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* [Bug 93970] Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver
@ 2016-02-02 20:06 bugzilla-daemon
  2016-02-02 20:08 ` bugzilla-daemon
                   ` (4 more replies)
  0 siblings, 5 replies; 6+ messages in thread
From: bugzilla-daemon @ 2016-02-02 20:06 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=93970

            Bug ID: 93970
           Summary: Second Life - Advanced Lighting Model shader fails to
                    compile on Radeon SI driver
           Product: Mesa
           Version: 11.0
          Hardware: Other
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: sonichedgehog_hyperblast00@yahoo.com
        QA Contact: dri-devel@lists.freedesktop.org

Created attachment 121467
  --> https://bugs.freedesktop.org/attachment.cgi?id=121467&action=edit
Shader compilation log

Advanced Lighting Model shader for Second Life fails to compile. When enabled,
the menu waits for a moment then turns the option back off. I attached a log of
the messages printed to the console during shader activation... there seem to
be a lot of complaints about FXAA.

The problem only exists in the RadeonSI driver, not the R600 driver! Until
yesterday I had a Radeon HD 6870 video card (AMD BARTS) and the shader worked
perfectly, now I got a Radeon R7 370 (AMD PITCAIRN) and the problem occurs
since I installed it.

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^ permalink raw reply	[flat|nested] 6+ messages in thread

* [Bug 93970] Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver
  2016-02-02 20:06 [Bug 93970] Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver bugzilla-daemon
@ 2016-02-02 20:08 ` bugzilla-daemon
  2016-02-02 20:17 ` bugzilla-daemon
                   ` (3 subsequent siblings)
  4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2016-02-02 20:08 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=93970

MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |sonichedgehog_hyperblast00@
                   |                            |yahoo.com

--- Comment #1 from MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com> ---
Created attachment 121468
  --> https://bugs.freedesktop.org/attachment.cgi?id=121468&action=edit
System data from the Help -> About menu

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_______________________________________________
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http://lists.freedesktop.org/mailman/listinfo/dri-devel

^ permalink raw reply	[flat|nested] 6+ messages in thread

* [Bug 93970] Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver
  2016-02-02 20:06 [Bug 93970] Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver bugzilla-daemon
  2016-02-02 20:08 ` bugzilla-daemon
@ 2016-02-02 20:17 ` bugzilla-daemon
  2016-02-02 20:27 ` bugzilla-daemon
                   ` (2 subsequent siblings)
  4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2016-02-02 20:17 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=93970

--- Comment #2 from Ilia Mirkin <imirkin@alum.mit.edu> ---
Try running with force_glsl_extensions_warn=true in the environment. Looks like
the shader tries to use some advanced functionality without enabling the
extensions. It checks with #ifdef GL_ARB_gpu_shader5, without enabling the ext,
which is unfortunate. My understanding is that the preprocessor macros are set
to 1 even when the ext isn't enabled with #extension.

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^ permalink raw reply	[flat|nested] 6+ messages in thread

* [Bug 93970] Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver
  2016-02-02 20:06 [Bug 93970] Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver bugzilla-daemon
  2016-02-02 20:08 ` bugzilla-daemon
  2016-02-02 20:17 ` bugzilla-daemon
@ 2016-02-02 20:27 ` bugzilla-daemon
  2016-02-02 20:30 ` bugzilla-daemon
  2016-02-03  1:31 ` bugzilla-daemon
  4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2016-02-02 20:27 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=93970

MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |NEEDINFO

--- Comment #3 from MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com> ---
(In reply to Ilia Mirkin from comment #2)

Thank you, that got the shader working again! I already had to add
allow_glsl_extension_directive_midshader=true to my ~/.profile file for Second
Life shaders, so until either the driver or SL fix this I'll include that one
too. If the problem lies with Mesa this bug should stay open, if not someone
close it please.

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^ permalink raw reply	[flat|nested] 6+ messages in thread

* [Bug 93970] Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver
  2016-02-02 20:06 [Bug 93970] Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver bugzilla-daemon
                   ` (2 preceding siblings ...)
  2016-02-02 20:27 ` bugzilla-daemon
@ 2016-02-02 20:30 ` bugzilla-daemon
  2016-02-03  1:31 ` bugzilla-daemon
  4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2016-02-02 20:30 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=93970

--- Comment #4 from Ilia Mirkin <imirkin@alum.mit.edu> ---
There's a drirc entry for Second Life already:

        <application name="Second Life"
executable="do-not-directly-run-secondlife-bin">
            <option name="allow_glsl_extension_directive_midshader"
value="true" />
        </application>

You could just add the other option there as well - no need to set them
globally (in fact, it might cause other things to break as a result - various
exts can cause older shaders to become invalid, as keywords are added/etc).

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http://lists.freedesktop.org/mailman/listinfo/dri-devel

^ permalink raw reply	[flat|nested] 6+ messages in thread

* [Bug 93970] Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver
  2016-02-02 20:06 [Bug 93970] Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver bugzilla-daemon
                   ` (3 preceding siblings ...)
  2016-02-02 20:30 ` bugzilla-daemon
@ 2016-02-03  1:31 ` bugzilla-daemon
  4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2016-02-03  1:31 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=93970

Michel Dänzer <michel@daenzer.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
                   |.org                        |org
          Component|Drivers/Gallium/radeonsi    |Mesa core
         QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
                   |.org                        |org

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^ permalink raw reply	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2016-02-03  1:31 UTC | newest]

Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed)
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2016-02-02 20:06 [Bug 93970] Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver bugzilla-daemon
2016-02-02 20:08 ` bugzilla-daemon
2016-02-02 20:17 ` bugzilla-daemon
2016-02-02 20:27 ` bugzilla-daemon
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