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* [PATCH rdma-next] IB/srpt: Fix memory leak in srpt_add_one
@ 2020-10-26 13:27 Leon Romanovsky
  2020-10-27  2:22 ` Bart Van Assche
  0 siblings, 1 reply; 3+ messages in thread
From: Leon Romanovsky @ 2020-10-26 13:27 UTC (permalink / raw)
  To: Doug Ledford, Jason Gunthorpe
  Cc: Maor Gottlieb, Bart Van Assche, linux-rdma,
	Nicholas A. Bellinger, target-devel

From: Maor Gottlieb <maorg@nvidia.com>

In case srpt_refresh_port failed for the second port, then
we don't unregister the MAD agnet.

Fixes: a42d985bd5b2 ("ib_srpt: Initial SRP Target merge for v3.3-rc1")
Signed-off-by: Maor Gottlieb <maorg@nvidia.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
---
 drivers/infiniband/ulp/srpt/ib_srpt.c | 30 ++++++++++++++++++---------
 1 file changed, 20 insertions(+), 10 deletions(-)

diff --git a/drivers/infiniband/ulp/srpt/ib_srpt.c b/drivers/infiniband/ulp/srpt/ib_srpt.c
index 0065eb17ae36..cfe38996ea91 100644
--- a/drivers/infiniband/ulp/srpt/ib_srpt.c
+++ b/drivers/infiniband/ulp/srpt/ib_srpt.c
@@ -619,13 +619,7 @@ static int srpt_refresh_port(struct srpt_port *sport)
 	return 0;
 }
 
-/**
- * srpt_unregister_mad_agent - unregister MAD callback functions
- * @sdev: SRPT HCA pointer.
- *
- * Note: It is safe to call this function more than once for the same device.
- */
-static void srpt_unregister_mad_agent(struct srpt_device *sdev)
+static void __srpt_unregister_mad_agent(struct srpt_device *sdev, int port_cnt)
 {
 	struct ib_port_modify port_modify = {
 		.clr_port_cap_mask = IB_PORT_DEVICE_MGMT_SUP,
@@ -633,7 +627,10 @@ static void srpt_unregister_mad_agent(struct srpt_device *sdev)
 	struct srpt_port *sport;
 	int i;
 
-	for (i = 1; i <= sdev->device->phys_port_cnt; i++) {
+	if (!port_cnt)
+		return;
+
+	for (i = 1; i <= port_cnt; i++) {
 		sport = &sdev->port[i - 1];
 		WARN_ON(sport->port != i);
 		if (sport->mad_agent) {
@@ -644,6 +641,17 @@ static void srpt_unregister_mad_agent(struct srpt_device *sdev)
 	}
 }
 
+/**
+ * srpt_unregister_mad_agent - unregister MAD callback functions
+ * @sdev: SRPT HCA pointer.
+ *
+ * Note: It is safe to call this function more than once for the same device.
+ */
+static void srpt_unregister_mad_agent(struct srpt_device *sdev)
+{
+	__srpt_unregister_mad_agent(sdev, sdev->device->phys_port_cnt);
+}
+
 /**
  * srpt_alloc_ioctx - allocate a SRPT I/O context structure
  * @sdev: SRPT HCA pointer.
@@ -3185,7 +3193,8 @@ static int srpt_add_one(struct ib_device *device)
 		if (ret) {
 			pr_err("MAD registration failed for %s-%d.\n",
 			       dev_name(&sdev->device->dev), i);
-			goto err_event;
+			i--;
+			goto err_port;
 		}
 	}
 
@@ -3197,7 +3206,8 @@ static int srpt_add_one(struct ib_device *device)
 	pr_debug("added %s.\n", dev_name(&device->dev));
 	return 0;
 
-err_event:
+err_port:
+	__srpt_unregister_mad_agent(sdev, i);
 	ib_unregister_event_handler(&sdev->event_handler);
 err_cm:
 	if (sdev->cm_id)
-- 
2.26.2


^ permalink raw reply related	[flat|nested] 3+ messages in thread

* Re: [PATCH rdma-next] IB/srpt: Fix memory leak in srpt_add_one
  2020-10-26 13:27 [PATCH rdma-next] IB/srpt: Fix memory leak in srpt_add_one Leon Romanovsky
@ 2020-10-27  2:22 ` Bart Van Assche
  2020-10-27  5:34   ` Leon Romanovsky
  0 siblings, 1 reply; 3+ messages in thread
From: Bart Van Assche @ 2020-10-27  2:22 UTC (permalink / raw)
  To: Leon Romanovsky, Doug Ledford, Jason Gunthorpe
  Cc: Maor Gottlieb, linux-rdma, Nicholas A. Bellinger, target-devel

On 10/26/20 6:27 AM, Leon Romanovsky wrote:
> From: Maor Gottlieb <maorg@nvidia.com>
> 
> In case srpt_refresh_port failed for the second port, then
> we don't unregister the MAD agnet.
                              ^^^^^
                              agent?

The commit message is incomplete. Why does this patch have a Fixes tag?
The commit message should explain this but doesn't explain this.

What does this patch actually change? ib_unregister_mad_agent() is only
called by the current code if sport->mad_agent != NULL.

> -static void srpt_unregister_mad_agent(struct srpt_device *sdev)
> +static void __srpt_unregister_mad_agent(struct srpt_device *sdev, int port_cnt)
>  {
>  	struct ib_port_modify port_modify = {
>  		.clr_port_cap_mask = IB_PORT_DEVICE_MGMT_SUP,
> @@ -633,7 +627,10 @@ static void srpt_unregister_mad_agent(struct srpt_device *sdev)
>  	struct srpt_port *sport;
>  	int i;
>  
> -	for (i = 1; i <= sdev->device->phys_port_cnt; i++) {
> +	if (!port_cnt)
> +		return;
> +
> +	for (i = 1; i <= port_cnt; i++) {
>  		sport = &sdev->port[i - 1];
>  		WARN_ON(sport->port != i);
>  		if (sport->mad_agent) {

If this patch is retained, please leave the if-test out if you agree
that it is not necessary. I'm concerned that it will confuse readers.

Thanks,

Bart.

^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: [PATCH rdma-next] IB/srpt: Fix memory leak in srpt_add_one
  2020-10-27  2:22 ` Bart Van Assche
@ 2020-10-27  5:34   ` Leon Romanovsky
  0 siblings, 0 replies; 3+ messages in thread
From: Leon Romanovsky @ 2020-10-27  5:34 UTC (permalink / raw)
  To: Bart Van Assche
  Cc: Doug Ledford, Jason Gunthorpe, Maor Gottlieb, linux-rdma,
	Nicholas A. Bellinger, target-devel

On Mon, Oct 26, 2020 at 07:22:07PM -0700, Bart Van Assche wrote:
> On 10/26/20 6:27 AM, Leon Romanovsky wrote:
> > From: Maor Gottlieb <maorg@nvidia.com>
> >
> > In case srpt_refresh_port failed for the second port, then
> > we don't unregister the MAD agnet.
>                               ^^^^^
>                               agent?
>
> The commit message is incomplete. Why does this patch have a Fixes tag?
> The commit message should explain this but doesn't explain this.
>
> What does this patch actually change? ib_unregister_mad_agent() is only
> called by the current code if sport->mad_agent != NULL.

Failure in srpt_refresh_port() for the second port will leave MAD
registered for the first one, however the srpt_add_one() will be
marked as "failed" and SRPT will leak resources for that registered
but not used and released first port.

This is what is written in the commit message.

>
> > -static void srpt_unregister_mad_agent(struct srpt_device *sdev)
> > +static void __srpt_unregister_mad_agent(struct srpt_device *sdev, int port_cnt)
> >  {
> >  	struct ib_port_modify port_modify = {
> >  		.clr_port_cap_mask = IB_PORT_DEVICE_MGMT_SUP,
> > @@ -633,7 +627,10 @@ static void srpt_unregister_mad_agent(struct srpt_device *sdev)
> >  	struct srpt_port *sport;
> >  	int i;
> >
> > -	for (i = 1; i <= sdev->device->phys_port_cnt; i++) {
> > +	if (!port_cnt)
> > +		return;
> > +
> > +	for (i = 1; i <= port_cnt; i++) {
> >  		sport = &sdev->port[i - 1];
> >  		WARN_ON(sport->port != i);
> >  		if (sport->mad_agent) {
>
> If this patch is retained, please leave the if-test out if you agree
> that it is not necessary. I'm concerned that it will confuse readers.

No problem.

>
> Thanks,
>
> Bart.

^ permalink raw reply	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2020-10-27  5:35 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz / follow: Atom feed)
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2020-10-26 13:27 [PATCH rdma-next] IB/srpt: Fix memory leak in srpt_add_one Leon Romanovsky
2020-10-27  2:22 ` Bart Van Assche
2020-10-27  5:34   ` Leon Romanovsky

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