* [Bug 85352] New: [NVC0/Gallium] Scaling/centering issue in shadertoy shader
@ 2014-10-23 4:56 bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
[not found] ` <bug-85352-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
0 siblings, 1 reply; 3+ messages in thread
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2014-10-23 4:56 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
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https://bugs.freedesktop.org/show_bug.cgi?id=85352
Bug ID: 85352
Summary: [NVC0/Gallium] Scaling/centering issue in shadertoy
shader
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Reporter: imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org
https://www.shadertoy.com/view/4sf3Dj
The GameCube logo should be centered. Instead of a NVC1 + 10.3 (and also -git)
it appears to be centered around the upper left corner and scaled/stretched.
Confirmed to work OK on i965 and radeonsi, so most likely a nouveau issue.
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* [Bug 85352] [NVC0/Gallium] Scaling/centering issue in shadertoy shader
[not found] ` <bug-85352-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
@ 2014-10-23 13:27 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-07-04 22:21 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
1 sibling, 0 replies; 3+ messages in thread
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2014-10-23 13:27 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
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https://bugs.freedesktop.org/show_bug.cgi?id=85352
--- Comment #1 from Tobias Klausmann <tobias.klausmann-AqjdNwhu20eELgA04lAiVw@public.gmane.org> ---
I can reproduce that here. Lets see what causes this... Oh its actually you,
nevertheless posting this comment now :)
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^ permalink raw reply [flat|nested] 3+ messages in thread
* [Bug 85352] [NVC0/Gallium] Scaling/centering issue in shadertoy shader
[not found] ` <bug-85352-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2014-10-23 13:27 ` [Bug 85352] " bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
@ 2015-07-04 22:21 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
1 sibling, 0 replies; 3+ messages in thread
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2015-07-04 22:21 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
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https://bugs.freedesktop.org/show_bug.cgi?id=85352
Ilia Mirkin <imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #2 from Ilia Mirkin <imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org> ---
This appears to be fixed by
commit ad62ec8316a926682958e7ab52639992867c3755
Author: Ilia Mirkin <imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
Date: Fri Jun 26 15:01:22 2015 -0400
nv50/ir: propagate modifier to right arg when const-folding mad
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2014-10-23 4:56 [Bug 85352] New: [NVC0/Gallium] Scaling/centering issue in shadertoy shader bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
[not found] ` <bug-85352-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2014-10-23 13:27 ` [Bug 85352] " bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-07-04 22:21 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
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