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* [PATCH v2 0/7] drm/msm: Fix math issues in MSM DSC implementation
@ 2022-10-05 18:16 Marijn Suijten
  2022-10-05 18:16 ` [PATCH v2 1/7] drm/msm/dsi: Remove useless math in DSC calculations Marijn Suijten
                   ` (6 more replies)
  0 siblings, 7 replies; 17+ messages in thread
From: Marijn Suijten @ 2022-10-05 18:16 UTC (permalink / raw)
  To: phone-devel, Rob Clark, Dmitry Baryshkov, Vinod Koul
  Cc: freedreno, Douglas Anderson, Thomas Zimmermann, Jami Kettunen,
	Vladimir Lypak, linux-arm-msm, Konrad Dybcio, Abhinav Kumar,
	dri-devel, Javier Martinez Canillas, Martin Botka,
	~postmarketos/upstreaming, AngeloGioacchino Del Regno,
	Alex Deucher, Marijn Suijten, Sean Paul, linux-kernel

Various removals of complex yet unnecessary math, fixing all uses of
drm_dsc_config::bits_per_pixel to deal with the fact that this field
includes four fractional bits, and finally making sure that
range_bpg_offset contains values 6-bits wide to prevent overflows in
drm_dsc_pps_payload_pack().

Altogether this series is responsible for solving _all_ Display Stream
Compression issues and artifacts on the Sony Tama (sdm845) Akatsuki
smartphone (2880x1440p).

Changes since v1:

- Propagate r-b's, except (obviously) in patches that were (heavily)
  modified;
- Remove accidental debug code in dsi_cmd_dma_add;
- Move Range BPG Offset masking out of DCS PPS packing, back into the
  DSI driver when it is assigned to drm_dsc_config (this series is now
  strictly focusing on drm/msm again);
- Replace modulo-check resulting in conditional increment with
  DIV_ROUND_UP;
- Remove repeated calculation of slice_chunk_size;
- Use u16 instead of int when handling bits_per_pixel;
- Use DRM_DEV_ERROR instead of pr_err in DSI code;
- Also remove redundant target_bpp_x16 variable.

v1: https://lore.kernel.org/linux-arm-msm/20221001190807.358691-1-marijn.suijten@somainline.org/T/#u

Marijn Suijten (7):
  drm/msm/dsi: Remove useless math in DSC calculations
  drm/msm/dsi: Remove repeated calculation of slice_per_intf
  drm/msm/dsi: Use DIV_ROUND_UP instead of conditional increment on
    modulo
  drm/msm/dsi: Reuse earlier computed dsc->slice_chunk_size
  drm/msm/dsi: Account for DSC's bits_per_pixel having 4 fractional bits
  drm/msm/dpu1: Account for DSC's bits_per_pixel having 4 fractional
    bits
  drm/msm/dsi: Prevent signed BPG offsets from bleeding into adjacent
    bits

 drivers/gpu/drm/msm/disp/dpu1/dpu_hw_dsc.c | 11 +----
 drivers/gpu/drm/msm/dsi/dsi_host.c         | 56 ++++++++++------------
 2 files changed, 28 insertions(+), 39 deletions(-)

--
2.38.0


^ permalink raw reply	[flat|nested] 17+ messages in thread

end of thread, other threads:[~2022-10-05 21:38 UTC | newest]

Thread overview: 17+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2022-10-05 18:16 [PATCH v2 0/7] drm/msm: Fix math issues in MSM DSC implementation Marijn Suijten
2022-10-05 18:16 ` [PATCH v2 1/7] drm/msm/dsi: Remove useless math in DSC calculations Marijn Suijten
2022-10-05 21:14   ` Abhinav Kumar
2022-10-05 18:16 ` [PATCH v2 2/7] drm/msm/dsi: Remove repeated calculation of slice_per_intf Marijn Suijten
2022-10-05 18:16 ` [PATCH v2 3/7] drm/msm/dsi: Use DIV_ROUND_UP instead of conditional increment on modulo Marijn Suijten
2022-10-05 21:34   ` Abhinav Kumar
2022-10-05 18:16 ` [PATCH v2 4/7] drm/msm/dsi: Reuse earlier computed dsc->slice_chunk_size Marijn Suijten
2022-10-05 21:37   ` Abhinav Kumar
2022-10-05 18:16 ` [PATCH v2 5/7] drm/msm/dsi: Account for DSC's bits_per_pixel having 4 fractional bits Marijn Suijten
2022-10-05 19:31   ` Dmitry Baryshkov
2022-10-05 20:58     ` Marijn Suijten
2022-10-05 21:06       ` Dmitry Baryshkov
2022-10-05 21:08       ` Marijn Suijten
2022-10-05 21:11         ` Dmitry Baryshkov
2022-10-05 21:33           ` Marijn Suijten
2022-10-05 18:16 ` [PATCH v2 6/7] drm/msm/dpu1: " Marijn Suijten
2022-10-05 18:16 ` [PATCH v2 7/7] drm/msm/dsi: Prevent signed BPG offsets from bleeding into adjacent bits Marijn Suijten

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