 preceding siblings ...)
  2014-09-02  6:21 ` bugzilla-daemon
@ 2014-09-02 18:00 ` bugzilla-daemon
  2014-09-02 18:09 ` bugzilla-daemon
                   ` (10 subsequent siblings)
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https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #12 from Connor Abbott <cwabbott0@gmail.com> ---
Created attachment 105630
  --> https://bugs.freedesktop.org/attachment.cgi?id=105630&action=edit
another debugging patch

Ok, it looks like the problem is that node 0's q_total is bogus, which means it
never even gets considered for optimistic coloring. To help me figure out why
this is, can you apply this patch to master (not on top of the other patch) and
tell me the output of the piglit test now?

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (11 preceding siblings ...)
  2014-09-02 18:00 ` bugzilla-daemon
@ 2014-09-02 18:09 ` bugzilla-daemon
  2014-09-02 18:23 ` bugzilla-daemon
                   ` (9 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-02 18:09 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #13 from Tom Stellard <tstellar@gmail.com> ---
(In reply to comment #12)
> Created attachment 105630 [details] [review]
> another debugging patch
> 
> Ok, it looks like the problem is that node 0's q_total is bogus, which means
> it never even gets considered for optimistic coloring. To help me figure out
> why this is, can you apply this patch to master (not on top of the other
> patch) and tell me the output of the piglit test now?

On (In reply to comment #12)
> Created attachment 105630 [details] [review]
> another debugging patch
> 
> Ok, it looks like the problem is that node 0's q_total is bogus, which means
> it never even gets considered for optimistic coloring. To help me figure out
> why this is, can you apply this patch to master (not on top of the other
> patch) and tell me the output of the piglit test now?

I'm not sure if this matters, but r300g pre-allocates the input registers
before calling ra_allocate_no_spills().

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (12 preceding siblings ...)
  2014-09-02 18:09 ` bugzilla-daemon
@ 2014-09-02 18:23 ` bugzilla-daemon
  2014-09-02 18:45 ` bugzilla-daemon
                   ` (8 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-02 18:23 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 1324 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #14 from Connor Abbott <cwabbott0@gmail.com> ---
(In reply to comment #13)
> (In reply to comment #12)
> > Created attachment 105630 [details] [review] [review]
> > another debugging patch
> > 
> > Ok, it looks like the problem is that node 0's q_total is bogus, which means
> > it never even gets considered for optimistic coloring. To help me figure out
> > why this is, can you apply this patch to master (not on top of the other
> > patch) and tell me the output of the piglit test now?
> 
> On (In reply to comment #12)
> > Created attachment 105630 [details] [review] [review]
> > another debugging patch
> > 
> > Ok, it looks like the problem is that node 0's q_total is bogus, which means
> > it never even gets considered for optimistic coloring. To help me figure out
> > why this is, can you apply this patch to master (not on top of the other
> > patch) and tell me the output of the piglit test now?
> 
> I'm not sure if this matters, but r300g pre-allocates the input registers
> before calling ra_allocate_no_spills().

I think there are no input registers in this case (there's a NumInputs = 0
somewhere in the backtrace) so there aren't any pre-allocated nodes here.

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (13 preceding siblings ...)
  2014-09-02 18:23 ` bugzilla-daemon
@ 2014-09-02 18:45 ` bugzilla-daemon
  2014-09-02 18:49 ` bugzilla-daemon
                   ` (7 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-02 18:45 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #15 from Tom Stellard <tstellar@gmail.com> ---
Can you post the output of RADEON_DEBUG=ps,vs ?

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (14 preceding siblings ...)
  2014-09-02 18:45 ` bugzilla-daemon
@ 2014-09-02 18:49 ` bugzilla-daemon
  2014-09-02 21:09 ` bugzilla-daemon
                   ` (6 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-02 18:49 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #16 from Marek Olšák <maraeo@gmail.com> ---
(In reply to comment #14)
> (In reply to comment #13)
> > (In reply to comment #12)
> > > Created attachment 105630 [details] [review] [review] [review]
> > > another debugging patch
> > > 
> > > Ok, it looks like the problem is that node 0's q_total is bogus, which means
> > > it never even gets considered for optimistic coloring. To help me figure out
> > > why this is, can you apply this patch to master (not on top of the other
> > > patch) and tell me the output of the piglit test now?
> > 
> > On (In reply to comment #12)
> > > Created attachment 105630 [details] [review] [review] [review]
> > > another debugging patch
> > > 
> > > Ok, it looks like the problem is that node 0's q_total is bogus, which means
> > > it never even gets considered for optimistic coloring. To help me figure out
> > > why this is, can you apply this patch to master (not on top of the other
> > > patch) and tell me the output of the piglit test now?
> > 
> > I'm not sure if this matters, but r300g pre-allocates the input registers
> > before calling ra_allocate_no_spills().
> 
> I think there are no input registers in this case (there's a NumInputs = 0
> somewhere in the backtrace) so there aren't any pre-allocated nodes here.

What Tom probably meant is that inputs are loaded to temps before the fragment
shader starts, so inputs and temps pretty much share the temporary file. Not
sure how relevant it is to this issue, but obviously you can't rename the temps
which are supposed to contain inputs.

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (15 preceding siblings ...)
  2014-09-02 18:49 ` bugzilla-daemon
@ 2014-09-02 21:09 ` bugzilla-daemon
  2014-09-02 21:17 ` bugzilla-daemon
                   ` (5 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-02 21:09 UTC (permalink / raw)
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[-- Attachment #1.1: Type: text/plain, Size: 1112 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #17 from Pavel Ondračka <pavel.ondracka@email.cz> ---
output with second debug patch:

bin/shader_runner tests/shaders/glsl-fs-loop-continue.shader_test -auto
r300: DRM version: 2.38.0, Name: ATI RV530, ID: 0x71c5, GB: 1, Z: 2
r300: GART size: 509 MB, VRAM size: 256 MB
r300: AA compression RAM: YES, Z compression RAM: YES, HiZ RAM: YES
increasing q total, old q total = 0, n1 = 0, n2 = 1, value = 1
increasing q total, old q total = 0, n1 = 1, n2 = 0, value = 1
increasing q total, old q total = 1, n1 = 0, n2 = 2, value = 1
increasing q total, old q total = 0, n1 = 2, n2 = 0, value = 1
increasing q total, old q total = 1, n1 = 1, n2 = 2, value = 1
increasing q total, old q total = 1, n1 = 2, n2 = 1, value = 3
decreasing q total, old q total = 2, n = 2, n2 = 0, value = 0
decreasing q total, old q total = 2, n = 2, n2 = 1, value = 0
decreasing q total, old q total = 2, n = 1, n2 = 0, value = 3
Neoprávněný přístup do paměti (SIGSEGV)

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (16 preceding siblings ...)
  2014-09-02 21:09 ` bugzilla-daemon
@ 2014-09-02 21:17 ` bugzilla-daemon
  2014-09-03  0:26 ` bugzilla-daemon
                   ` (4 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-02 21:17 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 451 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #18 from Pavel Ondračka <pavel.ondracka@email.cz> ---
Created attachment 105641
  --> https://bugs.freedesktop.org/attachment.cgi?id=105641&action=edit
RADEON_DEBUG=fp,vp output

(In reply to comment #15)
> Can you post the output of RADEON_DEBUG=ps,vs ?

I suppose you mean RADEON_DEBUG=fp,vp?

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (17 preceding siblings ...)
  2014-09-02 21:17 ` bugzilla-daemon
@ 2014-09-03  0:26 ` bugzilla-daemon
  2014-09-09 22:46 ` bugzilla-daemon
                   ` (3 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-03  0:26 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 579 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #19 from Connor Abbott <cwabbott0@gmail.com> ---
Created attachment 105645
  --> https://bugs.freedesktop.org/attachment.cgi?id=105645&action=edit
proposed fix

Does this patch fix the piglit failures? For doing a full piglit run, I'd
recommend comparing the commit before before my series where the mess started
(d72d67832bd7a5f2aa0c402333a7de6804ad35ef) and the last commit
(e78a01d5e6f77e075fe667a0f0ccb10d89c0dd58) with my fix on top.

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (18 preceding siblings ...)
  2014-09-03  0:26 ` bugzilla-daemon
@ 2014-09-09 22:46 ` bugzilla-daemon
  2014-09-12  9:47 ` bugzilla-daemon
                   ` (2 subsequent siblings)
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-09 22:46 UTC (permalink / raw)
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[-- Attachment #1.1: Type: text/plain, Size: 475 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #21 from Connor Abbott <cwabbott0@gmail.com> ---
FYI, I posted the fix I attached as
http://lists.freedesktop.org/archives/mesa-dev/2014-September/067343.html and a
few other patches that cleanup things I noticed when fixing this, but I don't
have commit access so I'm waiting for someone to push the series before I close
this issue.

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (19 preceding siblings ...)
  2014-09-09 22:46 ` bugzilla-daemon
@ 2014-09-12  9:47 ` bugzilla-daemon
  2014-09-12 14:09 ` bugzilla-daemon
  2014-09-17 12:11 ` bugzilla-daemon
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-12  9:47 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 677 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=82828

Fabio Pedretti <fabio.ped@libero.it> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Severity|normal                      |blocker
           Priority|medium                      |high

--- Comment #22 from Fabio Pedretti <fabio.ped@libero.it> ---
Can someone push Connor patches and backport the fix in time for 10.3?

r300 is seriously broken without this fix, with many apps crashing, and it
would be nice to have it fixed in time for 10.3.

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (20 preceding siblings ...)
  2014-09-12  9:47 ` bugzilla-daemon
@ 2014-09-12 14:09 ` bugzilla-daemon
  2014-09-17 12:11 ` bugzilla-daemon
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-12 14:09 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=82828

Andreas Boll <andreas.boll.dev@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #23 from Andreas Boll <andreas.boll.dev@gmail.com> ---
Fixed with commit afd82dcad127b64381ca6d80d0e499368074f474

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^ permalink raw reply	[flat|nested] 24+ messages in thread

* [Bug 82828] Regression: Crash in 3Dmark2001
  2014-08-19 21:11 [Bug 82828] New: Regression: Crash in 3Dmark2001 bugzilla-daemon
                   ` (21 preceding siblings ...)
  2014-09-12 14:09 ` bugzilla-daemon
@ 2014-09-17 12:11 ` bugzilla-daemon
  22 siblings, 0 replies; 24+ messages in thread
From: bugzilla-daemon @ 2014-09-17 12:11 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=82828

Fabio Pedretti <fabio.ped@libero.it> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |VERIFIED

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^ permalink raw reply	[flat|nested] 24+ messages in thread

end of thread, other threads:[~2014-09-17 12:11 UTC | newest]

Thread overview: 24+ messages (download: mbox.gz / follow: Atom feed)
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