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* [PATCH 1/2] locking: WW mutex cleanup
@ 2018-06-15 12:08 Thomas Hellstrom
  2018-06-15 12:08 ` [PATCH v3 2/2] locking: Implement an algorithm choice for Wound-Wait mutexes Thomas Hellstrom
  0 siblings, 1 reply; 4+ messages in thread
From: Thomas Hellstrom @ 2018-06-15 12:08 UTC (permalink / raw)
  To: dri-devel, linux-kernel, peterz
  Cc: Ingo Molnar, Jonathan Corbet, Gustavo Padovan, Maarten Lankhorst,
	Sean Paul, David Airlie, Davidlohr Bueso, Paul E. McKenney,
	Josh Triplett, Thomas Gleixner, Kate Stewart,
	Philippe Ombredanne, Greg Kroah-Hartman, linux-doc, linux-media,
	linaro-mm-sig, Thomas Hellstrom

From: Peter Ziljstra <peterz@infradead.org>

Make the WW mutex code more readable by adding comments, splitting up
functions and pointing out that we're actually using the Wait-Die
algorithm.

Cc: Ingo Molnar <mingo@redhat.com>
Cc: Jonathan Corbet <corbet@lwn.net>
Cc: Gustavo Padovan <gustavo@padovan.org>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Sean Paul <seanpaul@chromium.org>
Cc: David Airlie <airlied@linux.ie>
Cc: Davidlohr Bueso <dave@stgolabs.net>
Cc: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com>
Cc: Josh Triplett <josh@joshtriplett.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Kate Stewart <kstewart@linuxfoundation.org>
Cc: Philippe Ombredanne <pombredanne@nexb.com>
Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Cc: linux-doc@vger.kernel.org
Cc: linux-media@vger.kernel.org
Cc: linaro-mm-sig@lists.linaro.org
Co-authored-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
---
 Documentation/locking/ww-mutex-design.txt |  12 +-
 include/linux/ww_mutex.h                  |  28 ++---
 kernel/locking/mutex.c                    | 202 ++++++++++++++++++------------
 3 files changed, 145 insertions(+), 97 deletions(-)

diff --git a/Documentation/locking/ww-mutex-design.txt b/Documentation/locking/ww-mutex-design.txt
index 34c3a1b50b9a..2fd7f2a2af21 100644
--- a/Documentation/locking/ww-mutex-design.txt
+++ b/Documentation/locking/ww-mutex-design.txt
@@ -32,10 +32,10 @@ the oldest task) wins, and the one with the higher reservation id (i.e. the
 younger task) unlocks all of the buffers that it has already locked, and then
 tries again.
 
-In the RDBMS literature this deadlock handling approach is called wait/wound:
+In the RDBMS literature this deadlock handling approach is called wait/die:
 The older tasks waits until it can acquire the contended lock. The younger tasks
 needs to back off and drop all the locks it is currently holding, i.e. the
-younger task is wounded.
+younger task dies.
 
 Concepts
 --------
@@ -56,9 +56,9 @@ Furthermore there are three different class of w/w lock acquire functions:
 
 * Normal lock acquisition with a context, using ww_mutex_lock.
 
-* Slowpath lock acquisition on the contending lock, used by the wounded task
-  after having dropped all already acquired locks. These functions have the
-  _slow postfix.
+* Slowpath lock acquisition on the contending lock, used by the task that just
+  killed its transaction after having dropped all already acquired locks.
+  These functions have the _slow postfix.
 
   From a simple semantics point-of-view the _slow functions are not strictly
   required, since simply calling the normal ww_mutex_lock functions on the
@@ -220,7 +220,7 @@ mutexes are a natural fit for such a case for two reasons:
 
 Note that this approach differs in two important ways from the above methods:
 - Since the list of objects is dynamically constructed (and might very well be
-  different when retrying due to hitting the -EDEADLK wound condition) there's
+  different when retrying due to hitting the -EDEADLK die condition) there's
   no need to keep any object on a persistent list when it's not locked. We can
   therefore move the list_head into the object itself.
 - On the other hand the dynamic object list construction also means that the -EALREADY return
diff --git a/include/linux/ww_mutex.h b/include/linux/ww_mutex.h
index 39fda195bf78..f82fce2229c8 100644
--- a/include/linux/ww_mutex.h
+++ b/include/linux/ww_mutex.h
@@ -6,7 +6,7 @@
  *
  *  Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
  *
- * Wound/wait implementation:
+ * Wait/Die implementation:
  *  Copyright (C) 2013 Canonical Ltd.
  *
  * This file contains the main data structure and API definitions.
@@ -28,9 +28,9 @@ struct ww_class {
 struct ww_acquire_ctx {
 	struct task_struct *task;
 	unsigned long stamp;
-	unsigned acquired;
+	unsigned int acquired;
 #ifdef CONFIG_DEBUG_MUTEXES
-	unsigned done_acquire;
+	unsigned int done_acquire;
 	struct ww_class *ww_class;
 	struct ww_mutex *contending_lock;
 #endif
@@ -38,8 +38,8 @@ struct ww_acquire_ctx {
 	struct lockdep_map dep_map;
 #endif
 #ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH
-	unsigned deadlock_inject_interval;
-	unsigned deadlock_inject_countdown;
+	unsigned int deadlock_inject_interval;
+	unsigned int deadlock_inject_countdown;
 #endif
 };
 
@@ -102,7 +102,7 @@ static inline void ww_mutex_init(struct ww_mutex *lock,
  *
  * Context-based w/w mutex acquiring can be done in any order whatsoever within
  * a given lock class. Deadlocks will be detected and handled with the
- * wait/wound logic.
+ * wait/die logic.
  *
  * Mixing of context-based w/w mutex acquiring and single w/w mutex locking can
  * result in undetected deadlocks and is so forbidden. Mixing different contexts
@@ -195,13 +195,13 @@ static inline void ww_acquire_fini(struct ww_acquire_ctx *ctx)
  * Lock the w/w mutex exclusively for this task.
  *
  * Deadlocks within a given w/w class of locks are detected and handled with the
- * wait/wound algorithm. If the lock isn't immediately avaiable this function
+ * wait/die algorithm. If the lock isn't immediately available this function
  * will either sleep until it is (wait case). Or it selects the current context
- * for backing off by returning -EDEADLK (wound case). Trying to acquire the
+ * for backing off by returning -EDEADLK (die case). Trying to acquire the
  * same lock with the same context twice is also detected and signalled by
  * returning -EALREADY. Returns 0 if the mutex was successfully acquired.
  *
- * In the wound case the caller must release all currently held w/w mutexes for
+ * In the die case the caller must release all currently held w/w mutexes for
  * the given context and then wait for this contending lock to be available by
  * calling ww_mutex_lock_slow. Alternatively callers can opt to not acquire this
  * lock and proceed with trying to acquire further w/w mutexes (e.g. when
@@ -226,14 +226,14 @@ extern int /* __must_check */ ww_mutex_lock(struct ww_mutex *lock, struct ww_acq
  * Lock the w/w mutex exclusively for this task.
  *
  * Deadlocks within a given w/w class of locks are detected and handled with the
- * wait/wound algorithm. If the lock isn't immediately avaiable this function
+ * wait/die algorithm. If the lock isn't immediately available this function
  * will either sleep until it is (wait case). Or it selects the current context
- * for backing off by returning -EDEADLK (wound case). Trying to acquire the
+ * for backing off by returning -EDEADLK (die case). Trying to acquire the
  * same lock with the same context twice is also detected and signalled by
  * returning -EALREADY. Returns 0 if the mutex was successfully acquired. If a
  * signal arrives while waiting for the lock then this function returns -EINTR.
  *
- * In the wound case the caller must release all currently held w/w mutexes for
+ * In the die case the caller must release all currently held w/w mutexes for
  * the given context and then wait for this contending lock to be available by
  * calling ww_mutex_lock_slow_interruptible. Alternatively callers can opt to
  * not acquire this lock and proceed with trying to acquire further w/w mutexes
@@ -256,7 +256,7 @@ extern int __must_check ww_mutex_lock_interruptible(struct ww_mutex *lock,
  * @lock: the mutex to be acquired
  * @ctx: w/w acquire context
  *
- * Acquires a w/w mutex with the given context after a wound case. This function
+ * Acquires a w/w mutex with the given context after a die case. This function
  * will sleep until the lock becomes available.
  *
  * The caller must have released all w/w mutexes already acquired with the
@@ -290,7 +290,7 @@ ww_mutex_lock_slow(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
  * @lock: the mutex to be acquired
  * @ctx: w/w acquire context
  *
- * Acquires a w/w mutex with the given context after a wound case. This function
+ * Acquires a w/w mutex with the given context after a die case. This function
  * will sleep until the lock becomes available and returns 0 when the lock has
  * been acquired. If a signal arrives while waiting for the lock then this
  * function returns -EINTR.
diff --git a/kernel/locking/mutex.c b/kernel/locking/mutex.c
index 2048359f33d2..412b4fc08235 100644
--- a/kernel/locking/mutex.c
+++ b/kernel/locking/mutex.c
@@ -243,6 +243,17 @@ void __sched mutex_lock(struct mutex *lock)
 EXPORT_SYMBOL(mutex_lock);
 #endif
 
+/*
+ * Wait-Die:
+ *   The newer transactions are killed when:
+ *     It (the new transaction) makes a request for a lock being held
+ *     by an older transaction.
+ */
+
+/*
+ * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired
+ * it.
+ */
 static __always_inline void
 ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx)
 {
@@ -281,26 +292,53 @@ ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx)
 	DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
 #endif
 	ww_ctx->acquired++;
+	ww->ctx = ww_ctx;
 }
 
+/*
+ * Determine if context @a is 'after' context @b. IOW, @a is a younger
+ * transaction than @b and depending on algorithm either needs to wait for
+ * @b or die.
+ */
 static inline bool __sched
 __ww_ctx_stamp_after(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b)
 {
-	return a->stamp - b->stamp <= LONG_MAX &&
-	       (a->stamp != b->stamp || a > b);
+
+	return (signed long)(a->stamp - b->stamp) > 0;
+}
+
+/*
+ * Wait-Die; wake a younger waiter context (when locks held) such that it can
+ * die.
+ *
+ * Among waiters with context, only the first one can have other locks acquired
+ * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and
+ * __ww_mutex_check_kill() wake any but the earliest context.
+ */
+static bool __sched
+__ww_mutex_die(struct mutex *lock, struct mutex_waiter *waiter,
+	       struct ww_acquire_ctx *ww_ctx)
+{
+	if (waiter->ww_ctx->acquired > 0 &&
+			__ww_ctx_stamp_after(waiter->ww_ctx, ww_ctx)) {
+		debug_mutex_wake_waiter(lock, waiter);
+		wake_up_process(waiter->task);
+	}
+
+	return true;
 }
 
 /*
- * Wake up any waiters that may have to back off when the lock is held by the
- * given context.
+ * We just acquired @lock under @ww_ctx, if there are later contexts waiting
+ * behind us on the wait-list, check if they need to die.
  *
- * Due to the invariants on the wait list, this can only affect the first
- * waiter with a context.
+ * See __ww_mutex_add_waiter() for the list-order construction; basically the
+ * list is ordered by stamp, smallest (oldest) first.
  *
  * The current task must not be on the wait list.
  */
 static void __sched
-__ww_mutex_wakeup_for_backoff(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
+__ww_mutex_check_waiters(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
 {
 	struct mutex_waiter *cur;
 
@@ -310,30 +348,23 @@ __ww_mutex_wakeup_for_backoff(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
 		if (!cur->ww_ctx)
 			continue;
 
-		if (cur->ww_ctx->acquired > 0 &&
-		    __ww_ctx_stamp_after(cur->ww_ctx, ww_ctx)) {
-			debug_mutex_wake_waiter(lock, cur);
-			wake_up_process(cur->task);
-		}
-
-		break;
+		if (__ww_mutex_die(lock, cur, ww_ctx))
+			break;
 	}
 }
 
 /*
- * After acquiring lock with fastpath or when we lost out in contested
- * slowpath, set ctx and wake up any waiters so they can recheck.
+ * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx
+ * and wake up any waiters so they can recheck.
  */
 static __always_inline void
 ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
 {
 	ww_mutex_lock_acquired(lock, ctx);
 
-	lock->ctx = ctx;
-
 	/*
 	 * The lock->ctx update should be visible on all cores before
-	 * the atomic read is done, otherwise contended waiters might be
+	 * the WAITERS check is done, otherwise contended waiters might be
 	 * missed. The contended waiters will either see ww_ctx == NULL
 	 * and keep spinning, or it will acquire wait_lock, add itself
 	 * to waiter list and sleep.
@@ -347,29 +378,14 @@ ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
 		return;
 
 	/*
-	 * Uh oh, we raced in fastpath, wake up everyone in this case,
-	 * so they can see the new lock->ctx.
+	 * Uh oh, we raced in fastpath, check if any of the waiters need to
+	 * die.
 	 */
 	spin_lock(&lock->base.wait_lock);
-	__ww_mutex_wakeup_for_backoff(&lock->base, ctx);
+	__ww_mutex_check_waiters(&lock->base, ctx);
 	spin_unlock(&lock->base.wait_lock);
 }
 
-/*
- * After acquiring lock in the slowpath set ctx.
- *
- * Unlike for the fast path, the caller ensures that waiters are woken up where
- * necessary.
- *
- * Callers must hold the mutex wait_lock.
- */
-static __always_inline void
-ww_mutex_set_context_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
-{
-	ww_mutex_lock_acquired(lock, ctx);
-	lock->ctx = ctx;
-}
-
 #ifdef CONFIG_MUTEX_SPIN_ON_OWNER
 
 static inline
@@ -645,37 +661,73 @@ void __sched ww_mutex_unlock(struct ww_mutex *lock)
 }
 EXPORT_SYMBOL(ww_mutex_unlock);
 
+
+static __always_inline int __sched
+__ww_mutex_kill(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
+{
+	if (ww_ctx->acquired > 0) {
+#ifdef CONFIG_DEBUG_MUTEXES
+		struct ww_mutex *ww;
+
+		ww = container_of(lock, struct ww_mutex, base);
+		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock);
+		ww_ctx->contending_lock = ww;
+#endif
+		return -EDEADLK;
+	}
+
+	return 0;
+}
+
+
+/*
+ * Check whether we need to kill the transaction for the current lock acquire.
+ *
+ * Wait-Die: If we're trying to acquire a lock already held by an older
+ *           context, kill ourselves.
+ *
+ * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to
+ * look at waiters before us in the wait-list.
+ */
 static inline int __sched
-__ww_mutex_lock_check_stamp(struct mutex *lock, struct mutex_waiter *waiter,
-			    struct ww_acquire_ctx *ctx)
+__ww_mutex_check_kill(struct mutex *lock, struct mutex_waiter *waiter,
+		      struct ww_acquire_ctx *ctx)
 {
 	struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
 	struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx);
 	struct mutex_waiter *cur;
 
+	if (ctx->acquired == 0)
+		return 0;
+
 	if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx))
-		goto deadlock;
+		return __ww_mutex_kill(lock, ctx);
 
 	/*
 	 * If there is a waiter in front of us that has a context, then its
-	 * stamp is earlier than ours and we must back off.
+	 * stamp is earlier than ours and we must kill ourself.
 	 */
 	cur = waiter;
 	list_for_each_entry_continue_reverse(cur, &lock->wait_list, list) {
-		if (cur->ww_ctx)
-			goto deadlock;
+		if (!cur->ww_ctx)
+			continue;
+
+		return __ww_mutex_kill(lock, ctx);
 	}
 
 	return 0;
-
-deadlock:
-#ifdef CONFIG_DEBUG_MUTEXES
-	DEBUG_LOCKS_WARN_ON(ctx->contending_lock);
-	ctx->contending_lock = ww;
-#endif
-	return -EDEADLK;
 }
 
+/*
+ * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest
+ * first. Such that older contexts are preferred to acquire the lock over
+ * younger contexts.
+ *
+ * Waiters without context are interspersed in FIFO order.
+ *
+ * Furthermore, for Wait-Die kill ourself immediately when possible (there are
+ * older contexts already waiting) to avoid unnecessary waiting.
+ */
 static inline int __sched
 __ww_mutex_add_waiter(struct mutex_waiter *waiter,
 		      struct mutex *lock,
@@ -692,7 +744,7 @@ __ww_mutex_add_waiter(struct mutex_waiter *waiter,
 	/*
 	 * Add the waiter before the first waiter with a higher stamp.
 	 * Waiters without a context are skipped to avoid starving
-	 * them.
+	 * them. Wait-Die waiters may die here.
 	 */
 	pos = &lock->wait_list;
 	list_for_each_entry_reverse(cur, &lock->wait_list, list) {
@@ -700,34 +752,27 @@ __ww_mutex_add_waiter(struct mutex_waiter *waiter,
 			continue;
 
 		if (__ww_ctx_stamp_after(ww_ctx, cur->ww_ctx)) {
-			/* Back off immediately if necessary. */
-			if (ww_ctx->acquired > 0) {
-#ifdef CONFIG_DEBUG_MUTEXES
-				struct ww_mutex *ww;
+			/*
+			 * Wait-Die: if we find an older context waiting, there
+			 * is no point in queueing behind it, as we'd have to
+			 * die the moment it would acquire the lock.
+			 */
+			int ret = __ww_mutex_kill(lock, ww_ctx);
 
-				ww = container_of(lock, struct ww_mutex, base);
-				DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock);
-				ww_ctx->contending_lock = ww;
-#endif
-				return -EDEADLK;
-			}
+			if (ret)
+				return ret;
 
 			break;
 		}
 
 		pos = &cur->list;
 
-		/*
-		 * Wake up the waiter so that it gets a chance to back
-		 * off.
-		 */
-		if (cur->ww_ctx->acquired > 0) {
-			debug_mutex_wake_waiter(lock, cur);
-			wake_up_process(cur->task);
-		}
+		/* Wait-Die: ensure younger waiters die. */
+		__ww_mutex_die(lock, cur, ww_ctx);
 	}
 
 	list_add_tail(&waiter->list, pos);
+
 	return 0;
 }
 
@@ -771,7 +816,7 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 	 */
 	if (__mutex_trylock(lock)) {
 		if (use_ww_ctx && ww_ctx)
-			__ww_mutex_wakeup_for_backoff(lock, ww_ctx);
+			__ww_mutex_check_waiters(lock, ww_ctx);
 
 		goto skip_wait;
 	}
@@ -789,10 +834,13 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 		waiter.ww_ctx = MUTEX_POISON_WW_CTX;
 #endif
 	} else {
-		/* Add in stamp order, waking up waiters that must back off. */
+		/*
+		 * Add in stamp order, waking up waiters that must kill
+		 * themselves.
+		 */
 		ret = __ww_mutex_add_waiter(&waiter, lock, ww_ctx);
 		if (ret)
-			goto err_early_backoff;
+			goto err_early_kill;
 
 		waiter.ww_ctx = ww_ctx;
 	}
@@ -814,7 +862,7 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 			goto acquired;
 
 		/*
-		 * Check for signals and wound conditions while holding
+		 * Check for signals and kill conditions while holding
 		 * wait_lock. This ensures the lock cancellation is ordered
 		 * against mutex_unlock() and wake-ups do not go missing.
 		 */
@@ -823,8 +871,8 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 			goto err;
 		}
 
-		if (use_ww_ctx && ww_ctx && ww_ctx->acquired > 0) {
-			ret = __ww_mutex_lock_check_stamp(lock, &waiter, ww_ctx);
+		if (use_ww_ctx && ww_ctx) {
+			ret = __ww_mutex_check_kill(lock, &waiter, ww_ctx);
 			if (ret)
 				goto err;
 		}
@@ -869,7 +917,7 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 	lock_acquired(&lock->dep_map, ip);
 
 	if (use_ww_ctx && ww_ctx)
-		ww_mutex_set_context_slowpath(ww, ww_ctx);
+		ww_mutex_lock_acquired(ww, ww_ctx);
 
 	spin_unlock(&lock->wait_lock);
 	preempt_enable();
@@ -878,7 +926,7 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 err:
 	__set_current_state(TASK_RUNNING);
 	mutex_remove_waiter(lock, &waiter, current);
-err_early_backoff:
+err_early_kill:
 	spin_unlock(&lock->wait_lock);
 	debug_mutex_free_waiter(&waiter);
 	mutex_release(&lock->dep_map, 1, ip);
-- 
2.14.3


^ permalink raw reply related	[flat|nested] 4+ messages in thread

* [PATCH v3 2/2] locking: Implement an algorithm choice for Wound-Wait mutexes
  2018-06-15 12:08 [PATCH 1/2] locking: WW mutex cleanup Thomas Hellstrom
@ 2018-06-15 12:08 ` Thomas Hellstrom
  2018-06-15 16:46   ` Peter Zijlstra
  0 siblings, 1 reply; 4+ messages in thread
From: Thomas Hellstrom @ 2018-06-15 12:08 UTC (permalink / raw)
  To: dri-devel, linux-kernel, peterz
  Cc: Thomas Hellstrom, Ingo Molnar, Jonathan Corbet, Gustavo Padovan,
	Maarten Lankhorst, Sean Paul, David Airlie, Davidlohr Bueso,
	Paul E. McKenney, Josh Triplett, Thomas Gleixner, Kate Stewart,
	Philippe Ombredanne, Greg Kroah-Hartman, linux-doc, linux-media,
	linaro-mm-sig

The current Wound-Wait mutex algorithm is actually not Wound-Wait but
Wait-Die. Implement also Wound-Wait as a per-ww-class choice. Wound-Wait
is, contrary to Wait-Die a preemptive algorithm and is known to generate
fewer backoffs. Testing reveals that this is true if the
number of simultaneous contending transactions is small.
As the number of simultaneous contending threads increases, Wait-Wound
becomes inferior to Wait-Die in terms of elapsed time.
Possibly due to the larger number of held locks of sleeping transactions.

Update documentation and callers.

Timings using git://people.freedesktop.org/~thomash/ww_mutex_test
tag patch-18-06-15

Each thread runs 100000 batches of lock / unlock 800 ww mutexes randomly
chosen out of 100000. Four core Intel x86_64:

Algorithm    #threads       Rollbacks  time
Wound-Wait   4              ~100       ~17s.
Wait-Die     4              ~150000    ~19s.
Wound-Wait   16             ~360000    ~109s.
Wait-Die     16             ~450000    ~82s.

Cc: Ingo Molnar <mingo@redhat.com>
Cc: Jonathan Corbet <corbet@lwn.net>
Cc: Gustavo Padovan <gustavo@padovan.org>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Sean Paul <seanpaul@chromium.org>
Cc: David Airlie <airlied@linux.ie>
Cc: Davidlohr Bueso <dave@stgolabs.net>
Cc: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com>
Cc: Josh Triplett <josh@joshtriplett.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Kate Stewart <kstewart@linuxfoundation.org>
Cc: Philippe Ombredanne <pombredanne@nexb.com>
Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Cc: linux-doc@vger.kernel.org
Cc: linux-media@vger.kernel.org
Cc: linaro-mm-sig@lists.linaro.org
Co-authored-by: Peter Zijlstra <peterz@infradead.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
---
 Documentation/locking/ww-mutex-design.txt |  57 +++++++++---
 drivers/dma-buf/reservation.c             |   2 +-
 drivers/gpu/drm/drm_modeset_lock.c        |   2 +-
 include/linux/ww_mutex.h                  |  17 +++-
 kernel/locking/locktorture.c              |   2 +-
 kernel/locking/mutex.c                    | 148 +++++++++++++++++++++++++++---
 kernel/locking/test-ww_mutex.c            |   2 +-
 lib/locking-selftest.c                    |   2 +-
 8 files changed, 199 insertions(+), 33 deletions(-)

diff --git a/Documentation/locking/ww-mutex-design.txt b/Documentation/locking/ww-mutex-design.txt
index 2fd7f2a2af21..f0ed7c30e695 100644
--- a/Documentation/locking/ww-mutex-design.txt
+++ b/Documentation/locking/ww-mutex-design.txt
@@ -1,4 +1,4 @@
-Wait/Wound Deadlock-Proof Mutex Design
+Wound/Wait Deadlock-Proof Mutex Design
 ======================================
 
 Please read mutex-design.txt first, as it applies to wait/wound mutexes too.
@@ -32,10 +32,26 @@ the oldest task) wins, and the one with the higher reservation id (i.e. the
 younger task) unlocks all of the buffers that it has already locked, and then
 tries again.
 
-In the RDBMS literature this deadlock handling approach is called wait/die:
-The older tasks waits until it can acquire the contended lock. The younger tasks
-needs to back off and drop all the locks it is currently holding, i.e. the
-younger task dies.
+In the RDBMS literature, a reservation ticket is associated with a transaction.
+and the deadlock handling approach is called Wait-Die. The name is based on
+the actions of a locking thread when it encounters an already locked mutex.
+If the transaction holding the lock is younger, the locking transaction waits.
+If the transaction holding the lock is older, the locking transaction backs off
+and dies. Hence Wait-Die.
+There is also another algorithm called Wound-Wait:
+If the transaction holding the lock is younger, the locking transaction
+wounds the transaction holding the lock, requesting it to die.
+If the transaction holding the lock is older, it waits for the other
+transaction. Hence Wound-Wait.
+The two algorithms are both fair in that a transaction will eventually succeed.
+However, the Wound-Wait algorithm is typically stated to generate fewer backoffs
+compared to Wait-Die, but is, on the other hand, associated with more work than
+Wait-Die when recovering from a backoff. Wound-Wait is also a preemptive
+algorithm in that transactions are wounded by other transactions, and that
+requires a reliable way to pick up up the wounded condition and preempt the
+running transaction. Note that this is not the same as process preemption. A
+Wound-Wait transaction is considered preempted when it dies (returning
+-EDEADLK) following a wound.
 
 Concepts
 --------
@@ -47,10 +63,12 @@ Acquire context: To ensure eventual forward progress it is important the a task
 trying to acquire locks doesn't grab a new reservation id, but keeps the one it
 acquired when starting the lock acquisition. This ticket is stored in the
 acquire context. Furthermore the acquire context keeps track of debugging state
-to catch w/w mutex interface abuse.
+to catch w/w mutex interface abuse. An acquire context is representing a
+transaction.
 
 W/w class: In contrast to normal mutexes the lock class needs to be explicit for
-w/w mutexes, since it is required to initialize the acquire context.
+w/w mutexes, since it is required to initialize the acquire context. The lock
+class also specifies what algorithm to use, Wound-Wait or Wait-Die.
 
 Furthermore there are three different class of w/w lock acquire functions:
 
@@ -90,6 +108,12 @@ provided.
 Usage
 -----
 
+The algorithm (Wait-Die vs Wound-Wait) is chosen by using either
+DEFINE_WW_CLASS() (Wound-Wait) or DEFINE_WD_CLASS() (Wait-Die)
+As a rough rule of thumb, use Wound-Wait iff you
+expect the number of simultaneous competing transactions to be typically small,
+and you want to reduce the number of rollbacks.
+
 Three different ways to acquire locks within the same w/w class. Common
 definitions for methods #1 and #2:
 
@@ -312,12 +336,23 @@ Design:
   We maintain the following invariants for the wait list:
   (1) Waiters with an acquire context are sorted by stamp order; waiters
       without an acquire context are interspersed in FIFO order.
-  (2) Among waiters with contexts, only the first one can have other locks
-      acquired already (ctx->acquired > 0). Note that this waiter may come
-      after other waiters without contexts in the list.
+  (2) For Wait-Die, among waiters with contexts, only the first one can have
+      other locks acquired already (ctx->acquired > 0). Note that this waiter
+      may come after other waiters without contexts in the list.
+
+  The Wound-Wait preemption is implemented with a lazy-preemption scheme:
+  The wounded status of the transaction is checked only when there is
+  contention for a new lock and hence a true chance of deadlock. In that
+  situation, if the transaction is wounded, it backs off, clears the
+  wounded status and retries. A great benefit of implementing preemption in
+  this way is that the wounded transaction can identify a contending lock to
+  wait for before restarting the transaction. Just blindly restarting the
+  transaction would likely make the transaction end up in a situation where
+  it would have to back off again.
 
   In general, not much contention is expected. The locks are typically used to
-  serialize access to resources for devices.
+  serialize access to resources for devices, and optimization focus should
+  therefore be directed towards the uncontended cases.
 
 Lockdep:
   Special care has been taken to warn for as many cases of api abuse
diff --git a/drivers/dma-buf/reservation.c b/drivers/dma-buf/reservation.c
index 314eb1071cce..20bf90f4ee63 100644
--- a/drivers/dma-buf/reservation.c
+++ b/drivers/dma-buf/reservation.c
@@ -46,7 +46,7 @@
  * write-side updates.
  */
 
-DEFINE_WW_CLASS(reservation_ww_class);
+DEFINE_WD_CLASS(reservation_ww_class);
 EXPORT_SYMBOL(reservation_ww_class);
 
 struct lock_class_key reservation_seqcount_class;
diff --git a/drivers/gpu/drm/drm_modeset_lock.c b/drivers/gpu/drm/drm_modeset_lock.c
index 8a5100685875..638be2eb67b4 100644
--- a/drivers/gpu/drm/drm_modeset_lock.c
+++ b/drivers/gpu/drm/drm_modeset_lock.c
@@ -70,7 +70,7 @@
  * lists and lookup data structures.
  */
 
-static DEFINE_WW_CLASS(crtc_ww_class);
+static DEFINE_WD_CLASS(crtc_ww_class);
 
 /**
  * drm_modeset_lock_all - take all modeset locks
diff --git a/include/linux/ww_mutex.h b/include/linux/ww_mutex.h
index f82fce2229c8..3af7c0e03be5 100644
--- a/include/linux/ww_mutex.h
+++ b/include/linux/ww_mutex.h
@@ -8,6 +8,8 @@
  *
  * Wait/Die implementation:
  *  Copyright (C) 2013 Canonical Ltd.
+ * Choice of algorithm:
+ *  Copyright (C) 2018 WMWare Inc.
  *
  * This file contains the main data structure and API definitions.
  */
@@ -23,12 +25,15 @@ struct ww_class {
 	struct lock_class_key mutex_key;
 	const char *acquire_name;
 	const char *mutex_name;
+	unsigned int is_wait_die;
 };
 
 struct ww_acquire_ctx {
 	struct task_struct *task;
 	unsigned long stamp;
 	unsigned int acquired;
+	unsigned short wounded;
+	unsigned short is_wait_die;
 #ifdef CONFIG_DEBUG_MUTEXES
 	unsigned int done_acquire;
 	struct ww_class *ww_class;
@@ -58,17 +63,21 @@ struct ww_mutex {
 # define __WW_CLASS_MUTEX_INITIALIZER(lockname, class)
 #endif
 
-#define __WW_CLASS_INITIALIZER(ww_class) \
+#define __WW_CLASS_INITIALIZER(ww_class, _is_wait_die)	    \
 		{ .stamp = ATOMIC_LONG_INIT(0) \
 		, .acquire_name = #ww_class "_acquire" \
-		, .mutex_name = #ww_class "_mutex" }
+		, .mutex_name = #ww_class "_mutex" \
+		, .is_wait_die = _is_wait_die }
 
 #define __WW_MUTEX_INITIALIZER(lockname, class) \
 		{ .base =  __MUTEX_INITIALIZER(lockname.base) \
 		__WW_CLASS_MUTEX_INITIALIZER(lockname, class) }
 
+#define DEFINE_WD_CLASS(classname) \
+	struct ww_class classname = __WW_CLASS_INITIALIZER(classname, 1)
+
 #define DEFINE_WW_CLASS(classname) \
-	struct ww_class classname = __WW_CLASS_INITIALIZER(classname)
+	struct ww_class classname = __WW_CLASS_INITIALIZER(classname, 0)
 
 #define DEFINE_WW_MUTEX(mutexname, ww_class) \
 	struct ww_mutex mutexname = __WW_MUTEX_INITIALIZER(mutexname, ww_class)
@@ -123,6 +132,8 @@ static inline void ww_acquire_init(struct ww_acquire_ctx *ctx,
 	ctx->task = current;
 	ctx->stamp = atomic_long_inc_return_relaxed(&ww_class->stamp);
 	ctx->acquired = 0;
+	ctx->wounded = false;
+	ctx->is_wait_die = ww_class->is_wait_die;
 #ifdef CONFIG_DEBUG_MUTEXES
 	ctx->ww_class = ww_class;
 	ctx->done_acquire = 0;
diff --git a/kernel/locking/locktorture.c b/kernel/locking/locktorture.c
index 6850ffd69125..907e0325892c 100644
--- a/kernel/locking/locktorture.c
+++ b/kernel/locking/locktorture.c
@@ -365,7 +365,7 @@ static struct lock_torture_ops mutex_lock_ops = {
 };
 
 #include <linux/ww_mutex.h>
-static DEFINE_WW_CLASS(torture_ww_class);
+static DEFINE_WD_CLASS(torture_ww_class);
 static DEFINE_WW_MUTEX(torture_ww_mutex_0, &torture_ww_class);
 static DEFINE_WW_MUTEX(torture_ww_mutex_1, &torture_ww_class);
 static DEFINE_WW_MUTEX(torture_ww_mutex_2, &torture_ww_class);
diff --git a/kernel/locking/mutex.c b/kernel/locking/mutex.c
index 412b4fc08235..55b5ac9bce16 100644
--- a/kernel/locking/mutex.c
+++ b/kernel/locking/mutex.c
@@ -248,6 +248,11 @@ EXPORT_SYMBOL(mutex_lock);
  *   The newer transactions are killed when:
  *     It (the new transaction) makes a request for a lock being held
  *     by an older transaction.
+ *
+ * Wound-Wait:
+ *   The newer transactions are wounded when:
+ *     An older transaction makes a request for a lock being held by
+ *     the newer transaction.
  */
 
 /*
@@ -319,6 +324,9 @@ static bool __sched
 __ww_mutex_die(struct mutex *lock, struct mutex_waiter *waiter,
 	       struct ww_acquire_ctx *ww_ctx)
 {
+	if (!ww_ctx->is_wait_die)
+		return false;
+
 	if (waiter->ww_ctx->acquired > 0 &&
 			__ww_ctx_stamp_after(waiter->ww_ctx, ww_ctx)) {
 		debug_mutex_wake_waiter(lock, waiter);
@@ -328,13 +336,65 @@ __ww_mutex_die(struct mutex *lock, struct mutex_waiter *waiter,
 	return true;
 }
 
+/*
+ * Wound-Wait; wound a younger @hold_ctx if it holds the lock.
+ *
+ * Wound the lock holder if there are waiters with older transactions than
+ * the lock holders. Even if multiple waiters may wound the lock holder,
+ * it's sufficient that only one does.
+ */
+static bool __ww_mutex_wound(struct mutex *lock,
+			     struct ww_acquire_ctx *ww_ctx,
+			     struct ww_acquire_ctx *hold_ctx)
+{
+	struct task_struct *owner = __mutex_owner(lock);
+
+	lockdep_assert_held(&lock->wait_lock);
+
+	/*
+	 * Possible through __ww_mutex_add_waiter() when we race with
+	 * ww_mutex_set_context_fastpath(). In that case we'll get here again
+	 * through __ww_mutex_check_waiters().
+	 */
+	if (!hold_ctx)
+		return false;
+
+	/*
+	 * Can have !owner because of __mutex_unlock_slowpath(), but if owner,
+	 * it cannot go away because we'll have FLAG_WAITERS set and hold
+	 * wait_lock.
+	 */
+	if (!owner)
+		return false;
+
+	if (ww_ctx->acquired > 0 && __ww_ctx_stamp_after(hold_ctx, ww_ctx)) {
+		hold_ctx->wounded = 1;
+
+		/*
+		 * wake_up_process() paired with set_current_state()
+		 * inserts sufficient barriers to make sure @owner either sees
+		 * it's wounded in __ww_mutex_lock_check_stamp() or has a
+		 * wakeup pending to re-read the wounded state.
+		 */
+		if (owner != current)
+			wake_up_process(owner);
+
+		return true;
+	}
+
+	return false;
+}
+
 /*
  * We just acquired @lock under @ww_ctx, if there are later contexts waiting
- * behind us on the wait-list, check if they need to die.
+ * behind us on the wait-list, check if they need to die, or wound us.
  *
  * See __ww_mutex_add_waiter() for the list-order construction; basically the
  * list is ordered by stamp, smallest (oldest) first.
  *
+ * This relies on never mixing wait-die/wound-wait on the same wait-list;
+ * which is currently ensured by that being a ww_class property.
+ *
  * The current task must not be on the wait list.
  */
 static void __sched
@@ -348,7 +408,8 @@ __ww_mutex_check_waiters(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
 		if (!cur->ww_ctx)
 			continue;
 
-		if (__ww_mutex_die(lock, cur, ww_ctx))
+		if (__ww_mutex_die(lock, cur, ww_ctx) ||
+		    __ww_mutex_wound(lock, cur->ww_ctx, ww_ctx))
 			break;
 	}
 }
@@ -369,17 +430,23 @@ ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
 	 * and keep spinning, or it will acquire wait_lock, add itself
 	 * to waiter list and sleep.
 	 */
-	smp_mb(); /* ^^^ */
+	smp_mb(); /* See comments above and below. */
 
 	/*
-	 * Check if lock is contended, if not there is nobody to wake up
+	 * [W] ww->ctx = ctx	    [W] MUTEX_FLAG_WAITERS
+	 *     MB		        MB
+	 * [R] MUTEX_FLAG_WAITERS   [R] ww->ctx
+	 *
+	 * The memory barrier above pairs with the memory barrier in
+	 * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx
+	 * and/or !empty list.
 	 */
 	if (likely(!(atomic_long_read(&lock->base.owner) & MUTEX_FLAG_WAITERS)))
 		return;
 
 	/*
 	 * Uh oh, we raced in fastpath, check if any of the waiters need to
-	 * die.
+	 * die or wound us.
 	 */
 	spin_lock(&lock->base.wait_lock);
 	__ww_mutex_check_waiters(&lock->base, ctx);
@@ -681,7 +748,9 @@ __ww_mutex_kill(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
 
 
 /*
- * Check whether we need to kill the transaction for the current lock acquire.
+ * Check the wound condition for the current lock acquire.
+ *
+ * Wound-Wait: If we're wounded, kill ourself.
  *
  * Wait-Die: If we're trying to acquire a lock already held by an older
  *           context, kill ourselves.
@@ -700,6 +769,13 @@ __ww_mutex_check_kill(struct mutex *lock, struct mutex_waiter *waiter,
 	if (ctx->acquired == 0)
 		return 0;
 
+	if (!ctx->is_wait_die) {
+		if (ctx->wounded)
+			return __ww_mutex_kill(lock, ctx);
+
+		return 0;
+	}
+
 	if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx))
 		return __ww_mutex_kill(lock, ctx);
 
@@ -726,7 +802,8 @@ __ww_mutex_check_kill(struct mutex *lock, struct mutex_waiter *waiter,
  * Waiters without context are interspersed in FIFO order.
  *
  * Furthermore, for Wait-Die kill ourself immediately when possible (there are
- * older contexts already waiting) to avoid unnecessary waiting.
+ * older contexts already waiting) to avoid unnecessary waiting and for
+ * Wound-Wait ensure we wound the owning context when it is younger.
  */
 static inline int __sched
 __ww_mutex_add_waiter(struct mutex_waiter *waiter,
@@ -735,16 +812,21 @@ __ww_mutex_add_waiter(struct mutex_waiter *waiter,
 {
 	struct mutex_waiter *cur;
 	struct list_head *pos;
+	bool is_wait_die;
 
 	if (!ww_ctx) {
 		list_add_tail(&waiter->list, &lock->wait_list);
 		return 0;
 	}
 
+	is_wait_die = ww_ctx->is_wait_die;
+
 	/*
 	 * Add the waiter before the first waiter with a higher stamp.
 	 * Waiters without a context are skipped to avoid starving
-	 * them. Wait-Die waiters may die here.
+	 * them. Wait-Die waiters may die here. Wound-Wait waiters
+	 * never die here, but they are sorted in stamp order and
+	 * may wound the lock holder.
 	 */
 	pos = &lock->wait_list;
 	list_for_each_entry_reverse(cur, &lock->wait_list, list) {
@@ -757,10 +839,12 @@ __ww_mutex_add_waiter(struct mutex_waiter *waiter,
 			 * is no point in queueing behind it, as we'd have to
 			 * die the moment it would acquire the lock.
 			 */
-			int ret = __ww_mutex_kill(lock, ww_ctx);
+			if (is_wait_die) {
+				int ret = __ww_mutex_kill(lock, ww_ctx);
 
-			if (ret)
-				return ret;
+				if (ret)
+					return ret;
+			}
 
 			break;
 		}
@@ -772,6 +856,25 @@ __ww_mutex_add_waiter(struct mutex_waiter *waiter,
 	}
 
 	list_add_tail(&waiter->list, pos);
+	if (__mutex_waiter_is_first(lock, waiter))
+		__mutex_set_flag(lock, MUTEX_FLAG_WAITERS);
+
+	/*
+	 * Wound-Wait: if we're blocking on a mutex owned by a younger context,
+	 * wound that such that we might proceed.
+	 */
+	if (!is_wait_die) {
+		struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
+
+		/*
+		 * See ww_mutex_set_context_fastpath(). Orders setting
+		 * MUTEX_FLAG_WAITERS (atomic operation) vs the ww->ctx load,
+		 * such that either we or the fastpath will wound @ww->ctx.
+		 */
+		smp_mb__after_atomic();
+
+		__ww_mutex_wound(lock, ww_ctx, ww->ctx);
+	}
 
 	return 0;
 }
@@ -795,6 +898,14 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 	if (use_ww_ctx && ww_ctx) {
 		if (unlikely(ww_ctx == READ_ONCE(ww->ctx)))
 			return -EALREADY;
+
+		/*
+		 * Reset the wounded flag after a kill. No other process can
+		 * race and wound us here since they can't have a valid owner
+		 * pointer if we don't have any locks held.
+		 */
+		if (ww_ctx->acquired == 0)
+			ww_ctx->wounded = 0;
 	}
 
 	preempt_disable();
@@ -829,6 +940,9 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 	if (!use_ww_ctx) {
 		/* add waiting tasks to the end of the waitqueue (FIFO): */
 		list_add_tail(&waiter.list, &lock->wait_list);
+		if (__mutex_waiter_is_first(lock, &waiter))
+			__mutex_set_flag(lock, MUTEX_FLAG_WAITERS);
+
 
 #ifdef CONFIG_DEBUG_MUTEXES
 		waiter.ww_ctx = MUTEX_POISON_WW_CTX;
@@ -847,9 +961,6 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 
 	waiter.task = current;
 
-	if (__mutex_waiter_is_first(lock, &waiter))
-		__mutex_set_flag(lock, MUTEX_FLAG_WAITERS);
-
 	set_current_state(state);
 	for (;;) {
 		/*
@@ -906,6 +1017,15 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 acquired:
 	__set_current_state(TASK_RUNNING);
 
+	if (use_ww_ctx && ww_ctx) {
+		/*
+		 * Wound-Wait; we stole the lock (!first_waiter), check the
+		 * waiters as anyone might want to wound us.
+		 */
+		if (!ww_ctx->is_wait_die && !__mutex_waiter_is_first(lock, &waiter))
+			__ww_mutex_check_waiters(lock, ww_ctx);
+	}
+
 	mutex_remove_waiter(lock, &waiter, current);
 	if (likely(list_empty(&lock->wait_list)))
 		__mutex_clear_flag(lock, MUTEX_FLAGS);
diff --git a/kernel/locking/test-ww_mutex.c b/kernel/locking/test-ww_mutex.c
index 0e4cd64ad2c0..5b915b370d5a 100644
--- a/kernel/locking/test-ww_mutex.c
+++ b/kernel/locking/test-ww_mutex.c
@@ -26,7 +26,7 @@
 #include <linux/slab.h>
 #include <linux/ww_mutex.h>
 
-static DEFINE_WW_CLASS(ww_class);
+static DEFINE_WD_CLASS(ww_class);
 struct workqueue_struct *wq;
 
 struct test_mutex {
diff --git a/lib/locking-selftest.c b/lib/locking-selftest.c
index b5c1293ce147..1e1bbf171eca 100644
--- a/lib/locking-selftest.c
+++ b/lib/locking-selftest.c
@@ -29,7 +29,7 @@
  */
 static unsigned int debug_locks_verbose;
 
-static DEFINE_WW_CLASS(ww_lockdep);
+static DEFINE_WD_CLASS(ww_lockdep);
 
 static int __init setup_debug_locks_verbose(char *str)
 {
-- 
2.14.3


^ permalink raw reply related	[flat|nested] 4+ messages in thread

* Re: [PATCH v3 2/2] locking: Implement an algorithm choice for Wound-Wait mutexes
  2018-06-15 12:08 ` [PATCH v3 2/2] locking: Implement an algorithm choice for Wound-Wait mutexes Thomas Hellstrom
@ 2018-06-15 16:46   ` Peter Zijlstra
  2018-06-18 11:35     ` Thomas Hellstrom
  0 siblings, 1 reply; 4+ messages in thread
From: Peter Zijlstra @ 2018-06-15 16:46 UTC (permalink / raw)
  To: Thomas Hellstrom
  Cc: dri-devel, linux-kernel, Ingo Molnar, Jonathan Corbet,
	Gustavo Padovan, Maarten Lankhorst, Sean Paul, David Airlie,
	Davidlohr Bueso, Paul E. McKenney, Josh Triplett,
	Thomas Gleixner, Kate Stewart, Philippe Ombredanne,
	Greg Kroah-Hartman, linux-doc, linux-media, linaro-mm-sig, stern

On Fri, Jun 15, 2018 at 02:08:27PM +0200, Thomas Hellstrom wrote:

> @@ -772,6 +856,25 @@ __ww_mutex_add_waiter(struct mutex_waiter *waiter,
>  	}
>  
>  	list_add_tail(&waiter->list, pos);
> +	if (__mutex_waiter_is_first(lock, waiter))
> +		__mutex_set_flag(lock, MUTEX_FLAG_WAITERS);
> +
> +	/*
> +	 * Wound-Wait: if we're blocking on a mutex owned by a younger context,
> +	 * wound that such that we might proceed.
> +	 */
> +	if (!is_wait_die) {
> +		struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
> +
> +		/*
> +		 * See ww_mutex_set_context_fastpath(). Orders setting
> +		 * MUTEX_FLAG_WAITERS (atomic operation) vs the ww->ctx load,
> +		 * such that either we or the fastpath will wound @ww->ctx.
> +		 */
> +		smp_mb__after_atomic();
> +
> +		__ww_mutex_wound(lock, ww_ctx, ww->ctx);
> +	}

I think we want the smp_mb__after_atomic() in the same branch as
__mutex_set_flag(). So something like:

	if (__mutex_waiter_is_first()) {
		__mutex_set_flag();
		if (!is_wait_die)
			smp_mb__after_atomic();
	}

Or possibly even without the !is_wait_die. The rules for
smp_mb__*_atomic() are such that we want it unconditional after an
atomic, otherwise the semantics get too fuzzy.

Alan (rightfully) complained about that a while ago when he was auditing
users.



^ permalink raw reply	[flat|nested] 4+ messages in thread

* Re: [PATCH v3 2/2] locking: Implement an algorithm choice for Wound-Wait mutexes
  2018-06-15 16:46   ` Peter Zijlstra
@ 2018-06-18 11:35     ` Thomas Hellstrom
  0 siblings, 0 replies; 4+ messages in thread
From: Thomas Hellstrom @ 2018-06-18 11:35 UTC (permalink / raw)
  To: Peter Zijlstra
  Cc: dri-devel, linux-kernel, Ingo Molnar, Jonathan Corbet,
	Gustavo Padovan, Maarten Lankhorst, Sean Paul, David Airlie,
	Davidlohr Bueso, Paul E. McKenney, Josh Triplett,
	Thomas Gleixner, Kate Stewart, Philippe Ombredanne,
	Greg Kroah-Hartman, linux-doc, linux-media, linaro-mm-sig, stern

On 06/15/2018 06:46 PM, Peter Zijlstra wrote:
> On Fri, Jun 15, 2018 at 02:08:27PM +0200, Thomas Hellstrom wrote:
>
>> @@ -772,6 +856,25 @@ __ww_mutex_add_waiter(struct mutex_waiter *waiter,
>>   	}
>>   
>>   	list_add_tail(&waiter->list, pos);
>> +	if (__mutex_waiter_is_first(lock, waiter))
>> +		__mutex_set_flag(lock, MUTEX_FLAG_WAITERS);
>> +
>> +	/*
>> +	 * Wound-Wait: if we're blocking on a mutex owned by a younger context,
>> +	 * wound that such that we might proceed.
>> +	 */
>> +	if (!is_wait_die) {
>> +		struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
>> +
>> +		/*
>> +		 * See ww_mutex_set_context_fastpath(). Orders setting
>> +		 * MUTEX_FLAG_WAITERS (atomic operation) vs the ww->ctx load,
>> +		 * such that either we or the fastpath will wound @ww->ctx.
>> +		 */
>> +		smp_mb__after_atomic();
>> +
>> +		__ww_mutex_wound(lock, ww_ctx, ww->ctx);
>> +	}
> I think we want the smp_mb__after_atomic() in the same branch as
> __mutex_set_flag(). So something like:
>
> 	if (__mutex_waiter_is_first()) {
> 		__mutex_set_flag();
> 		if (!is_wait_die)
> 			smp_mb__after_atomic();
> 	}
>
> Or possibly even without the !is_wait_die. The rules for
> smp_mb__*_atomic() are such that we want it unconditional after an
> atomic, otherwise the semantics get too fuzzy.
>
> Alan (rightfully) complained about that a while ago when he was auditing
> users.
>
>
Hmm, yes that's understandable, although I must admit that when one of 
the accesses we want to order is actually an atomic this shouldn't 
really be causing much confusion.

But I'll think I'll change it back to an smp_mb() then. It's in a 
slowpath, and awkward constructs around smp_mb__after_atomic() might be 
causing grief in the future.

/Thomas



^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2018-06-18 11:35 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2018-06-15 12:08 [PATCH 1/2] locking: WW mutex cleanup Thomas Hellstrom
2018-06-15 12:08 ` [PATCH v3 2/2] locking: Implement an algorithm choice for Wound-Wait mutexes Thomas Hellstrom
2018-06-15 16:46   ` Peter Zijlstra
2018-06-18 11:35     ` Thomas Hellstrom

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