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* [Bug 97174] Assault Android Cactus freezing on Mesa 12
@ 2016-08-02  2:35 bugzilla-daemon
  2016-08-02  2:46 ` bugzilla-daemon
                   ` (12 more replies)
  0 siblings, 13 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-08-02  2:35 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

            Bug ID: 97174
           Summary: Assault Android Cactus freezing on Mesa 12
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: blackheart_pro@yahoo.com
        QA Contact: dri-devel@lists.freedesktop.org

I'm experiencing freezing in Assault Android Cactus on Ubuntu 16.04 and Fedora
24. My video card is an AMD R9 Fury X. 

When using Mesa 12.1 on Ubuntu 16.04 via Padoka PPA, I get guaranteed freezing
between the start screen and the main menu. As in, when you start the game and
enter the main menu from the start screen, and then go back to the start
screen, the game freezes. There's also freezes that occur during gameplay, but
I can't reliably reproduce those. Last freeze during gameplay was when I hit
escape to get to the menu. Before I installed Ubuntu 16.04, I was using Fedora
24 and was also getting these issues on Fedora. Fedora 24 received Mesa 12 via
an update after release. None of these issues occurred with Ubuntu 16.04's
stock Mesa build (11.2) 

I got the suggestion that Mesa 13 was possibly too new for Ubuntu's stock
kernel (4.6.3,) so i updated my kernel to 4.7, bu the issues still occurred.

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* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
@ 2016-08-02  2:46 ` bugzilla-daemon
  2016-08-02 12:27 ` bugzilla-daemon
                   ` (11 subsequent siblings)
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-08-02  2:46 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

--- Comment #1 from blackheart_pro@yahoo.com ---
(In reply to blackheart_pro from comment #0)
> I got the suggestion that Mesa 13 was possibly too new for Ubuntu's stock

My apologies, I meant to say Mesa 12 here. Obviously, Mesa 13 would be too new
for :P

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^ permalink raw reply	[flat|nested] 14+ messages in thread

* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
  2016-08-02  2:46 ` bugzilla-daemon
@ 2016-08-02 12:27 ` bugzilla-daemon
  2016-08-03  0:35 ` bugzilla-daemon
                   ` (10 subsequent siblings)
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-08-02 12:27 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

--- Comment #2 from Nicolai Hähnle <nhaehnle@gmail.com> ---
For the reliably reproducible hangs: Can you record an apitrace and see if that
reproduces the hang? Also, try running with GALLIUM_DDEBUG=1000 and provide the
report from ~/ddebug_dumps/.

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^ permalink raw reply	[flat|nested] 14+ messages in thread

* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
  2016-08-02  2:46 ` bugzilla-daemon
  2016-08-02 12:27 ` bugzilla-daemon
@ 2016-08-03  0:35 ` bugzilla-daemon
  2016-08-03  3:49 ` bugzilla-daemon
                   ` (9 subsequent siblings)
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-08-03  0:35 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

--- Comment #3 from blackheart_pro@yahoo.com ---
So I tried apitrace. Strangely, I can't get the hang to happen anymore when
running apitrace. Mind you, this is a Steam app. I use the command:

DEBUGGER="apitrace trace" steam steam://rungameid/250110

to boot up the game and Steam, but I can't get the reliable hang to happen
anymore with apitrace. Same when GALLIUM_DDEBUG=1000 (aside from slow
performance when doing this, but I assume this is normal because it's some sort
of debug environment, right?) When I run the game directly from the Steam
client and use the steps I described to produce the hang, the hang happens.
heh. I'm not sure what's happening.

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^ permalink raw reply	[flat|nested] 14+ messages in thread

* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
                   ` (2 preceding siblings ...)
  2016-08-03  0:35 ` bugzilla-daemon
@ 2016-08-03  3:49 ` bugzilla-daemon
  2016-08-03  9:24 ` bugzilla-daemon
                   ` (8 subsequent siblings)
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-08-03  3:49 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

--- Comment #4 from Daniel Scharrer <daniel@constexpr.org> ---
Hi, I can't seem to reproduce any freezes with AAC here (R9 380X, Gentoo, Mesa
6db93cd, LLVM r276989). I do see some reproducible stutter when getting to
certain parts of the game for the first time after starting it, but that lasts
for less than a second - is that what you are talking about? (I don't get it
when going back to the start screen, so probably not)

Does the game only temporarily freeze and then continue, does it freeze
permanently or does the whole system lock up? If (only) the game remains
frozen, you can use the following command to see where it is stuck (you may
need to install gdb first):

 gdb --pid `pidof cactus.x86_64` --batch -ex 'info threads' -ex 'thread apply
all bt'

Btw, the game also has a free demo on Steam - look for the Download Demo button
on http://store.steampowered.com/app/250110/ - but afaik that is quite a bit
older than the full version now so it may or may not have the same issue.

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^ permalink raw reply	[flat|nested] 14+ messages in thread

* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
                   ` (3 preceding siblings ...)
  2016-08-03  3:49 ` bugzilla-daemon
@ 2016-08-03  9:24 ` bugzilla-daemon
  2016-08-04  0:14 ` bugzilla-daemon
                   ` (7 subsequent siblings)
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-08-03  9:24 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

--- Comment #5 from Nicolai Hähnle <nhaehnle@gmail.com> ---
Strange that you don't get a hang with apitrace. For the hang not happening
with the GALLIUM_DDEBUG setting, there are two possible explanations:

1. It might be a timing thing. With very recent Mesa you can try
GALLIUM_DDEBUG="pipelined 1000" instead, which should run at higher
performance. If that hangs, the resulting report should be just as good.

2. It might be that the hangs depend on not flushing. You can run
GALLIUM_DDEBUG="1000 noflush", which doesn't affect the flushing behaviour. It
would be interesting to know if that still hangs, though unfortunately the hang
reports tend to be less useful.

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^ permalink raw reply	[flat|nested] 14+ messages in thread

* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
                   ` (4 preceding siblings ...)
  2016-08-03  9:24 ` bugzilla-daemon
@ 2016-08-04  0:14 ` bugzilla-daemon
  2016-08-04  0:40 ` bugzilla-daemon
                   ` (6 subsequent siblings)
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-08-04  0:14 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

--- Comment #6 from blackheart_pro@yahoo.com ---
The conclusion I'm coming to is it's almost certainly some kind of conflict
with Steam; particularly when launching the game through Steam itself. AAC is
DRM free, it doesn't need Steam to run. When I run the game without Steam, I
don't get any hangs at all. That's probably why I can't produce the hang when
running the command mentioned in comment 3. Using apitrace with that command, I
don't believe it launches the game with the full Steam environment. Steam
doesn't appear to be running in the background and I can't shift+tab to get the
overlay. I can't properly record the hang without Steam present, but I'm not
sure how (or if i even can,) use apitrace + ACC with full Steam running as if
launched through the client. This also applies to GALLIUM_DDEBUG=1000 as well.
No hangs and it doesn't produce any files (they're supposed to appear in
/ddebug_dumps/ in the home folder, correct?)

 (In reply to Daniel Scharrer from comment #4)
> Does the game only temporarily freeze and then continue, does it freeze permanently or does the whole system lock up? 

Permanent. Only the game freezes. I can't even kill it when it does freeze,
I've tried everything. Strange that you aren't getting it. Are you using Mesa
12? That's the key here, Mesa 11 series doesn't suffer from this bug at all. 

> you can use the following command to see where it is stuck (you may need to install gdb first):

>gdb --pid `pidof cactus.x86_64` --batch -ex 'info threads' -ex 'thread apply all bt'

gdb is installed by default in Ubuntu 16.04, but seems I can't get this command
to work.

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^ permalink raw reply	[flat|nested] 14+ messages in thread

* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
                   ` (5 preceding siblings ...)
  2016-08-04  0:14 ` bugzilla-daemon
@ 2016-08-04  0:40 ` bugzilla-daemon
  2016-08-04  1:41 ` bugzilla-daemon
                   ` (5 subsequent siblings)
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-08-04  0:40 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

--- Comment #7 from Michel Dänzer <michel@daenzer.net> ---
If you have DRI3 enabled, does setting the environment variable
LIBGL_DRI3_DISABLE=1 when launching steam avoid the hang? If so, how about
LD_PRELOAD='/usr/$LIB/libxcb.so.1':$LD_PRELOAD ?

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^ permalink raw reply	[flat|nested] 14+ messages in thread

* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
                   ` (6 preceding siblings ...)
  2016-08-04  0:40 ` bugzilla-daemon
@ 2016-08-04  1:41 ` bugzilla-daemon
  2016-08-04  3:49 ` bugzilla-daemon
                   ` (4 subsequent siblings)
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-08-04  1:41 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

--- Comment #8 from blackheart_pro@yahoo.com ---


(In reply to Michel Dänzer from comment #7)
> If you have DRI3 enabled, does setting the environment variable LIBGL_DRI3_DISABLE=1 when launching steam avoid the hang? If so, how about LD_PRELOAD='/usr/$LIB/libxcb.so.1':$LD_PRELOAD ?

Looks like both of these work. no hanging when launching AAC through Steam and
performing the usual steps.

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^ permalink raw reply	[flat|nested] 14+ messages in thread

* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
                   ` (7 preceding siblings ...)
  2016-08-04  1:41 ` bugzilla-daemon
@ 2016-08-04  3:49 ` bugzilla-daemon
  2016-08-04 10:58 ` bugzilla-daemon
                   ` (3 subsequent siblings)
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-08-04  3:49 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

Michel Dänzer <michel@daenzer.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |NOTOURBUG

--- Comment #9 from Michel Dänzer <michel@daenzer.net> ---
The problem is caused by the Steam runtime shipping an old version of libxcb,
which has a bug causing DRI3 apps to hang randomly.

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^ permalink raw reply	[flat|nested] 14+ messages in thread

* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
                   ` (8 preceding siblings ...)
  2016-08-04  3:49 ` bugzilla-daemon
@ 2016-08-04 10:58 ` bugzilla-daemon
  2016-08-23  7:23 ` bugzilla-daemon
                   ` (2 subsequent siblings)
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-08-04 10:58 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

--- Comment #10 from blackheart_pro@yahoo.com ---
Oooh, that makes sense. Steam is the culprit, as suspected. Thanks, Michel
Dänzer! Looks like this is on Valve. Guess I should contact them.

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^ permalink raw reply	[flat|nested] 14+ messages in thread

* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
                   ` (9 preceding siblings ...)
  2016-08-04 10:58 ` bugzilla-daemon
@ 2016-08-23  7:23 ` bugzilla-daemon
  2016-11-16 18:30 ` bugzilla-daemon
  2016-11-24  1:53 ` bugzilla-daemon
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-08-23  7:23 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

Vitaly Ostrosablin <tmp6154@yandex.ru> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |tmp6154@yandex.ru

--- Comment #11 from Vitaly Ostrosablin <tmp6154@yandex.ru> ---
*** Bug 97428 has been marked as a duplicate of this bug. ***

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^ permalink raw reply	[flat|nested] 14+ messages in thread

* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
                   ` (10 preceding siblings ...)
  2016-08-23  7:23 ` bugzilla-daemon
@ 2016-11-16 18:30 ` bugzilla-daemon
  2016-11-24  1:53 ` bugzilla-daemon
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-11-16 18:30 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

Hleb Valoshka <375gnu@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |375gnu@gmail.com

--- Comment #12 from Hleb Valoshka <375gnu@gmail.com> ---
*** Bug 98705 has been marked as a duplicate of this bug. ***

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^ permalink raw reply	[flat|nested] 14+ messages in thread

* [Bug 97174] Assault Android Cactus freezing on Mesa 12
  2016-08-02  2:35 [Bug 97174] Assault Android Cactus freezing on Mesa 12 bugzilla-daemon
                   ` (11 preceding siblings ...)
  2016-11-16 18:30 ` bugzilla-daemon
@ 2016-11-24  1:53 ` bugzilla-daemon
  12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2016-11-24  1:53 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=97174

--- Comment #13 from Darren Salt <bugspam@moreofthesa.me.uk> ---
https://github.com/ValveSoftware/steam-for-linux/issues/4638

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