From: James Park <james.park@lagfreegames.com>
To: "Michel Dänzer" <michel@daenzer.net>
Cc: James Park <jpark37@lagfreegames.com>,
dri-devel <dri-devel@lists.freedesktop.org>
Subject: Re: [PATCH] drm: Fix drm.h uapi header for Windows
Date: Wed, 2 Dec 2020 11:47:53 -0800 [thread overview]
Message-ID: <CABjik9dprmMzvmiu8XDPL+x9a7mbbOfPVAfbtAd1Sv74HxVSdg@mail.gmail.com> (raw)
In-Reply-To: <2dbbc3dc-4df8-9ca4-4dce-808df0b24950@daenzer.net>
[-- Attachment #1.1: Type: text/plain, Size: 2120 bytes --]
I can avoid modifying drm.h by doing this to drm_fourcc.h:
#ifdef _WIN32
#include <stdint.h>
typedef uint64_t __u64;
#else
#include "drm.h"
#endif
And this to amdgpu_drm.h:
#ifdef _WIN32
#include <stdint.h>
typedef int32_t __s32;
typedef uint32_t __u32;
typedef uint64_t __u64;
#else
#include "drm.h"
#endif
But now I'm touching two files under drm-uapi instead of one, and weirdly.
If we're trying to cut ties with the drm-uapi folder entirely, the stuff
ac_surface.c need includes the AMD_FMT_MOD stuff in drm_fourcc.h,
and AMDGPU_TILING_* under amdgpu_drm.h. Is there a better spot for these
definitions?
Thanks,
James
On Wed, Dec 2, 2020 at 10:06 AM Michel Dänzer <michel@daenzer.net> wrote:
> On 2020-12-02 1:46 p.m., Daniel Vetter wrote:
> > On Wed, Dec 2, 2020 at 12:43 PM Michel Dänzer <michel@daenzer.net>
> wrote:
> >>
> >> On 2020-12-01 11:01 a.m., James Park wrote:
> >>> This will allow Mesa to port code to Windows more easily.
> >>
> >> As discussed in
> >>
> https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6162#note_712779
> >> , including drm.h makes no sense when building for Windows.
> >
> > Yeah I think it'd be cleanest if we can avoid this. If not I think the
> > right fix would be to split out the actually needed parts from drm.h
> > into a new header (still included by drm.h for backwards compat
> > reasons) which mesa can use. Since it looks like the problematic parts
> > are the legacy gunk, and not the new ioctl structures. Pulling out
> > drm_render.h for all the render stuff and mabe drm_vblank.h for the
> > vblank stuff (which would fit better in drm_mode.h but mistakes were
> > made, oops).
>
> If anything currently in drm.h is needed while building for Windows, it
> points to a broken abstraction somewhere in userspace. (Specifically,
> the Mesa Gallium/Vulkan winsys is supposed to abstract away platform
> details like these)
>
>
> --
> Earthling Michel Dänzer | https://redhat.com
> Libre software enthusiast | Mesa and X developer
>
[-- Attachment #1.2: Type: text/html, Size: 3036 bytes --]
[-- Attachment #2: Type: text/plain, Size: 160 bytes --]
_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel
next prev parent reply other threads:[~2020-12-03 8:15 UTC|newest]
Thread overview: 68+ messages / expand[flat|nested] mbox.gz Atom feed top
2020-12-01 10:01 drm: Fix drm.h uapi header for Windows James Park
2020-12-01 10:01 ` [PATCH] " James Park
2020-12-02 8:46 ` Simon Ser
2020-12-02 9:07 ` James Park
2020-12-02 9:07 ` James Park
2020-12-02 11:42 ` Michel Dänzer
2020-12-02 12:46 ` Daniel Vetter
2020-12-02 18:06 ` Michel Dänzer
2020-12-02 19:47 ` James Park [this message]
2020-12-02 22:25 ` Daniel Vetter
2020-12-03 1:24 ` James Park
2020-12-03 9:05 ` Pekka Paalanen
2020-12-03 12:54 ` Ville Syrjälä
2020-12-03 13:13 ` Simon Ser
2020-12-03 8:18 ` Michel Dänzer
2020-12-03 14:52 ` Daniel Vetter
2020-12-03 18:55 ` James Park
2020-12-03 20:45 ` Daniel Vetter
2020-12-04 4:53 ` [PATCH] drm: Allow drm_fourcc.h without including drm.h James Park
2020-12-04 4:53 ` James Park
2020-12-04 8:53 ` Simon Ser
2020-12-04 9:47 ` James Park
2020-12-04 10:08 ` James Park
2020-12-04 14:46 ` kernel test robot
2020-12-04 22:29 ` kernel test robot
2020-12-04 8:11 ` [PATCH] drm: Fix drm.h uapi header for Windows Pekka Paalanen
2020-12-04 15:58 ` Daniel Vetter
2020-12-04 19:07 ` James Park
2020-12-06 0:39 ` [PATCH] drm: drm_basic_types.h, DRM_FOURCC_STANDALONE James Park
2020-12-06 0:39 ` James Park
2020-12-07 9:45 ` Simon Ser
2020-12-07 9:55 ` James Park
2020-12-07 9:59 ` Simon Ser
2020-12-07 10:05 ` James Park
2020-12-07 10:15 ` Simon Ser
2020-12-07 17:25 ` kernel test robot
2020-12-07 18:15 ` James Park
2020-12-07 18:15 ` James Park
2020-12-08 12:31 ` Simon Ser
2020-12-08 18:32 ` James Park
2020-12-09 10:15 ` Simon Ser
2020-12-09 10:18 ` Simon Ser
2020-12-09 11:03 ` James Park
2020-12-09 11:03 ` James Park
2020-12-10 8:35 ` Pekka Paalanen
2020-12-10 9:12 ` James Park
2020-12-10 9:12 ` James Park
2021-02-01 21:45 ` James Park
2021-02-02 17:28 ` Emil Velikov
2021-02-02 18:14 ` James Park
2021-02-02 22:48 ` Emil Velikov
2021-02-02 23:05 ` Simon Ser
2021-02-02 8:51 ` Simon Ser
2021-02-02 8:52 ` Simon Ser
2020-12-07 8:51 ` [PATCH] drm: Fix drm.h uapi header for Windows Pekka Paalanen
2020-12-07 9:08 ` James Park
2020-12-07 10:35 ` Pekka Paalanen
2020-12-07 10:44 ` Pekka Paalanen
2020-12-07 10:47 ` Simon Ser
2020-12-07 10:49 ` James Park
2020-12-07 10:53 ` Simon Ser
2020-12-07 11:01 ` James Park
2020-12-07 11:14 ` Pekka Paalanen
2020-12-08 1:08 ` James Park
2021-08-17 17:21 ` Jason Ekstrand
2020-12-07 9:48 ` Simon Ser
2020-12-07 10:00 ` James Park
2020-12-07 10:02 ` Simon Ser
Reply instructions:
You may reply publicly to this message via plain-text email
using any one of the following methods:
* Save the following mbox file, import it into your mail client,
and reply-to-all from there: mbox
Avoid top-posting and favor interleaved quoting:
https://en.wikipedia.org/wiki/Posting_style#Interleaved_style
* Reply using the --to, --cc, and --in-reply-to
switches of git-send-email(1):
git send-email \
--in-reply-to=CABjik9dprmMzvmiu8XDPL+x9a7mbbOfPVAfbtAd1Sv74HxVSdg@mail.gmail.com \
--to=james.park@lagfreegames.com \
--cc=dri-devel@lists.freedesktop.org \
--cc=jpark37@lagfreegames.com \
--cc=michel@daenzer.net \
/path/to/YOUR_REPLY
https://kernel.org/pub/software/scm/git/docs/git-send-email.html
* If your mail client supports setting the In-Reply-To header
via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line
before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for NNTP newsgroup(s).