From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 89544] Opaque light shader in the game Urban Terror
Date: Wed, 11 Mar 2015 17:39:47 +0000 [thread overview]
Message-ID: <bug-89544-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=89544
Bug ID: 89544
Summary: Opaque light shader in the game Urban Terror
Product: Mesa
Version: 10.4
Hardware: All
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: thomas-lange2@gmx.de
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 114229
--> https://bugs.freedesktop.org/attachment.cgi?id=114229&action=edit
Screenshot
On the map "Uptown" of the game Urban Terror [1] some light shaders are not
transparent. Attached is a screenshot which shows the incorrect rendering.
How to reproduce:
1. Start Urban Terror
2. Open the console with SHIFT+ESC
3. Type "/map ut4_uptown"
4. Search the parking deck on the map
System: Up-to-date Arch Linux with
- Linux 3.19.1
- Mesa 10.4.6
- Xorg-server 1.17.1
- xf86-video-ati 7.5.0
- Urban Terror 4.2.023
The GPU is a HD6850 (AMD BARTS).
[1] http://www.urbanterror.info/home/
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next reply other threads:[~2015-03-11 17:39 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-03-11 17:39 bugzilla-daemon [this message]
2015-03-11 17:42 ` [Bug 89544] Opaque light shader in the game Urban Terror bugzilla-daemon
2015-03-11 17:42 ` bugzilla-daemon
2015-03-11 18:04 ` bugzilla-daemon
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