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* [Bug 89780] Vertex drawing error on Civilization Beyond Earth
@ 2015-03-26 15:54 bugzilla-daemon
  2015-03-26 15:55 ` bugzilla-daemon
                   ` (4 more replies)
  0 siblings, 5 replies; 6+ messages in thread
From: bugzilla-daemon @ 2015-03-26 15:54 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=89780

            Bug ID: 89780
           Summary: Vertex drawing error on Civilization Beyond Earth
           Product: Mesa
           Version: unspecified
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: peterasplund@gentoo.se
        QA Contact: dri-devel@lists.freedesktop.org

Created attachment 114649
  --> https://bugs.freedesktop.org/attachment.cgi?id=114649&action=edit
Screenshot of the issue

It seems like there is something wrong when vertices are drawn in Civilization
Beyond Earth on RadeonSI drivers. I am running with a Radeon R9 290 card.

It looks like all models have one vertex in (0,0,0) for some reason.

I know that Beyond Earth officially requires AMD Catalyst drivers, but I wanted
to report the bug just in case. Otherwise the game ran great (except terrain
rendering bug that has also been reported).

Screenshot attached and can also be found here:
http://steamcommunity.com/sharedfiles/filedetails/?id=378154313

Mesa 10.4
3.18 kernel
LLVM 3.5
Radeon 290

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^ permalink raw reply	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2015-12-22 11:41 UTC | newest]

Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed)
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2015-03-26 15:54 [Bug 89780] Vertex drawing error on Civilization Beyond Earth bugzilla-daemon
2015-03-26 15:55 ` bugzilla-daemon
2015-03-26 15:55 ` bugzilla-daemon
2015-03-26 16:02 ` bugzilla-daemon
2015-12-22  7:28 ` bugzilla-daemon
2015-12-22 11:41 ` bugzilla-daemon

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