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* [PATCH] fix 256 node machines by increasing NODES_SHIFT value
@ 2003-11-04 18:56 Jesse Barnes
  2003-11-11  2:01 ` David Mosberger
  2003-11-11  3:20 ` Jesse Barnes
  0 siblings, 2 replies; 3+ messages in thread
From: Jesse Barnes @ 2003-11-04 18:56 UTC (permalink / raw)
  To: linux-ia64

We need 8 bits for the NODE_SHIFT otherwise 256 node systems fail in
weird ways.

Thanks,
Jesse

=== include/asm-ia64/numnodes.h 1.3 vs edited ==--- 1.3/include/asm-ia64/numnodes.h	Wed Oct 22 06:26:08 2003
+++ edited/include/asm-ia64/numnodes.h	Tue Nov  4 10:48:55 2003
@@ -5,8 +5,8 @@
 /* Max 8 Nodes */
 #define NODES_SHIFT	3
 #elif defined(CONFIG_IA64_SGI_SN2) || defined(CONFIG_IA64_GENERIC)
-/* Max 128 Nodes */
-#define NODES_SHIFT	7
+/* Max 256 Nodes */
+#define NODES_SHIFT	8
 #endif
 
 #endif /* _ASM_MAX_NUMNODES_H */

^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: [PATCH] fix 256 node machines by increasing NODES_SHIFT value
  2003-11-04 18:56 [PATCH] fix 256 node machines by increasing NODES_SHIFT value Jesse Barnes
@ 2003-11-11  2:01 ` David Mosberger
  2003-11-11  3:20 ` Jesse Barnes
  1 sibling, 0 replies; 3+ messages in thread
From: David Mosberger @ 2003-11-11  2:01 UTC (permalink / raw)
  To: linux-ia64

>>>>> On Tue, 4 Nov 2003 10:56:19 -0800, jbarnes@sgi.com (Jesse Barnes) said:

  Jesse> We need 8 bits for the NODE_SHIFT otherwise 256 node systems
  Jesse> fail in weird ways.

I think I'm going to push back on this one since Linus wants to limit
patches to stuff that affects (relatively) large number of folks, and
I don't think there are more than a handful of >256 node systems out
there (in fact, I've heard only of one).  Otherwise, I'm OK with the
patch, so we should include it in 2.6.1.  Please retransmit after
2.6.1 is out.

Ditto for Jack's patch.

OK?

	--david

^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: [PATCH] fix 256 node machines by increasing NODES_SHIFT value
  2003-11-04 18:56 [PATCH] fix 256 node machines by increasing NODES_SHIFT value Jesse Barnes
  2003-11-11  2:01 ` David Mosberger
@ 2003-11-11  3:20 ` Jesse Barnes
  1 sibling, 0 replies; 3+ messages in thread
From: Jesse Barnes @ 2003-11-11  3:20 UTC (permalink / raw)
  To: linux-ia64

On Mon, Nov 10, 2003 at 06:01:53PM -0800, David Mosberger wrote:
> >>>>> On Tue, 4 Nov 2003 10:56:19 -0800, jbarnes@sgi.com (Jesse Barnes) said:
> 
>   Jesse> We need 8 bits for the NODE_SHIFT otherwise 256 node systems
>   Jesse> fail in weird ways.
> 
> I think I'm going to push back on this one since Linus wants to limit
> patches to stuff that affects (relatively) large number of folks, and
> I don't think there are more than a handful of >256 node systems out
> there (in fact, I've heard only of one).  Otherwise, I'm OK with the
> patch, so we should include it in 2.6.1.  Please retransmit after
> 2.6.1 is out.
> 
> Ditto for Jack's patch.
> 
> OK?

Yep, no problem.  Just posting it for comments more than anything else.

Jesse

^ permalink raw reply	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2003-11-11  3:20 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz / follow: Atom feed)
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2003-11-04 18:56 [PATCH] fix 256 node machines by increasing NODES_SHIFT value Jesse Barnes
2003-11-11  2:01 ` David Mosberger
2003-11-11  3:20 ` Jesse Barnes

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