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* [PATCH] drm/scheduler: Simplify spsc_queue_count check in drm_sched_entity_select_rq
@ 2018-10-02  6:41 Nathan Chancellor
  2018-10-02 14:56 ` Koenig, Christian
  0 siblings, 1 reply; 2+ messages in thread
From: Nathan Chancellor @ 2018-10-02  6:41 UTC (permalink / raw)
  To: David Airlie
  Cc: dri-devel, Alex Deucher, Christian König, Nick Desaulniers,
	linux-kernel, Nathan Chancellor

Clang generates a warning when it sees a logical not followed by a
conditional operator like ==, >, or <.

drivers/gpu/drm/scheduler/sched_entity.c:470:6: warning: logical not is
only applied to the left hand side of this comparison
[-Wlogical-not-parentheses]
        if (!spsc_queue_count(&entity->job_queue) == 0 ||
            ^                                     ~~
drivers/gpu/drm/scheduler/sched_entity.c:470:6: note: add parentheses
after the '!' to evaluate the comparison first
        if (!spsc_queue_count(&entity->job_queue) == 0 ||
            ^
             (                                        )
drivers/gpu/drm/scheduler/sched_entity.c:470:6: note: add parentheses
around left hand side expression to silence this warning
        if (!spsc_queue_count(&entity->job_queue) == 0 ||
            ^
            (                                    )
1 warning generated.

It assumes the author might have made a mistake in their logic:

if (!a == b) -> if (!(a == b))

Sometimes that is the case; other times, it's just a super convoluted
way of saying 'if (a)' when b = 0:

if (!1 == 0) -> if (0 == 0) -> if (true)

Alternatively:

if (!1 == 0) -> if (!!1) -> if (1)

Simplify this comparison so that Clang doesn't complain.

Fixes: 35e160e781a0 ("drm/scheduler: change entities rq even earlier")
Signed-off-by: Nathan Chancellor <natechancellor@gmail.com>
---
 drivers/gpu/drm/scheduler/sched_entity.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index 4e5e95c0cab5..3e22a54a99c2 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -467,8 +467,7 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
 	struct dma_fence *fence;
 	struct drm_sched_rq *rq;
 
-	if (!spsc_queue_count(&entity->job_queue) == 0 ||
-	    entity->num_rq_list <= 1)
+	if (spsc_queue_count(&entity->job_queue) || entity->num_rq_list <= 1)
 		return;
 
 	fence = READ_ONCE(entity->last_scheduled);
-- 
2.19.0


^ permalink raw reply related	[flat|nested] 2+ messages in thread

* Re: [PATCH] drm/scheduler: Simplify spsc_queue_count check in drm_sched_entity_select_rq
  2018-10-02  6:41 [PATCH] drm/scheduler: Simplify spsc_queue_count check in drm_sched_entity_select_rq Nathan Chancellor
@ 2018-10-02 14:56 ` Koenig, Christian
  0 siblings, 0 replies; 2+ messages in thread
From: Koenig, Christian @ 2018-10-02 14:56 UTC (permalink / raw)
  To: Nathan Chancellor, David Airlie
  Cc: dri-devel, Deucher, Alexander, Nick Desaulniers, linux-kernel

Am 02.10.2018 um 08:41 schrieb Nathan Chancellor:
> Clang generates a warning when it sees a logical not followed by a
> conditional operator like ==, >, or <.
>
> drivers/gpu/drm/scheduler/sched_entity.c:470:6: warning: logical not is
> only applied to the left hand side of this comparison
> [-Wlogical-not-parentheses]
>          if (!spsc_queue_count(&entity->job_queue) == 0 ||
>              ^                                     ~~
> drivers/gpu/drm/scheduler/sched_entity.c:470:6: note: add parentheses
> after the '!' to evaluate the comparison first
>          if (!spsc_queue_count(&entity->job_queue) == 0 ||
>              ^
>               (                                        )
> drivers/gpu/drm/scheduler/sched_entity.c:470:6: note: add parentheses
> around left hand side expression to silence this warning
>          if (!spsc_queue_count(&entity->job_queue) == 0 ||
>              ^
>              (                                    )
> 1 warning generated.
>
> It assumes the author might have made a mistake in their logic:
>
> if (!a == b) -> if (!(a == b))
>
> Sometimes that is the case; other times, it's just a super convoluted
> way of saying 'if (a)' when b = 0:
>
> if (!1 == 0) -> if (0 == 0) -> if (true)
>
> Alternatively:
>
> if (!1 == 0) -> if (!!1) -> if (1)
>
> Simplify this comparison so that Clang doesn't complain.
>
> Fixes: 35e160e781a0 ("drm/scheduler: change entities rq even earlier")
> Signed-off-by: Nathan Chancellor <natechancellor@gmail.com>

Reviewed-by: Christian König <christian.koenig@amd.com>

Going to pick that up for pushing upstream as well.

Thanks,
Christian.

> ---
>   drivers/gpu/drm/scheduler/sched_entity.c | 3 +--
>   1 file changed, 1 insertion(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
> index 4e5e95c0cab5..3e22a54a99c2 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -467,8 +467,7 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
>   	struct dma_fence *fence;
>   	struct drm_sched_rq *rq;
>   
> -	if (!spsc_queue_count(&entity->job_queue) == 0 ||
> -	    entity->num_rq_list <= 1)
> +	if (spsc_queue_count(&entity->job_queue) || entity->num_rq_list <= 1)
>   		return;
>   
>   	fence = READ_ONCE(entity->last_scheduled);


^ permalink raw reply	[flat|nested] 2+ messages in thread

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2018-10-02  6:41 [PATCH] drm/scheduler: Simplify spsc_queue_count check in drm_sched_entity_select_rq Nathan Chancellor
2018-10-02 14:56 ` Koenig, Christian

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