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* [Qemu-devel] [Bug 1749223] [NEW] mouse offset or invisible wall 2.11.0-3
@ 2018-02-13 15:48 zlice
  2019-10-20  9:07 ` [Bug 1749223] " roland via
                   ` (2 more replies)
  0 siblings, 3 replies; 4+ messages in thread
From: zlice @ 2018-02-13 15:48 UTC (permalink / raw)
  To: qemu-devel

Public bug reported:

(There was another post, I'm not sure if it is related though. Also not
sure if it's Arch related, I wouldn't be surprised as I normally use
Gentoo and have less problems with Gentoo.)


qemu-system-x86_64 -enable-kvm -M q35 -cpu host -m 8192 -vga vmware -smp 4,sockets=1,cores=4,threads=1 -drive file=/path/to/my.img,if=virtio -soundhw ac97 -usb -monitor unix:/tmp/qemu-mon,server,nowait -usb --usbdevice host:0000:ffff -device vfio-pci,host=00:00.0 -alt-grab &


When I grab the mouse in/out of the VM I tend to get an "invisible wall" half of the time.
I can push past if I fling the mouse through it but not if I slowly keep moving down.

The direction always seems to be down when I hit a wall (so a Y offset? maybe?)
This has been happening since at least version 2.10.

Not sure if "-alt-grab" has anything to do with it, that'd be my first
guess.

** Affects: qemu
     Importance: Undecided
         Status: New

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https://bugs.launchpad.net/bugs/1749223

Title:
  mouse offset or invisible wall 2.11.0-3

Status in QEMU:
  New

Bug description:
  (There was another post, I'm not sure if it is related though. Also
  not sure if it's Arch related, I wouldn't be surprised as I normally
  use Gentoo and have less problems with Gentoo.)

  
  qemu-system-x86_64 -enable-kvm -M q35 -cpu host -m 8192 -vga vmware -smp 4,sockets=1,cores=4,threads=1 -drive file=/path/to/my.img,if=virtio -soundhw ac97 -usb -monitor unix:/tmp/qemu-mon,server,nowait -usb --usbdevice host:0000:ffff -device vfio-pci,host=00:00.0 -alt-grab &


  When I grab the mouse in/out of the VM I tend to get an "invisible wall" half of the time.
  I can push past if I fling the mouse through it but not if I slowly keep moving down.

  The direction always seems to be down when I hit a wall (so a Y offset? maybe?)
  This has been happening since at least version 2.10.

  Not sure if "-alt-grab" has anything to do with it, that'd be my first
  guess.

To manage notifications about this bug go to:
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^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2021-05-01  8:22 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2018-02-13 15:48 [Qemu-devel] [Bug 1749223] [NEW] mouse offset or invisible wall 2.11.0-3 zlice
2019-10-20  9:07 ` [Bug 1749223] " roland via
2021-04-21  6:26 ` Thomas Huth
2021-05-01  8:13 ` Thomas Huth

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