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* [PATCH 0/7] repair: Phase 6 performance improvements
@ 2021-03-19  1:33 Dave Chinner
  2021-03-19  1:33 ` [PATCH 1/7] workqueue: bound maximum queue depth Dave Chinner
                   ` (7 more replies)
  0 siblings, 8 replies; 19+ messages in thread
From: Dave Chinner @ 2021-03-19  1:33 UTC (permalink / raw)
  To: linux-xfs; +Cc: hsiangkao

Hi folks,

This is largely a repost of my current code so that Xiang can take
over and finish it off. It applies against 5.11.0 and the
performance numbers are still valid. I can't remember how much of
the review comments I addressed from the first time I posted it, so
the changelog is poor....

Original description:

Phase 6 is single threaded, processing a single AG at a time and a
single directory inode at a time.  Phase 6 if often IO latency bound
despite the prefetching it does, resulting in low disk utilisation
and high runtimes. The solution for this is the same as phase 3 and
4 - scan multiple AGs at once for directory inodes to process. This
patch set enables phase 6 to scan multiple AGS at once, and hence
requires concurrent updates of inode records as tehy can be accessed
and modified by multiple scanning threads now. We also need to
protect the bad inodes list from concurrent access and then we can
enable concurrent processing of directories.

However, directory entry checking and reconstruction can also be CPU
bound - large directories overwhelm the directory name hash
structures because the algorithms have poor scalability - one is O(n
+ n^2), another is O(n^2) when the number of dirents greatly
outsizes the hash table sizes. Hence we need to more than just
parallelise across AGs - we need to parallelise processing within
AGs so that a single large directory doesn't completely serialise
processing within an AG.  This is done by using bound-depth
workqueues to allow inode records to be processed asynchronously as
the inode records are fetched from disk.

Further, we need to fix the bad alogrithmic scalability of the in
memory directory tracking structures. This is done through a
combination of better structures and more appropriate dynamic size
choices.

The results on a filesystem with a single 10 million entry directory
containing 400MB of directory entry data is as follows:

v5.6.0 (Baseline)

       XFS_REPAIR Summary    Thu Oct 22 12:10:52 2020

Phase           Start           End             Duration
Phase 1:        10/22 12:06:41  10/22 12:06:41
Phase 2:        10/22 12:06:41  10/22 12:06:41
Phase 3:        10/22 12:06:41  10/22 12:07:00  19 seconds
Phase 4:        10/22 12:07:00  10/22 12:07:12  12 seconds
Phase 5:        10/22 12:07:12  10/22 12:07:13  1 second
Phase 6:        10/22 12:07:13  10/22 12:10:51  3 minutes, 38 seconds
Phase 7:        10/22 12:10:51  10/22 12:10:51

Total run time: 4 minutes, 10 seconds

real	4m11.151s
user	4m20.083s
sys	0m14.744s


5.9.0-rc1 + patchset:

        XFS_REPAIR Summary    Thu Oct 22 13:19:02 2020

Phase           Start           End             Duration
Phase 1:        10/22 13:18:09  10/22 13:18:09
Phase 2:        10/22 13:18:09  10/22 13:18:09
Phase 3:        10/22 13:18:09  10/22 13:18:31  22 seconds
Phase 4:        10/22 13:18:31  10/22 13:18:45  14 seconds
Phase 5:        10/22 13:18:45  10/22 13:18:45
Phase 6:        10/22 13:18:45  10/22 13:19:00  15 seconds
Phase 7:        10/22 13:19:00  10/22 13:19:00

Total run time: 51 seconds

real	0m52.375s
user	1m3.739s
sys	0m20.346s


Performance improvements on filesystems with small directories and
really fast storage are, at best, modest. The big improvements are
seen with either really large directories and/or relatively slow
devices that are IO latency bound and can benefit from having more
IO in flight at once.

Cheers,

Dave.

Version 2
- use pthread_cond_broadcast() to wakeup throttled waiters in
  bounded workqueues.
- other changes I didn't record when I made them so I've forgotten
  about them.



Dave Chinner (7):
  workqueue: bound maximum queue depth
  repair: Protect bad inode list with mutex
  repair: protect inode chunk tree records with a mutex
  repair: parallelise phase 6
  repair: don't duplicate names in phase 6
  repair: convert the dir byaddr hash to a radix tree
  repair: scale duplicate name checking in phase 6.

 libfrog/radix-tree.c |  46 +++++
 libfrog/workqueue.c  |  42 ++++-
 libfrog/workqueue.h  |   4 +
 repair/dir2.c        |  32 ++--
 repair/incore.h      |  23 +++
 repair/incore_ino.c  |  15 ++
 repair/phase6.c      | 396 +++++++++++++++++++++----------------------
 7 files changed, 338 insertions(+), 220 deletions(-)

-- 
2.30.1


^ permalink raw reply	[flat|nested] 19+ messages in thread
* [PATCH 0/7] repair: Phase 6 performance improvements
@ 2020-10-22  5:15 Dave Chinner
  0 siblings, 0 replies; 19+ messages in thread
From: Dave Chinner @ 2020-10-22  5:15 UTC (permalink / raw)
  To: linux-xfs

Hi folks

Phase 6 is single threaded, processing a single AG at a time and a
single directory inode at a time.  Phase 6 if often IO latency bound
despite the prefetching it does, resulting in low disk utilisation
and high runtimes. The solution for this is the same as phase 3 and
4 - scan multiple AGs at once for directory inodes to process. This
patch set enables phase 6 to scan multiple AGS at once, and hence
requires concurrent updates of inode records as tehy can be accessed
and modified by multiple scanning threads now. We also need to
protect the bad inodes list from concurrent access and then we can
enable concurrent processing of directories.

However, directory entry checking and reconstruction can also be CPU
bound - large directories overwhelm the directory name hash
structures because the algorithms have poor scalability - one is O(n
+ n^2), another is O(n^2) when the number of dirents greatly
outsizes the hash table sizes. Hence we need to more than just
parallelise across AGs - we need to parallelise processing within
AGs so that a single large directory doesn't completely serialise
processing within an AG.  This is done by using bound-depth
workqueues to allow inode records to be processed asynchronously as
the inode records are fetched from disk.

Further, we need to fix the bad alogrithmic scalability of the in
memory directory tracking structures. This is done through a
combination of better structures and more appropriate dynamic size
choices.

The results on a filesystem with a single 10 million entry directory
containing 400MB of directory entry data is as follows:

v5.6.0 (Baseline)

       XFS_REPAIR Summary    Thu Oct 22 12:10:52 2020

Phase           Start           End             Duration
Phase 1:        10/22 12:06:41  10/22 12:06:41
Phase 2:        10/22 12:06:41  10/22 12:06:41
Phase 3:        10/22 12:06:41  10/22 12:07:00  19 seconds
Phase 4:        10/22 12:07:00  10/22 12:07:12  12 seconds
Phase 5:        10/22 12:07:12  10/22 12:07:13  1 second
Phase 6:        10/22 12:07:13  10/22 12:10:51  3 minutes, 38 seconds
Phase 7:        10/22 12:10:51  10/22 12:10:51

Total run time: 4 minutes, 10 seconds

real	4m11.151s
user	4m20.083s
sys	0m14.744s


5.9.0-rc1 + patchset:

        XFS_REPAIR Summary    Thu Oct 22 13:19:02 2020

Phase           Start           End             Duration
Phase 1:        10/22 13:18:09  10/22 13:18:09
Phase 2:        10/22 13:18:09  10/22 13:18:09
Phase 3:        10/22 13:18:09  10/22 13:18:31  22 seconds
Phase 4:        10/22 13:18:31  10/22 13:18:45  14 seconds
Phase 5:        10/22 13:18:45  10/22 13:18:45
Phase 6:        10/22 13:18:45  10/22 13:19:00  15 seconds
Phase 7:        10/22 13:19:00  10/22 13:19:00

Total run time: 51 seconds

real	0m52.375s
user	1m3.739s
sys	0m20.346s


Performance improvements on filesystems with small directories and
really fast storage are, at best, modest. The big improvements are
seen with either really large directories and/or relatively slow
devices that are IO latency bound and can benefit from having more
IO in flight at once.

Cheers,

Dave.


Dave Chinner (7):
  workqueue: bound maximum queue depth
  repair: Protect bad inode list with mutex
  repair: protect inode chunk tree records with a mutex
  repair: parallelise phase 6
  repair: don't duplicate names in phase 6
  repair: convert the dir byaddr hash to a radix tree
  repair: scale duplicate name checking in phase 6.

 libfrog/radix-tree.c |  46 +++++
 libfrog/workqueue.c  |  42 ++++-
 libfrog/workqueue.h  |   4 +
 repair/dir2.c        |  32 ++--
 repair/incore.h      |  23 +++
 repair/incore_ino.c  |  15 ++
 repair/phase6.c      | 396 +++++++++++++++++++++----------------------
 7 files changed, 338 insertions(+), 220 deletions(-)

-- 
2.28.0


^ permalink raw reply	[flat|nested] 19+ messages in thread

end of thread, other threads:[~2021-03-24  2:08 UTC | newest]

Thread overview: 19+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2021-03-19  1:33 [PATCH 0/7] repair: Phase 6 performance improvements Dave Chinner
2021-03-19  1:33 ` [PATCH 1/7] workqueue: bound maximum queue depth Dave Chinner
2021-03-19  1:45   ` Darrick J. Wong
2021-03-19  1:33 ` [PATCH 2/7] repair: Protect bad inode list with mutex Dave Chinner
2021-03-19 18:20   ` Darrick J. Wong
2021-03-19 22:20     ` Dave Chinner
2021-03-19  1:33 ` [PATCH 3/7] repair: protect inode chunk tree records with a mutex Dave Chinner
2021-03-19 18:11   ` Darrick J. Wong
2021-03-19  1:33 ` [PATCH 4/7] repair: parallelise phase 6 Dave Chinner
2021-03-19  1:33 ` [PATCH 5/7] repair: don't duplicate names in " Dave Chinner
2021-03-19  1:33 ` [PATCH 6/7] repair: convert the dir byaddr hash to a radix tree Dave Chinner
2021-03-19 22:44   ` Darrick J. Wong
2021-03-19  1:33 ` [PATCH 7/7] repair: scale duplicate name checking in phase 6 Dave Chinner
2021-03-19  1:38 ` [PATCH 0/7] repair: Phase 6 performance improvements Gao Xiang
2021-03-19 18:22   ` Darrick J. Wong
2021-03-20  2:09     ` Gao Xiang
2021-03-24  1:26       ` Gao Xiang
2021-03-24  2:08         ` Darrick J. Wong
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2020-10-22  5:15 Dave Chinner

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