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From: Chen Yu <yu.c.chen@intel.com>
To: Peter Zijlstra <peterz@infradead.org>
Cc: <mingo@kernel.org>, <vincent.guittot@linaro.org>,
	<linux-kernel@vger.kernel.org>, <juri.lelli@redhat.com>,
	<dietmar.eggemann@arm.com>, <rostedt@goodmis.org>,
	<bsegall@google.com>, <mgorman@suse.de>, <bristot@redhat.com>,
	<corbet@lwn.net>, <qyousef@layalina.io>, <chris.hyser@oracle.com>,
	<patrick.bellasi@matbug.net>, <pjt@google.com>, <pavel@ucw.cz>,
	<qperret@google.com>, <tim.c.chen@linux.intel.com>,
	<joshdon@google.com>, <timj@gnu.org>, <kprateek.nayak@amd.com>,
	<youssefesmat@chromium.org>, <joel@joelfernandes.org>,
	<efault@gmx.de>
Subject: Re: [PATCH 06/17] sched/fair: Add lag based placement
Date: Thu, 6 Apr 2023 11:03:41 +0800	[thread overview]
Message-ID: <ZC42jZiAp9JNAqj7@chenyu5-mobl1> (raw)
In-Reply-To: <20230405094720.GA4253@hirez.programming.kicks-ass.net>

On 2023-04-05 at 11:47:20 +0200, Peter Zijlstra wrote:
> On Mon, Apr 03, 2023 at 05:18:06PM +0800, Chen Yu wrote:
> > On 2023-03-28 at 11:26:28 +0200, Peter Zijlstra wrote:
> > >  place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int initial)
> > [...]
> > >  		/*
> > > -		 * Halve their sleep time's effect, to allow
> > > -		 * for a gentler effect of sleepers:
> > > +		 * If we want to place a task and preserve lag, we have to
> > > +		 * consider the effect of the new entity on the weighted
> > > +		 * average and compensate for this, otherwise lag can quickly
> > > +		 * evaporate:
> > > +		 *
> > > +		 * l_i = V - v_i <=> v_i = V - l_i
> > > +		 *
> > > +		 * V = v_avg = W*v_avg / W
> > > +		 *
> > > +		 * V' = (W*v_avg + w_i*v_i) / (W + w_i)
> > If I understand correctly, V' means the avg_runtime if se_i is enqueued?
> > Then,
> > 
> > V  = (\Sum w_j*v_j) / W
> 
> multiply by W on both sides to get:
> 
>   V*W = \Sum w_j*v_j
> 
> > V' = (\Sum w_j*v_j + w_i*v_i) / (W + w_i)
> > 
> > Not sure how W*v_avg equals to Sum w_j*v_j ?
> 
>  V := v_avg
>
I see, thanks for the explanation. 
> (yeah, I should clean up this stuff, already said to Josh I would)
> 
> > > +		 *    = (W*v_avg + w_i(v_avg - l_i)) / (W + w_i)
> > > +		 *    = v_avg + w_i*l_i/(W + w_i)
> > v_avg - w_i*l_i/(W + w_i) ?
> 
> Yup -- seems typing is hard :-)
> 
> > > +		 *
> > > +		 * l_i' = V' - v_i = v_avg + w_i*l_i/(W + w_i) - (v_avg - l)
> > > +		 *      = l_i - w_i*l_i/(W + w_i)
> > > +		 *
> > > +		 * l_i = (W + w_i) * l_i' / W
> > >  		 */
> > [...]
> > > -		if (sched_feat(GENTLE_FAIR_SLEEPERS))
> > > -			thresh >>= 1;
> > > +		load = cfs_rq->avg_load;
> > > +		if (curr && curr->on_rq)
> > > +			load += curr->load.weight;
> > > +
> > > +		lag *= load + se->load.weight;
> > > +		if (WARN_ON_ONCE(!load))
> > > +			load = 1;
> > > +		lag = div_s64(lag, load);
> > >  
> > Should we calculate
> > l_i' = l_i * w / (W + w_i) instead of calculating l_i above? I thought we want to adjust
> > the lag(before enqueue) based on the new weight(after enqueued)
> 
> We want to ensure the lag after placement is the lag we got before
> dequeue.
> 
> I've updated the comment to read like so:
> 
> 		/*
> 		 * If we want to place a task and preserve lag, we have to
> 		 * consider the effect of the new entity on the weighted
> 		 * average and compensate for this, otherwise lag can quickly
> 		 * evaporate.
> 		 *
> 		 * Lag is defined as:
> 		 *
> 		 *   l_i = V - v_i <=> v_i = V - l_i
> 		 *
> 		 * And we take V to be the weighted average of all v:
> 		 *
> 		 *   V = (\Sum w_j*v_j) / W
> 		 *
> 		 * Where W is: \Sum w_j
> 		 *
> 		 * Then, the weighted average after adding an entity with lag
> 		 * l_i is given by:
> 		 *
> 		 *   V' = (\Sum w_j*v_j + w_i*v_i) / (W + w_i)
> 		 *      = (W*V + w_i*(V - l_i)) / (W + w_i)
> 		 *      = (W*V + w_i*V - w_i*l_i) / (W + w_i)
> 		 *      = (V*(W + w_i) - w_i*l) / (W + w_i)
small typo  w_i*l -> w_i*l_i
> 		 *      = V - w_i*l_i / (W + w_i)
> 		 *
> 		 * And the actual lag after adding an entity with l_i is:
> 		 *
> 		 *   l'_i = V' - v_i
> 		 *        = V - w_i*l_i / (W + w_i) - (V - l_i)
> 		 *        = l_i - w_i*l_i / (W + w_i)
> 		 *
> 		 * Which is strictly less than l_i. So in order to preserve lag
> 		 * we should inflate the lag before placement such that the
> 		 * effective lag after placement comes out right.
> 		 *
> 		 * As such, invert the above relation for l'_i to get the l_i
> 		 * we need to use such that the lag after placement is the lag
> 		 * we computed before dequeue.
> 		 *
> 		 *   l'_i = l_i - w_i*l_i / (W + w_i)
> 		 *        = ((W + w_i)*l_i - w_i*l_i) / (W + w_i)
> 		 *
> 		 *   (W + w_i)*l'_i = (W + w_i)*l_i - w_i*l_i
> 		 *                  = W*l_i
> 		 *
> 		 *   l_i = (W + w_i)*l'_i / W
> 		 */
Got it, thanks! This is very clear.

thanks,
Chenyu

  reply	other threads:[~2023-04-06  3:05 UTC|newest]

Thread overview: 55+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-03-28  9:26 [PATCH 00/17] sched: EEVDF using latency-nice Peter Zijlstra
2023-03-28  9:26 ` [PATCH 01/17] sched: Introduce latency-nice as a per-task attribute Peter Zijlstra
2023-03-28  9:26 ` [PATCH 02/17] sched/fair: Add latency_offset Peter Zijlstra
2023-03-28  9:26 ` [PATCH 03/17] sched/fair: Add sched group latency support Peter Zijlstra
2023-03-28  9:26 ` [PATCH 04/17] sched/fair: Add avg_vruntime Peter Zijlstra
2023-03-28 23:57   ` Josh Don
2023-03-29  7:50     ` Peter Zijlstra
2023-04-05 19:13       ` Peter Zijlstra
2023-03-28  9:26 ` [PATCH 05/17] sched/fair: Remove START_DEBIT Peter Zijlstra
2023-03-28  9:26 ` [PATCH 06/17] sched/fair: Add lag based placement Peter Zijlstra
2023-04-03  9:18   ` Chen Yu
2023-04-05  9:47     ` Peter Zijlstra
2023-04-06  3:03       ` Chen Yu [this message]
2023-04-13 15:42       ` Chen Yu
2023-04-13 15:55         ` Chen Yu
2023-03-28  9:26 ` [PATCH 07/17] rbtree: Add rb_add_augmented_cached() helper Peter Zijlstra
2023-03-28  9:26 ` [PATCH 08/17] sched/fair: Implement an EEVDF like policy Peter Zijlstra
2023-03-29  1:26   ` Josh Don
2023-03-29  8:02     ` Peter Zijlstra
2023-03-29  8:06     ` Peter Zijlstra
2023-03-29  8:22       ` Peter Zijlstra
2023-03-29 18:48         ` Josh Don
2023-03-29  8:12     ` Peter Zijlstra
2023-03-29 18:54       ` Josh Don
2023-03-29  8:18     ` Peter Zijlstra
2023-03-29 14:35   ` Vincent Guittot
2023-03-30  8:01     ` Peter Zijlstra
2023-03-30 17:05       ` Vincent Guittot
2023-04-04 12:00         ` Peter Zijlstra
2023-03-28  9:26 ` [PATCH 09/17] sched: Commit to lag based placement Peter Zijlstra
2023-03-28  9:26 ` [PATCH 10/17] sched/smp: Use lag to simplify cross-runqueue placement Peter Zijlstra
2023-03-28  9:26 ` [PATCH 11/17] sched: Commit to EEVDF Peter Zijlstra
2023-03-28  9:26 ` [PATCH 12/17] sched/debug: Rename min_granularity to base_slice Peter Zijlstra
2023-03-28  9:26 ` [PATCH 13/17] sched: Merge latency_offset into slice Peter Zijlstra
2023-03-28  9:26 ` [PATCH 14/17] sched/eevdf: Better handle mixed slice length Peter Zijlstra
2023-03-31 15:26   ` Vincent Guittot
2023-04-04  9:29     ` Peter Zijlstra
2023-04-04 13:50       ` Joel Fernandes
2023-04-05  5:41         ` Mike Galbraith
2023-04-05  8:35         ` Peter Zijlstra
2023-04-05 20:05           ` Joel Fernandes
2023-04-14 11:18             ` Phil Auld
2023-04-16  5:10               ` Joel Fernandes
     [not found]   ` <20230401232355.336-1-hdanton@sina.com>
2023-04-02  2:40     ` Mike Galbraith
2023-03-28  9:26 ` [PATCH 15/17] [RFC] sched/eevdf: Sleeper bonus Peter Zijlstra
2023-03-29  9:10   ` Mike Galbraith
2023-03-28  9:26 ` [PATCH 16/17] [RFC] sched/eevdf: Minimal vavg option Peter Zijlstra
2023-03-28  9:26 ` [PATCH 17/17] [DEBUG] sched/eevdf: Debug / validation crud Peter Zijlstra
2023-04-03  7:42 ` [PATCH 00/17] sched: EEVDF using latency-nice Shrikanth Hegde
2023-04-10  3:13 ` David Vernet
2023-04-11  2:09   ` David Vernet
     [not found] ` <20230410082307.1327-1-hdanton@sina.com>
2023-04-11 10:15   ` Mike Galbraith
     [not found]   ` <20230411133333.1790-1-hdanton@sina.com>
2023-04-11 14:56     ` Mike Galbraith
     [not found]     ` <20230412025042.1413-1-hdanton@sina.com>
2023-04-12  4:05       ` Mike Galbraith
2023-04-25 12:32 ` Phil Auld

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