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* [PATCH 0/3] drm/v3d: add multiple in/out syncobjs support
@ 2021-08-18 17:54 Melissa Wen
  2021-08-18 17:55 ` [PATCH 1/3] drm/v3d: decouple adding job dependencies steps from job init Melissa Wen
                   ` (2 more replies)
  0 siblings, 3 replies; 11+ messages in thread
From: Melissa Wen @ 2021-08-18 17:54 UTC (permalink / raw)
  To: dri-devel
  Cc: Emma Anholt, David Airlie, Daniel Vetter, Maxime Ripard, Boris Brezillon

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Currently, v3d only supports single in/out syncobj per submission (in
v3d_submit_cl, there are two in_sync, one for bin and another for render
job); however, Vulkan queue submit operations expect multiples wait and
signal semaphores. This series extends v3d interface and job dependency
operations to handle more than one in/out syncobj.

The main difference from the RFC series[1] is that here I already worked
on top of Daniel Vetter's work for drm/scheduler[2] (even if the series
is missing a few acks).

The first patch just decouples the steps to lookup and add job
dependency from the job init code, since the operation repeats for every
syncobj that a job should wait before starting. So, the third patch of
this series will reuse it to handle multiples wait for semaphores. 

The second patch extends our interface by using a generic extension.
This approach was inspired by i915_user_extension[3] and
amd_cs_chunks[4] to give a little more flexibility in adding other
submission features in the future. Therefore, the list of extensions
would work as a hub of features that use an id to determine the
corresponding feature data type.

With this base, the third patch adds multiple wait/signal semaphores
support. For this, we add to the list of the generic extensions a new
data type (drm_v3d_multi_sync) that points to two arrays of syncobjs
(in/out) and also determines (flags) if the dependencies must be added
to the bin job or render job (in the case of v3d_submit_cl). An
auxiliary struct (v3d_submit_ext) is used when parsing submission
extensions. Finally, we reserve some space in the semaphore struct
(drm_v3d_sem) to accommodate timeline semaphores that we aim to add
support soon (same reason for already defining v3d_submit_outsync).

[1] https://patchwork.freedesktop.org/series/93388/
[2] https://patchwork.freedesktop.org/series/93413/
[3] https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/i915/i915_user_extensions.c?id=9d1305ef80b95dde0337106ed8b826604e2155ad
[4] https://cgit.freedesktop.org/drm/drm-misc/tree/include/uapi/drm/amdgpu_drm.h#n556

In the mesa side, the work related to this series is available at
https://gitlab.freedesktop.org/mwen/mesa/-/commit/77bd2b21f61a9caeced934bd13b99e675a428398
where I checked these changes using Mesa CI.

Melissa Wen (3):
  drm/v3d: decouple adding job dependencies steps from job init
  drm/v3d: add generic ioctl extension
  drm/v3d: add multiple syncobjs support

 drivers/gpu/drm/v3d/v3d_drv.c |   7 +-
 drivers/gpu/drm/v3d/v3d_drv.h |  14 ++
 drivers/gpu/drm/v3d/v3d_gem.c | 303 ++++++++++++++++++++++++++++------
 include/uapi/drm/v3d_drm.h    |  76 ++++++++-
 4 files changed, 350 insertions(+), 50 deletions(-)

-- 
2.30.2


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^ permalink raw reply	[flat|nested] 11+ messages in thread

end of thread, other threads:[~2021-09-16 20:42 UTC | newest]

Thread overview: 11+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2021-08-18 17:54 [PATCH 0/3] drm/v3d: add multiple in/out syncobjs support Melissa Wen
2021-08-18 17:55 ` [PATCH 1/3] drm/v3d: decouple adding job dependencies steps from job init Melissa Wen
2021-08-18 17:56 ` [PATCH 2/3] drm/v3d: add generic ioctl extension Melissa Wen
2021-09-15 13:24   ` Iago Toral
2021-09-15 16:28     ` Melissa Wen
2021-09-15 16:32       ` Iago Toral
2021-09-16 12:19   ` Daniel Vetter
2021-09-16 20:42     ` Melissa Wen
2021-08-18 17:57 ` [PATCH 3/3] drm/v3d: add multiple syncobjs support Melissa Wen
2021-09-16 11:30   ` Iago Toral
2021-09-16 16:39     ` Melissa Wen

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