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From: Josh Poimboeuf <jpoimboe@kernel.org>
To: Petr Mladek <pmladek@suse.com>
Cc: Nicolai Stange <nstange@suse.de>,
	Marcos Paulo de Souza <mpdesouza@suse.com>,
	linux-kernel@vger.kernel.org, live-patching@vger.kernel.org,
	jpoimboe@redhat.com, joe.lawrence@redhat.com
Subject: Re: [PATCH v2 4/4] livepatch/shadow: Add garbage collection of shadow variables
Date: Sat, 4 Feb 2023 11:34:02 -0800	[thread overview]
Message-ID: <20230204193402.rrbzeotpgdpieuaj@treble> (raw)
In-Reply-To: <20230125232248.inewq5tlpwfk3rny@treble>

On Wed, Jan 25, 2023 at 03:22:48PM -0800, Josh Poimboeuf wrote:
> On Tue, Jan 17, 2023 at 04:01:57PM +0100, Petr Mladek wrote:
> > > >From my experience, there are basically two relevant usage patterns of
> > > shadow variables.
> > > 1.) To hand over global state from one sublivepatch to its pendant in
> > >     the to-be-applied livepatch module. Example: a new global mutex or
> > >     alike.
> > > 2.) The "regular" intended usage, attaching shadow variables to real
> > >     (data) objects.
> > > 
> > > To manage lifetime for 1.), we usually implement some refcount scheme,
> > > managed from the livepatches' module_init()/_exit(): the next livepatch
> > > would subscribe to the shared state before the previous one got a chance
> > > to release it. This works in practice, but the code related to it is
> > > tedious to write and quite verbose.
> > > 
> > > The second usage pattern is much more difficult to implement correctly
> > > in light of possible livepatch downgrades to a subset of
> > > sublivepatches. Usually a sublivepatch making use of a shadow variable
> > > attached to real objects would livepatch the associated object's
> > > destruction code to free up the associated shadow, if any. If the next
> > > livepatch to be applied happened to not contain this sublivepatch in
> > > question as well, the destruction code would effectively become
> > > unpatched, and any existing shadows leaked. Depending on the object type
> > > in question, this memory leakage might or might not be an actual
> > > problem, but it isn't nice either way.
> > > 
> > > Often, there's a more subtle issue with the latter usecase though: the
> > > shadow continues to exist, but becomes unmaintained once the transitions
> > > has started. If said sublivepatch happens to become reactivated later
> > > on, it would potentially find stale shadows, and these could even get
> > > wrongly associated with a completely different object which happened to
> > > get allocated at the same memory address. Depending on the shadow type,
> > > this might or might not be Ok. New per-object locks or a "TLB flush
> > > needed" boolean would probably be Ok, but some kind of refcount would
> > > certainly not. There's not much which could be done from the pre-unpatch
> > > callbacks, because these aren't getting invoked for atomic-replace
> > > downgrades.
> > 
> > IMHO, this is the reason why we should make it per-object.
> > 
> > If the shadow variable was used by a livepatched module and we remove
> > this module then the shadow variables would get unmaintained. It would
> > results in the problem described in this paragraph.
> 
> Yes, that makes sense.  Ok, I'm convinced.

I've been thinking about this some more, and this justification for
making it per-object no longer makes sense to me.

A shadow variable should follow the lifetime of its associated data
object, so the only way it would leak from an unloaded patched module
would be if there's a bug either in the patched module or in the
livepatch itself, right?

Or did I misunderstand your point?

-- 
Josh

  parent reply	other threads:[~2023-02-04 19:34 UTC|newest]

Thread overview: 38+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2022-10-26 19:41 [PATCH v2 0/4] livepatch: Add garbage collection for shadow variables Marcos Paulo de Souza
2022-10-26 19:41 ` [PATCH v2 1/4] livepatch/shadow: Separate code to get or use pre-allocated shadow variable Marcos Paulo de Souza
2022-10-31 15:44   ` Petr Mladek
2022-10-26 19:41 ` [PATCH v2 2/4] livepatch/shadow: Separate code removing all shadow variables for a given id Marcos Paulo de Souza
2022-10-26 19:41 ` [PATCH v2 3/4] livepatch/shadow: Introduce klp_shadow_type structure Marcos Paulo de Souza
2022-10-31 16:02   ` Petr Mladek
2023-01-31  4:36   ` Josh Poimboeuf
2022-10-26 19:41 ` [PATCH v2 4/4] livepatch/shadow: Add garbage collection of shadow variables Marcos Paulo de Souza
2022-11-04  1:03   ` Josh Poimboeuf
2022-11-04 10:25     ` Petr Mladek
2022-11-08  1:32       ` Josh Poimboeuf
2022-11-08  9:14         ` Petr Mladek
2022-11-08 18:44           ` Josh Poimboeuf
2022-11-09 14:36             ` Petr Mladek
2023-02-04 23:59               ` Josh Poimboeuf
2023-02-17 16:22                 ` Petr Mladek
2022-11-11  9:20       ` Nicolai Stange
2022-11-11  9:55         ` Petr Mladek
2022-11-13 18:51           ` Josh Poimboeuf
2023-01-17 15:01             ` Petr Mladek
2023-01-25 23:22               ` Josh Poimboeuf
2023-01-26  9:36                 ` Petr Mladek
2023-02-04 19:34                 ` Josh Poimboeuf [this message]
2023-01-31  4:40   ` Josh Poimboeuf
2023-01-31 14:23     ` Petr Mladek
2023-01-31 21:17       ` Josh Poimboeuf
2023-02-02 13:58         ` Petr Mladek
2023-02-01  0:18   ` Josh Poimboeuf
2023-02-02 10:14     ` Petr Mladek
2023-02-04 17:37       ` Josh Poimboeuf
2022-11-01 10:43 ` [PATCH v2 0/4] livepatch: Add garbage collection for " Petr Mladek
2023-01-23 17:33   ` Marcos Paulo de Souza
2023-01-24 15:51     ` Petr Mladek
2023-01-26 16:35       ` Petr Mladek
2023-01-26 17:05         ` Joe Lawrence
2023-01-26 18:30           ` Josh Poimboeuf
2023-01-27 10:51             ` Petr Mladek
2023-01-27 11:08           ` Marcos Paulo de Souza

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