* [PATCH] sound/core/seq: remove dead code
@ 2020-11-02 7:11 Yu Hao
2020-11-03 12:03 ` [kbuild] " Dan Carpenter
2020-11-03 13:09 ` Takashi Iwai
0 siblings, 2 replies; 4+ messages in thread
From: Yu Hao @ 2020-11-02 7:11 UTC (permalink / raw)
To: perex, tiwai, alsa-devel; +Cc: yuhaobehappy, linux-kernel
The function snd_seq_queue_client_termination() is only called from
function seq_free_client1(). The seq_free_client1() calls function
snd_seq_queue_client_leave(), which deletes all objects whose owner
equals to client->number in global array queue_list, before the function
snd_seq_queue_client_termination(), which checks whether there are
any objects in global array queue_list whose owner equals to
client->number, with the same argument client->number. So
the checking code in function snd_seq_queue_client_termination() is
dead code. Remove those dead code.
Signed-off-by: Yu Hao <yuhaobehappy@gmail.com>
---
sound/core/seq/seq_queue.c | 11 -----------
1 file changed, 11 deletions(-)
diff --git a/sound/core/seq/seq_queue.c b/sound/core/seq/seq_queue.c
index 71a6ea62c3be..91b3f3295d0b 100644
--- a/sound/core/seq/seq_queue.c
+++ b/sound/core/seq/seq_queue.c
@@ -545,21 +545,10 @@ void snd_seq_queue_client_termination(int client)
unsigned long flags;
int i;
struct snd_seq_queue *q;
- bool matched;
for (i = 0; i < SNDRV_SEQ_MAX_QUEUES; i++) {
if ((q = queueptr(i)) == NULL)
continue;
- spin_lock_irqsave(&q->owner_lock, flags);
- matched = (q->owner == client);
- if (matched)
- q->klocked = 1;
- spin_unlock_irqrestore(&q->owner_lock, flags);
- if (matched) {
- if (q->timer->running)
- snd_seq_timer_stop(q->timer);
- snd_seq_timer_reset(q->timer);
- }
queuefree(q);
}
}
--
2.17.1
^ permalink raw reply related [flat|nested] 4+ messages in thread
* [kbuild] Re: [PATCH] sound/core/seq: remove dead code
2020-11-02 7:11 [PATCH] sound/core/seq: remove dead code Yu Hao
@ 2020-11-03 12:03 ` Dan Carpenter
2020-11-03 13:09 ` Takashi Iwai
1 sibling, 0 replies; 4+ messages in thread
From: Dan Carpenter @ 2020-11-03 12:03 UTC (permalink / raw)
To: kbuild, Yu Hao, perex, tiwai, alsa-devel
Cc: lkp, kbuild-all, yuhaobehappy, linux-kernel
Hi Yu,
url: https://github.com/0day-ci/linux/commits/Yu-Hao/sound-core-seq-remove-dead-code/20201102-152326
base: https://git.kernel.org/pub/scm/linux/kernel/git/tiwai/sound.git for-next
compiler: sparc64-linux-gcc (GCC) 9.3.0
If you fix the issue, kindly add following tag as appropriate
Reported-by: kernel test robot <lkp@intel.com>
cppcheck possible warnings: (new ones prefixed by >>, may not real problems)
>> sound/core/seq/seq_queue.c:545:16: warning: Unused variable: flags [unusedVariable]
unsigned long flags;
^
vim +545 sound/core/seq/seq_queue.c
^1da177e4c3f415 Linus Torvalds 2005-04-16 543 void snd_seq_queue_client_termination(int client)
^1da177e4c3f415 Linus Torvalds 2005-04-16 544 {
^1da177e4c3f415 Linus Torvalds 2005-04-16 @545 unsigned long flags;
^^^^^^^^^^^^^^^^^^^
Unused.
^1da177e4c3f415 Linus Torvalds 2005-04-16 546 int i;
c7e0b5bf9fff1b7 Takashi Iwai 2005-11-17 547 struct snd_seq_queue *q;
^1da177e4c3f415 Linus Torvalds 2005-04-16 548
^1da177e4c3f415 Linus Torvalds 2005-04-16 549 for (i = 0; i < SNDRV_SEQ_MAX_QUEUES; i++) {
^1da177e4c3f415 Linus Torvalds 2005-04-16 550 if ((q = queueptr(i)) == NULL)
^1da177e4c3f415 Linus Torvalds 2005-04-16 551 continue;
^1da177e4c3f415 Linus Torvalds 2005-04-16 552 queuefree(q);
^1da177e4c3f415 Linus Torvalds 2005-04-16 553 }
^1da177e4c3f415 Linus Torvalds 2005-04-16 554 }
---
0-DAY CI Kernel Test Service, Intel Corporation
https://lists.01.org/hyperkitty/list/kbuild-all@lists.01.org
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^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: [PATCH] sound/core/seq: remove dead code
2020-11-02 7:11 [PATCH] sound/core/seq: remove dead code Yu Hao
2020-11-03 12:03 ` [kbuild] " Dan Carpenter
@ 2020-11-03 13:09 ` Takashi Iwai
[not found] ` <CAM0=KirN+ALL=kzQsV2CenBcUNAgP6pQTZaSTEC+oimWmrkjSg@mail.gmail.com>
1 sibling, 1 reply; 4+ messages in thread
From: Takashi Iwai @ 2020-11-03 13:09 UTC (permalink / raw)
To: Yu Hao; +Cc: perex, tiwai, alsa-devel, linux-kernel
On Mon, 02 Nov 2020 08:11:54 +0100,
Yu Hao wrote:
>
> The function snd_seq_queue_client_termination() is only called from
> function seq_free_client1(). The seq_free_client1() calls function
> snd_seq_queue_client_leave(), which deletes all objects whose owner
> equals to client->number in global array queue_list, before the function
> snd_seq_queue_client_termination(), which checks whether there are
> any objects in global array queue_list whose owner equals to
> client->number, with the same argument client->number. So
> the checking code in function snd_seq_queue_client_termination() is
> dead code. Remove those dead code.
>
> Signed-off-by: Yu Hao <yuhaobehappy@gmail.com>
Actually the whole function snd_seq_queue_client_termination() can be
removed. It's a quite old code and I don't remember clearly, but I
guess the intention was to call this before the actual queue
deletion. OTOH, it doesn't make any sense to change that order any
longer, as the snd_seq_queue_client_leave() already takes similar
procedure anyway, so let's rather wipe off the useless function.
Could you resubmit with that change?
thanks,
Takashi
> ---
> sound/core/seq/seq_queue.c | 11 -----------
> 1 file changed, 11 deletions(-)
>
> diff --git a/sound/core/seq/seq_queue.c b/sound/core/seq/seq_queue.c
> index 71a6ea62c3be..91b3f3295d0b 100644
> --- a/sound/core/seq/seq_queue.c
> +++ b/sound/core/seq/seq_queue.c
> @@ -545,21 +545,10 @@ void snd_seq_queue_client_termination(int client)
> unsigned long flags;
> int i;
> struct snd_seq_queue *q;
> - bool matched;
>
> for (i = 0; i < SNDRV_SEQ_MAX_QUEUES; i++) {
> if ((q = queueptr(i)) == NULL)
> continue;
> - spin_lock_irqsave(&q->owner_lock, flags);
> - matched = (q->owner == client);
> - if (matched)
> - q->klocked = 1;
> - spin_unlock_irqrestore(&q->owner_lock, flags);
> - if (matched) {
> - if (q->timer->running)
> - snd_seq_timer_stop(q->timer);
> - snd_seq_timer_reset(q->timer);
> - }
> queuefree(q);
> }
> }
> --
> 2.17.1
>
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: [PATCH] sound/core/seq: remove dead code
[not found] ` <CAM0=KirN+ALL=kzQsV2CenBcUNAgP6pQTZaSTEC+oimWmrkjSg@mail.gmail.com>
@ 2020-11-03 20:17 ` Takashi Iwai
0 siblings, 0 replies; 4+ messages in thread
From: Takashi Iwai @ 2020-11-03 20:17 UTC (permalink / raw)
To: Yu Hao; +Cc: perex, tiwai, alsa-devel, linux-kernel
On Tue, 03 Nov 2020 19:43:55 +0100,
Yu Hao wrote:
>
> Yes, I can do that.
>
> And a quick question, to resubmit with that change means that I should create
> a new submission and this one ends, right?
Yes, just submit a fresh patch.
thanks,
Takashi
>
> Thanks.
>
> On Tue, Nov 3, 2020 at 5:09 AM Takashi Iwai <tiwai@suse.de> wrote:
>
> On Mon, 02 Nov 2020 08:11:54 +0100,
> Yu Hao wrote:
> >
> > The function snd_seq_queue_client_termination() is only called from
> > function seq_free_client1(). The seq_free_client1() calls function
> > snd_seq_queue_client_leave(), which deletes all objects whose owner
> > equals to client->number in global array queue_list, before the function
> > snd_seq_queue_client_termination(), which checks whether there are
> > any objects in global array queue_list whose owner equals to
> > client->number, with the same argument client->number. So
> > the checking code in function snd_seq_queue_client_termination() is
> > dead code. Remove those dead code.
> >
> > Signed-off-by: Yu Hao <yuhaobehappy@gmail.com>
>
> Actually the whole function snd_seq_queue_client_termination() can be
> removed. It's a quite old code and I don't remember clearly, but I
> guess the intention was to call this before the actual queue
> deletion. OTOH, it doesn't make any sense to change that order any
> longer, as the snd_seq_queue_client_leave() already takes similar
> procedure anyway, so let's rather wipe off the useless function.
>
> Could you resubmit with that change?
>
> thanks,
>
> Takashi
>
> > ---
> > sound/core/seq/seq_queue.c | 11 -----------
> > 1 file changed, 11 deletions(-)
> >
> > diff --git a/sound/core/seq/seq_queue.c b/sound/core/seq/seq_queue.c
> > index 71a6ea62c3be..91b3f3295d0b 100644
> > --- a/sound/core/seq/seq_queue.c
> > +++ b/sound/core/seq/seq_queue.c
> > @@ -545,21 +545,10 @@ void snd_seq_queue_client_termination(int client)
> > unsigned long flags;
> > int i;
> > struct snd_seq_queue *q;
> > - bool matched;
> >
> > for (i = 0; i < SNDRV_SEQ_MAX_QUEUES; i++) {
> > if ((q = queueptr(i)) == NULL)
> > continue;
> > - spin_lock_irqsave(&q->owner_lock, flags);
> > - matched = (q->owner == client);
> > - if (matched)
> > - q->klocked = 1;
> > - spin_unlock_irqrestore(&q->owner_lock, flags);
> > - if (matched) {
> > - if (q->timer->running)
> > - snd_seq_timer_stop(q->timer);
> > - snd_seq_timer_reset(q->timer);
> > - }
> > queuefree(q);
> > }
> > }
> > --
> > 2.17.1
> >
>
>
^ permalink raw reply [flat|nested] 4+ messages in thread
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2020-11-02 7:11 [PATCH] sound/core/seq: remove dead code Yu Hao
2020-11-03 12:03 ` [kbuild] " Dan Carpenter
2020-11-03 13:09 ` Takashi Iwai
[not found] ` <CAM0=KirN+ALL=kzQsV2CenBcUNAgP6pQTZaSTEC+oimWmrkjSg@mail.gmail.com>
2020-11-03 20:17 ` Takashi Iwai
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