* [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord
@ 2017-12-06 11:30 bugzilla-daemon
2017-12-06 11:32 ` bugzilla-daemon
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From: bugzilla-daemon @ 2017-12-06 11:30 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=104143
Bug ID: 104143
Summary: r600/sb: clobbers gl_Position -> gl_FragCoord
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: gw.fossdev@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 135998
--> https://bugs.freedesktop.org/attachment.cgi?id=135998&action=edit
piglit drawing output with sb enabled
With a variation of the piglit
spec/glsl-1.10/execution/variable-indexing/vs-output-array-vec2-index-wr
r600/sb clobbers the gl_Position/gl_FragCoord.
The variation consists in replacing two arrays of vec2 by one array of vec4 and
swizzling the elements to achieve the same result (by effectively interleaving
the two arrays).
A few observations:
* As can be seen from the colour coding screen shots, the array content is
correctly passed from the vertex shader to the fragment shader.
* The error only occurs for the uniform index value 0.
* When passing an additional parameter that contains a copy of gl_Position,
then this parameter seems to have the correct value (i.e. the vertex shader
correctly evaluates gl_Position).
* The byte code doesn't doesn't give any obvious indication why things go wrong
with the optimized shader.
My mesa is at fa8c1b92b7.
best,
Gert
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* [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord
2017-12-06 11:30 [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord bugzilla-daemon
@ 2017-12-06 11:32 ` bugzilla-daemon
2017-12-06 11:32 ` bugzilla-daemon
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From: bugzilla-daemon @ 2017-12-06 11:32 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=104143
--- Comment #1 from Gert Wollny <gw.fossdev@gmail.com> ---
Created attachment 135999
--> https://bugs.freedesktop.org/attachment.cgi?id=135999&action=edit
Version of the original piglit that passes
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* [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord
2017-12-06 11:30 [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord bugzilla-daemon
2017-12-06 11:32 ` bugzilla-daemon
@ 2017-12-06 11:32 ` bugzilla-daemon
2017-12-06 11:33 ` bugzilla-daemon
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From: bugzilla-daemon @ 2017-12-06 11:32 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=104143
--- Comment #2 from Gert Wollny <gw.fossdev@gmail.com> ---
Created attachment 136000
--> https://bugs.freedesktop.org/attachment.cgi?id=136000&action=edit
piglit screen output of simplified piglit
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* [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord
2017-12-06 11:30 [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord bugzilla-daemon
2017-12-06 11:32 ` bugzilla-daemon
2017-12-06 11:32 ` bugzilla-daemon
@ 2017-12-06 11:33 ` bugzilla-daemon
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From: bugzilla-daemon @ 2017-12-06 11:33 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=104143
--- Comment #3 from Gert Wollny <gw.fossdev@gmail.com> ---
Created attachment 136001
--> https://bugs.freedesktop.org/attachment.cgi?id=136001&action=edit
Version of the piglit that uses interleaved array and fails with sb
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* [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord
2017-12-06 11:30 [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord bugzilla-daemon
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2017-12-06 11:33 ` bugzilla-daemon
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From: bugzilla-daemon @ 2017-12-06 11:34 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=104143
--- Comment #4 from Gert Wollny <gw.fossdev@gmail.com> ---
Created attachment 136002
--> https://bugs.freedesktop.org/attachment.cgi?id=136002&action=edit
Version of the piglit that passes copy of gl_Position and tests it
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* [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord
2017-12-06 11:30 [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord bugzilla-daemon
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From: bugzilla-daemon @ 2017-12-06 11:35 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=104143
--- Comment #5 from Gert Wollny <gw.fossdev@gmail.com> ---
Created attachment 136003
--> https://bugs.freedesktop.org/attachment.cgi?id=136003&action=edit
Piglit screen output with R600_DEBUG=nosb of shaders with extra pos parameter
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* [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord
2017-12-06 11:30 [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=104143
--- Comment #6 from Gert Wollny <gw.fossdev@gmail.com> ---
Created attachment 136004
--> https://bugs.freedesktop.org/attachment.cgi?id=136004&action=edit
Piglit output with extra pos parameter and sb enabled
In this image on can see that the (corrected) position passed as extra
parameter differs from the gl_Position for index=0 (colour coded difference),
but only for index 0.
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* [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord
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https://bugs.freedesktop.org/show_bug.cgi?id=104143
--- Comment #7 from Gert Wollny <gw.fossdev@gmail.com> ---
Created attachment 136005
--> https://bugs.freedesktop.org/attachment.cgi?id=136005&action=edit
Shader dump with pos test
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* [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord
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https://bugs.freedesktop.org/show_bug.cgi?id=104143
--- Comment #8 from Gert Wollny <gw.fossdev@gmail.com> ---
I found the problem:
if KC0[0].x == index (=0):
1 x: ADD_INT T0.x, KC0[0].x, [0xfffffffe -nan].x
2 x: MOVA_INT __.x, T0.x
Address register is now -2 and hence, in the next step R1 is unconditionally
written, and this is actually the gl_Vertex value ...
3 z: MOV R[3+AR].z, 0
w: MOV R[3+AR].w, [0x3dcccccd 0.1].x
that is here used to evaluate the gl_Posuition.
5 x: MUL_IEEE T0.x, KC0[1].w, R1.x
y: MUL_IEEE T0.y, KC0[1].z, R1.x
6 t: MULADD_IEEE T0.y, KC0[2].z, R1.y, T0.y SCL_212
...
In the un-optimized shader R[3+AR].w is only written to if (KC0[0].x >= 2), and
hence AR >= 0;
I.e. the sb optimizer is to aggressive in optimizing away the conditional
blocks.
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* [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord
2017-12-06 11:30 [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord bugzilla-daemon
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From: bugzilla-daemon @ 2017-12-06 16:49 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=104143
--- Comment #9 from Gert Wollny <gw.fossdev@gmail.com> ---
Patch: https://patchwork.freedesktop.org/patch/192036/
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* [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord
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https://bugs.freedesktop.org/show_bug.cgi?id=104143
--- Comment #10 from Emil Velikov <emil.l.velikov@gmail.com> ---
Gert, should we close this considering the patch (fix?) has landed?
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* [Bug 104143] r600/sb: clobbers gl_Position -> gl_FragCoord
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From: bugzilla-daemon @ 2017-12-29 18:57 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=104143
Gert Wollny <gw.fossdev@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #11 from Gert Wollny <gw.fossdev@gmail.com> ---
Fixed with commit 6c268ea79af80a65a89a23854bdbe8bc1e99ab23
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