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* [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
@ 2010-05-06 18:33 bugzilla-daemon
  2010-05-06 18:34 ` [Bug 28000] " bugzilla-daemon
                   ` (11 more replies)
  0 siblings, 12 replies; 13+ messages in thread
From: bugzilla-daemon @ 2010-05-06 18:33 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=28000

           Summary: [Mobile GM965/GL96][Wine][3D] Display and textures
                    corrupted in Warhammer 40k Soulstorm
           Product: DRI
           Version: XOrg CVS
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: critical
          Priority: medium
         Component: General
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: fdelente@mail.cpod.fr


Created an attachment (id=35465)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=35465)
Xorg.0.log

$ lspci
00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960
Integrated Graphics Controller (rev 03)
00:02.1 Display controller: Intel Corporation Mobile GM965/GL960 Integrated
Graphics Controller (rev 03)
$ uname -m
i686
$ uname -a
Linux slick 2.6.32.3-smp #7 SMP PREEMPT Tue Apr 6 19:10:03 CEST 2010 i686
Intel(R) Core(TM)2 Duo CPU     T5750  @ 2.00GHz GenuineIntel GNU/Linux
-- xf86-video-intel/xserver/mesa/libdrm version:
xf86-video-intel-2.11.0-i386-1
xorg-server-1.8.0-i386-1
Mesa-7.8.1-i386-1 
libdrm-2.4.20-i386-1
-- kernel version: ("uname -r")
2.6.32.3-smp
-- Linux distribution:
Slackware 13.0 initially, but I recompiled many packages from source
-- Machine or mobo model:
Packard Bell BG46 fr
-- Display connector: (e.g. VGA, DVI, HDMI, S-video, ...)
VGA? LCD panel
3) Reproduce steps. Probability if not 100% reproducible.
100% reproducible: when starting Soulstorm, some bitmaps and 3D textures are
corrupted. The same game works flawlessly on another computer with an Nvidia
card.
4) Attachment:
-- Xorg.0.log
-- dmesg output (better with boot option "drm.debug=0x06")
-- xorg.conf (if you changed any default options)
No change there
-- screenshot or photo (optional, a picture is worth a thousand words)
-- output of "xrandr --verbose" for display mode issue
-- intel_reg_dumper output (see the guide) for display issue.
-- for GPU hang, get the last batch buffer (see the guide).

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* [Bug 28000] [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
  2010-05-06 18:33 [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm bugzilla-daemon
@ 2010-05-06 18:34 ` bugzilla-daemon
  2010-05-06 18:34 ` bugzilla-daemon
                   ` (10 subsequent siblings)
  11 siblings, 0 replies; 13+ messages in thread
From: bugzilla-daemon @ 2010-05-06 18:34 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=28000

--- Comment #1 from fdelente@mail.cpod.fr 2010-05-06 11:34:11 PDT ---
Created an attachment (id=35466)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=35466)
dmesg

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* [Bug 28000] [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
  2010-05-06 18:33 [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm bugzilla-daemon
  2010-05-06 18:34 ` [Bug 28000] " bugzilla-daemon
@ 2010-05-06 18:34 ` bugzilla-daemon
  2010-05-06 18:36 ` bugzilla-daemon
                   ` (9 subsequent siblings)
  11 siblings, 0 replies; 13+ messages in thread
From: bugzilla-daemon @ 2010-05-06 18:34 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=28000

--- Comment #2 from fdelente@mail.cpod.fr 2010-05-06 11:34:56 PDT ---
Created an attachment (id=35467)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=35467)
xrandr --verbose

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* [Bug 28000] [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
  2010-05-06 18:33 [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm bugzilla-daemon
  2010-05-06 18:34 ` [Bug 28000] " bugzilla-daemon
  2010-05-06 18:34 ` bugzilla-daemon
@ 2010-05-06 18:36 ` bugzilla-daemon
  2010-05-06 18:37 ` bugzilla-daemon
                   ` (8 subsequent siblings)
  11 siblings, 0 replies; 13+ messages in thread
From: bugzilla-daemon @ 2010-05-06 18:36 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=28000

--- Comment #3 from fdelente@mail.cpod.fr 2010-05-06 11:36:09 PDT ---
Created an attachment (id=35468)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=35468)
Wine output with LIBGL and MESA debug mode

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* [Bug 28000] [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
  2010-05-06 18:33 [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm bugzilla-daemon
                   ` (2 preceding siblings ...)
  2010-05-06 18:36 ` bugzilla-daemon
@ 2010-05-06 18:37 ` bugzilla-daemon
  2010-05-06 18:38 ` bugzilla-daemon
                   ` (7 subsequent siblings)
  11 siblings, 0 replies; 13+ messages in thread
From: bugzilla-daemon @ 2010-05-06 18:37 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=28000

--- Comment #4 from fdelente@mail.cpod.fr 2010-05-06 11:37:12 PDT ---
Created an attachment (id=35469)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=35469)
Corruption of bitmaps

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* [Bug 28000] [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
  2010-05-06 18:33 [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm bugzilla-daemon
                   ` (3 preceding siblings ...)
  2010-05-06 18:37 ` bugzilla-daemon
@ 2010-05-06 18:38 ` bugzilla-daemon
  2010-05-06 21:13 ` bugzilla-daemon
                   ` (6 subsequent siblings)
  11 siblings, 0 replies; 13+ messages in thread
From: bugzilla-daemon @ 2010-05-06 18:38 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=28000

--- Comment #5 from fdelente@mail.cpod.fr 2010-05-06 11:38:25 PDT ---
Created an attachment (id=35470)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=35470)
Textures corruption

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* [Bug 28000] [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
  2010-05-06 18:33 [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm bugzilla-daemon
                   ` (4 preceding siblings ...)
  2010-05-06 18:38 ` bugzilla-daemon
@ 2010-05-06 21:13 ` bugzilla-daemon
  2010-05-07 13:28 ` bugzilla-daemon
                   ` (5 subsequent siblings)
  11 siblings, 0 replies; 13+ messages in thread
From: bugzilla-daemon @ 2010-05-06 21:13 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=28000

--- Comment #6 from Sven Arvidsson <sa@whiz.se> 2010-05-06 14:13:31 PDT ---
Having played both the original game and the Winter Assault expansion without
problems using the i965 driver, I gave the demo of Soulstorm a try. It works
fine here, but if I disable S3TC support, I get the same corruption as your
screenshots.

Could you try either:

- Installing the libtxc_dxtn library (should be available somewhere for your
distro, otherwise get it here:
http://homepage.hispeed.ch/rscheidegger/dri_experimental/s3tc_index.html )

- Setting "Enable S3TC texture compression" to "Yes" in driconf. (or just
force_s3tc_enable=true )

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* [Bug 28000] [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
  2010-05-06 18:33 [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm bugzilla-daemon
                   ` (5 preceding siblings ...)
  2010-05-06 21:13 ` bugzilla-daemon
@ 2010-05-07 13:28 ` bugzilla-daemon
  2010-05-07 14:02 ` bugzilla-daemon
                   ` (4 subsequent siblings)
  11 siblings, 0 replies; 13+ messages in thread
From: bugzilla-daemon @ 2010-05-07 13:28 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=28000

--- Comment #7 from fdelente@mail.cpod.fr 2010-05-07 06:28:14 PDT ---
(In reply to comment #6)
> Could you try either:
> 
> - Installing the libtxc_dxtn library (should be available somewhere for your
> distro, otherwise get it here:
> http://homepage.hispeed.ch/rscheidegger/dri_experimental/s3tc_index.html )

Installing that library has solved the textures and bitmaps corruption problem,
thanks! However, the GPU still hangs as mentionned in dmesg.

I tried getting a dump, but I couldn't find intel_reg_dumper in
intel-gpu-tools-1.0.2, I only found intel_gpu_dump. However, it doesn't work as
a user, and it hangs the machine as root, forcing me to reboot (I tried
intel_gpu_dump > gpu_dump as root, and the machine becomes completely
unresponsive).

> - Setting "Enable S3TC texture compression" to "Yes" in driconf. (or just
> force_s3tc_enable=true )

I couldn't find driconf, and I don't know where to put force_s3tc_enable=true;
however, since installing libtxc_dxtn worked, I guess it isn't mandatory?

Thanks for your help!

-- 
F. Delente

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* [Bug 28000] [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
  2010-05-06 18:33 [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm bugzilla-daemon
                   ` (6 preceding siblings ...)
  2010-05-07 13:28 ` bugzilla-daemon
@ 2010-05-07 14:02 ` bugzilla-daemon
  2010-05-07 16:36 ` bugzilla-daemon
                   ` (3 subsequent siblings)
  11 siblings, 0 replies; 13+ messages in thread
From: bugzilla-daemon @ 2010-05-07 14:02 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=28000

--- Comment #8 from Sven Arvidsson <sa@whiz.se> 2010-05-07 07:02:53 PDT ---
(In reply to comment #7)
> Installing that library has solved the textures and bitmaps corruption problem,
> thanks! However, the GPU still hangs as mentionned in dmesg.
> 
> I tried getting a dump, but I couldn't find intel_reg_dumper in
> intel-gpu-tools-1.0.2, I only found intel_gpu_dump. However, it doesn't work as
> a user, and it hangs the machine as root, forcing me to reboot (I tried
> intel_gpu_dump > gpu_dump as root, and the machine becomes completely
> unresponsive).

The GPU reset function will probably mean that you won't get a meaningful dump
with that kernel anyway. The best way is to retry with git master of Mesa, and
the latest rc of 2.6.34. 

If the hang is still there, grab a dump with intel_error_decode.

(At least this is what I usually do.)

> I couldn't find driconf, and I don't know where to put force_s3tc_enable=true;
> however, since installing libtxc_dxtn worked, I guess it isn't mandatory?

No, shouldn't be necessary if the lib is used.

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* [Bug 28000] [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
  2010-05-06 18:33 [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm bugzilla-daemon
                   ` (7 preceding siblings ...)
  2010-05-07 14:02 ` bugzilla-daemon
@ 2010-05-07 16:36 ` bugzilla-daemon
  2010-05-07 16:37 ` bugzilla-daemon
                   ` (2 subsequent siblings)
  11 siblings, 0 replies; 13+ messages in thread
From: bugzilla-daemon @ 2010-05-07 16:36 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=28000

--- Comment #9 from fdelente@mail.cpod.fr 2010-05-07 09:36:34 PDT ---
(In reply to comment #8)
Thanks for your suggestions, installing the latest git of Mesa and/or
2.6.34-rc6 solved the GPU hang problem.

Now the game plays, but some models are distorted: the polygons extend out of
the characters(?).

Furthermore, about 1 pixel is chopped of the letters (see screenshot).

Thanks again anyway!

-- 
F. Delente

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* [Bug 28000] [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
  2010-05-06 18:33 [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm bugzilla-daemon
                   ` (8 preceding siblings ...)
  2010-05-07 16:36 ` bugzilla-daemon
@ 2010-05-07 16:37 ` bugzilla-daemon
  2010-05-07 18:24 ` bugzilla-daemon
  2019-10-14 13:20 ` bugzilla-daemon
  11 siblings, 0 replies; 13+ messages in thread
From: bugzilla-daemon @ 2010-05-07 16:37 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=28000

--- Comment #10 from fdelente@mail.cpod.fr 2010-05-07 09:37:29 PDT ---
Created an attachment (id=35500)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=35500)
Polygons stretched / models of characters distorted (not the buildings?)

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* [Bug 28000] [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
  2010-05-06 18:33 [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm bugzilla-daemon
                   ` (9 preceding siblings ...)
  2010-05-07 16:37 ` bugzilla-daemon
@ 2010-05-07 18:24 ` bugzilla-daemon
  2019-10-14 13:20 ` bugzilla-daemon
  11 siblings, 0 replies; 13+ messages in thread
From: bugzilla-daemon @ 2010-05-07 18:24 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=28000

--- Comment #11 from Sven Arvidsson <sa@whiz.se> 2010-05-07 11:24:09 PDT ---
(In reply to comment #9)
> Now the game plays, but some models are distorted: the polygons extend out of
> the characters(?).
> 
> Furthermore, about 1 pixel is chopped of the letters (see screenshot).

These I can't reproduce, sorry.

I guess either the demo isn't enough to reproduce this, or it's a problem
specific to your hardware (I use a X4500HD).

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* [Bug 28000] [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm
  2010-05-06 18:33 [Bug 28000] New: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm bugzilla-daemon
                   ` (10 preceding siblings ...)
  2010-05-07 18:24 ` bugzilla-daemon
@ 2019-10-14 13:20 ` bugzilla-daemon
  11 siblings, 0 replies; 13+ messages in thread
From: bugzilla-daemon @ 2019-10-14 13:20 UTC (permalink / raw)
  To: dri-devel


[-- Attachment #1.1: Type: text/plain, Size: 907 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=28000

Martin Peres <martin.peres@free.fr> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |INVALID
             Status|NEW                         |RESOLVED

--- Comment #12 from Martin Peres <martin.peres@free.fr> ---
Hi,

Freedesktop's Bugzilla instance is EOLed and open bugs are about to be migrated
to http://gitlab.freedesktop.org.

To avoid migrating out of date bugs, I am now closing all the bugs that did not
see any activity in the past year. If the issue is still happening, please
create a new bug in the relevant project at https://gitlab.freedesktop.org/drm
(use misc by default).

Sorry about the noise!

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