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* [Bug 30131] New: Command & Conquer 3 crashes with r300g
@ 2010-09-11  8:07 bugzilla-daemon
  2010-09-11 13:30 ` [Bug 30131] " bugzilla-daemon
                   ` (23 more replies)
  0 siblings, 24 replies; 25+ messages in thread
From: bugzilla-daemon @ 2010-09-11  8:07 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

           Summary: Command & Conquer 3 crashes with r300g
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r300
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: martinstolpe@gmail.com


Created an attachment (id=38618)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=38618)
wine output when trying to start C&C 3

When I try to start C&C 3 the game crashes during the starting of the game. See
attached wine output.

Here are the software versions I use:
Kernel 2.6.35.4
Xorg-server 1.8.2
xf86-video-ati-git 966ac1be81da76c8aa4ea46b63f3ca5358a2c021
mesa-git 5ea092117fb607a5776f52d251f976c5691575c8

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
@ 2010-09-11 13:30 ` bugzilla-daemon
  2010-09-11 16:06 ` bugzilla-daemon
                   ` (22 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2010-09-11 13:30 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #1 from Sven Arvidsson <sa@whiz.se> 2010-09-11 06:30:18 PDT ---
Hi,

Can this bug be reproduced with the demo?
http://www.gamershell.com/download_17978.shtml

It seems to be working for me with git master and Wine 1.2.


System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: RV570
-- Model: Asus EAX1950Pro 256MB
-- Display connector: DVI
-- xf86-video-ati: e9928fe036e9382fd7bc353f3f05531445f08977
-- xserver: 1.8.99.904 (1.9.0 RC 5)
-- mesa: 3ad3cbfb120efa74e77f838d9fd3f1212dd0e47b
-- drm: 23287f05cf2443ddf9e028e29beb5bd30979c6cf
-- kernel: 2.6.35

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
  2010-09-11 13:30 ` [Bug 30131] " bugzilla-daemon
@ 2010-09-11 16:06 ` bugzilla-daemon
  2010-09-12 22:29 ` bugzilla-daemon
                   ` (21 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2010-09-11 16:06 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

Tom Stellard <tstellar@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
  Attachment #38618|application/octet-stream    |text/plain
          mime type|                            |

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
  2010-09-11 13:30 ` [Bug 30131] " bugzilla-daemon
  2010-09-11 16:06 ` bugzilla-daemon
@ 2010-09-12 22:29 ` bugzilla-daemon
  2010-09-13  7:35 ` bugzilla-daemon
                   ` (20 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2010-09-12 22:29 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #2 from Martin Stolpe <martinstolpe@gmail.com> 2010-09-12 15:29:08 PDT ---
Created an attachment (id=38655)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=38655)
crash log

The demo crashes the xorg server.
mesa is at git version 5ea092117fb607a5776f52d251f976c5691575c8

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (2 preceding siblings ...)
  2010-09-12 22:29 ` bugzilla-daemon
@ 2010-09-13  7:35 ` bugzilla-daemon
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  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2010-09-13  7:35 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #3 from Marek Olšák <maraeo@gmail.com> 2010-09-13 00:35:43 PDT ---
What's your GPU?

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (3 preceding siblings ...)
  2010-09-13  7:35 ` bugzilla-daemon
@ 2010-09-13  7:57 ` bugzilla-daemon
  2010-12-17 12:56 ` bugzilla-daemon
                   ` (18 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2010-09-13  7:57 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #4 from Martin Stolpe <martinstolpe@gmail.com> 2010-09-13 00:57:41 PDT ---
It's a X1400 in a T60 notebook.

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (4 preceding siblings ...)
  2010-09-13  7:57 ` bugzilla-daemon
@ 2010-12-17 12:56 ` bugzilla-daemon
  2010-12-22 20:47 ` bugzilla-daemon
                   ` (17 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2010-12-17 12:56 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #5 from Marek Olšák <maraeo@gmail.com> 2010-12-17 04:56:40 PST ---
Martin, is this still an issue with current Mesa git and latest wine?

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (5 preceding siblings ...)
  2010-12-17 12:56 ` bugzilla-daemon
@ 2010-12-22 20:47 ` bugzilla-daemon
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From: bugzilla-daemon @ 2010-12-22 20:47 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #6 from Martin Stolpe <martinstolpe@gmail.com> 2010-12-22 12:47:13 PST ---
Created an attachment (id=41378)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=41378)
wine output

Unfortunately this is still a problem with the latest mesa git.

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (6 preceding siblings ...)
  2010-12-22 20:47 ` bugzilla-daemon
@ 2010-12-22 21:21 ` bugzilla-daemon
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From: bugzilla-daemon @ 2010-12-22 21:21 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #7 from Marek Olšák <maraeo@gmail.com> 2010-12-22 13:21:40 PST ---
The game should not crash the X server. If it does, you are probably using
indirect rendering, which might happen with 32-bit apps on x86_64 systems.
Indirect rendering is buggy, slow, contains only a subset of features r300g
offers, and gets very little testing AFAIK. So please make sure the game uses
direct rendering. I should mention that using a 32-bit system may help.

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (7 preceding siblings ...)
  2010-12-22 21:21 ` bugzilla-daemon
@ 2010-12-23 12:25 ` bugzilla-daemon
  2010-12-23 12:37 ` bugzilla-daemon
                   ` (14 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2010-12-23 12:25 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #8 from Martin Stolpe <martinstolpe@gmail.com> 2010-12-23 04:25:51 PST ---
Hello Marek,

(In reply to comment #7)
> The game should not crash the X server.
It doesn't crash the X server. The game tries to start but it will crash right
before it is supposed to switch to the graphical full screen mode.

> indirect rendering, which might happen with 32-bit apps on x86_64 systems.
The system is a 32 bit system

> Indirect rendering is buggy, slow, contains only a subset of features r300g
> offers, and gets very little testing AFAIK. So please make sure the game uses
> direct rendering. I should mention that using a 32-bit system may help.
Where can I check what type of rendering I'm using. Should it be mentioned in
the Xorg.log? I'm not at the system right now so I can't look.

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (8 preceding siblings ...)
  2010-12-23 12:25 ` bugzilla-daemon
@ 2010-12-23 12:37 ` bugzilla-daemon
  2010-12-23 20:40 ` bugzilla-daemon
                   ` (13 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2010-12-23 12:37 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #9 from Marek Olšák <maraeo@gmail.com> 2010-12-23 04:37:22 PST ---
Then you are most probably using direct rendering. Could you possibly obtain a
backtrace (i.e. call stack) of the crash?

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (9 preceding siblings ...)
  2010-12-23 12:37 ` bugzilla-daemon
@ 2010-12-23 20:40 ` bugzilla-daemon
  2010-12-23 21:26 ` bugzilla-daemon
                   ` (12 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2010-12-23 20:40 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #10 from Martin Stolpe <martinstolpe@gmail.com> 2010-12-23 12:40:36 PST ---
(In reply to comment #9)
> Then you are most probably using direct rendering. Could you possibly obtain a
> backtrace (i.e. call stack) of the crash?

I've tried to switch on wine_d3d, x11drv, x11settings, xrandr, xrender and
xvidmode debug channels in wine, but the resulting log file doesn't seem to
give any hints about the error (if you're interested I can upload the log
file).

Are there any other debug settings which I can turn on, which could help you
identifying the cause of the crash?

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (10 preceding siblings ...)
  2010-12-23 20:40 ` bugzilla-daemon
@ 2010-12-23 21:26 ` bugzilla-daemon
  2011-02-11  1:43 ` bugzilla-daemon
                   ` (11 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2010-12-23 21:26 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

Pavel Ondračka <drakkk@centrum.cz> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |drakkk@centrum.cz

--- Comment #11 from Pavel Ondračka <drakkk@centrum.cz> 2010-12-23 13:26:15 PST ---
> Are there any other debug settings which I can turn on, which could help you
> identifying the cause of the crash?

You may find some useful info about obtaining backtraces with Wine here:
http://wiki.winehq.org/Backtraces

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (11 preceding siblings ...)
  2010-12-23 21:26 ` bugzilla-daemon
@ 2011-02-11  1:43 ` bugzilla-daemon
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                   ` (10 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2011-02-11  1:43 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #12 from Marek Olšák <maraeo@gmail.com> 2011-02-10 17:43:30 PST ---
Is this issue still present with the current Mesa master branch?

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (12 preceding siblings ...)
  2011-02-11  1:43 ` bugzilla-daemon
@ 2011-02-11 16:42 ` bugzilla-daemon
  2011-02-11 17:33 ` bugzilla-daemon
                   ` (9 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2011-02-11 16:42 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #13 from Martin Stolpe <martinstolpe@gmail.com> 2011-02-11 08:42:16 PST ---
I've compiled mesa from git today and the error is still the same.

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (13 preceding siblings ...)
  2011-02-11 16:42 ` bugzilla-daemon
@ 2011-02-11 17:33 ` bugzilla-daemon
  2011-02-11 19:15 ` bugzilla-daemon
                   ` (8 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2011-02-11 17:33 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #14 from Marek Olšák <maraeo@gmail.com> 2011-02-11 09:33:17 PST ---
Too bad there's nothing I can do without the backtrace.

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (14 preceding siblings ...)
  2011-02-11 17:33 ` bugzilla-daemon
@ 2011-02-11 19:15 ` bugzilla-daemon
  2011-02-11 20:57 ` bugzilla-daemon
                   ` (7 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2011-02-11 19:15 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #15 from Martin Stolpe <martinstolpe@gmail.com> 2011-02-11 11:15:40 PST ---
(In reply to comment #14)
> Too bad there's nothing I can do without the backtrace.

Sorry, I overlooked your comment about using winedebug. Here is the output from
winedebug:

Wine-dbg>set $BreakOnFirstChance=0 
Wine-dbg>cont
fixme:imm:ImmDisableTextFrameService Stub
fixme:thread:SetThreadIdealProcessor (0x9c): stub
fixme:thread:SetThreadIdealProcessor (0x134): stub
fixme:thread:SetThreadIdealProcessor (0x138): stub
fixme:d3d9:D3DPERF_GetStatus (void) : stub
fixme:win:EnumDisplayDevicesW ((null),0,0x335e878,0x00000000), stub!
wine: cannot find L"C:\\windows\\system32\\ShaderAssetBuilder.exe"
fixme:font:WineEngAddFontResourceEx Ignoring flags 30
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x159690,0x15e158): stub
fixme:faultrep:ReportFault 0x335efd4 0x0 stub
err:mmtime:TIME_MMTimeStop Timer still active?!
Process of pid=002f has terminated

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (15 preceding siblings ...)
  2011-02-11 19:15 ` bugzilla-daemon
@ 2011-02-11 20:57 ` bugzilla-daemon
  2011-02-12  8:55 ` bugzilla-daemon
                   ` (6 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2011-02-11 20:57 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #16 from Pavel Ondračka <pavel.ondracka@email.cz> 2011-02-11 12:57:52 PST ---
I've found my copy of C&C3 so I thought I'll try to reproduce this. However I
don't get any crash at startup. I get a crash when switching desktops or
alt-tabing from game, but backtrace doesn't show any signs of a driver crash,
so this is probably some unrelated Wine or C&C3 crash.

Martin, here is what I found when looking into this that you may find useful.
IMHO you aren't getting backtrace because the crash is happening in some other
process. You need to start the game, switch to terminal, start winedbg, list
process, attach to the right one (probably cnc3game.dat or some other) and
trigger the crash. Hopefully you will get some backtrace then.

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (16 preceding siblings ...)
  2011-02-11 20:57 ` bugzilla-daemon
@ 2011-02-12  8:55 ` bugzilla-daemon
  2011-02-13 18:03 ` bugzilla-daemon
                   ` (5 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2011-02-12  8:55 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #17 from Martin Stolpe <martinstolpe@gmail.com> 2011-02-12 00:55:54 PST ---
Hi Marek,

thanks a lot for your effort in investigating the problem! I can't attach
winedebug because the game crashes right after the splash screen that means
that the game is loading for a few seconds before it crashes. I've tried to
list the processes during the startup but haven't seen cnc3game.dat in the
process list. I'm going to install the game into a clean WINEPREFIX to see what
happens then.

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (17 preceding siblings ...)
  2011-02-12  8:55 ` bugzilla-daemon
@ 2011-02-13 18:03 ` bugzilla-daemon
  2011-02-13 20:21 ` bugzilla-daemon
                   ` (4 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2011-02-13 18:03 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #18 from Martin Stolpe <martinstolpe@gmail.com> 2011-02-13 10:03:49 PST ---
I've created a new wine bottle and installed the game there. I've also disabled
sounds with winecfg as suggested in the wine appDB. Now the game loads just
after the splash screen. After the splash screen the game goes to full screen
mode but the screen contents is gabled.

I've uploaded my PKGBUILD here: http://aur.pastebin.com/Y7bzfPdV

The commented lines is the configuration I was using before and below is my
current configuration for mesa. Marek, can you post your configuration options
for mesa so that I can compare if you're using different compile options?

I've also tried to compile mesa with the classic r300 driver and the game
doesn't work either (behaviour is exactly the same as with the gallium driver).
If I remember correctly the game was running with the classic driver although
there were some heavy artifacts in the game appearing. So probably I'm missing
something else...

I'll try again with the original packages from my distro and then report back.

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (18 preceding siblings ...)
  2011-02-13 18:03 ` bugzilla-daemon
@ 2011-02-13 20:21 ` bugzilla-daemon
  2011-02-16 22:38 ` bugzilla-daemon
                   ` (3 subsequent siblings)
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2011-02-13 20:21 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

Martin Stolpe <martinstolpe@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |NOTABUG

--- Comment #19 from Martin Stolpe <martinstolpe@gmail.com> 2011-02-13 12:21:16 PST ---
Ok, it works with the packages from my distro. Still I have no idea what went
wrong. I will play a little bit more with mesa and see if I stumble on anything
useful on why this wasn't working...

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (19 preceding siblings ...)
  2011-02-13 20:21 ` bugzilla-daemon
@ 2011-02-16 22:38 ` bugzilla-daemon
  2011-02-17  0:11 ` bugzilla-daemon
                   ` (2 subsequent siblings)
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From: bugzilla-daemon @ 2011-02-16 22:38 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

Martin Stolpe <martinstolpe@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |REOPENED
         Resolution|NOTABUG                     |

--- Comment #20 from Martin Stolpe <martinstolpe@gmail.com> 2011-02-16 14:38:41 PST ---
I've found the culprit for the problem and reopened the bug because of this.
Perhaps it's worth opening a new bug or report a bug for gcc. The problem is
the following:
-I'm running Archlinux 32 Bit
-When I use "-mfpmath=sse" as an option for my CFLAGS and CXXFLAGS the game
will crash. Only exception is when I select a processor type which doesn't
support SSE as "-march" option. "-mmmx", "-msse", "-msse2" and "-msse3" have no
influence on the behaviour (I'm not sure if those options are only valid when
used in conjunction with some other option?)

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (20 preceding siblings ...)
  2011-02-16 22:38 ` bugzilla-daemon
@ 2011-02-17  0:11 ` bugzilla-daemon
  2011-02-17  1:42 ` bugzilla-daemon
  2011-02-17 19:57 ` bugzilla-daemon
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2011-02-17  0:11 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #21 from Marek Olšák <maraeo@gmail.com> 2011-02-16 16:11:48 PST ---
I guess it should be filed as a gcc bug. Does any other version of gcc work
with the switch?

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^ permalink raw reply	[flat|nested] 25+ messages in thread

* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (21 preceding siblings ...)
  2011-02-17  0:11 ` bugzilla-daemon
@ 2011-02-17  1:42 ` bugzilla-daemon
  2011-02-17 19:57 ` bugzilla-daemon
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2011-02-17  1:42 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #22 from Matt Turner <mattst88@gmail.com> 2011-02-16 17:42:25 PST ---
(In reply to comment #20)
> -When I use "-mfpmath=sse" as an option ...

This flag is not going to make anything faster. Don't use it. (Citation: I'm a
Gentoo developer.)

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* [Bug 30131] Command & Conquer 3 crashes with r300g
  2010-09-11  8:07 [Bug 30131] New: Command & Conquer 3 crashes with r300g bugzilla-daemon
                   ` (22 preceding siblings ...)
  2011-02-17  1:42 ` bugzilla-daemon
@ 2011-02-17 19:57 ` bugzilla-daemon
  23 siblings, 0 replies; 25+ messages in thread
From: bugzilla-daemon @ 2011-02-17 19:57 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=30131

Martin Stolpe <martinstolpe@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |RESOLVED
         Resolution|                            |NOTABUG

--- Comment #23 from Martin Stolpe <martinstolpe@gmail.com> 2011-02-17 11:56:59 PST ---
Ok, so obviously this doesn't seem to be a mesa bug. So I think this bug report
can be closed.

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