All of lore.kernel.org
 help / color / mirror / Atom feed
From: Eric Anholt <eric@anholt.net>
To: dri-devel@lists.freedesktop.org
Cc: linux-kernel@vger.kernel.org, David Airlie <airlied@linux.ie>,
	Eric Anholt <eric@anholt.net>
Subject: [PATCH v2 9/9] drm/vc4: Add an interface for capturing the GPU state after a hang.
Date: Tue,  8 Dec 2015 10:30:18 -0800	[thread overview]
Message-ID: <1449599418-20780-10-git-send-email-eric@anholt.net> (raw)
In-Reply-To: <1449599418-20780-1-git-send-email-eric@anholt.net>

This can be parsed with vc4-gpu-tools tools for trying to figure out
what was going on.

Signed-off-by: Eric Anholt <eric@anholt.net>
---

v2: Use __u32-style types.

 drivers/gpu/drm/vc4/vc4_drv.c |   2 +
 drivers/gpu/drm/vc4/vc4_drv.h |   4 +
 drivers/gpu/drm/vc4/vc4_gem.c | 185 ++++++++++++++++++++++++++++++++++++++++++
 include/uapi/drm/vc4_drm.h    |  45 ++++++++++
 4 files changed, 236 insertions(+)

diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
index 2cfee59..97226b6 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.c
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -80,6 +80,8 @@ static const struct drm_ioctl_desc vc4_drm_ioctls[] = {
 	DRM_IOCTL_DEF_DRV(VC4_CREATE_BO, vc4_create_bo_ioctl, 0),
 	DRM_IOCTL_DEF_DRV(VC4_MMAP_BO, vc4_mmap_bo_ioctl, 0),
 	DRM_IOCTL_DEF_DRV(VC4_CREATE_SHADER_BO, vc4_create_shader_bo_ioctl, 0),
+	DRM_IOCTL_DEF_DRV(VC4_GET_HANG_STATE, vc4_get_hang_state_ioctl,
+			  DRM_ROOT_ONLY),
 };
 
 static struct drm_driver vc4_drm_driver = {
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
index f9927d8..080865e 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.h
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -19,6 +19,8 @@ struct vc4_dev {
 
 	struct drm_fbdev_cma *fbdev;
 
+	struct vc4_hang_state *hang_state;
+
 	/* The kernel-space BO cache.  Tracks buffers that have been
 	 * unreferenced by all other users (refcounts of 0!) but not
 	 * yet freed, so we can do cheap allocations.
@@ -361,6 +363,8 @@ int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
 			       struct drm_file *file_priv);
 int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
 		      struct drm_file *file_priv);
+int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
+			     struct drm_file *file_priv);
 int vc4_mmap(struct file *filp, struct vm_area_struct *vma);
 int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);
 void *vc4_prime_vmap(struct drm_gem_object *obj);
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 5fb0556..39f29e7 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -40,6 +40,186 @@ vc4_queue_hangcheck(struct drm_device *dev)
 		  round_jiffies_up(jiffies + msecs_to_jiffies(100)));
 }
 
+struct vc4_hang_state {
+	struct drm_vc4_get_hang_state user_state;
+
+	u32 bo_count;
+	struct drm_gem_object **bo;
+};
+
+static void
+vc4_free_hang_state(struct drm_device *dev, struct vc4_hang_state *state)
+{
+	unsigned int i;
+
+	mutex_lock(&dev->struct_mutex);
+	for (i = 0; i < state->user_state.bo_count; i++)
+		drm_gem_object_unreference(state->bo[i]);
+	mutex_unlock(&dev->struct_mutex);
+
+	kfree(state);
+}
+
+int
+vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
+			 struct drm_file *file_priv)
+{
+	struct drm_vc4_get_hang_state *get_state = data;
+	struct drm_vc4_get_hang_state_bo *bo_state;
+	struct vc4_hang_state *kernel_state;
+	struct drm_vc4_get_hang_state *state;
+	struct vc4_dev *vc4 = to_vc4_dev(dev);
+	unsigned long irqflags;
+	u32 i;
+	int ret;
+
+	spin_lock_irqsave(&vc4->job_lock, irqflags);
+	kernel_state = vc4->hang_state;
+	if (!kernel_state) {
+		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+		return -ENOENT;
+	}
+	state = &kernel_state->user_state;
+
+	/* If the user's array isn't big enough, just return the
+	 * required array size.
+	 */
+	if (get_state->bo_count < state->bo_count) {
+		get_state->bo_count = state->bo_count;
+		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+		return 0;
+	}
+
+	vc4->hang_state = NULL;
+	spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+	/* Save the user's BO pointer, so we don't stomp it with the memcpy. */
+	state->bo = get_state->bo;
+	memcpy(get_state, state, sizeof(*state));
+
+	bo_state = kcalloc(state->bo_count, sizeof(*bo_state), GFP_KERNEL);
+	if (!bo_state) {
+		ret = -ENOMEM;
+		goto err_free;
+	}
+
+	for (i = 0; i < state->bo_count; i++) {
+		struct vc4_bo *vc4_bo = to_vc4_bo(kernel_state->bo[i]);
+		u32 handle;
+
+		ret = drm_gem_handle_create(file_priv, kernel_state->bo[i],
+					    &handle);
+
+		if (ret) {
+			state->bo_count = i - 1;
+			goto err;
+		}
+		bo_state[i].handle = handle;
+		bo_state[i].paddr = vc4_bo->base.paddr;
+		bo_state[i].size = vc4_bo->base.base.size;
+	}
+
+	ret = copy_to_user((void __user *)(uintptr_t)get_state->bo,
+			   bo_state,
+			   state->bo_count * sizeof(*bo_state));
+	kfree(bo_state);
+
+err_free:
+
+	vc4_free_hang_state(dev, kernel_state);
+
+err:
+	return ret;
+}
+
+static void
+vc4_save_hang_state(struct drm_device *dev)
+{
+	struct vc4_dev *vc4 = to_vc4_dev(dev);
+	struct drm_vc4_get_hang_state *state;
+	struct vc4_hang_state *kernel_state;
+	struct vc4_exec_info *exec;
+	struct vc4_bo *bo;
+	unsigned long irqflags;
+	unsigned int i, unref_list_count;
+
+	kernel_state = kcalloc(1, sizeof(*state), GFP_KERNEL);
+	if (!kernel_state)
+		return;
+
+	state = &kernel_state->user_state;
+
+	spin_lock_irqsave(&vc4->job_lock, irqflags);
+	exec = vc4_first_job(vc4);
+	if (!exec) {
+		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+		return;
+	}
+
+	unref_list_count = 0;
+	list_for_each_entry(bo, &exec->unref_list, unref_head)
+		unref_list_count++;
+
+	state->bo_count = exec->bo_count + unref_list_count;
+	kernel_state->bo = kcalloc(state->bo_count, sizeof(*kernel_state->bo),
+				   GFP_ATOMIC);
+	if (!kernel_state->bo) {
+		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+		return;
+	}
+
+	for (i = 0; i < exec->bo_count; i++) {
+		drm_gem_object_reference(&exec->bo[i]->base);
+		kernel_state->bo[i] = &exec->bo[i]->base;
+	}
+
+	list_for_each_entry(bo, &exec->unref_list, unref_head) {
+		drm_gem_object_reference(&bo->base.base);
+		kernel_state->bo[i] = &bo->base.base;
+		i++;
+	}
+
+	state->start_bin = exec->ct0ca;
+	state->start_render = exec->ct1ca;
+
+	spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+	state->ct0ca = V3D_READ(V3D_CTNCA(0));
+	state->ct0ea = V3D_READ(V3D_CTNEA(0));
+
+	state->ct1ca = V3D_READ(V3D_CTNCA(1));
+	state->ct1ea = V3D_READ(V3D_CTNEA(1));
+
+	state->ct0cs = V3D_READ(V3D_CTNCS(0));
+	state->ct1cs = V3D_READ(V3D_CTNCS(1));
+
+	state->ct0ra0 = V3D_READ(V3D_CT00RA0);
+	state->ct1ra0 = V3D_READ(V3D_CT01RA0);
+
+	state->bpca = V3D_READ(V3D_BPCA);
+	state->bpcs = V3D_READ(V3D_BPCS);
+	state->bpoa = V3D_READ(V3D_BPOA);
+	state->bpos = V3D_READ(V3D_BPOS);
+
+	state->vpmbase = V3D_READ(V3D_VPMBASE);
+
+	state->dbge = V3D_READ(V3D_DBGE);
+	state->fdbgo = V3D_READ(V3D_FDBGO);
+	state->fdbgb = V3D_READ(V3D_FDBGB);
+	state->fdbgr = V3D_READ(V3D_FDBGR);
+	state->fdbgs = V3D_READ(V3D_FDBGS);
+	state->errstat = V3D_READ(V3D_ERRSTAT);
+
+	spin_lock_irqsave(&vc4->job_lock, irqflags);
+	if (vc4->hang_state) {
+		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+		vc4_free_hang_state(dev, kernel_state);
+	} else {
+		vc4->hang_state = kernel_state;
+		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+	}
+}
+
 static void
 vc4_reset(struct drm_device *dev)
 {
@@ -64,6 +244,8 @@ vc4_reset_work(struct work_struct *work)
 	struct vc4_dev *vc4 =
 		container_of(work, struct vc4_dev, hangcheck.reset_work);
 
+	vc4_save_hang_state(vc4->dev);
+
 	vc4_reset(vc4->dev);
 }
 
@@ -679,4 +861,7 @@ vc4_gem_destroy(struct drm_device *dev)
 	}
 
 	vc4_bo_cache_destroy(dev);
+
+	if (vc4->hang_state)
+		vc4_free_hang_state(dev, vc4->hang_state);
 }
diff --git a/include/uapi/drm/vc4_drm.h b/include/uapi/drm/vc4_drm.h
index fe4161b..eeb37e3 100644
--- a/include/uapi/drm/vc4_drm.h
+++ b/include/uapi/drm/vc4_drm.h
@@ -32,6 +32,7 @@
 #define DRM_VC4_CREATE_BO                         0x03
 #define DRM_VC4_MMAP_BO                           0x04
 #define DRM_VC4_CREATE_SHADER_BO                  0x05
+#define DRM_VC4_GET_HANG_STATE                    0x06
 
 #define DRM_IOCTL_VC4_SUBMIT_CL           DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
 #define DRM_IOCTL_VC4_WAIT_SEQNO          DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno)
@@ -39,6 +40,7 @@
 #define DRM_IOCTL_VC4_CREATE_BO           DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_BO, struct drm_vc4_create_bo)
 #define DRM_IOCTL_VC4_MMAP_BO             DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_MMAP_BO, struct drm_vc4_mmap_bo)
 #define DRM_IOCTL_VC4_CREATE_SHADER_BO    DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo)
+#define DRM_IOCTL_VC4_GET_HANG_STATE      DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, struct drm_vc4_get_hang_state)
 
 struct drm_vc4_submit_rcl_surface {
 	__u32 hindex; /* Handle index, or ~0 if not present. */
@@ -231,4 +233,47 @@ struct drm_vc4_create_shader_bo {
 	__u32 pad;
 };
 
+struct drm_vc4_get_hang_state_bo {
+	__u32 handle;
+	__u32 paddr;
+	__u32 size;
+	__u32 pad;
+};
+
+/**
+ * struct drm_vc4_hang_state - ioctl argument for collecting state
+ * from a GPU hang for analysis.
+*/
+struct drm_vc4_get_hang_state {
+	/** Pointer to array of struct drm_vc4_get_hang_state_bo. */
+	__u64 bo;
+	/**
+	 * On input, the size of the bo array.  Output is the number
+	 * of bos to be returned.
+	 */
+	__u32 bo_count;
+
+	__u32 start_bin, start_render;
+
+	__u32 ct0ca, ct0ea;
+	__u32 ct1ca, ct1ea;
+	__u32 ct0cs, ct1cs;
+	__u32 ct0ra0, ct1ra0;
+
+	__u32 bpca, bpcs;
+	__u32 bpoa, bpos;
+
+	__u32 vpmbase;
+
+	__u32 dbge;
+	__u32 fdbgo;
+	__u32 fdbgb;
+	__u32 fdbgr;
+	__u32 fdbgs;
+	__u32 errstat;
+
+	/* Pad that we may save more registers into in the future. */
+	__u32 pad[16];
+};
+
 #endif /* _UAPI_VC4_DRM_H_ */
-- 
2.6.2


WARNING: multiple messages have this Message-ID (diff)
From: Eric Anholt <eric@anholt.net>
To: dri-devel@lists.freedesktop.org
Cc: linux-kernel@vger.kernel.org
Subject: [PATCH v2 9/9] drm/vc4: Add an interface for capturing the GPU state after a hang.
Date: Tue,  8 Dec 2015 10:30:18 -0800	[thread overview]
Message-ID: <1449599418-20780-10-git-send-email-eric@anholt.net> (raw)
In-Reply-To: <1449599418-20780-1-git-send-email-eric@anholt.net>

This can be parsed with vc4-gpu-tools tools for trying to figure out
what was going on.

Signed-off-by: Eric Anholt <eric@anholt.net>
---

v2: Use __u32-style types.

 drivers/gpu/drm/vc4/vc4_drv.c |   2 +
 drivers/gpu/drm/vc4/vc4_drv.h |   4 +
 drivers/gpu/drm/vc4/vc4_gem.c | 185 ++++++++++++++++++++++++++++++++++++++++++
 include/uapi/drm/vc4_drm.h    |  45 ++++++++++
 4 files changed, 236 insertions(+)

diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
index 2cfee59..97226b6 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.c
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -80,6 +80,8 @@ static const struct drm_ioctl_desc vc4_drm_ioctls[] = {
 	DRM_IOCTL_DEF_DRV(VC4_CREATE_BO, vc4_create_bo_ioctl, 0),
 	DRM_IOCTL_DEF_DRV(VC4_MMAP_BO, vc4_mmap_bo_ioctl, 0),
 	DRM_IOCTL_DEF_DRV(VC4_CREATE_SHADER_BO, vc4_create_shader_bo_ioctl, 0),
+	DRM_IOCTL_DEF_DRV(VC4_GET_HANG_STATE, vc4_get_hang_state_ioctl,
+			  DRM_ROOT_ONLY),
 };
 
 static struct drm_driver vc4_drm_driver = {
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
index f9927d8..080865e 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.h
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -19,6 +19,8 @@ struct vc4_dev {
 
 	struct drm_fbdev_cma *fbdev;
 
+	struct vc4_hang_state *hang_state;
+
 	/* The kernel-space BO cache.  Tracks buffers that have been
 	 * unreferenced by all other users (refcounts of 0!) but not
 	 * yet freed, so we can do cheap allocations.
@@ -361,6 +363,8 @@ int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
 			       struct drm_file *file_priv);
 int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
 		      struct drm_file *file_priv);
+int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
+			     struct drm_file *file_priv);
 int vc4_mmap(struct file *filp, struct vm_area_struct *vma);
 int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);
 void *vc4_prime_vmap(struct drm_gem_object *obj);
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 5fb0556..39f29e7 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -40,6 +40,186 @@ vc4_queue_hangcheck(struct drm_device *dev)
 		  round_jiffies_up(jiffies + msecs_to_jiffies(100)));
 }
 
+struct vc4_hang_state {
+	struct drm_vc4_get_hang_state user_state;
+
+	u32 bo_count;
+	struct drm_gem_object **bo;
+};
+
+static void
+vc4_free_hang_state(struct drm_device *dev, struct vc4_hang_state *state)
+{
+	unsigned int i;
+
+	mutex_lock(&dev->struct_mutex);
+	for (i = 0; i < state->user_state.bo_count; i++)
+		drm_gem_object_unreference(state->bo[i]);
+	mutex_unlock(&dev->struct_mutex);
+
+	kfree(state);
+}
+
+int
+vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
+			 struct drm_file *file_priv)
+{
+	struct drm_vc4_get_hang_state *get_state = data;
+	struct drm_vc4_get_hang_state_bo *bo_state;
+	struct vc4_hang_state *kernel_state;
+	struct drm_vc4_get_hang_state *state;
+	struct vc4_dev *vc4 = to_vc4_dev(dev);
+	unsigned long irqflags;
+	u32 i;
+	int ret;
+
+	spin_lock_irqsave(&vc4->job_lock, irqflags);
+	kernel_state = vc4->hang_state;
+	if (!kernel_state) {
+		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+		return -ENOENT;
+	}
+	state = &kernel_state->user_state;
+
+	/* If the user's array isn't big enough, just return the
+	 * required array size.
+	 */
+	if (get_state->bo_count < state->bo_count) {
+		get_state->bo_count = state->bo_count;
+		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+		return 0;
+	}
+
+	vc4->hang_state = NULL;
+	spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+	/* Save the user's BO pointer, so we don't stomp it with the memcpy. */
+	state->bo = get_state->bo;
+	memcpy(get_state, state, sizeof(*state));
+
+	bo_state = kcalloc(state->bo_count, sizeof(*bo_state), GFP_KERNEL);
+	if (!bo_state) {
+		ret = -ENOMEM;
+		goto err_free;
+	}
+
+	for (i = 0; i < state->bo_count; i++) {
+		struct vc4_bo *vc4_bo = to_vc4_bo(kernel_state->bo[i]);
+		u32 handle;
+
+		ret = drm_gem_handle_create(file_priv, kernel_state->bo[i],
+					    &handle);
+
+		if (ret) {
+			state->bo_count = i - 1;
+			goto err;
+		}
+		bo_state[i].handle = handle;
+		bo_state[i].paddr = vc4_bo->base.paddr;
+		bo_state[i].size = vc4_bo->base.base.size;
+	}
+
+	ret = copy_to_user((void __user *)(uintptr_t)get_state->bo,
+			   bo_state,
+			   state->bo_count * sizeof(*bo_state));
+	kfree(bo_state);
+
+err_free:
+
+	vc4_free_hang_state(dev, kernel_state);
+
+err:
+	return ret;
+}
+
+static void
+vc4_save_hang_state(struct drm_device *dev)
+{
+	struct vc4_dev *vc4 = to_vc4_dev(dev);
+	struct drm_vc4_get_hang_state *state;
+	struct vc4_hang_state *kernel_state;
+	struct vc4_exec_info *exec;
+	struct vc4_bo *bo;
+	unsigned long irqflags;
+	unsigned int i, unref_list_count;
+
+	kernel_state = kcalloc(1, sizeof(*state), GFP_KERNEL);
+	if (!kernel_state)
+		return;
+
+	state = &kernel_state->user_state;
+
+	spin_lock_irqsave(&vc4->job_lock, irqflags);
+	exec = vc4_first_job(vc4);
+	if (!exec) {
+		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+		return;
+	}
+
+	unref_list_count = 0;
+	list_for_each_entry(bo, &exec->unref_list, unref_head)
+		unref_list_count++;
+
+	state->bo_count = exec->bo_count + unref_list_count;
+	kernel_state->bo = kcalloc(state->bo_count, sizeof(*kernel_state->bo),
+				   GFP_ATOMIC);
+	if (!kernel_state->bo) {
+		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+		return;
+	}
+
+	for (i = 0; i < exec->bo_count; i++) {
+		drm_gem_object_reference(&exec->bo[i]->base);
+		kernel_state->bo[i] = &exec->bo[i]->base;
+	}
+
+	list_for_each_entry(bo, &exec->unref_list, unref_head) {
+		drm_gem_object_reference(&bo->base.base);
+		kernel_state->bo[i] = &bo->base.base;
+		i++;
+	}
+
+	state->start_bin = exec->ct0ca;
+	state->start_render = exec->ct1ca;
+
+	spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+	state->ct0ca = V3D_READ(V3D_CTNCA(0));
+	state->ct0ea = V3D_READ(V3D_CTNEA(0));
+
+	state->ct1ca = V3D_READ(V3D_CTNCA(1));
+	state->ct1ea = V3D_READ(V3D_CTNEA(1));
+
+	state->ct0cs = V3D_READ(V3D_CTNCS(0));
+	state->ct1cs = V3D_READ(V3D_CTNCS(1));
+
+	state->ct0ra0 = V3D_READ(V3D_CT00RA0);
+	state->ct1ra0 = V3D_READ(V3D_CT01RA0);
+
+	state->bpca = V3D_READ(V3D_BPCA);
+	state->bpcs = V3D_READ(V3D_BPCS);
+	state->bpoa = V3D_READ(V3D_BPOA);
+	state->bpos = V3D_READ(V3D_BPOS);
+
+	state->vpmbase = V3D_READ(V3D_VPMBASE);
+
+	state->dbge = V3D_READ(V3D_DBGE);
+	state->fdbgo = V3D_READ(V3D_FDBGO);
+	state->fdbgb = V3D_READ(V3D_FDBGB);
+	state->fdbgr = V3D_READ(V3D_FDBGR);
+	state->fdbgs = V3D_READ(V3D_FDBGS);
+	state->errstat = V3D_READ(V3D_ERRSTAT);
+
+	spin_lock_irqsave(&vc4->job_lock, irqflags);
+	if (vc4->hang_state) {
+		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+		vc4_free_hang_state(dev, kernel_state);
+	} else {
+		vc4->hang_state = kernel_state;
+		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+	}
+}
+
 static void
 vc4_reset(struct drm_device *dev)
 {
@@ -64,6 +244,8 @@ vc4_reset_work(struct work_struct *work)
 	struct vc4_dev *vc4 =
 		container_of(work, struct vc4_dev, hangcheck.reset_work);
 
+	vc4_save_hang_state(vc4->dev);
+
 	vc4_reset(vc4->dev);
 }
 
@@ -679,4 +861,7 @@ vc4_gem_destroy(struct drm_device *dev)
 	}
 
 	vc4_bo_cache_destroy(dev);
+
+	if (vc4->hang_state)
+		vc4_free_hang_state(dev, vc4->hang_state);
 }
diff --git a/include/uapi/drm/vc4_drm.h b/include/uapi/drm/vc4_drm.h
index fe4161b..eeb37e3 100644
--- a/include/uapi/drm/vc4_drm.h
+++ b/include/uapi/drm/vc4_drm.h
@@ -32,6 +32,7 @@
 #define DRM_VC4_CREATE_BO                         0x03
 #define DRM_VC4_MMAP_BO                           0x04
 #define DRM_VC4_CREATE_SHADER_BO                  0x05
+#define DRM_VC4_GET_HANG_STATE                    0x06
 
 #define DRM_IOCTL_VC4_SUBMIT_CL           DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
 #define DRM_IOCTL_VC4_WAIT_SEQNO          DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno)
@@ -39,6 +40,7 @@
 #define DRM_IOCTL_VC4_CREATE_BO           DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_BO, struct drm_vc4_create_bo)
 #define DRM_IOCTL_VC4_MMAP_BO             DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_MMAP_BO, struct drm_vc4_mmap_bo)
 #define DRM_IOCTL_VC4_CREATE_SHADER_BO    DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo)
+#define DRM_IOCTL_VC4_GET_HANG_STATE      DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, struct drm_vc4_get_hang_state)
 
 struct drm_vc4_submit_rcl_surface {
 	__u32 hindex; /* Handle index, or ~0 if not present. */
@@ -231,4 +233,47 @@ struct drm_vc4_create_shader_bo {
 	__u32 pad;
 };
 
+struct drm_vc4_get_hang_state_bo {
+	__u32 handle;
+	__u32 paddr;
+	__u32 size;
+	__u32 pad;
+};
+
+/**
+ * struct drm_vc4_hang_state - ioctl argument for collecting state
+ * from a GPU hang for analysis.
+*/
+struct drm_vc4_get_hang_state {
+	/** Pointer to array of struct drm_vc4_get_hang_state_bo. */
+	__u64 bo;
+	/**
+	 * On input, the size of the bo array.  Output is the number
+	 * of bos to be returned.
+	 */
+	__u32 bo_count;
+
+	__u32 start_bin, start_render;
+
+	__u32 ct0ca, ct0ea;
+	__u32 ct1ca, ct1ea;
+	__u32 ct0cs, ct1cs;
+	__u32 ct0ra0, ct1ra0;
+
+	__u32 bpca, bpcs;
+	__u32 bpoa, bpos;
+
+	__u32 vpmbase;
+
+	__u32 dbge;
+	__u32 fdbgo;
+	__u32 fdbgb;
+	__u32 fdbgr;
+	__u32 fdbgs;
+	__u32 errstat;
+
+	/* Pad that we may save more registers into in the future. */
+	__u32 pad[16];
+};
+
 #endif /* _UAPI_VC4_DRM_H_ */
-- 
2.6.2

_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/dri-devel

  parent reply	other threads:[~2015-12-08 18:32 UTC|newest]

Thread overview: 20+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-12-08 18:30 [PATCH v2 0/9] VC4 3D rendering support Eric Anholt
2015-12-08 18:30 ` Eric Anholt
2015-12-08 18:30 ` [PATCH v2 1/9] drm: Create a driver hook for allocating GEM object structs Eric Anholt
2015-12-08 18:30   ` Eric Anholt
2015-12-08 18:30 ` [PATCH v2 2/9] drm/vc4: Add a BO cache Eric Anholt
2015-12-08 18:30   ` Eric Anholt
2015-12-08 18:30 ` [PATCH v2 3/9] drm/vc4: Add create and map BO ioctls Eric Anholt
2015-12-08 18:30   ` Eric Anholt
2015-12-08 18:30 ` [PATCH v2 4/9] drm/vc4: Add an API for creating GPU shaders in GEM BOs Eric Anholt
2015-12-08 18:30   ` Eric Anholt
2015-12-08 18:30 ` [PATCH v2 5/9] drm/vc4: Fix a typo in a V3D debug register Eric Anholt
2015-12-08 18:30   ` Eric Anholt
2015-12-08 18:30 ` [PATCH v2 6/9] drm/vc4: Bind and initialize the V3D engine Eric Anholt
2015-12-08 18:30   ` Eric Anholt
2015-12-08 18:30 ` [PATCH v2 7/9] drm/vc4: Add support for drawing 3D frames Eric Anholt
2015-12-08 18:30   ` Eric Anholt
2015-12-08 18:30 ` [PATCH v2 8/9] drm/vc4: Add support for async pageflips Eric Anholt
2015-12-08 18:30   ` Eric Anholt
2015-12-08 18:30 ` Eric Anholt [this message]
2015-12-08 18:30   ` [PATCH v2 9/9] drm/vc4: Add an interface for capturing the GPU state after a hang Eric Anholt

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to=1449599418-20780-10-git-send-email-eric@anholt.net \
    --to=eric@anholt.net \
    --cc=airlied@linux.ie \
    --cc=dri-devel@lists.freedesktop.org \
    --cc=linux-kernel@vger.kernel.org \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.