* [PATCH] drm/v3d: Fix incorrect return type to timedout_job
@ 2021-01-29 15:54 Patrik Jakobsson
2021-02-03 10:36 ` Daniel Vetter
0 siblings, 1 reply; 5+ messages in thread
From: Patrik Jakobsson @ 2021-01-29 15:54 UTC (permalink / raw)
To: dri-devel; +Cc: luben.tuikov, daniel.vetter
The commit a6a1f036c74e ("drm/scheduler: Job timeout handler returns
status (v3)") incorrectly uses "enum drm_task_status" for v3d and causes
a build failure. "enum drm_task_status" got changed into "enum
drm_gpu_sched_status" in v3 of the patch but the change for v3d got
lost.
Fixes: ("drm/scheduler: Job timeout handler returns status (v3)")
Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
---
drivers/gpu/drm/v3d/v3d_sched.c | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index ef2338a294ca..ceb33f8e4379 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -259,7 +259,7 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job)
return NULL;
}
-static enum drm_gpu_sched_status
+static enum drm_gpu_sched_stat
v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
{
enum v3d_queue q;
@@ -294,7 +294,7 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
* could fail if the GPU got in an infinite loop in the CL, but that
* is pretty unlikely outside of an i-g-t testcase.
*/
-static enum drm_task_status
+static enum drm_gpu_sched_stat
v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
u32 *timedout_ctca, u32 *timedout_ctra)
{
@@ -312,7 +312,7 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
return v3d_gpu_reset_for_timeout(v3d, sched_job);
}
-static enum drm_task_status
+static enum drm_gpu_sched_stat
v3d_bin_job_timedout(struct drm_sched_job *sched_job)
{
struct v3d_bin_job *job = to_bin_job(sched_job);
@@ -321,7 +321,7 @@ v3d_bin_job_timedout(struct drm_sched_job *sched_job)
&job->timedout_ctca, &job->timedout_ctra);
}
-static enum drm_task_status
+static enum drm_gpu_sched_stat
v3d_render_job_timedout(struct drm_sched_job *sched_job)
{
struct v3d_render_job *job = to_render_job(sched_job);
@@ -330,7 +330,7 @@ v3d_render_job_timedout(struct drm_sched_job *sched_job)
&job->timedout_ctca, &job->timedout_ctra);
}
-static enum drm_task_status
+static enum drm_gpu_sched_stat
v3d_generic_job_timedout(struct drm_sched_job *sched_job)
{
struct v3d_job *job = to_v3d_job(sched_job);
@@ -338,7 +338,7 @@ v3d_generic_job_timedout(struct drm_sched_job *sched_job)
return v3d_gpu_reset_for_timeout(job->v3d, sched_job);
}
-static enum drm_task_status
+static enum drm_gpu_sched_stat
v3d_csd_job_timedout(struct drm_sched_job *sched_job)
{
struct v3d_csd_job *job = to_csd_job(sched_job);
--
2.30.0
_______________________________________________
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dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel
^ permalink raw reply related [flat|nested] 5+ messages in thread
* Re: [PATCH] drm/v3d: Fix incorrect return type to timedout_job
2021-01-29 15:54 [PATCH] drm/v3d: Fix incorrect return type to timedout_job Patrik Jakobsson
@ 2021-02-03 10:36 ` Daniel Vetter
2021-02-03 15:51 ` Luben Tuikov
0 siblings, 1 reply; 5+ messages in thread
From: Daniel Vetter @ 2021-02-03 10:36 UTC (permalink / raw)
To: Patrik Jakobsson; +Cc: luben.tuikov, dri-devel, daniel.vetter
On Fri, Jan 29, 2021 at 04:54:39PM +0100, Patrik Jakobsson wrote:
> The commit a6a1f036c74e ("drm/scheduler: Job timeout handler returns
> status (v3)") incorrectly uses "enum drm_task_status" for v3d and causes
> a build failure. "enum drm_task_status" got changed into "enum
> drm_gpu_sched_status" in v3 of the patch but the change for v3d got
> lost.
>
> Fixes: ("drm/scheduler: Job timeout handler returns status (v3)")
> Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
I think I r-b'ed such a patch already, but maybe not yet merged.
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
> ---
> drivers/gpu/drm/v3d/v3d_sched.c | 12 ++++++------
> 1 file changed, 6 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
> index ef2338a294ca..ceb33f8e4379 100644
> --- a/drivers/gpu/drm/v3d/v3d_sched.c
> +++ b/drivers/gpu/drm/v3d/v3d_sched.c
> @@ -259,7 +259,7 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job)
> return NULL;
> }
>
> -static enum drm_gpu_sched_status
> +static enum drm_gpu_sched_stat
> v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
> {
> enum v3d_queue q;
> @@ -294,7 +294,7 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
> * could fail if the GPU got in an infinite loop in the CL, but that
> * is pretty unlikely outside of an i-g-t testcase.
> */
> -static enum drm_task_status
> +static enum drm_gpu_sched_stat
> v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
> u32 *timedout_ctca, u32 *timedout_ctra)
> {
> @@ -312,7 +312,7 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
> return v3d_gpu_reset_for_timeout(v3d, sched_job);
> }
>
> -static enum drm_task_status
> +static enum drm_gpu_sched_stat
> v3d_bin_job_timedout(struct drm_sched_job *sched_job)
> {
> struct v3d_bin_job *job = to_bin_job(sched_job);
> @@ -321,7 +321,7 @@ v3d_bin_job_timedout(struct drm_sched_job *sched_job)
> &job->timedout_ctca, &job->timedout_ctra);
> }
>
> -static enum drm_task_status
> +static enum drm_gpu_sched_stat
> v3d_render_job_timedout(struct drm_sched_job *sched_job)
> {
> struct v3d_render_job *job = to_render_job(sched_job);
> @@ -330,7 +330,7 @@ v3d_render_job_timedout(struct drm_sched_job *sched_job)
> &job->timedout_ctca, &job->timedout_ctra);
> }
>
> -static enum drm_task_status
> +static enum drm_gpu_sched_stat
> v3d_generic_job_timedout(struct drm_sched_job *sched_job)
> {
> struct v3d_job *job = to_v3d_job(sched_job);
> @@ -338,7 +338,7 @@ v3d_generic_job_timedout(struct drm_sched_job *sched_job)
> return v3d_gpu_reset_for_timeout(job->v3d, sched_job);
> }
>
> -static enum drm_task_status
> +static enum drm_gpu_sched_stat
> v3d_csd_job_timedout(struct drm_sched_job *sched_job)
> {
> struct v3d_csd_job *job = to_csd_job(sched_job);
> --
> 2.30.0
>
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel
^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [PATCH] drm/v3d: Fix incorrect return type to timedout_job
2021-02-03 10:36 ` Daniel Vetter
@ 2021-02-03 15:51 ` Luben Tuikov
2021-02-03 15:53 ` Christian König
0 siblings, 1 reply; 5+ messages in thread
From: Luben Tuikov @ 2021-02-03 15:51 UTC (permalink / raw)
To: Daniel Vetter, Patrik Jakobsson, Koenig, Christian
Cc: dri-devel, daniel.vetter
On 2021-02-03 5:36 a.m., Daniel Vetter wrote:
> On Fri, Jan 29, 2021 at 04:54:39PM +0100, Patrik Jakobsson wrote:
>> The commit a6a1f036c74e ("drm/scheduler: Job timeout handler returns
>> status (v3)") incorrectly uses "enum drm_task_status" for v3d and causes
>> a build failure. "enum drm_task_status" got changed into "enum
>> drm_gpu_sched_status" in v3 of the patch but the change for v3d got
>> lost.
>>
>> Fixes: ("drm/scheduler: Job timeout handler returns status (v3)")
>> Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
>
> I think I r-b'ed such a patch already, but maybe not yet merged.
I think Christian did that patch already on Monday.
Regards,
Luben
>
> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
>> ---
>> drivers/gpu/drm/v3d/v3d_sched.c | 12 ++++++------
>> 1 file changed, 6 insertions(+), 6 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
>> index ef2338a294ca..ceb33f8e4379 100644
>> --- a/drivers/gpu/drm/v3d/v3d_sched.c
>> +++ b/drivers/gpu/drm/v3d/v3d_sched.c
>> @@ -259,7 +259,7 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job)
>> return NULL;
>> }
>>
>> -static enum drm_gpu_sched_status
>> +static enum drm_gpu_sched_stat
>> v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
>> {
>> enum v3d_queue q;
>> @@ -294,7 +294,7 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
>> * could fail if the GPU got in an infinite loop in the CL, but that
>> * is pretty unlikely outside of an i-g-t testcase.
>> */
>> -static enum drm_task_status
>> +static enum drm_gpu_sched_stat
>> v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
>> u32 *timedout_ctca, u32 *timedout_ctra)
>> {
>> @@ -312,7 +312,7 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
>> return v3d_gpu_reset_for_timeout(v3d, sched_job);
>> }
>>
>> -static enum drm_task_status
>> +static enum drm_gpu_sched_stat
>> v3d_bin_job_timedout(struct drm_sched_job *sched_job)
>> {
>> struct v3d_bin_job *job = to_bin_job(sched_job);
>> @@ -321,7 +321,7 @@ v3d_bin_job_timedout(struct drm_sched_job *sched_job)
>> &job->timedout_ctca, &job->timedout_ctra);
>> }
>>
>> -static enum drm_task_status
>> +static enum drm_gpu_sched_stat
>> v3d_render_job_timedout(struct drm_sched_job *sched_job)
>> {
>> struct v3d_render_job *job = to_render_job(sched_job);
>> @@ -330,7 +330,7 @@ v3d_render_job_timedout(struct drm_sched_job *sched_job)
>> &job->timedout_ctca, &job->timedout_ctra);
>> }
>>
>> -static enum drm_task_status
>> +static enum drm_gpu_sched_stat
>> v3d_generic_job_timedout(struct drm_sched_job *sched_job)
>> {
>> struct v3d_job *job = to_v3d_job(sched_job);
>> @@ -338,7 +338,7 @@ v3d_generic_job_timedout(struct drm_sched_job *sched_job)
>> return v3d_gpu_reset_for_timeout(job->v3d, sched_job);
>> }
>>
>> -static enum drm_task_status
>> +static enum drm_gpu_sched_stat
>> v3d_csd_job_timedout(struct drm_sched_job *sched_job)
>> {
>> struct v3d_csd_job *job = to_csd_job(sched_job);
>> --
>> 2.30.0
>>
>
_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel
^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [PATCH] drm/v3d: Fix incorrect return type to timedout_job
2021-02-03 15:51 ` Luben Tuikov
@ 2021-02-03 15:53 ` Christian König
2021-02-03 15:56 ` Patrik Jakobsson
0 siblings, 1 reply; 5+ messages in thread
From: Christian König @ 2021-02-03 15:53 UTC (permalink / raw)
To: Luben Tuikov, Daniel Vetter, Patrik Jakobsson; +Cc: dri-devel, daniel.vetter
Am 03.02.21 um 16:51 schrieb Luben Tuikov:
> On 2021-02-03 5:36 a.m., Daniel Vetter wrote:
>> On Fri, Jan 29, 2021 at 04:54:39PM +0100, Patrik Jakobsson wrote:
>>> The commit a6a1f036c74e ("drm/scheduler: Job timeout handler returns
>>> status (v3)") incorrectly uses "enum drm_task_status" for v3d and causes
>>> a build failure. "enum drm_task_status" got changed into "enum
>>> drm_gpu_sched_status" in v3 of the patch but the change for v3d got
>>> lost.
>>>
>>> Fixes: ("drm/scheduler: Job timeout handler returns status (v3)")
>>> Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
>> I think I r-b'ed such a patch already, but maybe not yet merged.
> I think Christian did that patch already on Monday.
Yes, this is already inside drm-misc-next. Just needs to bubble up into
linux-next etc...
Regards,
Christian.
>
> Regards,
> Luben
>
>
>> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
>>> ---
>>> drivers/gpu/drm/v3d/v3d_sched.c | 12 ++++++------
>>> 1 file changed, 6 insertions(+), 6 deletions(-)
>>>
>>> diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
>>> index ef2338a294ca..ceb33f8e4379 100644
>>> --- a/drivers/gpu/drm/v3d/v3d_sched.c
>>> +++ b/drivers/gpu/drm/v3d/v3d_sched.c
>>> @@ -259,7 +259,7 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job)
>>> return NULL;
>>> }
>>>
>>> -static enum drm_gpu_sched_status
>>> +static enum drm_gpu_sched_stat
>>> v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
>>> {
>>> enum v3d_queue q;
>>> @@ -294,7 +294,7 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
>>> * could fail if the GPU got in an infinite loop in the CL, but that
>>> * is pretty unlikely outside of an i-g-t testcase.
>>> */
>>> -static enum drm_task_status
>>> +static enum drm_gpu_sched_stat
>>> v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
>>> u32 *timedout_ctca, u32 *timedout_ctra)
>>> {
>>> @@ -312,7 +312,7 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
>>> return v3d_gpu_reset_for_timeout(v3d, sched_job);
>>> }
>>>
>>> -static enum drm_task_status
>>> +static enum drm_gpu_sched_stat
>>> v3d_bin_job_timedout(struct drm_sched_job *sched_job)
>>> {
>>> struct v3d_bin_job *job = to_bin_job(sched_job);
>>> @@ -321,7 +321,7 @@ v3d_bin_job_timedout(struct drm_sched_job *sched_job)
>>> &job->timedout_ctca, &job->timedout_ctra);
>>> }
>>>
>>> -static enum drm_task_status
>>> +static enum drm_gpu_sched_stat
>>> v3d_render_job_timedout(struct drm_sched_job *sched_job)
>>> {
>>> struct v3d_render_job *job = to_render_job(sched_job);
>>> @@ -330,7 +330,7 @@ v3d_render_job_timedout(struct drm_sched_job *sched_job)
>>> &job->timedout_ctca, &job->timedout_ctra);
>>> }
>>>
>>> -static enum drm_task_status
>>> +static enum drm_gpu_sched_stat
>>> v3d_generic_job_timedout(struct drm_sched_job *sched_job)
>>> {
>>> struct v3d_job *job = to_v3d_job(sched_job);
>>> @@ -338,7 +338,7 @@ v3d_generic_job_timedout(struct drm_sched_job *sched_job)
>>> return v3d_gpu_reset_for_timeout(job->v3d, sched_job);
>>> }
>>>
>>> -static enum drm_task_status
>>> +static enum drm_gpu_sched_stat
>>> v3d_csd_job_timedout(struct drm_sched_job *sched_job)
>>> {
>>> struct v3d_csd_job *job = to_csd_job(sched_job);
>>> --
>>> 2.30.0
>>>
_______________________________________________
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https://lists.freedesktop.org/mailman/listinfo/dri-devel
^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [PATCH] drm/v3d: Fix incorrect return type to timedout_job
2021-02-03 15:53 ` Christian König
@ 2021-02-03 15:56 ` Patrik Jakobsson
0 siblings, 0 replies; 5+ messages in thread
From: Patrik Jakobsson @ 2021-02-03 15:56 UTC (permalink / raw)
To: Christian König; +Cc: Luben Tuikov, dri-devel, Daniel Vetter
On Wed, Feb 3, 2021 at 4:54 PM Christian König <christian.koenig@amd.com> wrote:
>
> Am 03.02.21 um 16:51 schrieb Luben Tuikov:
> > On 2021-02-03 5:36 a.m., Daniel Vetter wrote:
> >> On Fri, Jan 29, 2021 at 04:54:39PM +0100, Patrik Jakobsson wrote:
> >>> The commit a6a1f036c74e ("drm/scheduler: Job timeout handler returns
> >>> status (v3)") incorrectly uses "enum drm_task_status" for v3d and causes
> >>> a build failure. "enum drm_task_status" got changed into "enum
> >>> drm_gpu_sched_status" in v3 of the patch but the change for v3d got
> >>> lost.
> >>>
> >>> Fixes: ("drm/scheduler: Job timeout handler returns status (v3)")
> >>> Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
> >> I think I r-b'ed such a patch already, but maybe not yet merged.
> > I think Christian did that patch already on Monday.
>
> Yes, this is already inside drm-misc-next. Just needs to bubble up into
> linux-next etc...
Great, thanks!
-Patrik
_______________________________________________
dri-devel mailing list
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^ permalink raw reply [flat|nested] 5+ messages in thread
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2021-01-29 15:54 [PATCH] drm/v3d: Fix incorrect return type to timedout_job Patrik Jakobsson
2021-02-03 10:36 ` Daniel Vetter
2021-02-03 15:51 ` Luben Tuikov
2021-02-03 15:53 ` Christian König
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