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* [PATCH RESEND 1/1] docs/devel: Add a single top-level header to MTTCG's doc
@ 2021-05-28 12:35 Luis Pires
  2021-05-28 15:04 ` Alex Bennée
  0 siblings, 1 reply; 2+ messages in thread
From: Luis Pires @ 2021-05-28 12:35 UTC (permalink / raw)
  To: qemu-devel; +Cc: qemu-trivial, Luis Pires, alex.bennee

Without a single top-level header in the .rst file, the index ended
up linking to all of the top-level headers separately. Now the index
links to the top-level header at the beginning of the document and
any inner headers are correctly linked as sub-items in the index.

Signed-off-by: Luis Pires <luis.pires@eldorado.org.br>
---
 docs/devel/multi-thread-tcg.rst | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/docs/devel/multi-thread-tcg.rst b/docs/devel/multi-thread-tcg.rst
index 92a9eba13c..5b446ee08b 100644
--- a/docs/devel/multi-thread-tcg.rst
+++ b/docs/devel/multi-thread-tcg.rst
@@ -4,8 +4,9 @@
   This work is licensed under the terms of the GNU GPL, version 2 or
   later. See the COPYING file in the top-level directory.
 
-Introduction
-============
+==================
+Multi-threaded TCG
+==================
 
 This document outlines the design for multi-threaded TCG (a.k.a MTTCG)
 system-mode emulation. user-mode emulation has always mirrored the
-- 
2.25.1



^ permalink raw reply related	[flat|nested] 2+ messages in thread

* Re: [PATCH RESEND 1/1] docs/devel: Add a single top-level header to MTTCG's doc
  2021-05-28 12:35 [PATCH RESEND 1/1] docs/devel: Add a single top-level header to MTTCG's doc Luis Pires
@ 2021-05-28 15:04 ` Alex Bennée
  0 siblings, 0 replies; 2+ messages in thread
From: Alex Bennée @ 2021-05-28 15:04 UTC (permalink / raw)
  To: Luis Pires; +Cc: qemu-trivial, qemu-devel


Luis Pires <luis.pires@eldorado.org.br> writes:

> Without a single top-level header in the .rst file, the index ended
> up linking to all of the top-level headers separately. Now the index
> links to the top-level header at the beginning of the document and
> any inner headers are correctly linked as sub-items in the index.
>
> Signed-off-by: Luis Pires <luis.pires@eldorado.org.br>

Queued to testing/next for want of a better tree. thanks.

> ---
>  docs/devel/multi-thread-tcg.rst | 5 +++--
>  1 file changed, 3 insertions(+), 2 deletions(-)
>
> diff --git a/docs/devel/multi-thread-tcg.rst b/docs/devel/multi-thread-tcg.rst
> index 92a9eba13c..5b446ee08b 100644
> --- a/docs/devel/multi-thread-tcg.rst
> +++ b/docs/devel/multi-thread-tcg.rst
> @@ -4,8 +4,9 @@
>    This work is licensed under the terms of the GNU GPL, version 2 or
>    later. See the COPYING file in the top-level directory.
>  
> -Introduction
> -============
> +==================
> +Multi-threaded TCG
> +==================
>  
>  This document outlines the design for multi-threaded TCG (a.k.a MTTCG)
>  system-mode emulation. user-mode emulation has always mirrored the


-- 
Alex Bennée


^ permalink raw reply	[flat|nested] 2+ messages in thread

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