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* [Bug 94984] XCom2 crashes with SIGSEGV on radeonsi
@ 2016-04-17 20:00 bugzilla-daemon
  2016-04-17 20:01 ` bugzilla-daemon
                   ` (14 more replies)
  0 siblings, 15 replies; 16+ messages in thread
From: bugzilla-daemon @ 2016-04-17 20:00 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=94984

            Bug ID: 94984
           Summary: XCom2 crashes with SIGSEGV on radeonsi
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: kuehner.moritz@gmail.com
        QA Contact: dri-devel@lists.freedesktop.org

Created attachment 123016
  --> https://bugs.freedesktop.org/attachment.cgi?id=123016&action=edit
gdb backtrace

At the start of a mission XCom2 crashes the moment when the drop solders of cut
scene ends. It doesn't happen in all maps only in this one as far as I can
tell.

I'm running Ubuntu 16.04 on an skylake CPU with a R9 380X. The crash happens
with stock Ubuntu mesa (11.2) as well as with mesa git
(git160414232200.eeff133) from padoka PPA.  

I tried to create a apitrace, but for some reason I can not get XCom2 to start
with "apitrace trace" in front of it. Are there any apitrace ninja secrets to
tracing steam games ;-)? (The game is 64bit so thats not the problem).

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^ permalink raw reply	[flat|nested] 16+ messages in thread

end of thread, other threads:[~2016-09-27 18:30 UTC | newest]

Thread overview: 16+ messages (download: mbox.gz / follow: Atom feed)
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2016-04-17 20:00 [Bug 94984] XCom2 crashes with SIGSEGV on radeonsi bugzilla-daemon
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