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* [PULL 0/1] tcg patch queue for 6.2
@ 2021-12-07 14:39 Richard Henderson
  2021-12-07 14:39 ` [PULL 1/1] tcg/arm: Reduce vector alignment requirement for NEON Richard Henderson
  2021-12-07 17:27 ` [PULL 0/1] tcg patch queue for 6.2 Richard Henderson
  0 siblings, 2 replies; 3+ messages in thread
From: Richard Henderson @ 2021-12-07 14:39 UTC (permalink / raw)
  To: qemu-devel

The following changes since commit 7635eff97104242d618400e4b6746d0a5c97af82:

  Merge tag 'block-pull-request' of https://gitlab.com/stefanha/qemu into staging (2021-12-06 11:18:06 -0800)

are available in the Git repository at:

  https://gitlab.com/rth7680/qemu.git tags/pull-tcg-20211207

for you to fetch changes up to b9537d5904f6e3df896264a6144883ab07db9608:

  tcg/arm: Reduce vector alignment requirement for NEON (2021-12-07 06:32:09 -0800)

----------------------------------------------------------------
Fix stack spills for arm neon.

----------------------------------------------------------------
Richard Henderson (1):
      tcg/arm: Reduce vector alignment requirement for NEON

 tcg/tcg.c                |  8 +++++++-
 tcg/arm/tcg-target.c.inc | 13 +++++++++----
 2 files changed, 16 insertions(+), 5 deletions(-)


^ permalink raw reply	[flat|nested] 3+ messages in thread

* [PULL 1/1] tcg/arm: Reduce vector alignment requirement for NEON
  2021-12-07 14:39 [PULL 0/1] tcg patch queue for 6.2 Richard Henderson
@ 2021-12-07 14:39 ` Richard Henderson
  2021-12-07 17:27 ` [PULL 0/1] tcg patch queue for 6.2 Richard Henderson
  1 sibling, 0 replies; 3+ messages in thread
From: Richard Henderson @ 2021-12-07 14:39 UTC (permalink / raw)
  To: qemu-devel; +Cc: Richard W . M . Jones, Philippe Mathieu-Daudé

With arm32, the ABI gives us 8-byte alignment for the stack.
While it's possible to realign the stack to provide 16-byte alignment,
it's far easier to simply not encode 16-byte alignment in the
VLD1 and VST1 instructions that we emit.

Remove the assertion in temp_allocate_frame, limit natural alignment
to the provided stack alignment, and add a comment.

Resolves: https://bugzilla.redhat.com/show_bug.cgi?id=1999878
Reported-by: Richard W.M. Jones <rjones@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20210912174925.200132-1-richard.henderson@linaro.org>
Message-Id: <20211206191335.230683-2-richard.henderson@linaro.org>
---
 tcg/tcg.c                |  8 +++++++-
 tcg/arm/tcg-target.c.inc | 13 +++++++++----
 2 files changed, 16 insertions(+), 5 deletions(-)

diff --git a/tcg/tcg.c b/tcg/tcg.c
index 57f17a4649..934aa8510b 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -3061,7 +3061,13 @@ static void temp_allocate_frame(TCGContext *s, TCGTemp *ts)
         g_assert_not_reached();
     }
 
-    assert(align <= TCG_TARGET_STACK_ALIGN);
+    /*
+     * Assume the stack is sufficiently aligned.
+     * This affects e.g. ARM NEON, where we have 8 byte stack alignment
+     * and do not require 16 byte vector alignment.  This seems slightly
+     * easier than fully parameterizing the above switch statement.
+     */
+    align = MIN(TCG_TARGET_STACK_ALIGN, align);
     off = ROUND_UP(s->current_frame_offset, align);
 
     /* If we've exhausted the stack frame, restart with a smaller TB. */
diff --git a/tcg/arm/tcg-target.c.inc b/tcg/arm/tcg-target.c.inc
index 633b8a37ba..9d322cdba6 100644
--- a/tcg/arm/tcg-target.c.inc
+++ b/tcg/arm/tcg-target.c.inc
@@ -2523,8 +2523,13 @@ static void tcg_out_ld(TCGContext *s, TCGType type, TCGReg arg,
         tcg_out_vldst(s, INSN_VLD1 | 0x7d0, arg, arg1, arg2);
         return;
     case TCG_TYPE_V128:
-        /* regs 2; size 8; align 16 */
-        tcg_out_vldst(s, INSN_VLD1 | 0xae0, arg, arg1, arg2);
+        /*
+         * We have only 8-byte alignment for the stack per the ABI.
+         * Rather than dynamically re-align the stack, it's easier
+         * to simply not request alignment beyond that.  So:
+         * regs 2; size 8; align 8
+         */
+        tcg_out_vldst(s, INSN_VLD1 | 0xad0, arg, arg1, arg2);
         return;
     default:
         g_assert_not_reached();
@@ -2543,8 +2548,8 @@ static void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg,
         tcg_out_vldst(s, INSN_VST1 | 0x7d0, arg, arg1, arg2);
         return;
     case TCG_TYPE_V128:
-        /* regs 2; size 8; align 16 */
-        tcg_out_vldst(s, INSN_VST1 | 0xae0, arg, arg1, arg2);
+        /* See tcg_out_ld re alignment: regs 2; size 8; align 8 */
+        tcg_out_vldst(s, INSN_VST1 | 0xad0, arg, arg1, arg2);
         return;
     default:
         g_assert_not_reached();
-- 
2.25.1



^ permalink raw reply related	[flat|nested] 3+ messages in thread

* Re: [PULL 0/1] tcg patch queue for 6.2
  2021-12-07 14:39 [PULL 0/1] tcg patch queue for 6.2 Richard Henderson
  2021-12-07 14:39 ` [PULL 1/1] tcg/arm: Reduce vector alignment requirement for NEON Richard Henderson
@ 2021-12-07 17:27 ` Richard Henderson
  1 sibling, 0 replies; 3+ messages in thread
From: Richard Henderson @ 2021-12-07 17:27 UTC (permalink / raw)
  To: qemu-devel

On 12/7/21 6:39 AM, Richard Henderson wrote:
> The following changes since commit 7635eff97104242d618400e4b6746d0a5c97af82:
> 
>    Merge tag 'block-pull-request' of https://gitlab.com/stefanha/qemu into staging (2021-12-06 11:18:06 -0800)
> 
> are available in the Git repository at:
> 
>    https://gitlab.com/rth7680/qemu.git tags/pull-tcg-20211207
> 
> for you to fetch changes up to b9537d5904f6e3df896264a6144883ab07db9608:
> 
>    tcg/arm: Reduce vector alignment requirement for NEON (2021-12-07 06:32:09 -0800)
> 
> ----------------------------------------------------------------
> Fix stack spills for arm neon.
> 
> ----------------------------------------------------------------
> Richard Henderson (1):
>        tcg/arm: Reduce vector alignment requirement for NEON
> 
>   tcg/tcg.c                |  8 +++++++-
>   tcg/arm/tcg-target.c.inc | 13 +++++++++----
>   2 files changed, 16 insertions(+), 5 deletions(-)

Applied, thanks.

r~


^ permalink raw reply	[flat|nested] 3+ messages in thread

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