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From: Benno Lossin <benno.lossin@proton.me>
To: Alice Ryhl <aliceryhl@google.com>
Cc: rust-for-linux@vger.kernel.org, "Miguel Ojeda" <ojeda@kernel.org>,
	"Wedson Almeida Filho" <wedsonaf@gmail.com>,
	"Tejun Heo" <tj@kernel.org>,
	"Lai Jiangshan" <jiangshanlai@gmail.com>,
	"Alex Gaynor" <alex.gaynor@gmail.com>,
	"Boqun Feng" <boqun.feng@gmail.com>,
	"Gary Guo" <gary@garyguo.net>,
	"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
	linux-kernel@vger.kernel.org, patches@lists.linux.dev
Subject: Re: [PATCH v2 1/8] rust: workqueue: add low-level workqueue bindings
Date: Sun, 11 Jun 2023 15:45:51 +0000	[thread overview]
Message-ID: <_VAFv3y5UIDHOZg8C_XcFaxauEVzV2-nrA0aN2apuhr0NGtu4YRv_5mzl4JTs_Dg24sFD1lQG8gtb0AmXZBcTD_gJyEsFmcGJyF20ZUcIgk=@proton.me> (raw)
In-Reply-To: <20230601134946.3887870-2-aliceryhl@google.com>

On 01.06.23 15:49, Alice Ryhl wrote:
> Define basic low-level bindings to a kernel workqueue. The API defined
> here can only be used unsafely. Later commits will provide safe
> wrappers.
> 
> Co-developed-by: Gary Guo <gary@garyguo.net>
> Signed-off-by: Gary Guo <gary@garyguo.net>
> Signed-off-by: Alice Ryhl <aliceryhl@google.com>

Reviewed-by: Benno Lossin <benno.lossin@proton.me>

-- 
Cheers,
Benno

> ---
>   rust/bindings/bindings_helper.h |   1 +
>   rust/kernel/lib.rs              |   1 +
>   rust/kernel/workqueue.rs        | 107 ++++++++++++++++++++++++++++++++
>   3 files changed, 109 insertions(+)
>   create mode 100644 rust/kernel/workqueue.rs
> 
> diff --git a/rust/bindings/bindings_helper.h b/rust/bindings/bindings_helper.h
> index 50e7a76d5455..ae2e8f018268 100644
> --- a/rust/bindings/bindings_helper.h
> +++ b/rust/bindings/bindings_helper.h
> @@ -10,6 +10,7 @@
>   #include <linux/refcount.h>
>   #include <linux/wait.h>
>   #include <linux/sched.h>
> +#include <linux/workqueue.h>
> 
>   /* `bindgen` gets confused at certain things. */
>   const gfp_t BINDINGS_GFP_KERNEL = GFP_KERNEL;
> diff --git a/rust/kernel/lib.rs b/rust/kernel/lib.rs
> index 85b261209977..eaded02ffb01 100644
> --- a/rust/kernel/lib.rs
> +++ b/rust/kernel/lib.rs
> @@ -43,6 +43,7 @@
>   pub mod sync;
>   pub mod task;
>   pub mod types;
> +pub mod workqueue;
> 
>   #[doc(hidden)]
>   pub use bindings;
> diff --git a/rust/kernel/workqueue.rs b/rust/kernel/workqueue.rs
> new file mode 100644
> index 000000000000..9c630840039b
> --- /dev/null
> +++ b/rust/kernel/workqueue.rs
> @@ -0,0 +1,107 @@
> +// SPDX-License-Identifier: GPL-2.0
> +
> +//! Work queues.
> +//!
> +//! C header: [`include/linux/workqueue.h`](../../../../include/linux/workqueue.h)
> +
> +use crate::{bindings, types::Opaque};
> +
> +/// A kernel work queue.
> +///
> +/// Wraps the kernel's C `struct workqueue_struct`.
> +///
> +/// It allows work items to be queued to run on thread pools managed by the kernel. Several are
> +/// always available, for example, `system`, `system_highpri`, `system_long`, etc.
> +#[repr(transparent)]
> +pub struct Queue(Opaque<bindings::workqueue_struct>);
> +
> +// SAFETY: Kernel workqueues are usable from any thread.
> +unsafe impl Send for Queue {}
> +unsafe impl Sync for Queue {}
> +
> +impl Queue {
> +    /// Use the provided `struct workqueue_struct` with Rust.
> +    ///
> +    /// # Safety
> +    ///
> +    /// The caller must ensure that the provided raw pointer is not dangling, that it points at a
> +    /// valid workqueue, and that it remains valid until the end of 'a.
> +    pub unsafe fn from_raw<'a>(ptr: *const bindings::workqueue_struct) -> &'a Queue {
> +        // SAFETY: The `Queue` type is `#[repr(transparent)]`, so the pointer cast is valid. The
> +        // caller promises that the pointer is not dangling.
> +        unsafe { &*(ptr as *const Queue) }
> +    }
> +
> +    /// Enqueues a work item.
> +    ///
> +    /// This may fail if the work item is already enqueued in a workqueue.
> +    ///
> +    /// The work item will be submitted using `WORK_CPU_UNBOUND`.
> +    pub fn enqueue<W, const ID: u64>(&self, w: W) -> W::EnqueueOutput
> +    where
> +        W: RawWorkItem<ID> + Send + 'static,
> +    {
> +        let queue_ptr = self.0.get();
> +
> +        // SAFETY: We only return `false` if the `work_struct` is already in a workqueue. The other
> +        // `__enqueue` requirements are not relevant since `W` is `Send` and static.
> +        //
> +        // The call to `bindings::queue_work_on` will dereference the provided raw pointer, which
> +        // is ok because `__enqueue` guarantees that the pointer is valid for the duration of this
> +        // closure.
> +        //
> +        // Furthermore, if the C workqueue code accesses the pointer after this call to
> +        // `__enqueue`, then the work item was successfully enqueued, and `bindings::queue_work_on`
> +        // will have returned true. In this case, `__enqueue` promises that the raw pointer will
> +        // stay valid until we call the function pointer in the `work_struct`, so the access is ok.
> +        unsafe {
> +            w.__enqueue(move |work_ptr| {
> +                bindings::queue_work_on(bindings::WORK_CPU_UNBOUND as _, queue_ptr, work_ptr)
> +            })
> +        }
> +    }
> +}
> +
> +/// A raw work item.
> +///
> +/// This is the low-level trait that is designed for being as general as possible.
> +///
> +/// The `ID` parameter to this trait exists so that a single type can provide multiple
> +/// implementations of this trait. For example, if a struct has multiple `work_struct` fields, then
> +/// you will implement this trait once for each field, using a different id for each field. The
> +/// actual value of the id is not important as long as you use different ids for different fields
> +/// of the same struct. (Fields of different structs need not use different ids.)
> +///
> +/// Note that the id is used only to select the right method to call during compilation. It wont be
> +/// part of the final executable.
> +///
> +/// # Safety
> +///
> +/// Implementers must ensure that any pointers passed to a `queue_work_on` closure by `__enqueue`
> +/// remain valid for the duration specified in the documentation for `__enqueue`.
> +pub unsafe trait RawWorkItem<const ID: u64> {
> +    /// The return type of [`Queue::enqueue`].
> +    type EnqueueOutput;
> +
> +    /// Enqueues this work item on a queue using the provided `queue_work_on` method.
> +    ///
> +    /// # Guarantees
> +    ///
> +    /// If this method calls the provided closure, then the raw pointer is guaranteed to point at a
> +    /// valid `work_struct` for the duration of the call to the closure. If the closure returns
> +    /// true, then it is further guaranteed that the pointer remains valid until someone calls the
> +    /// function pointer stored in the `work_struct`.
> +    ///
> +    /// # Safety
> +    ///
> +    /// The provided closure may only return `false` if the `work_struct` is already in a workqueue.
> +    ///
> +    /// If the work item type is annotated with any lifetimes, then you must not call the function
> +    /// pointer after any such lifetime expires. (Never calling the function pointer is okay.)
> +    ///
> +    /// If the work item type is not [`Send`], then the function pointer must be called on the same
> +    /// thread as the call to `__enqueue`.
> +    unsafe fn __enqueue<F>(self, queue_work_on: F) -> Self::EnqueueOutput
> +    where
> +        F: FnOnce(*mut bindings::work_struct) -> bool;
> +}
> --
> 2.41.0.rc0.172.g3f132b7071-goog
> 



  parent reply	other threads:[~2023-06-11 15:46 UTC|newest]

Thread overview: 53+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-06-01 13:49 [PATCH v2 0/8] rust: workqueue: add bindings for the workqueue Alice Ryhl
2023-06-01 13:49 ` [PATCH v2 1/8] rust: workqueue: add low-level workqueue bindings Alice Ryhl
2023-06-01 14:29   ` Martin Rodriguez Reboredo
2023-06-02 14:39   ` Andreas Hindborg (Samsung)
2023-06-06 23:36   ` Boqun Feng
2023-06-07 15:18     ` Alice Ryhl
2023-06-11 15:45   ` Benno Lossin [this message]
2023-06-01 13:49 ` [PATCH v2 2/8] rust: add offset_of! macro Alice Ryhl
2023-06-01 17:17   ` Gary Guo
2023-06-02 10:33   ` Andreas Hindborg (Samsung)
2023-06-07 15:15     ` Alice Ryhl
2023-06-11 15:47   ` Benno Lossin
2023-06-01 13:49 ` [PATCH v2 3/8] rust: sync: add `Arc::{from_raw, into_raw}` Alice Ryhl
2023-06-01 17:26   ` Gary Guo
2023-06-02 10:51   ` Andreas Hindborg (Samsung)
2023-06-05 14:31     ` Gary Guo
2023-06-05 14:49       ` Andreas Hindborg (Samsung)
2023-06-05 15:00       ` Boqun Feng
2023-06-05 15:20         ` Boqun Feng
2023-06-05 18:34         ` Andreas Hindborg (Samsung)
2023-06-11 15:48   ` Benno Lossin
2023-06-01 13:49 ` [PATCH v2 4/8] rust: workqueue: define built-in queues Alice Ryhl
2023-06-01 17:30   ` Gary Guo
2023-06-01 17:52     ` Martin Rodriguez Reboredo
2023-06-02  8:32     ` Alice Ryhl
2023-06-02 14:46   ` Andreas Hindborg (Samsung)
2023-06-11 15:49   ` Benno Lossin
2023-06-01 13:49 ` [PATCH v2 5/8] rust: workqueue: add helper for defining work_struct fields Alice Ryhl
2023-06-01 14:50   ` Martin Rodriguez Reboredo
2023-06-01 18:44   ` Boqun Feng
2023-06-02  8:38     ` Alice Ryhl
2023-06-02 16:32       ` Boqun Feng
2023-06-01 21:09   ` Boqun Feng
2023-06-02  9:37     ` Alice Ryhl
2023-06-02 14:41   ` Andreas Hindborg (Samsung)
2023-06-11 15:59   ` Benno Lossin
2023-06-27  8:42     ` Alice Ryhl
2023-06-01 13:49 ` [PATCH v2 6/8] rust: workqueue: implement `WorkItemPointer` for pointer types Alice Ryhl
2023-06-01 14:51   ` Martin Rodriguez Reboredo
2023-06-02 14:42   ` Andreas Hindborg (Samsung)
2023-06-11 16:01   ` Benno Lossin
2023-06-01 13:49 ` [PATCH v2 7/8] rust: workqueue: add `try_spawn` helper method Alice Ryhl
2023-06-01 14:53   ` Martin Rodriguez Reboredo
2023-06-02 14:43   ` Andreas Hindborg (Samsung)
2023-06-11 16:10   ` Benno Lossin
2023-06-01 13:49 ` [PATCH v2 8/8] rust: workqueue: add examples Alice Ryhl
2023-06-01 14:58   ` Martin Rodriguez Reboredo
2023-06-01 17:32   ` Gary Guo
2023-06-02  9:39     ` Alice Ryhl
2023-06-02 14:44   ` Andreas Hindborg (Samsung)
2023-06-02 14:48   ` Andreas Hindborg (Samsung)
2023-06-11 16:15   ` Benno Lossin
2023-06-27  8:38     ` Alice Ryhl

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