All of lore.kernel.org
 help / color / mirror / Atom feed
* [PATCH net v2] net: team: get rid of team->lock in team module
@ 2023-09-16 13:11 Taehee Yoo
  2023-09-16 16:47 ` Jiri Pirko
  2023-10-04 13:52 ` Jakub Kicinski
  0 siblings, 2 replies; 9+ messages in thread
From: Taehee Yoo @ 2023-09-16 13:11 UTC (permalink / raw)
  To: davem, kuba, pabeni, edumazet, jiri, netdev
  Cc: ap420073, syzbot+9bbbacfbf1e04d5221f7, syzbot+1c71587a1a09de7fbde3

The purpose of team->lock is to protect the private data of the team
interface. But RTNL already protects it all well.
The precise purpose of the team->lock is to reduce contention of
RTNL due to GENL operations such as getting the team port list, and
configuration dump.

team interface has used a dynamic lockdep key to avoid false-positive
lockdep deadlock detection. Virtual interfaces such as team usually
have their own lock for protecting private data.
These interfaces can be nested.
team0
  |
team1

Each interface's lock is actually different(team0->lock and team1->lock).
So,
mutex_lock(&team0->lock);
mutex_lock(&team1->lock);
mutex_unlock(&team1->lock);
mutex_unlock(&team0->lock);
The above case is absolutely safe. But lockdep warns about deadlock.
Because the lockdep understands these two locks are same. This is a
false-positive lockdep warning.

So, in order to avoid this problem, the team interfaces started to use
dynamic lockdep key. The false-positive problem was fixed, but it
introduced a new problem.

When the new team virtual interface is created, it registers a dynamic
lockdep key(creates dynamic lockdep key) and uses it. But there is the
limitation of the number of lockdep keys.
So, If so many team interfaces are created, it consumes all lockdep keys.
Then, the lockdep stops to work and warns about it.

So, in order to fix this issue, It just removes team->lock and uses
RTNL instead.

The previous approach to fix this issue was to use the subclass lockdep
key instead of the dynamic lockdep key. It requires RTNL before acquiring
a nested lock because the subclass variable(dev->nested_lock) is
protected by RTNL.
However, the coverage of team->lock is too wide so sometimes it should
use a subclass variable before initialization.
So, it can't work well in the port initialization and unregister logic.

This approach is just removing the team->lock clearly.
So there is no special locking scenario in the team module.
Also, It may convert RTNL to RCU for the read-most operations such as
GENL dump but not yet adopted.

Reproducer:
   for i in {0..1000}
   do
           ip link add team$i type team
           ip link add dummy$i master team$i type dummy
           ip link set dummy$i up
           ip link set team$i up
   done

Splat looks like:
   BUG: MAX_LOCKDEP_ENTRIES too low!
   turning off the locking correctness validator.
   CPU: 1 PID: 7255 Comm: teamd Not tainted 6.6.0-rc1+ #63
   Call Trace:
    <TASK>
    dump_stack_lvl+0x64/0xb0
    add_lock_to_list+0x30d/0x5e0
    check_prev_add+0x73a/0x23a0
    __lock_acquire+0x326f/0x4e00
    ? __pfx___lock_acquire+0x10/0x10
    ? __pfx_netdev_warn+0x10/0x10
    lock_acquire+0x1b4/0x520
    ? linkwatch_fire_event+0x68/0x1b0
    ? __pfx_lock_acquire+0x10/0x10
    ? __team_port_change_send+0x2b3/0x4c0
    ? __pfx___team_port_change_send+0x10/0x10
    _raw_spin_lock_irqsave+0x47/0x90
    ? linkwatch_fire_event+0x68/0x1b0
    linkwatch_fire_event+0x68/0x1b0
    netif_carrier_on+0x74/0xd0
    team_add_slave+0x123a/0x1e80
    ? __pfx_team_add_slave+0x10/0x10
    ? mutex_is_locked+0x17/0x50
    ? rtnl_is_locked+0x15/0x20
    ? netdev_master_upper_dev_get+0x13/0x100
    do_setlink+0x73f/0x31f0
    ...

Reported-by: syzbot+9bbbacfbf1e04d5221f7@syzkaller.appspotmail.com
Reported-by: syzbot+1c71587a1a09de7fbde3@syzkaller.appspotmail.com
Fixes: 369f61bee0f5 ("team: fix nested locking lockdep warning")
Signed-off-by: Taehee Yoo <ap420073@gmail.com>
---

v2:
 - v1 was reverted, 39285e124edb ("net: team: do not use dynamic lockdep key")
 - Remove team->lock completely instead of using subclass lockdep key.

 drivers/net/team/team.c                   | 62 +++++++----------------
 drivers/net/team/team_mode_activebackup.c |  2 +-
 drivers/net/team/team_mode_loadbalance.c  | 10 ++--
 include/linux/if_team.h                   |  2 -
 4 files changed, 24 insertions(+), 52 deletions(-)

diff --git a/drivers/net/team/team.c b/drivers/net/team/team.c
index e8b94580194e..741c93db5bc0 100644
--- a/drivers/net/team/team.c
+++ b/drivers/net/team/team.c
@@ -928,8 +928,7 @@ static bool team_port_find(const struct team *team,
 /*
  * Enable/disable port by adding to enabled port hashlist and setting
  * port->index (Might be racy so reader could see incorrect ifindex when
- * processing a flying packet, but that is not a problem). Write guarded
- * by team->lock.
+ * processing a flying packet, but that is not a problem).
  */
 static void team_port_enable(struct team *team,
 			     struct team_port *port)
@@ -1643,8 +1642,6 @@ static int team_init(struct net_device *dev)
 		goto err_options_register;
 	netif_carrier_off(dev);
 
-	lockdep_register_key(&team->team_lock_key);
-	__mutex_init(&team->lock, "team->team_lock_key", &team->team_lock_key);
 	netdev_lockdep_set_classes(dev);
 
 	return 0;
@@ -1665,7 +1662,6 @@ static void team_uninit(struct net_device *dev)
 	struct team_port *port;
 	struct team_port *tmp;
 
-	mutex_lock(&team->lock);
 	list_for_each_entry_safe(port, tmp, &team->port_list, list)
 		team_port_del(team, port->dev);
 
@@ -1674,9 +1670,7 @@ static void team_uninit(struct net_device *dev)
 	team_mcast_rejoin_fini(team);
 	team_notify_peers_fini(team);
 	team_queue_override_fini(team);
-	mutex_unlock(&team->lock);
 	netdev_change_features(dev);
-	lockdep_unregister_key(&team->team_lock_key);
 }
 
 static void team_destructor(struct net_device *dev)
@@ -1797,11 +1791,9 @@ static int team_set_mac_address(struct net_device *dev, void *p)
 	if (dev->type == ARPHRD_ETHER && !is_valid_ether_addr(addr->sa_data))
 		return -EADDRNOTAVAIL;
 	dev_addr_set(dev, addr->sa_data);
-	mutex_lock(&team->lock);
 	list_for_each_entry(port, &team->port_list, list)
 		if (team->ops.port_change_dev_addr)
 			team->ops.port_change_dev_addr(team, port);
-	mutex_unlock(&team->lock);
 	return 0;
 }
 
@@ -1815,7 +1807,6 @@ static int team_change_mtu(struct net_device *dev, int new_mtu)
 	 * Alhough this is reader, it's guarded by team lock. It's not possible
 	 * to traverse list in reverse under rcu_read_lock
 	 */
-	mutex_lock(&team->lock);
 	team->port_mtu_change_allowed = true;
 	list_for_each_entry(port, &team->port_list, list) {
 		err = dev_set_mtu(port->dev, new_mtu);
@@ -1826,7 +1817,6 @@ static int team_change_mtu(struct net_device *dev, int new_mtu)
 		}
 	}
 	team->port_mtu_change_allowed = false;
-	mutex_unlock(&team->lock);
 
 	dev->mtu = new_mtu;
 
@@ -1836,7 +1826,6 @@ static int team_change_mtu(struct net_device *dev, int new_mtu)
 	list_for_each_entry_continue_reverse(port, &team->port_list, list)
 		dev_set_mtu(port->dev, dev->mtu);
 	team->port_mtu_change_allowed = false;
-	mutex_unlock(&team->lock);
 
 	return err;
 }
@@ -1890,20 +1879,17 @@ static int team_vlan_rx_add_vid(struct net_device *dev, __be16 proto, u16 vid)
 	 * Alhough this is reader, it's guarded by team lock. It's not possible
 	 * to traverse list in reverse under rcu_read_lock
 	 */
-	mutex_lock(&team->lock);
 	list_for_each_entry(port, &team->port_list, list) {
 		err = vlan_vid_add(port->dev, proto, vid);
 		if (err)
 			goto unwind;
 	}
-	mutex_unlock(&team->lock);
 
 	return 0;
 
 unwind:
 	list_for_each_entry_continue_reverse(port, &team->port_list, list)
 		vlan_vid_del(port->dev, proto, vid);
-	mutex_unlock(&team->lock);
 
 	return err;
 }
@@ -1913,10 +1899,8 @@ static int team_vlan_rx_kill_vid(struct net_device *dev, __be16 proto, u16 vid)
 	struct team *team = netdev_priv(dev);
 	struct team_port *port;
 
-	mutex_lock(&team->lock);
 	list_for_each_entry(port, &team->port_list, list)
 		vlan_vid_del(port->dev, proto, vid);
-	mutex_unlock(&team->lock);
 
 	return 0;
 }
@@ -1938,9 +1922,7 @@ static void team_netpoll_cleanup(struct net_device *dev)
 {
 	struct team *team = netdev_priv(dev);
 
-	mutex_lock(&team->lock);
 	__team_netpoll_cleanup(team);
-	mutex_unlock(&team->lock);
 }
 
 static int team_netpoll_setup(struct net_device *dev,
@@ -1950,7 +1932,6 @@ static int team_netpoll_setup(struct net_device *dev,
 	struct team_port *port;
 	int err = 0;
 
-	mutex_lock(&team->lock);
 	list_for_each_entry(port, &team->port_list, list) {
 		err = __team_port_enable_netpoll(port);
 		if (err) {
@@ -1958,7 +1939,6 @@ static int team_netpoll_setup(struct net_device *dev,
 			break;
 		}
 	}
-	mutex_unlock(&team->lock);
 	return err;
 }
 #endif
@@ -1969,9 +1949,7 @@ static int team_add_slave(struct net_device *dev, struct net_device *port_dev,
 	struct team *team = netdev_priv(dev);
 	int err;
 
-	mutex_lock(&team->lock);
 	err = team_port_add(team, port_dev, extack);
-	mutex_unlock(&team->lock);
 
 	if (!err)
 		netdev_change_features(dev);
@@ -1984,19 +1962,10 @@ static int team_del_slave(struct net_device *dev, struct net_device *port_dev)
 	struct team *team = netdev_priv(dev);
 	int err;
 
-	mutex_lock(&team->lock);
 	err = team_port_del(team, port_dev);
-	mutex_unlock(&team->lock);
 
-	if (err)
-		return err;
-
-	if (netif_is_team_master(port_dev)) {
-		lockdep_unregister_key(&team->team_lock_key);
-		lockdep_register_key(&team->team_lock_key);
-		lockdep_set_class(&team->lock, &team->team_lock_key);
-	}
-	netdev_change_features(dev);
+	if (!err)
+		netdev_change_features(dev);
 
 	return err;
 }
@@ -2316,13 +2285,11 @@ static struct team *team_nl_team_get(struct genl_info *info)
 	}
 
 	team = netdev_priv(dev);
-	mutex_lock(&team->lock);
 	return team;
 }
 
 static void team_nl_team_put(struct team *team)
 {
-	mutex_unlock(&team->lock);
 	dev_put(team->dev);
 }
 
@@ -2512,9 +2479,13 @@ static int team_nl_cmd_options_get(struct sk_buff *skb, struct genl_info *info)
 	int err;
 	LIST_HEAD(sel_opt_inst_list);
 
+	rtnl_lock();
+
 	team = team_nl_team_get(info);
-	if (!team)
-		return -EINVAL;
+	if (!team) {
+		err = -EINVAL;
+		goto rtnl_unlock;
+	}
 
 	list_for_each_entry(opt_inst, &team->option_inst_list, list)
 		list_add_tail(&opt_inst->tmp_list, &sel_opt_inst_list);
@@ -2524,6 +2495,8 @@ static int team_nl_cmd_options_get(struct sk_buff *skb, struct genl_info *info)
 
 	team_nl_team_put(team);
 
+rtnl_unlock:
+	rtnl_unlock();
 	return err;
 }
 
@@ -2800,15 +2773,20 @@ static int team_nl_cmd_port_list_get(struct sk_buff *skb,
 	struct team *team;
 	int err;
 
+	rtnl_lock();
 	team = team_nl_team_get(info);
-	if (!team)
-		return -EINVAL;
+	if (!team) {
+		err = -EINVAL;
+		goto rtnl_unlock;
+	}
 
 	err = team_nl_send_port_list_get(team, info->snd_portid, info->snd_seq,
 					 NLM_F_ACK, team_nl_send_unicast, NULL);
 
 	team_nl_team_put(team);
 
+rtnl_unlock:
+	rtnl_unlock();
 	return err;
 }
 
@@ -2982,11 +2960,7 @@ static void __team_port_change_port_removed(struct team_port *port)
 
 static void team_port_change_check(struct team_port *port, bool linkup)
 {
-	struct team *team = port->team;
-
-	mutex_lock(&team->lock);
 	__team_port_change_check(port, linkup);
-	mutex_unlock(&team->lock);
 }
 
 
diff --git a/drivers/net/team/team_mode_activebackup.c b/drivers/net/team/team_mode_activebackup.c
index e0f599e2a51d..1776c7500588 100644
--- a/drivers/net/team/team_mode_activebackup.c
+++ b/drivers/net/team/team_mode_activebackup.c
@@ -68,7 +68,7 @@ static void ab_active_port_get(struct team *team, struct team_gsetter_ctx *ctx)
 	struct team_port *active_port;
 
 	active_port = rcu_dereference_protected(ab_priv(team)->active_port,
-						lockdep_is_held(&team->lock));
+						lockdep_rtnl_is_held());
 	if (active_port)
 		ctx->data.u32_val = active_port->dev->ifindex;
 	else
diff --git a/drivers/net/team/team_mode_loadbalance.c b/drivers/net/team/team_mode_loadbalance.c
index 00f8989c29c0..64a22866fabf 100644
--- a/drivers/net/team/team_mode_loadbalance.c
+++ b/drivers/net/team/team_mode_loadbalance.c
@@ -302,7 +302,7 @@ static int lb_bpf_func_set(struct team *team, struct team_gsetter_ctx *ctx)
 		/* Clear old filter data */
 		__fprog_destroy(lb_priv->ex->orig_fprog);
 		orig_fp = rcu_dereference_protected(lb_priv->fp,
-						lockdep_is_held(&team->lock));
+						    lockdep_rtnl_is_held());
 	}
 
 	rcu_assign_pointer(lb_priv->fp, fp);
@@ -325,7 +325,7 @@ static void lb_bpf_func_free(struct team *team)
 
 	__fprog_destroy(lb_priv->ex->orig_fprog);
 	fp = rcu_dereference_protected(lb_priv->fp,
-				       lockdep_is_held(&team->lock));
+				       lockdep_rtnl_is_held());
 	bpf_prog_destroy(fp);
 }
 
@@ -336,7 +336,7 @@ static void lb_tx_method_get(struct team *team, struct team_gsetter_ctx *ctx)
 	char *name;
 
 	func = rcu_dereference_protected(lb_priv->select_tx_port_func,
-					 lockdep_is_held(&team->lock));
+					 lockdep_rtnl_is_held());
 	name = lb_select_tx_port_get_name(func);
 	BUG_ON(!name);
 	ctx->data.str_val = name;
@@ -478,7 +478,7 @@ static void lb_stats_refresh(struct work_struct *work)
 	team = lb_priv_ex->team;
 	lb_priv = get_lb_priv(team);
 
-	if (!mutex_trylock(&team->lock)) {
+	if (!rtnl_trylock()) {
 		schedule_delayed_work(&lb_priv_ex->stats.refresh_dw, 0);
 		return;
 	}
@@ -515,7 +515,7 @@ static void lb_stats_refresh(struct work_struct *work)
 	schedule_delayed_work(&lb_priv_ex->stats.refresh_dw,
 			      (lb_priv_ex->stats.refresh_interval * HZ) / 10);
 
-	mutex_unlock(&team->lock);
+	rtnl_unlock();
 }
 
 static void lb_stats_refresh_interval_get(struct team *team,
diff --git a/include/linux/if_team.h b/include/linux/if_team.h
index 1b9b15a492fa..cfd5ad577e5c 100644
--- a/include/linux/if_team.h
+++ b/include/linux/if_team.h
@@ -189,8 +189,6 @@ struct team {
 	struct net_device *dev; /* associated netdevice */
 	struct team_pcpu_stats __percpu *pcpu_stats;
 
-	struct mutex lock; /* used for overall locking, e.g. port lists write */
-
 	/*
 	 * List of enabled ports and their count
 	 */
-- 
2.34.1


^ permalink raw reply related	[flat|nested] 9+ messages in thread

* Re: [PATCH net v2] net: team: get rid of team->lock in team module
  2023-09-16 13:11 [PATCH net v2] net: team: get rid of team->lock in team module Taehee Yoo
@ 2023-09-16 16:47 ` Jiri Pirko
  2023-09-18  1:16   ` Taehee Yoo
  2023-09-19  7:40   ` Paolo Abeni
  2023-10-04 13:52 ` Jakub Kicinski
  1 sibling, 2 replies; 9+ messages in thread
From: Jiri Pirko @ 2023-09-16 16:47 UTC (permalink / raw)
  To: Taehee Yoo
  Cc: davem, kuba, pabeni, edumazet, netdev,
	syzbot+9bbbacfbf1e04d5221f7, syzbot+1c71587a1a09de7fbde3

Sat, Sep 16, 2023 at 03:11:15PM CEST, ap420073@gmail.com wrote:
>The purpose of team->lock is to protect the private data of the team
>interface. But RTNL already protects it all well.
>The precise purpose of the team->lock is to reduce contention of
>RTNL due to GENL operations such as getting the team port list, and
>configuration dump.
>
>team interface has used a dynamic lockdep key to avoid false-positive
>lockdep deadlock detection. Virtual interfaces such as team usually
>have their own lock for protecting private data.
>These interfaces can be nested.
>team0
>  |
>team1
>
>Each interface's lock is actually different(team0->lock and team1->lock).
>So,
>mutex_lock(&team0->lock);
>mutex_lock(&team1->lock);
>mutex_unlock(&team1->lock);
>mutex_unlock(&team0->lock);
>The above case is absolutely safe. But lockdep warns about deadlock.
>Because the lockdep understands these two locks are same. This is a
>false-positive lockdep warning.
>
>So, in order to avoid this problem, the team interfaces started to use
>dynamic lockdep key. The false-positive problem was fixed, but it
>introduced a new problem.
>
>When the new team virtual interface is created, it registers a dynamic
>lockdep key(creates dynamic lockdep key) and uses it. But there is the
>limitation of the number of lockdep keys.
>So, If so many team interfaces are created, it consumes all lockdep keys.
>Then, the lockdep stops to work and warns about it.

What about fixing the lockdep instead? I bet this is not the only
occurence of this problem.


>
>So, in order to fix this issue, It just removes team->lock and uses
>RTNL instead.
>
>The previous approach to fix this issue was to use the subclass lockdep
>key instead of the dynamic lockdep key. It requires RTNL before acquiring
>a nested lock because the subclass variable(dev->nested_lock) is
>protected by RTNL.
>However, the coverage of team->lock is too wide so sometimes it should
>use a subclass variable before initialization.
>So, it can't work well in the port initialization and unregister logic.
>
>This approach is just removing the team->lock clearly.
>So there is no special locking scenario in the team module.
>Also, It may convert RTNL to RCU for the read-most operations such as
>GENL dump but not yet adopted.
>
>Reproducer:
>   for i in {0..1000}
>   do
>           ip link add team$i type team
>           ip link add dummy$i master team$i type dummy
>           ip link set dummy$i up
>           ip link set team$i up
>   done
>

^ permalink raw reply	[flat|nested] 9+ messages in thread

* Re: [PATCH net v2] net: team: get rid of team->lock in team module
  2023-09-16 16:47 ` Jiri Pirko
@ 2023-09-18  1:16   ` Taehee Yoo
  2023-09-18  7:19     ` Jiri Pirko
  2023-09-19  7:40   ` Paolo Abeni
  1 sibling, 1 reply; 9+ messages in thread
From: Taehee Yoo @ 2023-09-18  1:16 UTC (permalink / raw)
  To: Jiri Pirko
  Cc: davem, kuba, pabeni, edumazet, netdev,
	syzbot+9bbbacfbf1e04d5221f7, syzbot+1c71587a1a09de7fbde3



On 2023. 9. 17. 오전 1:47, Jiri Pirko wrote:

Hi Jiri,
Thank you so much for your review!

 > Sat, Sep 16, 2023 at 03:11:15PM CEST, ap420073@gmail.com wrote:
 >> The purpose of team->lock is to protect the private data of the team
 >> interface. But RTNL already protects it all well.
 >> The precise purpose of the team->lock is to reduce contention of
 >> RTNL due to GENL operations such as getting the team port list, and
 >> configuration dump.
 >>
 >> team interface has used a dynamic lockdep key to avoid false-positive
 >> lockdep deadlock detection. Virtual interfaces such as team usually
 >> have their own lock for protecting private data.
 >> These interfaces can be nested.
 >> team0
 >>   |
 >> team1
 >>
 >> Each interface's lock is actually different(team0->lock and 
team1->lock).
 >> So,
 >> mutex_lock(&team0->lock);
 >> mutex_lock(&team1->lock);
 >> mutex_unlock(&team1->lock);
 >> mutex_unlock(&team0->lock);
 >> The above case is absolutely safe. But lockdep warns about deadlock.
 >> Because the lockdep understands these two locks are same. This is a
 >> false-positive lockdep warning.
 >>
 >> So, in order to avoid this problem, the team interfaces started to use
 >> dynamic lockdep key. The false-positive problem was fixed, but it
 >> introduced a new problem.
 >>
 >> When the new team virtual interface is created, it registers a dynamic
 >> lockdep key(creates dynamic lockdep key) and uses it. But there is the
 >> limitation of the number of lockdep keys.
 >> So, If so many team interfaces are created, it consumes all lockdep 
keys.
 >> Then, the lockdep stops to work and warns about it.
 >
 > What about fixing the lockdep instead? I bet this is not the only
 > occurence of this problem.

There were many similar patches for fixing lockdep false-positive problem.
But, I didn't consider fixing lockdep because I thought the limitation 
of lockdep key was normal.
So, I still think stopping working due to exceeding lockdep keys is not 
a problem of the lockdep itself.

 >
 >
 >>
 >> So, in order to fix this issue, It just removes team->lock and uses
 >> RTNL instead.
 >>
 >> The previous approach to fix this issue was to use the subclass lockdep
 >> key instead of the dynamic lockdep key. It requires RTNL before 
acquiring
 >> a nested lock because the subclass variable(dev->nested_lock) is
 >> protected by RTNL.
 >> However, the coverage of team->lock is too wide so sometimes it should
 >> use a subclass variable before initialization.
 >> So, it can't work well in the port initialization and unregister logic.
 >>
 >> This approach is just removing the team->lock clearly.
 >> So there is no special locking scenario in the team module.
 >> Also, It may convert RTNL to RCU for the read-most operations such as
 >> GENL dump but not yet adopted.
 >>
 >> Reproducer:
 >>    for i in {0..1000}
 >>    do
 >>            ip link add team$i type team
 >>            ip link add dummy$i master team$i type dummy
 >>            ip link set dummy$i up
 >>            ip link set team$i up
 >>    done
 >>

Thanks a lot!
Taehee Yoo

^ permalink raw reply	[flat|nested] 9+ messages in thread

* Re: [PATCH net v2] net: team: get rid of team->lock in team module
  2023-09-18  1:16   ` Taehee Yoo
@ 2023-09-18  7:19     ` Jiri Pirko
  2023-09-18  7:42       ` Taehee Yoo
  0 siblings, 1 reply; 9+ messages in thread
From: Jiri Pirko @ 2023-09-18  7:19 UTC (permalink / raw)
  To: Taehee Yoo
  Cc: davem, kuba, pabeni, edumazet, netdev,
	syzbot+9bbbacfbf1e04d5221f7, syzbot+1c71587a1a09de7fbde3

Mon, Sep 18, 2023 at 03:16:26AM CEST, ap420073@gmail.com wrote:
>
>
>On 2023. 9. 17. 오전 1:47, Jiri Pirko wrote:
>
>Hi Jiri,
>Thank you so much for your review!
>
>> Sat, Sep 16, 2023 at 03:11:15PM CEST, ap420073@gmail.com wrote:
>>> The purpose of team->lock is to protect the private data of the team
>>> interface. But RTNL already protects it all well.
>>> The precise purpose of the team->lock is to reduce contention of
>>> RTNL due to GENL operations such as getting the team port list, and
>>> configuration dump.
>>>
>>> team interface has used a dynamic lockdep key to avoid false-positive
>>> lockdep deadlock detection. Virtual interfaces such as team usually
>>> have their own lock for protecting private data.
>>> These interfaces can be nested.
>>> team0
>>>   |
>>> team1
>>>
>>> Each interface's lock is actually different(team0->lock and team1->lock).
>>> So,
>>> mutex_lock(&team0->lock);
>>> mutex_lock(&team1->lock);
>>> mutex_unlock(&team1->lock);
>>> mutex_unlock(&team0->lock);
>>> The above case is absolutely safe. But lockdep warns about deadlock.
>>> Because the lockdep understands these two locks are same. This is a
>>> false-positive lockdep warning.
>>>
>>> So, in order to avoid this problem, the team interfaces started to use
>>> dynamic lockdep key. The false-positive problem was fixed, but it
>>> introduced a new problem.
>>>
>>> When the new team virtual interface is created, it registers a dynamic
>>> lockdep key(creates dynamic lockdep key) and uses it. But there is the
>>> limitation of the number of lockdep keys.
>>> So, If so many team interfaces are created, it consumes all lockdep keys.
>>> Then, the lockdep stops to work and warns about it.
>>
>> What about fixing the lockdep instead? I bet this is not the only
>> occurence of this problem.
>
>There were many similar patches for fixing lockdep false-positive problem.
>But, I didn't consider fixing lockdep because I thought the limitation of
>lockdep key was normal.
>So, I still think stopping working due to exceeding lockdep keys is not a
>problem of the lockdep itself.

Lockdep is a diagnostic tool. The fact the tool is not working properly
does not mean we need to change the code the tool is working with. Fix
the tool.


>
>>
>>
>>>
>>> So, in order to fix this issue, It just removes team->lock and uses
>>> RTNL instead.
>>>
>>> The previous approach to fix this issue was to use the subclass lockdep
>>> key instead of the dynamic lockdep key. It requires RTNL before acquiring
>>> a nested lock because the subclass variable(dev->nested_lock) is
>>> protected by RTNL.
>>> However, the coverage of team->lock is too wide so sometimes it should
>>> use a subclass variable before initialization.
>>> So, it can't work well in the port initialization and unregister logic.
>>>
>>> This approach is just removing the team->lock clearly.
>>> So there is no special locking scenario in the team module.
>>> Also, It may convert RTNL to RCU for the read-most operations such as
>>> GENL dump but not yet adopted.
>>>
>>> Reproducer:
>>>    for i in {0..1000}
>>>    do
>>>            ip link add team$i type team
>>>            ip link add dummy$i master team$i type dummy
>>>            ip link set dummy$i up
>>>            ip link set team$i up
>>>    done
>>>
>
>Thanks a lot!
>Taehee Yoo

^ permalink raw reply	[flat|nested] 9+ messages in thread

* Re: [PATCH net v2] net: team: get rid of team->lock in team module
  2023-09-18  7:19     ` Jiri Pirko
@ 2023-09-18  7:42       ` Taehee Yoo
  0 siblings, 0 replies; 9+ messages in thread
From: Taehee Yoo @ 2023-09-18  7:42 UTC (permalink / raw)
  To: Jiri Pirko
  Cc: davem, kuba, pabeni, edumazet, netdev,
	syzbot+9bbbacfbf1e04d5221f7, syzbot+1c71587a1a09de7fbde3



On 2023. 9. 18. 오후 4:19, Jiri Pirko wrote:
 > Mon, Sep 18, 2023 at 03:16:26AM CEST, ap420073@gmail.com wrote:
 >>
 >>
 >> On 2023. 9. 17. 오전 1:47, Jiri Pirko wrote:
 >>
 >> Hi Jiri,
 >> Thank you so much for your review!
 >>
 >>> Sat, Sep 16, 2023 at 03:11:15PM CEST, ap420073@gmail.com wrote:
 >>>> The purpose of team->lock is to protect the private data of the team
 >>>> interface. But RTNL already protects it all well.
 >>>> The precise purpose of the team->lock is to reduce contention of
 >>>> RTNL due to GENL operations such as getting the team port list, and
 >>>> configuration dump.
 >>>>
 >>>> team interface has used a dynamic lockdep key to avoid false-positive
 >>>> lockdep deadlock detection. Virtual interfaces such as team usually
 >>>> have their own lock for protecting private data.
 >>>> These interfaces can be nested.
 >>>> team0
 >>>>    |
 >>>> team1
 >>>>
 >>>> Each interface's lock is actually different(team0->lock and 
team1->lock).
 >>>> So,
 >>>> mutex_lock(&team0->lock);
 >>>> mutex_lock(&team1->lock);
 >>>> mutex_unlock(&team1->lock);
 >>>> mutex_unlock(&team0->lock);
 >>>> The above case is absolutely safe. But lockdep warns about deadlock.
 >>>> Because the lockdep understands these two locks are same. This is a
 >>>> false-positive lockdep warning.
 >>>>
 >>>> So, in order to avoid this problem, the team interfaces started to use
 >>>> dynamic lockdep key. The false-positive problem was fixed, but it
 >>>> introduced a new problem.
 >>>>
 >>>> When the new team virtual interface is created, it registers a dynamic
 >>>> lockdep key(creates dynamic lockdep key) and uses it. But there is the
 >>>> limitation of the number of lockdep keys.
 >>>> So, If so many team interfaces are created, it consumes all 
lockdep keys.
 >>>> Then, the lockdep stops to work and warns about it.
 >>>
 >>> What about fixing the lockdep instead? I bet this is not the only
 >>> occurence of this problem.
 >>
 >> There were many similar patches for fixing lockdep false-positive 
problem.
 >> But, I didn't consider fixing lockdep because I thought the 
limitation of
 >> lockdep key was normal.
 >> So, I still think stopping working due to exceeding lockdep keys is 
not a
 >> problem of the lockdep itself.
 >
 > Lockdep is a diagnostic tool. The fact the tool is not working properly
 > does not mean we need to change the code the tool is working with. Fix
 > the tool.

I agree with you.
Fixing the lockdep side looks more correct way.
I will dig some way to fix this problem on the lockdep side.

Thank you so much!
Taehee Yoo

 >
 >
 >>
 >>>
 >>>
 >>>>
 >>>> So, in order to fix this issue, It just removes team->lock and uses
 >>>> RTNL instead.
 >>>>
 >>>> The previous approach to fix this issue was to use the subclass 
lockdep
 >>>> key instead of the dynamic lockdep key. It requires RTNL before 
acquiring
 >>>> a nested lock because the subclass variable(dev->nested_lock) is
 >>>> protected by RTNL.
 >>>> However, the coverage of team->lock is too wide so sometimes it should
 >>>> use a subclass variable before initialization.
 >>>> So, it can't work well in the port initialization and unregister 
logic.
 >>>>
 >>>> This approach is just removing the team->lock clearly.
 >>>> So there is no special locking scenario in the team module.
 >>>> Also, It may convert RTNL to RCU for the read-most operations such as
 >>>> GENL dump but not yet adopted.
 >>>>
 >>>> Reproducer:
 >>>>     for i in {0..1000}
 >>>>     do
 >>>>             ip link add team$i type team
 >>>>             ip link add dummy$i master team$i type dummy
 >>>>             ip link set dummy$i up
 >>>>             ip link set team$i up
 >>>>     done
 >>>>
 >>
 >> Thanks a lot!
 >> Taehee Yoo

^ permalink raw reply	[flat|nested] 9+ messages in thread

* Re: [PATCH net v2] net: team: get rid of team->lock in team module
  2023-09-16 16:47 ` Jiri Pirko
  2023-09-18  1:16   ` Taehee Yoo
@ 2023-09-19  7:40   ` Paolo Abeni
  2023-09-19 10:32     ` Jiri Pirko
  1 sibling, 1 reply; 9+ messages in thread
From: Paolo Abeni @ 2023-09-19  7:40 UTC (permalink / raw)
  To: Jiri Pirko, Taehee Yoo
  Cc: davem, kuba, edumazet, netdev, syzbot+9bbbacfbf1e04d5221f7,
	syzbot+1c71587a1a09de7fbde3

On Sat, 2023-09-16 at 18:47 +0200, Jiri Pirko wrote:
> Sat, Sep 16, 2023 at 03:11:15PM CEST, ap420073@gmail.com wrote:
> > The purpose of team->lock is to protect the private data of the team
> > interface. But RTNL already protects it all well.
> > The precise purpose of the team->lock is to reduce contention of
> > RTNL due to GENL operations such as getting the team port list, and
> > configuration dump.
> > 
> > team interface has used a dynamic lockdep key to avoid false-positive
> > lockdep deadlock detection. Virtual interfaces such as team usually
> > have their own lock for protecting private data.
> > These interfaces can be nested.
> > team0
> >  |
> > team1
> > 
> > Each interface's lock is actually different(team0->lock and team1->lock).
> > So,
> > mutex_lock(&team0->lock);
> > mutex_lock(&team1->lock);
> > mutex_unlock(&team1->lock);
> > mutex_unlock(&team0->lock);
> > The above case is absolutely safe. But lockdep warns about deadlock.
> > Because the lockdep understands these two locks are same. This is a
> > false-positive lockdep warning.
> > 
> > So, in order to avoid this problem, the team interfaces started to use
> > dynamic lockdep key. The false-positive problem was fixed, but it
> > introduced a new problem.
> > 
> > When the new team virtual interface is created, it registers a dynamic
> > lockdep key(creates dynamic lockdep key) and uses it. But there is the
> > limitation of the number of lockdep keys.
> > So, If so many team interfaces are created, it consumes all lockdep keys.
> > Then, the lockdep stops to work and warns about it.
> 
> What about fixing the lockdep instead? I bet this is not the only
> occurence of this problem.

I think/fear that solving the max key lockdep problem could be
problematic hard and/or requiring an invasive change.

Is there any real use-case requiring team devices being nested one to
each other? If not, can we simply prevent such nesting in
team_port_add()? I'm guessing that syzkaller can find more ways to
exploit such complex setup.

Cheers,

Paolo


^ permalink raw reply	[flat|nested] 9+ messages in thread

* Re: [PATCH net v2] net: team: get rid of team->lock in team module
  2023-09-19  7:40   ` Paolo Abeni
@ 2023-09-19 10:32     ` Jiri Pirko
  2023-09-19 10:41       ` Paolo Abeni
  0 siblings, 1 reply; 9+ messages in thread
From: Jiri Pirko @ 2023-09-19 10:32 UTC (permalink / raw)
  To: Paolo Abeni
  Cc: Taehee Yoo, davem, kuba, edumazet, netdev,
	syzbot+9bbbacfbf1e04d5221f7, syzbot+1c71587a1a09de7fbde3

Tue, Sep 19, 2023 at 09:40:53AM CEST, pabeni@redhat.com wrote:
>On Sat, 2023-09-16 at 18:47 +0200, Jiri Pirko wrote:
>> Sat, Sep 16, 2023 at 03:11:15PM CEST, ap420073@gmail.com wrote:
>> > The purpose of team->lock is to protect the private data of the team
>> > interface. But RTNL already protects it all well.
>> > The precise purpose of the team->lock is to reduce contention of
>> > RTNL due to GENL operations such as getting the team port list, and
>> > configuration dump.
>> > 
>> > team interface has used a dynamic lockdep key to avoid false-positive
>> > lockdep deadlock detection. Virtual interfaces such as team usually
>> > have their own lock for protecting private data.
>> > These interfaces can be nested.
>> > team0
>> >  |
>> > team1
>> > 
>> > Each interface's lock is actually different(team0->lock and team1->lock).
>> > So,
>> > mutex_lock(&team0->lock);
>> > mutex_lock(&team1->lock);
>> > mutex_unlock(&team1->lock);
>> > mutex_unlock(&team0->lock);
>> > The above case is absolutely safe. But lockdep warns about deadlock.
>> > Because the lockdep understands these two locks are same. This is a
>> > false-positive lockdep warning.
>> > 
>> > So, in order to avoid this problem, the team interfaces started to use
>> > dynamic lockdep key. The false-positive problem was fixed, but it
>> > introduced a new problem.
>> > 
>> > When the new team virtual interface is created, it registers a dynamic
>> > lockdep key(creates dynamic lockdep key) and uses it. But there is the
>> > limitation of the number of lockdep keys.
>> > So, If so many team interfaces are created, it consumes all lockdep keys.
>> > Then, the lockdep stops to work and warns about it.
>> 
>> What about fixing the lockdep instead? I bet this is not the only
>> occurence of this problem.
>
>I think/fear that solving the max key lockdep problem could be
>problematic hard and/or requiring an invasive change.

But it would solve this false warnings not only here but for many
others.


>
>Is there any real use-case requiring team devices being nested one to
>each other? If not, can we simply prevent such nesting in
>team_port_add()? I'm guessing that syzkaller can find more ways to
>exploit such complex setup.

I see no such usecase. However, if someone is using it this way now, we
should not break him.


>
>Cheers,
>
>Paolo
>

^ permalink raw reply	[flat|nested] 9+ messages in thread

* Re: [PATCH net v2] net: team: get rid of team->lock in team module
  2023-09-19 10:32     ` Jiri Pirko
@ 2023-09-19 10:41       ` Paolo Abeni
  0 siblings, 0 replies; 9+ messages in thread
From: Paolo Abeni @ 2023-09-19 10:41 UTC (permalink / raw)
  To: Jiri Pirko
  Cc: Taehee Yoo, davem, kuba, edumazet, netdev,
	syzbot+9bbbacfbf1e04d5221f7, syzbot+1c71587a1a09de7fbde3

On Tue, 2023-09-19 at 12:32 +0200, Jiri Pirko wrote:
> Tue, Sep 19, 2023 at 09:40:53AM CEST, pabeni@redhat.com wrote:
> > On Sat, 2023-09-16 at 18:47 +0200, Jiri Pirko wrote:
> > > Sat, Sep 16, 2023 at 03:11:15PM CEST, ap420073@gmail.com wrote:
> > > > The purpose of team->lock is to protect the private data of the team
> > > > interface. But RTNL already protects it all well.
> > > > The precise purpose of the team->lock is to reduce contention of
> > > > RTNL due to GENL operations such as getting the team port list, and
> > > > configuration dump.
> > > > 
> > > > team interface has used a dynamic lockdep key to avoid false-positive
> > > > lockdep deadlock detection. Virtual interfaces such as team usually
> > > > have their own lock for protecting private data.
> > > > These interfaces can be nested.
> > > > team0
> > > >  |
> > > > team1
> > > > 
> > > > Each interface's lock is actually different(team0->lock and team1->lock).
> > > > So,
> > > > mutex_lock(&team0->lock);
> > > > mutex_lock(&team1->lock);
> > > > mutex_unlock(&team1->lock);
> > > > mutex_unlock(&team0->lock);
> > > > The above case is absolutely safe. But lockdep warns about deadlock.
> > > > Because the lockdep understands these two locks are same. This is a
> > > > false-positive lockdep warning.
> > > > 
> > > > So, in order to avoid this problem, the team interfaces started to use
> > > > dynamic lockdep key. The false-positive problem was fixed, but it
> > > > introduced a new problem.
> > > > 
> > > > When the new team virtual interface is created, it registers a dynamic
> > > > lockdep key(creates dynamic lockdep key) and uses it. But there is the
> > > > limitation of the number of lockdep keys.
> > > > So, If so many team interfaces are created, it consumes all lockdep keys.
> > > > Then, the lockdep stops to work and warns about it.
> > > 
> > > What about fixing the lockdep instead? I bet this is not the only
> > > occurence of this problem.
> > 
> > I think/fear that solving the max key lockdep problem could be
> > problematic hard and/or requiring an invasive change.
> 
> But it would solve this false warnings not only here but for many
> others.

Well, let's see if Taehee can came up with something addressing that. I
think that if such problem proves to be too hard, we should consider
other options.

Cheers,

Paolo


^ permalink raw reply	[flat|nested] 9+ messages in thread

* Re: [PATCH net v2] net: team: get rid of team->lock in team module
  2023-09-16 13:11 [PATCH net v2] net: team: get rid of team->lock in team module Taehee Yoo
  2023-09-16 16:47 ` Jiri Pirko
@ 2023-10-04 13:52 ` Jakub Kicinski
  1 sibling, 0 replies; 9+ messages in thread
From: Jakub Kicinski @ 2023-10-04 13:52 UTC (permalink / raw)
  To: Taehee Yoo
  Cc: davem, pabeni, edumazet, jiri, netdev,
	syzbot+9bbbacfbf1e04d5221f7, syzbot+1c71587a1a09de7fbde3

On Sat, 16 Sep 2023 13:11:15 +0000 Taehee Yoo wrote:
> The purpose of team->lock is to protect the private data of the team
> interface. But RTNL already protects it all well.
> The precise purpose of the team->lock is to reduce contention of
> RTNL due to GENL operations such as getting the team port list, and
> configuration dump.

FTR I like this patch. My understanding is that team has relatively
low adoption (RHEL dropped the support completely?). The granular
lock is not necessary.

We're spending time trying to preserve and unnecessary optimization
in rarely used driver :(

^ permalink raw reply	[flat|nested] 9+ messages in thread

end of thread, other threads:[~2023-10-04 13:52 UTC | newest]

Thread overview: 9+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2023-09-16 13:11 [PATCH net v2] net: team: get rid of team->lock in team module Taehee Yoo
2023-09-16 16:47 ` Jiri Pirko
2023-09-18  1:16   ` Taehee Yoo
2023-09-18  7:19     ` Jiri Pirko
2023-09-18  7:42       ` Taehee Yoo
2023-09-19  7:40   ` Paolo Abeni
2023-09-19 10:32     ` Jiri Pirko
2023-09-19 10:41       ` Paolo Abeni
2023-10-04 13:52 ` Jakub Kicinski

This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.