qemu-devel.nongnu.org archive mirror
 help / color / mirror / Atom feed
* [PULL 0/3] Input 20210910 patches
@ 2021-09-10 10:22 Gerd Hoffmann
  2021-09-10 10:22 ` [PULL 1/3] ps2: use the whole ps2 buffer but keep queue size Gerd Hoffmann
                   ` (3 more replies)
  0 siblings, 4 replies; 5+ messages in thread
From: Gerd Hoffmann @ 2021-09-10 10:22 UTC (permalink / raw)
  To: qemu-devel; +Cc: Gerd Hoffmann

The following changes since commit bd662023e683850c085e98c8ff8297142c2dd9f2:

  Merge remote-tracking branch 'remotes/mcayland/tags/qemu-openbios-20210908' into staging (2021-09-08 11:06:17 +0100)

are available in the Git repository at:

  git://git.kraxel.org/qemu tags/input-20210910-pull-request

for you to fetch changes up to 4e9bddcbaa74e2463f0a79350fea5311c9890982:

  ps2: migration support for command reply queue (2021-09-10 07:32:32 +0200)

----------------------------------------------------------------
input: ps2 fixes.

----------------------------------------------------------------

Volker Rümelin (3):
  ps2: use the whole ps2 buffer but keep queue size
  ps2: use a separate keyboard command reply queue
  ps2: migration support for command reply queue

 hw/input/ps2.c | 214 ++++++++++++++++++++++++++++++-------------------
 1 file changed, 133 insertions(+), 81 deletions(-)

-- 
2.31.1




^ permalink raw reply	[flat|nested] 5+ messages in thread

* [PULL 1/3] ps2: use the whole ps2 buffer but keep queue size
  2021-09-10 10:22 [PULL 0/3] Input 20210910 patches Gerd Hoffmann
@ 2021-09-10 10:22 ` Gerd Hoffmann
  2021-09-10 10:22 ` [PULL 2/3] ps2: use a separate keyboard command reply queue Gerd Hoffmann
                   ` (2 subsequent siblings)
  3 siblings, 0 replies; 5+ messages in thread
From: Gerd Hoffmann @ 2021-09-10 10:22 UTC (permalink / raw)
  To: qemu-devel; +Cc: Volker Rümelin, Gerd Hoffmann

From: Volker Rümelin <vr_qemu@t-online.de>

Extend the used ps2 buffer size to the available buffer size but
keep the maximum ps2 queue size.

The next patch needs a few bytes of the larger buffer size.

Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20210810133258.8231-1-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
---
 hw/input/ps2.c | 69 +++++++++++++++-----------------------------------
 1 file changed, 20 insertions(+), 49 deletions(-)

diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 8dd482c1f65b..23e7befee5bb 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -74,7 +74,12 @@
 #define MOUSE_STATUS_ENABLED    0x20
 #define MOUSE_STATUS_SCALE21    0x10
 
-#define PS2_QUEUE_SIZE 16  /* Buffer size required by PS/2 protocol */
+/*
+ * PS/2 buffer size. Keep 256 bytes for compatibility with
+ * older QEMU versions.
+ */
+#define PS2_BUFFER_SIZE     256
+#define PS2_QUEUE_SIZE      16  /* Queue size required by PS/2 protocol */
 
 /* Bits for 'modifiers' field in PS2KbdState */
 #define MOD_CTRL_L  (1 << 0)
@@ -85,9 +90,7 @@
 #define MOD_ALT_R   (1 << 5)
 
 typedef struct {
-    /* Keep the data array 256 bytes long, which compatibility
-     with older qemu versions. */
-    uint8_t data[256];
+    uint8_t data[PS2_BUFFER_SIZE];
     int rptr, wptr, count;
 } PS2Queue;
 
@@ -200,8 +203,9 @@ void ps2_queue_noirq(PS2State *s, int b)
     }
 
     q->data[q->wptr] = b;
-    if (++q->wptr == PS2_QUEUE_SIZE)
+    if (++q->wptr == PS2_BUFFER_SIZE) {
         q->wptr = 0;
+    }
     q->count++;
 }
 
@@ -509,13 +513,15 @@ uint32_t ps2_read_data(PS2State *s)
            (needed for EMM386) */
         /* XXX: need a timer to do things correctly */
         index = q->rptr - 1;
-        if (index < 0)
-            index = PS2_QUEUE_SIZE - 1;
+        if (index < 0) {
+            index = PS2_BUFFER_SIZE - 1;
+        }
         val = q->data[index];
     } else {
         val = q->data[q->rptr];
-        if (++q->rptr == PS2_QUEUE_SIZE)
+        if (++q->rptr == PS2_BUFFER_SIZE) {
             q->rptr = 0;
+        }
         q->count--;
         /* reading deasserts IRQ */
         s->update_irq(s->update_arg, 0);
@@ -926,30 +932,17 @@ static void ps2_common_reset(PS2State *s)
 static void ps2_common_post_load(PS2State *s)
 {
     PS2Queue *q = &s->queue;
-    uint8_t i, size;
-    uint8_t tmp_data[PS2_QUEUE_SIZE];
 
-    /* set the useful data buffer queue size, < PS2_QUEUE_SIZE */
-    size = q->count;
+    /* set the useful data buffer queue size <= PS2_QUEUE_SIZE */
     if (q->count < 0) {
-        size = 0;
+        q->count = 0;
     } else if (q->count > PS2_QUEUE_SIZE) {
-        size = PS2_QUEUE_SIZE;
+        q->count = PS2_QUEUE_SIZE;
     }
 
-    /* move the queue elements to the start of data array */
-    for (i = 0; i < size; i++) {
-        if (q->rptr < 0 || q->rptr >= sizeof(q->data)) {
-            q->rptr = 0;
-        }
-        tmp_data[i] = q->data[q->rptr++];
-    }
-    memcpy(q->data, tmp_data, size);
-
-    /* reset rptr/wptr/count */
-    q->rptr = 0;
-    q->wptr = (size == PS2_QUEUE_SIZE) ? 0 : size;
-    q->count = size;
+    /* sanitize rptr and recalculate wptr */
+    q->rptr = q->rptr & (PS2_BUFFER_SIZE - 1);
+    q->wptr = (q->rptr + q->count) & (PS2_BUFFER_SIZE - 1);
 }
 
 static void ps2_kbd_reset(void *opaque)
@@ -1053,22 +1046,11 @@ static int ps2_kbd_post_load(void* opaque, int version_id)
     return 0;
 }
 
-static int ps2_kbd_pre_save(void *opaque)
-{
-    PS2KbdState *s = (PS2KbdState *)opaque;
-    PS2State *ps2 = &s->common;
-
-    ps2_common_post_load(ps2);
-
-    return 0;
-}
-
 static const VMStateDescription vmstate_ps2_keyboard = {
     .name = "ps2kbd",
     .version_id = 3,
     .minimum_version_id = 2,
     .post_load = ps2_kbd_post_load,
-    .pre_save = ps2_kbd_pre_save,
     .fields = (VMStateField[]) {
         VMSTATE_STRUCT(common, PS2KbdState, 0, vmstate_ps2_common, PS2State),
         VMSTATE_INT32(scan_enabled, PS2KbdState),
@@ -1093,22 +1075,11 @@ static int ps2_mouse_post_load(void *opaque, int version_id)
     return 0;
 }
 
-static int ps2_mouse_pre_save(void *opaque)
-{
-    PS2MouseState *s = (PS2MouseState *)opaque;
-    PS2State *ps2 = &s->common;
-
-    ps2_common_post_load(ps2);
-
-    return 0;
-}
-
 static const VMStateDescription vmstate_ps2_mouse = {
     .name = "ps2mouse",
     .version_id = 2,
     .minimum_version_id = 2,
     .post_load = ps2_mouse_post_load,
-    .pre_save = ps2_mouse_pre_save,
     .fields = (VMStateField[]) {
         VMSTATE_STRUCT(common, PS2MouseState, 0, vmstate_ps2_common, PS2State),
         VMSTATE_UINT8(mouse_status, PS2MouseState),
-- 
2.31.1



^ permalink raw reply related	[flat|nested] 5+ messages in thread

* [PULL 2/3] ps2: use a separate keyboard command reply queue
  2021-09-10 10:22 [PULL 0/3] Input 20210910 patches Gerd Hoffmann
  2021-09-10 10:22 ` [PULL 1/3] ps2: use the whole ps2 buffer but keep queue size Gerd Hoffmann
@ 2021-09-10 10:22 ` Gerd Hoffmann
  2021-09-10 10:23 ` [PULL 3/3] ps2: migration support for " Gerd Hoffmann
  2021-09-10 15:18 ` [PULL 0/3] Input 20210910 patches Peter Maydell
  3 siblings, 0 replies; 5+ messages in thread
From: Gerd Hoffmann @ 2021-09-10 10:22 UTC (permalink / raw)
  To: qemu-devel; +Cc: Volker Rümelin, Gerd Hoffmann

From: Volker Rümelin <vr_qemu@t-online.de>

A PS/2 keyboard has a separate command reply queue that is
independent of the key queue. This prevents that command replies
and keyboard input mix. Keyboard command replies take precedence
over queued keystrokes. A new keyboard command removes any
remaining command replies from the command reply queue.

Implement a separate keyboard command reply queue and clear the
command reply queue before command execution. This brings the
PS/2 keyboard emulation much closer to a real PS/2 keyboard.

The command reply queue is located in a few free bytes directly
in front of the scancode queue. Because the scancode queue has
a maximum length of 16 bytes there are 240 bytes available for
the command reply queue. At the moment only a maximum of 3 bytes
are required. For compatibility reasons rptr, wptr and count kept
their function. rptr is the start, wptr is the end and count is
the length of the entire keyboard queue. The new variable cwptr
is the end of the command reply queue or -1 if the queue is
empty. To write to the command reply queue, rptr is moved
backward by the number of required bytes and the command replies
are written to the buffer starting at the new rptr position.
After writing, cwptr is at the old rptr position. Copying cwptr
to rptr clears the command reply queue. The command reply queue
can't overflow because each new keyboard command clears the
command reply queue.

Resolves: https://gitlab.com/qemu-project/qemu/-/issues/501
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/502
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20210810133258.8231-2-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
---
 hw/input/ps2.c | 115 ++++++++++++++++++++++++++++++++++++-------------
 1 file changed, 84 insertions(+), 31 deletions(-)

diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 23e7befee5bb..8c06fd7fb428 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -91,7 +91,7 @@
 
 typedef struct {
     uint8_t data[PS2_BUFFER_SIZE];
-    int rptr, wptr, count;
+    int rptr, wptr, cwptr, count;
 } PS2Queue;
 
 struct PS2State {
@@ -186,6 +186,7 @@ static void ps2_reset_queue(PS2State *s)
 
     q->rptr = 0;
     q->wptr = 0;
+    q->cwptr = -1;
     q->count = 0;
 }
 
@@ -198,7 +199,7 @@ void ps2_queue_noirq(PS2State *s, int b)
 {
     PS2Queue *q = &s->queue;
 
-    if (q->count == PS2_QUEUE_SIZE) {
+    if (q->count >= PS2_QUEUE_SIZE) {
         return;
     }
 
@@ -260,6 +261,63 @@ void ps2_queue_4(PS2State *s, int b1, int b2, int b3, int b4)
     ps2_raise_irq(s);
 }
 
+static void ps2_cqueue_data(PS2Queue *q, int b)
+{
+    q->data[q->cwptr] = b;
+    if (++q->cwptr >= PS2_BUFFER_SIZE) {
+        q->cwptr = 0;
+    }
+    q->count++;
+}
+
+static void ps2_cqueue_1(PS2State *s, int b1)
+{
+    PS2Queue *q = &s->queue;
+
+    q->rptr = (q->rptr - 1) & (PS2_BUFFER_SIZE - 1);
+    q->cwptr = q->rptr;
+    ps2_cqueue_data(q, b1);
+    ps2_raise_irq(s);
+}
+
+static void ps2_cqueue_2(PS2State *s, int b1, int b2)
+{
+    PS2Queue *q = &s->queue;
+
+    q->rptr = (q->rptr - 2) & (PS2_BUFFER_SIZE - 1);
+    q->cwptr = q->rptr;
+    ps2_cqueue_data(q, b1);
+    ps2_cqueue_data(q, b2);
+    ps2_raise_irq(s);
+}
+
+static void ps2_cqueue_3(PS2State *s, int b1, int b2, int b3)
+{
+    PS2Queue *q = &s->queue;
+
+    q->rptr = (q->rptr - 3) & (PS2_BUFFER_SIZE - 1);
+    q->cwptr = q->rptr;
+    ps2_cqueue_data(q, b1);
+    ps2_cqueue_data(q, b2);
+    ps2_cqueue_data(q, b3);
+    ps2_raise_irq(s);
+}
+
+static void ps2_cqueue_reset(PS2State *s)
+{
+    PS2Queue *q = &s->queue;
+    int ccount;
+
+    if (q->cwptr == -1) {
+        return;
+    }
+
+    ccount = (q->cwptr - q->rptr) & (PS2_BUFFER_SIZE - 1);
+    q->count -= ccount;
+    q->rptr = q->cwptr;
+    q->cwptr = -1;
+}
+
 /* keycode is the untranslated scancode in the current scancode set. */
 static void ps2_put_keycode(void *opaque, int keycode)
 {
@@ -523,6 +581,10 @@ uint32_t ps2_read_data(PS2State *s)
             q->rptr = 0;
         }
         q->count--;
+        if (q->rptr == q->cwptr) {
+            /* command reply queue is empty */
+            q->cwptr = -1;
+        }
         /* reading deasserts IRQ */
         s->update_irq(s->update_arg, 0);
         /* reassert IRQs if data left */
@@ -554,92 +616,83 @@ void ps2_write_keyboard(void *opaque, int val)
     PS2KbdState *s = (PS2KbdState *)opaque;
 
     trace_ps2_write_keyboard(opaque, val);
+    ps2_cqueue_reset(&s->common);
     switch(s->common.write_cmd) {
     default:
     case -1:
         switch(val) {
         case 0x00:
-            ps2_queue(&s->common, KBD_REPLY_ACK);
+            ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
             break;
         case 0x05:
-            ps2_queue(&s->common, KBD_REPLY_RESEND);
+            ps2_cqueue_1(&s->common, KBD_REPLY_RESEND);
             break;
         case KBD_CMD_GET_ID:
             /* We emulate a MF2 AT keyboard here */
-            if (s->translate)
-                ps2_queue_3(&s->common,
-                    KBD_REPLY_ACK,
-                    KBD_REPLY_ID,
-                    0x41);
-            else
-                ps2_queue_3(&s->common,
-                    KBD_REPLY_ACK,
-                    KBD_REPLY_ID,
-                    0x83);
+            ps2_cqueue_3(&s->common, KBD_REPLY_ACK, KBD_REPLY_ID,
+                s->translate ? 0x41 : 0x83);
             break;
         case KBD_CMD_ECHO:
-            ps2_queue(&s->common, KBD_CMD_ECHO);
+            ps2_cqueue_1(&s->common, KBD_CMD_ECHO);
             break;
         case KBD_CMD_ENABLE:
             s->scan_enabled = 1;
-            ps2_queue(&s->common, KBD_REPLY_ACK);
+            ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
             break;
         case KBD_CMD_SCANCODE:
         case KBD_CMD_SET_LEDS:
         case KBD_CMD_SET_RATE:
         case KBD_CMD_SET_MAKE_BREAK:
             s->common.write_cmd = val;
-            ps2_queue(&s->common, KBD_REPLY_ACK);
+            ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
             break;
         case KBD_CMD_RESET_DISABLE:
             ps2_reset_keyboard(s);
             s->scan_enabled = 0;
-            ps2_queue(&s->common, KBD_REPLY_ACK);
+            ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
             break;
         case KBD_CMD_RESET_ENABLE:
             ps2_reset_keyboard(s);
             s->scan_enabled = 1;
-            ps2_queue(&s->common, KBD_REPLY_ACK);
+            ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
             break;
         case KBD_CMD_RESET:
             ps2_reset_keyboard(s);
-            ps2_queue_2(&s->common,
+            ps2_cqueue_2(&s->common,
                 KBD_REPLY_ACK,
                 KBD_REPLY_POR);
             break;
         case KBD_CMD_SET_TYPEMATIC:
-            ps2_queue(&s->common, KBD_REPLY_ACK);
+            ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
             break;
         default:
-            ps2_queue(&s->common, KBD_REPLY_RESEND);
+            ps2_cqueue_1(&s->common, KBD_REPLY_RESEND);
             break;
         }
         break;
     case KBD_CMD_SET_MAKE_BREAK:
-        ps2_queue(&s->common, KBD_REPLY_ACK);
+        ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
         s->common.write_cmd = -1;
         break;
     case KBD_CMD_SCANCODE:
         if (val == 0) {
-            if (s->common.queue.count <= PS2_QUEUE_SIZE - 2) {
-                ps2_queue(&s->common, KBD_REPLY_ACK);
-                ps2_put_keycode(s, s->scancode_set);
-            }
+            ps2_cqueue_2(&s->common, KBD_REPLY_ACK, s->translate ?
+                translate_table[s->scancode_set] : s->scancode_set);
         } else if (val >= 1 && val <= 3) {
             s->scancode_set = val;
-            ps2_queue(&s->common, KBD_REPLY_ACK);
+            ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
         } else {
-            ps2_queue(&s->common, KBD_REPLY_RESEND);
+            ps2_cqueue_1(&s->common, KBD_REPLY_RESEND);
         }
         s->common.write_cmd = -1;
         break;
     case KBD_CMD_SET_LEDS:
         ps2_set_ledstate(s, val);
-        ps2_queue(&s->common, KBD_REPLY_ACK);
+        ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
         s->common.write_cmd = -1;
         break;
     case KBD_CMD_SET_RATE:
-        ps2_queue(&s->common, KBD_REPLY_ACK);
+        ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
         s->common.write_cmd = -1;
         break;
     }
-- 
2.31.1



^ permalink raw reply related	[flat|nested] 5+ messages in thread

* [PULL 3/3] ps2: migration support for command reply queue
  2021-09-10 10:22 [PULL 0/3] Input 20210910 patches Gerd Hoffmann
  2021-09-10 10:22 ` [PULL 1/3] ps2: use the whole ps2 buffer but keep queue size Gerd Hoffmann
  2021-09-10 10:22 ` [PULL 2/3] ps2: use a separate keyboard command reply queue Gerd Hoffmann
@ 2021-09-10 10:23 ` Gerd Hoffmann
  2021-09-10 15:18 ` [PULL 0/3] Input 20210910 patches Peter Maydell
  3 siblings, 0 replies; 5+ messages in thread
From: Gerd Hoffmann @ 2021-09-10 10:23 UTC (permalink / raw)
  To: qemu-devel; +Cc: Volker Rümelin, Gerd Hoffmann

From: Volker Rümelin <vr_qemu@t-online.de>

Add migration support for the PS/2 keyboard command reply queue.

Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20210810133258.8231-3-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
---
 hw/input/ps2.c | 40 ++++++++++++++++++++++++++++++++++------
 1 file changed, 34 insertions(+), 6 deletions(-)

diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 8c06fd7fb428..9376a8f4ce53 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -80,6 +80,7 @@
  */
 #define PS2_BUFFER_SIZE     256
 #define PS2_QUEUE_SIZE      16  /* Queue size required by PS/2 protocol */
+#define PS2_QUEUE_HEADROOM  8   /* Queue size for keyboard command replies */
 
 /* Bits for 'modifiers' field in PS2KbdState */
 #define MOD_CTRL_L  (1 << 0)
@@ -985,17 +986,27 @@ static void ps2_common_reset(PS2State *s)
 static void ps2_common_post_load(PS2State *s)
 {
     PS2Queue *q = &s->queue;
+    int ccount = 0;
 
-    /* set the useful data buffer queue size <= PS2_QUEUE_SIZE */
-    if (q->count < 0) {
-        q->count = 0;
-    } else if (q->count > PS2_QUEUE_SIZE) {
-        q->count = PS2_QUEUE_SIZE;
+    /* limit the number of queued command replies to PS2_QUEUE_HEADROOM */
+    if (q->cwptr != -1) {
+        ccount = (q->cwptr - q->rptr) & (PS2_BUFFER_SIZE - 1);
+        if (ccount > PS2_QUEUE_HEADROOM) {
+            ccount = PS2_QUEUE_HEADROOM;
+        }
     }
 
-    /* sanitize rptr and recalculate wptr */
+    /* limit the scancode queue size to PS2_QUEUE_SIZE */
+    if (q->count < ccount) {
+        q->count = ccount;
+    } else if (q->count > ccount + PS2_QUEUE_SIZE) {
+        q->count = ccount + PS2_QUEUE_SIZE;
+    }
+
+    /* sanitize rptr and recalculate wptr and cwptr */
     q->rptr = q->rptr & (PS2_BUFFER_SIZE - 1);
     q->wptr = (q->rptr + q->count) & (PS2_BUFFER_SIZE - 1);
+    q->cwptr = ccount ? (q->rptr + ccount) & (PS2_BUFFER_SIZE - 1) : -1;
 }
 
 static void ps2_kbd_reset(void *opaque)
@@ -1086,6 +1097,22 @@ static const VMStateDescription vmstate_ps2_keyboard_need_high_bit = {
     }
 };
 
+static bool ps2_keyboard_cqueue_needed(void *opaque)
+{
+    PS2KbdState *s = opaque;
+
+    return s->common.queue.cwptr != -1; /* the queue is mostly empty */
+}
+
+static const VMStateDescription vmstate_ps2_keyboard_cqueue = {
+    .name = "ps2kbd/command_reply_queue",
+    .needed = ps2_keyboard_cqueue_needed,
+    .fields = (VMStateField[]) {
+        VMSTATE_INT32(common.queue.cwptr, PS2KbdState),
+        VMSTATE_END_OF_LIST()
+    }
+};
+
 static int ps2_kbd_post_load(void* opaque, int version_id)
 {
     PS2KbdState *s = (PS2KbdState*)opaque;
@@ -1114,6 +1141,7 @@ static const VMStateDescription vmstate_ps2_keyboard = {
     .subsections = (const VMStateDescription*[]) {
         &vmstate_ps2_keyboard_ledstate,
         &vmstate_ps2_keyboard_need_high_bit,
+        &vmstate_ps2_keyboard_cqueue,
         NULL
     }
 };
-- 
2.31.1



^ permalink raw reply related	[flat|nested] 5+ messages in thread

* Re: [PULL 0/3] Input 20210910 patches
  2021-09-10 10:22 [PULL 0/3] Input 20210910 patches Gerd Hoffmann
                   ` (2 preceding siblings ...)
  2021-09-10 10:23 ` [PULL 3/3] ps2: migration support for " Gerd Hoffmann
@ 2021-09-10 15:18 ` Peter Maydell
  3 siblings, 0 replies; 5+ messages in thread
From: Peter Maydell @ 2021-09-10 15:18 UTC (permalink / raw)
  To: Gerd Hoffmann; +Cc: QEMU Developers

On Fri, 10 Sept 2021 at 11:26, Gerd Hoffmann <kraxel@redhat.com> wrote:
>
> The following changes since commit bd662023e683850c085e98c8ff8297142c2dd9f2:
>
>   Merge remote-tracking branch 'remotes/mcayland/tags/qemu-openbios-20210908' into staging (2021-09-08 11:06:17 +0100)
>
> are available in the Git repository at:
>
>   git://git.kraxel.org/qemu tags/input-20210910-pull-request
>
> for you to fetch changes up to 4e9bddcbaa74e2463f0a79350fea5311c9890982:
>
>   ps2: migration support for command reply queue (2021-09-10 07:32:32 +0200)
>
> ----------------------------------------------------------------
> input: ps2 fixes.
>


Applied, thanks.

Please update the changelog at https://wiki.qemu.org/ChangeLog/6.2
for any user-visible changes.

-- PMM


^ permalink raw reply	[flat|nested] 5+ messages in thread

end of thread, other threads:[~2021-09-10 15:20 UTC | newest]

Thread overview: 5+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2021-09-10 10:22 [PULL 0/3] Input 20210910 patches Gerd Hoffmann
2021-09-10 10:22 ` [PULL 1/3] ps2: use the whole ps2 buffer but keep queue size Gerd Hoffmann
2021-09-10 10:22 ` [PULL 2/3] ps2: use a separate keyboard command reply queue Gerd Hoffmann
2021-09-10 10:23 ` [PULL 3/3] ps2: migration support for " Gerd Hoffmann
2021-09-10 15:18 ` [PULL 0/3] Input 20210910 patches Peter Maydell

This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for NNTP newsgroup(s).