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* [Bug 85661] New: planetary annihilation gpu lockup
@ 2014-10-30 20:27 bugzilla-daemon
  2014-10-30 20:28 ` [Bug 85661] " bugzilla-daemon
                   ` (10 more replies)
  0 siblings, 11 replies; 12+ messages in thread
From: bugzilla-daemon @ 2014-10-30 20:27 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=85661

            Bug ID: 85661
           Summary: planetary annihilation gpu lockup
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: kdj0c@djinvi.net

Created attachment 108705
  --> https://bugs.freedesktop.org/attachment.cgi?id=108705&action=edit
dmesg when lockup occurs

when starting a single player game with planetary annihilation (steam version).
there is a gpu lockup after about 10s (100% reproductible).

I'm able to play with the intel HD4000 and same mesa stack (but it's a bit slow
:p).

system setup :

Archlinux 64bits
mesa 10.3.2
kernel 3.17.1-1-ARCH
radeon HD 7950

tried with and without hyperz, same lockup occurs.

attached dmesg, and glxinfo

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* [Bug 85661] planetary annihilation gpu lockup
  2014-10-30 20:27 [Bug 85661] New: planetary annihilation gpu lockup bugzilla-daemon
@ 2014-10-30 20:28 ` bugzilla-daemon
  2014-10-30 20:29 ` bugzilla-daemon
                   ` (9 subsequent siblings)
  10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2014-10-30 20:28 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=85661

--- Comment #1 from kdj0c@djinvi.net ---
Created attachment 108706
  --> https://bugs.freedesktop.org/attachment.cgi?id=108706&action=edit
glxinfo

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* [Bug 85661] planetary annihilation gpu lockup
  2014-10-30 20:27 [Bug 85661] New: planetary annihilation gpu lockup bugzilla-daemon
  2014-10-30 20:28 ` [Bug 85661] " bugzilla-daemon
@ 2014-10-30 20:29 ` bugzilla-daemon
  2014-10-31  9:09 ` bugzilla-daemon
                   ` (8 subsequent siblings)
  10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2014-10-30 20:29 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=85661

--- Comment #2 from kdj0c@djinvi.net ---
by the way I've started a thread on Planetary annihilation forum :

https://forums.uberent.com/threads/pa-with-radeonsi-driver-on-archlinux.65119/#post-1017665

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* [Bug 85661] planetary annihilation gpu lockup
  2014-10-30 20:27 [Bug 85661] New: planetary annihilation gpu lockup bugzilla-daemon
  2014-10-30 20:28 ` [Bug 85661] " bugzilla-daemon
  2014-10-30 20:29 ` bugzilla-daemon
@ 2014-10-31  9:09 ` bugzilla-daemon
  2014-11-03  6:54 ` bugzilla-daemon
                   ` (7 subsequent siblings)
  10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2014-10-31  9:09 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=85661

--- Comment #3 from Michel Dänzer <michel@daenzer.net> ---
Can you create an apitrace reproducing the problem?

Might be related to bug 79417.

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* [Bug 85661] planetary annihilation gpu lockup
  2014-10-30 20:27 [Bug 85661] New: planetary annihilation gpu lockup bugzilla-daemon
                   ` (2 preceding siblings ...)
  2014-10-31  9:09 ` bugzilla-daemon
@ 2014-11-03  6:54 ` bugzilla-daemon
  2014-11-04  9:25 ` bugzilla-daemon
                   ` (6 subsequent siblings)
  10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2014-11-03  6:54 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=85661

--- Comment #4 from kdj0c@djinvi.net ---
I've taken an apitrace, but the file is huge (1.4G) and I can't attach it to
the bugzilla.

I have uploaded it here (compressed to 300Mo):
https://djinvi.net/jirafeau/f.php?h=2OGdEMf6

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* [Bug 85661] planetary annihilation gpu lockup
  2014-10-30 20:27 [Bug 85661] New: planetary annihilation gpu lockup bugzilla-daemon
                   ` (3 preceding siblings ...)
  2014-11-03  6:54 ` bugzilla-daemon
@ 2014-11-04  9:25 ` bugzilla-daemon
  2014-11-04 22:26 ` bugzilla-daemon
                   ` (5 subsequent siblings)
  10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2014-11-04  9:25 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 282 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=85661

--- Comment #5 from Michel Dänzer <michel@daenzer.net> ---
If you replay the apitrace with the glretrace command, does it reproduce the
lockup?

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* [Bug 85661] planetary annihilation gpu lockup
  2014-10-30 20:27 [Bug 85661] New: planetary annihilation gpu lockup bugzilla-daemon
                   ` (4 preceding siblings ...)
  2014-11-04  9:25 ` bugzilla-daemon
@ 2014-11-04 22:26 ` bugzilla-daemon
  2014-11-04 22:41 ` bugzilla-daemon
                   ` (4 subsequent siblings)
  10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2014-11-04 22:26 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=85661

--- Comment #6 from kdj0c@djinvi.net ---
replaying the trace returns an error GLXBadFBConfig.

I don't really understand why it can fail to replay a trace on the same system
the trace have been taken.



glretrace -v palockup2.trace 
0 8 glXCreateContext(dpy = 0x22bb590, vis = &{visual = 0x22c6940, visualid =
548, screen = 0, depth = 24, c_class = 4, red_mask = 16711680, green_mask =
65280, blue_mask = 255, colormap_size = 256, bits_per_rgb = 8}, shareList =
NULL, direct = True) = 0x2307860
0 9 glXMakeCurrent(dpy = 0x22bb590, drawable = 56623106, ctx = 0x2307860) =
True
0 10 glViewport(x = 0, y = 0, width = 32, height = 32)
0 11 glScissor(x = 0, y = 0, width = 32, height = 32)
0 17 glXMakeCurrent(dpy = 0x22bb590, drawable = 0, ctx = NULL) = True
0 18 glXDestroyContext(dpy = 0x22bb590, ctx = 0x2307860)
0 20 glXCreateContext(dpy = 0x22bb590, vis = &{visual = 0x22c8348, visualid =
667, screen = 0, depth = 24, c_class = 5, red_mask = 16711680, green_mask =
65280, blue_mask = 255, colormap_size = 256, bits_per_rgb = 8}, shareList =
NULL, direct = True) = 0x23cf9c0
0 21 glXMakeCurrent(dpy = 0x22bb590, drawable = 56623109, ctx = 0x23cf9c0) =
True
0 22 glViewport(x = 0, y = 0, width = 32, height = 32)
0 23 glScissor(x = 0, y = 0, width = 32, height = 32)
0 26 glXMakeCurrent(dpy = 0x22bb590, drawable = 0, ctx = NULL) = True
0 27 glXDestroyContext(dpy = 0x22bb590, ctx = 0x23cf9c0)
0 36 glXCreateContext(dpy = 0x22bb590, vis = &{visual = 0x22c6940, visualid =
548, screen = 0, depth = 24, c_class = 4, red_mask = 16711680, green_mask =
65280, blue_mask = 255, colormap_size = 256, bits_per_rgb = 8}, shareList =
NULL, direct = True) = 0x2491e80
0 37 glXMakeCurrent(dpy = 0x22bb590, drawable = 56623112, ctx = 0x2491e80) =
True
0 38 glViewport(x = 0, y = 0, width = 32, height = 32)
0 39 glScissor(x = 0, y = 0, width = 32, height = 32)
0 45 glXMakeCurrent(dpy = 0x22bb590, drawable = 0, ctx = NULL) = True
0 46 glXDestroyContext(dpy = 0x22bb590, ctx = 0x2491e80)
0 48 glXCreateContext(dpy = 0x22bb590, vis = &{visual = 0x22c8348, visualid =
667, screen = 0, depth = 24, c_class = 5, red_mask = 16711680, green_mask =
65280, blue_mask = 255, colormap_size = 256, bits_per_rgb = 8}, shareList =
NULL, direct = True) = 0x243db40
0 52 glXCreateContextAttribsARB(dpy = 0x22bb590, config = 0x23c6d40,
share_context = NULL, direct = True, attrib_list =
{GLX_CONTEXT_MAJOR_VERSION_ARB, 4, GLX_CONTEXT_MINOR_VERSION_ARB, 4,
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, 0}) = NULL
X Error of failed request:  GLXBadFBConfig
  Major opcode of failed request:  156 (GLX)
  Minor opcode of failed request:  34 ()
  Serial number of failed request:  72
  Current serial number in output stream:  69

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* [Bug 85661] planetary annihilation gpu lockup
  2014-10-30 20:27 [Bug 85661] New: planetary annihilation gpu lockup bugzilla-daemon
                   ` (5 preceding siblings ...)
  2014-11-04 22:26 ` bugzilla-daemon
@ 2014-11-04 22:41 ` bugzilla-daemon
  2014-11-14 19:42 ` bugzilla-daemon
                   ` (3 subsequent siblings)
  10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2014-11-04 22:41 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=85661

--- Comment #7 from kdj0c@djinvi.net ---
it is bug in apitrace :

https://www.mail-archive.com/apitrace@lists.freedesktop.org/msg00650.html


I have installed the git version of apitrace, and now replaying the trace works
(and lock up my GPU ...)

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* [Bug 85661] planetary annihilation gpu lockup
  2014-10-30 20:27 [Bug 85661] New: planetary annihilation gpu lockup bugzilla-daemon
                   ` (6 preceding siblings ...)
  2014-11-04 22:41 ` bugzilla-daemon
@ 2014-11-14 19:42 ` bugzilla-daemon
  2015-01-29  6:55 ` bugzilla-daemon
                   ` (2 subsequent siblings)
  10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2014-11-14 19:42 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=85661

--- Comment #8 from kdj0c@djinvi.net ---
any update ?
is there anything I can do to help resolve this bug ?

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* [Bug 85661] planetary annihilation gpu lockup
  2014-10-30 20:27 [Bug 85661] New: planetary annihilation gpu lockup bugzilla-daemon
                   ` (7 preceding siblings ...)
  2014-11-14 19:42 ` bugzilla-daemon
@ 2015-01-29  6:55 ` bugzilla-daemon
  2015-02-04  9:20 ` bugzilla-daemon
  2015-02-07 13:47 ` bugzilla-daemon
  10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2015-01-29  6:55 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=85661

--- Comment #9 from Michel Dänzer <michel@daenzer.net> ---
Does this still happen with current Git of Mesa and LLVM?

The apitrace seems to play back fine on my Kaveri, no lockups.

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* [Bug 85661] planetary annihilation gpu lockup
  2014-10-30 20:27 [Bug 85661] New: planetary annihilation gpu lockup bugzilla-daemon
                   ` (8 preceding siblings ...)
  2015-01-29  6:55 ` bugzilla-daemon
@ 2015-02-04  9:20 ` bugzilla-daemon
  2015-02-07 13:47 ` bugzilla-daemon
  10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2015-02-04  9:20 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 640 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=85661

--- Comment #10 from kdj0c@djinvi.net ---
the last apitrace is not crashing anymore with newest mesa (10.4.3) and kernel
3.19, llvm 3.5.1


but the game still has the same hardlockup a few seconds later when running the
game.

I have uploaded a new apitrace at https://djinvi.net/jirafeau/f.php?h=35NcHizE
I checked that with glretrace, the hard lockup is reproductible.


I used to install mesa-git, but I get too much regressions, with the system
unable to boot, so I'm sticking with stable mesa on archlinux.

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* [Bug 85661] planetary annihilation gpu lockup
  2014-10-30 20:27 [Bug 85661] New: planetary annihilation gpu lockup bugzilla-daemon
                   ` (9 preceding siblings ...)
  2015-02-04  9:20 ` bugzilla-daemon
@ 2015-02-07 13:47 ` bugzilla-daemon
  10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2015-02-07 13:47 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=85661

kdj0c@djinvi.net changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #11 from kdj0c@djinvi.net ---
I have installed mesa-git, and llvm-svn, and it's working now, no more gpu
lockup.

llvm 3.7svn, Linux 3.19.0-rc7-ge36f014 

OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD TAHITI
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.5.0-devel
(git-0467a52)

I can mark it as resolved.

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^ permalink raw reply	[flat|nested] 12+ messages in thread

end of thread, other threads:[~2015-02-07 13:47 UTC | newest]

Thread overview: 12+ messages (download: mbox.gz / follow: Atom feed)
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2014-10-30 20:27 [Bug 85661] New: planetary annihilation gpu lockup bugzilla-daemon
2014-10-30 20:28 ` [Bug 85661] " bugzilla-daemon
2014-10-30 20:29 ` bugzilla-daemon
2014-10-31  9:09 ` bugzilla-daemon
2014-11-03  6:54 ` bugzilla-daemon
2014-11-04  9:25 ` bugzilla-daemon
2014-11-04 22:26 ` bugzilla-daemon
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2014-11-14 19:42 ` bugzilla-daemon
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