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* [PATCH 0/2] Add test to verify BDW workarounds
@ 2014-08-20 14:52 Arun Siluvery
  2014-08-20 14:52 ` [PATCH 1/2] tools/null_state_render: Add BDW workarounds to golden Arun Siluvery
  2014-08-20 14:52 ` [PATCH 2/2] igt/gem_workarounds: igt to test workaround registers Arun Siluvery
  0 siblings, 2 replies; 6+ messages in thread
From: Arun Siluvery @ 2014-08-20 14:52 UTC (permalink / raw)
  To: intel-gfx

Currently in BDW, workarounds are initialized in init_clock_gating() but
some of them are lost followed by a gpu reset. The solution is to apply
them in golden render state which keeps them valid when starting with an
uninitialized state after reset.

Arun Siluvery (2):
  tools/null_state_render: Add BDW workarounds to golden render state
  igt/gem_workarounds: igt to test workaround registers

 lib/intel_reg.h                               |  22 +++
 tests/Makefile.sources                        |   1 +
 tests/gem_workarounds.c                       | 238 ++++++++++++++++++++++++++
 tools/null_state_gen/intel_renderstate_gen8.c |  36 ++++
 4 files changed, 297 insertions(+)
 create mode 100644 tests/gem_workarounds.c

-- 
2.0.4

^ permalink raw reply	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2014-08-26 12:57 UTC | newest]

Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2014-08-20 14:52 [PATCH 0/2] Add test to verify BDW workarounds Arun Siluvery
2014-08-20 14:52 ` [PATCH 1/2] tools/null_state_render: Add BDW workarounds to golden Arun Siluvery
2014-08-20 14:52 ` [PATCH 2/2] igt/gem_workarounds: igt to test workaround registers Arun Siluvery
2014-08-20 15:37   ` Thomas Wood
2014-08-20 16:23     ` Siluvery, Arun
2014-08-26 12:57   ` Daniel Vetter

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